Armor Crafting in Chrono Odyssey

Armor Crafting in Chrono Odyssey

Learn more about how you can master the Armor Crafting profession in Chrono Odyssey.

Last updated Yesterday at 11:00 by Crix
1.

Armor Crafting in Chrono Odyssey

All information on this page is from the Closed Beta Test version of Chrono Odyssey. Abilities, numbers, and systems are subject to change. We’ll keep testing and update this guide as new information is released.

Armor Crafting lets you convert gathered resources into powerful armor that boosts your survivability, unlocks more stat lines, better stat, and ensure you stay alive while adventuring. The loop is simple: gather, process, craft at the Armor Forge. You’ll find the Armor Forge in major towns and settlements. The forge UI shows required materials, gold cost, required level, equipment score range, base attributes, perk lines, and socket chances.

Go to the Armor Forge in town to craft armor pieces. The Processing Bench beside it will turn your ore, plants, and raw hides into ingots, cloth, leather, oils, stone, and other materials used for weapons, armor, and accessories. Crafting steps can carry a small gold cost. Processing grants profession XP, but not much.

Side note: You can craft directly from storage. You do not need the materials in your bags. This saves a ton of time and inventory space.

2.

Armor Slots, Tiers, and Variants

Armor is crafted per slot: Head, Chest, Gloves, Legs, Boots. Each piece rolls within its tier’s level range and can roll attributes and perk lines based on rarity. Some pieces can roll Jewel Sockets that accept defensive or utility gems. Crafted armor is bind on equip, so you cannot post it on the Trading Post after wearing it.

Tier unlocks:

  1. Tier 1 at Lv 1
  2. Tier 2 at Lv 5
  3. Tier 3 at Lv 15
  4. Tier 4 at Lv 25
  5. Tier 5 at Lv 35
  6. Tier 6 at Lv 45

Variants or stat profiles: Different stat mixes on the same base piece. Common patterns include crit rate and crit damage (burst), attack and haste (tempo/APM), DoT boosting (burn/poison/bleed), mitigation and max HP (pure tank), resource sustain (stamina and mana recovery), and defensive utility (damage reduction, barrier scaling). Pick the variant that supports your role instead of chasing raw equipment score. A properly tuned variant usually outperforms a slightly higher score with the wrong stats.

3.

Armor Crafting Leveling Guide

Level armorcraft fast by keeping the loop tight: gather, refine in bulk, mass craft and salvage. Refining at the Processing Bench always grants profession XP for a small gold fee, so convert mats whenever you pass through the city. Then spend materials on the cheapest slot patterns your tier allows:

  • Tier 1: Levels 1 to 4
  • Tier 2: Levels 5 to 14
  • Tier 3: Levels 15 to 24
  • Tier 4: Levels 25 to 34
  • Tier 5: Levels 35 to 40

Use optional materials only when you need extra Equipment Score, otherwise skip them if you are just pushing profession XP.

Batch your crafts. Keep high-roll pieces (good attributes/perks/sockets/etc) and always salvage the rest to reclaim Arch shards, oils, and other important reagents. Upgrade your gathering tools ASAP! Tool upgrades drastically reduce node time and unlock higher-tier nodes, raising crafts per hour.

  1. Buy basic tools, then run around and gather everything trees, stone, cotton and ore.
  2. Kill animals as you go and skin them for leather. Leather is processed and used for hilts, among many other things.
  3. Refine in bulk. Turn raw mats into leather, ingots, cloth, and oils. This always grants class experience and can require a small gold cost, regardless of what you're crafting.
  4. Craft the weapon tier your level allows, then salvage low rolls for arch shards and oil on your weapon.
  5. Do early accessories out of the benches and time dungeons to fill gaps. Bounties are great for early accessories and recipe drops.
  6. Upgrade to better tools as soon as possible! Faster gathering tightens the loop and opens higher nodes.

Reminder! You can craft straight from storage, so dump everything, refine in town, and keep the loop moving.

4.

Enhancing Your Armor

Enhancing is the main method of improving and upgrading your armor. By visiting the Enhancement NPC found in the main town, you enhance your equipment to boost both it's base stats and equipment score. Each successful enhancement increases the armor level by 1. (for example, +1 to +7), granting higher attack, defense, and other important attributes. Enhancements require Enhancement Shards and a decent amount of gold. Shards come in several colors that match the item rarity: green for uncommon gear, blue for rare, and purple for epic or higher tiers.

Vendors throughout the world sell a limited supply of shards daily, typically five per NPC per reset. The higher your enhancement level, the more shards and gold the process will cost. Unlike in most other MMORPGs, enhancement attempts during the closed beta did not appear to fail or downgrade gear. Instead, it focused on cost scaling rather than risk. Like I said, it was quite pricey to enhance weapons. The enhancement cap depended on the item tier. The early-game equipment typically stopped at +7, while high-tier (Tier 5) gear can reach +15.

Enhancing is one of the most important progression systems in the game, as your total Equipment Score determines access to certain dungeons and open-world bosses. Always enhancing your primary and secondary weapons will significantly impact your combat and damage more than anything else in the game. Even when you’re not actively wielding your back up weapon. Also, enhanced gear stacks with other progression systems like Perk Transfers, Socketing Gems, and Crafting the high Tier gear. Together, these systems form the foundation of long-term gear improvement in the game.

5.

Sockets and Gems (Armor)

Crafted armor can roll Jewel Sockets with a chance that appears to increase on higher tiers. Armor gems focus on defense, sustain, utility, and Crowd Control. They can drop from dungeons, world bosses/mobs, and can be salvaged from higher- tier gear later.

  • Sockets are randomized and previewable before finalizing a craft.
  • Armor gems often map to survivability mechanics: damage reduction, barrier strength, healing received, status resistances, and cooldown tweaks to defensive skills.
  • High tier pieces can roll multiple sockets. Use the Jewel tab (socket/imbue icon on the minimap) to insert/replace/remove for a gold fee.
  • Socket count and gem rarity tend to scale with item tier and equipment score.
  • Sockets interact with Enchantment/Enhancement tiers—T4–T5 are more likely to roll sockets.
  • Gems become Bind on Equip once socketed.
6.

The Importance of Perks (Armor)

Perks are special passive effects that come attached to your armor, granting extremely unique bonuses such as increased survivability, healing, crowd control, or additional damage. These effects are not tied to your class, meaning you can freely mix and match perks to customize your build and playstyle. Perks can appear on crafted gear, as well as dropped or enhanced gear. The number and strength of perks scale with the items rarity too:

  1. Common (Green): 1 basic perk.
  2. Rare (Blue): 2 moderate perks.
  3. Epic (Purple): 3 to 4 perks. Sometimes includes rare unique effects.

Perks are randomly rolled when you craft, this means that two crafts of the same type can feel like two completely different items, depending on which perks they've got. Perks are what make your builds flexible, and they let you tailor your gear towards whatever playstyle you're looking for. Sometimes the Chrono Gate bosses can give you a hard time, and being able to to use some strong defensive perks like Spirit's Protection, which reduces the damage you take by 25% for 5 seconds, would help tremendously. Other times you may want a perk like Momentum, which gives you 10% attack speed and damage.

For other help with perks, check out the video guide below:

Some of the strongest armor perks come from Trials. You buy keys, clear short combat rooms and puzzles, earn Trial Tokens, then exchange them for trial armor with unique perk pools. All trial pieces of a slot share a perk pool regardless of quality. Examples you might see:

  • Bulwark: Gain a barrier after taking a large hit (short cooldown).
  • Stoneform: Brief CC resistance after being crowd controlled.
  • Second Wind: Heal a small % HP on kill or objective completion.
  • Guardian’s Poise: Damage taken reduced while stationary or blocking.
  • Battle Rhythm: Short burst of movement speed and DR after dodging.

Trial gear falls off in raw stats later, but you can transfer the perks to stronger armor in town. Each transfer costs a small amount of gold and 1 Ember Breath.

7.

Salvaging Armor

Salvaging allows you to break down any of your unwanted weapons, armor and accessories into valuable crafting materials. This system is essential for reusing materials in new crafts or enhancements, and also very helpful in keeping your inventory clean. You’ll find the Salvage NPC located next to the Enchanter and Perk Transfer vendors in the main city. When salvaging, you’ll receive a mix of raw resources such as Leather, Cloth, Ingots, Arch, and Oils. Higher rarity items will often yield more materials and occasionally return enhancement shards or other important special reagents. Crafted items, dungeon drops, and quest rewards can all be salvaged.

Additionally, check out our gearing and upgrading guide to learn more:

8.

Making Gold with Armor Crafting

You can post crafted armor on the Trading Post. Items bind on equip, so list them before trying them on. Craft into demand: tank variants with mitigation/HP for progression groups, PvP variants with CC resist/mobility, and sustain sets for open-world grinders. Check prices before bulk crafting and do not sink shards into armor you plan to sell—shards get scarce later.

9.

Starter Priorities (TL;DR)

  • Upgrade gathering tools early to unlock higher nodes and speed.
  • Refine in bulk for steady profession XP, make keep gold on hand for fees.
  • Mass-craft the cheapest slot for your tier, keep great rolls, salvage the rest.
  • Enhance Chest, Legs, Head, Gloves, Boots in that order for best defensive.
  • Prioritize armor perks that cover your weaknesses (DR, CC resist, sustain).
  • Transfer god roll perks to new upgrades as you get armor.
  • Keep storage stocked so you can craft directly from it and avoid bag clutter.
Crix
Crix
Staff Author
Follow Crix

This Guide has been written by Crix, a long time tester for Ashes of Creation, with over 1,000 hours playing the game, and a majority of the time being spent on Mages. He is in the guild Enveus and hosts multiple PvP Tournaments. You can find his Ashes of Creation guides on YouTube and his stream on Twitch.

10.

Changelog

  • 10 Feb. 2026: Guide updated with images. Added link to Gearing and Upgrading.
  • 12 Dec. 2025: Guide created.
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