Viper Job Guide for FFXIV — Dawntrail 7.01
Viper is a melee DPS job in Final Fantasy XIV that dual-wields swords to quickly strike their foes. Viper is capable of combining their weapons to create a twinblade, unleashing even more devastating attacks. Viper can be unlocked in Ul'dah after reaching level 80 and owning the Dawntrail expansion.
What is Viper's Playstyle?
![Viper Job Stone FFXIV](http://static.icy-veins.com/images/ffxiv/job-candy/viper.png)
Viper is a straightforward, free-flowing melee DPS Job. It has a relatively quick and snappy rotation mixed in with a few slower GCD actions and a plethora of follow-up off-GCD combo-esque skills. It boasts a very high casts-per-minute metric compared to other jobs, but the consolidation of their actions onto a minimal amount of unique inputs makes it feel less hectic than many of its melee siblings.
Viper is a purely selfish melee DPS class, similar to Samurai, in that it provides no damage utility buffs
to the rest of the raid. Interestingly, it also lacks any additional personal healing or mitigation tools outside
of the usual Feint,
Second Wind, and
Bloodbath that all melee have access to.
The core rotation focuses on maintaining a personal damage buff, a personal haste buff, and a debuff on the target
that increases the damage you deal to it. In gameplay, the most important one of these timers will be the debuff.
Keeping tabs on it and properly preparing for when and how you'll refresh it (either via Dread Fangs
or by
Dreadwinder) is a core part of maximizing the class. In addition, your burst window utilizing
Reawaken locks you out of the ability to refresh any of your upkeep buffs, so you need to make sure
that all of them (damage, haste, debuff, and combo buff) have plenty of time remaining before bursting - this is
especially important every 2 minutes.
If keeping tabs on four different timers and one cooldown sounds overwhelming, don't worry, that's what we're here for!
Viper Strengths and Weaknesses
Extremely high damage upside.
Very few unique button inputs makes burst easy to execute.
High power and often available ranged disengage option.
Must apply buff to target for maximum damage - weak in adds phases.
Lacks any personal mitigation options beyond standard.
Brings absolutely no raid buffs to the table.
How do you Unlock Viper?
In order to unlock Viper, you must have the Dawntrail Expansion applied to your service account and you must have a Disciple of War or Magic at least to level 80. Then, simply take yourself to the Worried Weaver in Ul'dah's Steps of Nald at (X: 9.3, Y: 9.2). This location is very near to the main Aetheryte Crystal. Accepting his quest, Enter the Viper, will put you on the path to unlocking the Job.
Viper Gauges
Viper has two different Gauges - Serpent's Offerings and Vipersight. The Vipersight gauge is a basic
visual indicator of where you are in your current combo string, to remind you which button to press next. When empty,
you press either Steel Fangs or
Dread Fangs to start the combo. You only use the latter
if your Noxious Gash debuff is less than 20 seconds remaining and your
Dreadwinder won't be available
before the timer expires, due to its low potency.
The first bar then fills, indicating that you're to use either Hunter's Sting or
Swiftskin's Sting
depending on which side lit up - left for Hunter, right for Swiftskin. These actions apply your buffs. Then a blue
segment is added to both sides and the glow indicates which button (left or right) to press for your currently-buffed
third hit action. This is explained in more depth with flowcharts in the rotation guide.
The Serpent's Offerings gauge accumulates the juice you spend to enter Reawaken approximately
once every minute or so. You gain +10 Offerings on completing a normal combo and +5 for each of the follow-up GCDs after
pressing
Dreadwinder. Each
Reawaken costs 50 of this gauge and fills in the orbs underneath.
Orbs are spent either on a Generation GCD (such as
First Generation or the finishing
Ouroboros,
which also ends the phase, so should only be used with the fifth and final Anguine Tribute.
The Vipersight gauge also tracks your Rattling Coils, which are spent to execute Uncoiled Fury. This
action, with its off-gcd actions, is incredibly strong. There's no room for it in burst, so you generally focus on using it
to mitigate downtime (seeing as it has a 20y range) or to prevent overcapping the resource.
Viper Video Resources
Viper Actions
Action Name |
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Effect |
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Delivers an attack with a potency of 200. |
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Delivers an attack with a potency of 260. Additional Effect: Grants Hunter's Instinct Hunter's Instinct Effect: Increases damage dealt by 10% Duration: 40s Can only be executed after successfully landing Steel Fangs or Dread Fangs. ※This action cannot be assigned to a hotbar. ※Steel Fangs changes to Hunter's Sting when requirements for execution are met. |
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Delivers an attack with a potency of 140. Additional Effect: Afflicts target with Noxious Gnash Noxious Gnash Effect: Increases damage you deal target by 10% Duration: 20s Extends Noxious Gnash duration by 20s to a maximum of 40s. |
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Delivers a ranged attack with a potency of 200. |
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Delivers an attack with a potency of 260. Additional Effect: Grants Swiftscaled Swiftscaled Effect: Reduces weaponskill cast time and recast time, spell cast time and recast time, and auto-attack delay by 15% Duration: 40s Can only be executed after successfully landing Steel Fangs or Dread Fangs. ※This action cannot be assigned to a hotbar. ※Dread Fangs changes to Swiftskin's Sting when requirements for execution are met. |
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Delivers an attack with a potency of 100 to all nearby enemies. |
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Delivers an attack with a potency of 300. 360 when executed from a target's flank. Potencies are increased by 100 while under the effect of Flanksbane Venom. Additional Effect: Grants Hindsbane Venom Hindsbane Venom Effect: Increases potency of Hindsbane Fang by 100 Duration: 40s Effect cannot be stacked with other viper venom effects. Additional Effect: Increases Serpent Offerings Gauge by 10 Can only be executed after successfully landing Hunter's Sting. ※This action cannot be assigned to a hotbar. ※Swiftskin's Sting changes to Flanksbane Fang when requirements for execution are met. |
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Delivers an attack with a potency of 300. 360 when executed from a target's flank. Potencies are increased by 100 while under the effect of Flankstung Venom. Additional Effect: Grants Hindstung Venom Hindstung Venom Effect: Increases potency of Hindsting Strike by 100 Duration: 40s Effect cannot be stacked with other viper venom effects. Additional Effect: Increases Serpent Offerings Gauge by 10 Can only be executed after successfully landing Hunter's Sting. ※This action cannot be assigned to a hotbar. ※Hunter's Sting changes to Flanksting Strike when requirements for execution are met. |
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Delivers an attack with a potency of 300. 360 when executed from a target's rear. Potencies are increased by 100 while under the effect of Hindsbane Venom. Additional Effect: Grants Flankstung Venom Flankstung Venom Effect: Increases potency of Flanksting Strike by 100 Duration: 40s Effect cannot be stacked with other viper venom effects. Additional Effect: Increases Serpent Offerings Gauge by 10 Can only be executed after successfully landing Swiftskin's Sting. ※This action cannot be assigned to a hotbar. ※Swiftskin's Sting changes to Hindsbane Fang when requirements for execution are met. |
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Delivers an attack with a potency of 300. 360 when executed from a target's rear. Potencies are increased by 100 while under the effect of Hindstung Venom. Additional Effect: Grants Flanksbane Venom Flanksbane Venom Effect: Increases potency of Flanksbane Fang by 100 Duration: 40s Effect cannot be stacked with other viper venom effects. Additional Effect: Increases Serpent Offerings Gauge by 10 Can only be executed after successfully landing Swiftskin's Sting. ※This action cannot be assigned to a hotbar. ※Hunter's Sting changes to Hindsting Strike when requirements for execution are met. |
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Delivers an attack with a potency of 80 to all nearby enemies. Additional Effect: Afflicts target with Noxious Gnash Noxious Gnash Effect: Increases damage you deal target by 10% Duration: 20s Extends Noxious Gnash duration by 20s to a maximum of 40s. |
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Delivers an attack with a potency of 120 to all nearby enemies. Additional Effect: Grants Hunter's Instinct Hunter's Instinct Effect: Increases damage dealt by 10% Duration: 40s Can only be executed after successfully landing Steel Maw or Dread Maw. ※This action cannot be assigned to a hotbar. ※Steel Maw changes to Hunter's Bite when requirements for execution are met. |
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Rush to a targeted enemy's or party member's location. Maximum Charges: 3 Cannot be executed while bound. |
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Delivers an attack with a potency of 120 to all nearby enemies. Additional Effect: Grants Swiftscaled Swiftscaled Effect: Reduces weaponskill cast time and recast time, spell cast time and recast time, and auto-attack delay by 15% Duration: 40s Can only be executed after successfully landing Steel Maw or Dread Maw. ※This action cannot be assigned to a hotbar. ※Dread Maw changes to Swiftskin's Bite when requirements for execution are met. |
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Delivers an attack with a potency of 140 to all nearby enemies. Potencies are increased by 20 while under the effect of Grimskin's Venom. Additional Effect: Grants Grimhunter's Venom Grimhunter's Venom Effect: Increases potency of Jagged Maw by 20 Duration: 40s Effect cannot be stacked with other viper venom effects. Additional Effect: Increases Serpent Offerings Gauge by 10 Can only be executed after successfully landing Hunter's Bite or Swiftskin's Bite. ※This action cannot be assigned to a hotbar. ※Swiftskin's Bite changes to Bloodied Maw when requirements for execution are met. |
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Delivers an attack with a potency of 140 to all nearby enemies. Potencies are increased by 20 while under the effect of Grimhunter's Venom. Additional Effect: Grants Grimskin's Venom Grimskin's Venom Effect: Increases potency of Bloodied Maw by 20 Duration: 40s Effect cannot be stacked with other viper venom effects. Additional Effect: Increases Serpent Offerings Gauge by 10 Can only be executed after successfully landing Hunter's Bite or Swiftskin's Bite. ※This action cannot be assigned to a hotbar. ※Hunter's Bite changes to Jagged Maw when requirements for execution are met. |
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Delivers an attack with a potency of 250. Can only be executed after successfully landing Flanksting Strike, Flanksbane Fang, Hindsting Strike, or Hindsbane Fang. ※This action cannot be assigned to a hotbar. ※Serpent's Tail changes to Death Rattle when requirements for execution are met. |
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Changes to Death Rattle, Last Lash, First Legacy, Second Legacy, Third Legacy, or Fourth Legacy when requirements for execution are met. |
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Delivers an attack with a potency of 100 to all nearby enemies. Can only be executed after successfully landing Jagged Maw or Bloodied Maw. ※This action cannot be assigned to a hotbar. ※Serpent's Tail changes to Last Lash when requirements for execution are met. |
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Delivers an attack with a potency of 450. Additional Effect: Afflicts target with Noxious Gnash Noxious Gnash Effect: Increases damage you deal target by 10% Duration: 20s Extends Noxious Gnash duration by 20s to a maximum of 40s. Additional Effect: Grants a Rattling Coil, up to a maximum of 3 Maximum Charges: 2 Shares a recast timer with Pit of Dread. |
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Delivers an attack with a potency of 500. 550 when executed from a target's flank. Additional Effect: Grants Hunter's Instinct Hunter's Instinct Effect: Increases damage dealt by 10% Duration: 40s Additional Effect: Grants Hunter's Venom Hunter's Venom Effect: Increases potency of Twinfang Bite by 50 Duration: 30s Additional Effect: Increases Serpent Offerings Gauge by 5 Upon successfully landing this action, Twinfang changes to Twinfang Bite, and Twinblood changes to Twinblood Bite. These actions can be executed a total of two times following Hunter's Coil. Can only be executed after landing Dreadwinder or Swiftskin's Coil. This weaponskill does not share a recast timer with any other actions. |
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Delivers an attack with a potency of 500. 550 when executed from a target's rear. Additional Effect: Grants Swiftscaled Swiftscaled Effect: Reduces weaponskill cast time and recast time, spell cast time and recast time, and auto-attack delay by 15% Duration: 40s Additional Effect: Grants Swiftskin's Venom Swiftskin's Venom Effect: Increases potency of Twinblood Bite by 50 Duration: 30s Additional Effect: Increases Serpent Offerings Gauge by 5 Upon successfully landing this action, Twinfang changes to Twinfang Bite, and Twinblood changes to Twinblood Bite. These actions can be executed a total of two times following Swiftskin's Coil. Can only be executed after landing Dreadwinder or Hunter's Coil. This weaponskill does not share a recast timer with any other actions. |
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Delivers an attack with a potency of 250 to all nearby enemies. Additional Effect: Grants Hunter's Instinct Hunter's Instinct Effect: Increases damage dealt by 10% Duration: 40s Additional Effect: Grants Fellhunter's Venom Fellhunter's Venom Effect: Increases potency of Twinfang Thresh by 30 Duration: 30s Additional Effect: Increases Serpent Offerings Gauge by 5 Upon successfully landing this action, Twinfang changes to Twinfang Thresh, and Twinblood changes to Twinblood Thresh. These actions can be executed a total of two times following Hunter's Den. Can only be executed after Pit of Dread or Swiftskin's Den. This weaponskill does not share a recast timer with any other actions. |
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Delivers an attack with a potency of 200 to all nearby enemies. Additional Effect: Afflicts target with Noxious Gnash Noxious Gnash Effect: Increases damage you deal target by 10% Duration: 20s Extends Noxious Gnash duration by 20s to a maximum of 40s. Additional Effect: Grants a Rattling Coil, up to a maximum of 3 Maximum Charges: 2 Shares a recast timer with Dreadwinder. |
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Delivers an attack with a potency of 250 to all nearby enemies. Additional Effect: Grants Swiftscaled Swiftscaled Effect: Reduces weaponskill cast time and recast time, spell cast time and recast time, and auto-attack delay by 15% Duration: 40s Additional Effect: Grants Fellskin's Venom Fellskin's Venom Effect: Increases potency of Twinblood Thresh by 30 Duration: 30s Additional Effect: Increases Serpent Offerings Gauge by 5 Upon successfully landing this action, Twinfang changes to Twinfang Thresh, and Twinblood changes to Twinblood Thresh. These actions can be executed a total of two times following Swiftskin's Den. Can only be executed after Pit of Dread or Hunter's Den. This weaponskill does not share a recast timer with any other actions. |
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Changes to Twinblood Bite, Twinblood Thresh, or Uncoiled Twinblood when requirements for execution are met. |
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Delivers an attack with a potency of 100. Swiftskin's Venom Potency: 150 Additional Effect: Grants Hunter's Venom when executed after Swiftskin's Coil Duration: 30s Can only be executed after successfully landing Hunter's Coil or Swiftskin's Coil. ※This action cannot be assigned to a hotbar. ※Twinblood changes to Twinblood Bite when requirements for execution are met. |
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Changes to Twinfang Bite, Twinfang Thresh, or Uncoiled Twinfang when requirements for execution are met. |
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Delivers an attack with a potency of 100. Hunter's Venom Potency: 150 Additional Effect: Grants Swiftskin's Venom when executed after Hunter's Coil Duration: 30s Can only be executed after successfully landing Hunter's Coil or Swiftskin's Coil. ※This action cannot be assigned to a hotbar. ※Twinfang changes to Twinfang Bite when requirements for execution are met. |
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Delivers an attack with a potency of 50 to all nearby enemies. Fellskin's Venom Potency: 80 Additional Effect: Grants Fellhunter's Venom when executed after Swiftskin's Den Duration: 30s Can only be executed after successfully landing Hunter's Den or Swiftskin's Den. ※This action cannot be assigned to a hotbar. ※Twinblood changes to Twinblood Thresh when requirements for execution are met. |
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Delivers an attack with a potency of 50 to all nearby enemies. Fellhunter's Venom Potency: 80 Additional Effect: Grants Fellskin's Venom when executed after Hunter's Den Duration: 30s Can only be executed after successfully landing Hunter's Den or Swiftskin's Den. ※This action cannot be assigned to a hotbar. ※Twinfang changes to Twinfang Thresh when requirements for execution are met. |
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Delivers an attack with a potency of 600 to the first enemy, and 50% less for all remaining enemies. Additional Effect: Grants Poised for Twinfang Poised for Twinfang Effect: Increases the potency of Uncoiled Twinfang by 50 Duration: 60s Upon successfully landing this action, Twinfang changes to Uncoiled Twinfang, and Twinblood changes to Uncoiled Twinblood. These actions can be executed a total of two times. Rattling Coil Cost: 1 This weaponskill does not share a recast timer with any other actions. |
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Grants one stack of Rattling Coil. Grants Ready to Reawaken. Duration: 30s Can only be executed while in combat. |
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Delivers an attack with a potency of 400 to the first enemy, and 60% less for all remaining enemies. Potency is increased to 600 when executed after Reawaken. Anguine Tribute Cost: 1 This weaponskill does not share a recast timer with any other actions. ※This action cannot be assigned to a hotbar. ※Steel Fangs and Steel Maw change to First Generation when requirements for execution are met. |
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Delivers an attack with a potency of 400 to the first enemy, and 60% less for all remaining enemies. Potency is increased to 600 when executed after Third Generation. Anguine Tribute Cost: 1 This weaponskill does not share a recast timer with any other actions. ※This action cannot be assigned to a hotbar. ※Swiftskin's Coil and Swiftskin's Den change to Fourth Generation when requirements for execution are met. |
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Delivers an attack with a potency of 700 for the first enemy, and 60% less for all remaining enemies. Additional Effect: Grants 5 stacks of Anguine Tribute Duration: 30s Serpent Offerings Gauge Cost: 50 |
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Delivers an attack with a potency of 400 to the first enemy, and 60% less for all remaining enemies. Potency is increased to 600 when executed after First Generation. Anguine Tribute Cost: 1 This weaponskill does not share a recast timer with any other actions. ※This action cannot be assigned to a hotbar. ※Dread Fangs and Dread Maw change to Second Generation when requirements for execution are met. |
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Delivers an attack with a potency of 400 to the first enemy, and 60% less for all remaining enemies. Potency is increased to 600 when executed after Second Generation. Anguine Tribute Cost: 1 This weaponskill does not share a recast timer with any other actions. ※This action cannot be assigned to a hotbar. ※Hunter's Coil and Hunter's Den change to Third Generation when requirements for execution are met. |
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Delivers an attack with a potency of 100 to the first enemy, and 50% less for all remaining enemies. Poised for Twinblood Potency: 150 Can only be executed after landing Uncoiled Fury. ※This action cannot be assigned to a hotbar. ※Twinblood changes to Uncoiled Twinblood when requirements for execution are met. |
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Delivers an attack with a potency of 100 to the first enemy, and 50% less for all remaining enemies. Poised for Twinfang Potency: 150 Additional Effect: Grants Poised for Twinblood Poised for Twinblood Effect: Increases the potency of Uncoiled Twinblood by 50 Duration: 60s Can only be executed after landing Uncoiled Fury. ※This action cannot be assigned to a hotbar. ※Twinfang changes to Uncoiled Twinfang when requirements for execution are met. |
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Delivers an attack with a potency of 1,050 to the first enemy, and 60% less for all remaining enemies. Reawakened effect expires upon execution. Requires at least one stack of Anguine Tribute. This weaponskill does not share a recast timer with any other actions. ※This action cannot be assigned to a hotbar. ※Reawaken changes to Ouroboros when requirements for execution are met. |
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Delivers an attack with a potency of 250 to the first enemy, and 60% less for all remaining enemies. Can only be executed after successfully landing First Generation. ※This action cannot be assigned to a hotbar. ※Serpent's Tail changes to First Legacy when requirements for execution are met. |
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Delivers an attack with a potency of 250 to the first enemy, and 60% less for all remaining enemies. Can only be executed after successfully landing Fourth Generation. ※This action cannot be assigned to a hotbar. ※Serpent's Tail changes to Fourth Legacy when requirements for execution are met. |
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Delivers an attack with a potency of 250 to the first enemy, and 60% less for all remaining enemies. Can only be executed after successfully landing Second Generation. ※This action cannot be assigned to a hotbar. ※Serpent's Tail changes to Second Legacy when requirements for execution are met. |
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Delivers an attack with a potency of 250 to the first enemy, and 60% less for all remaining enemies. Can only be executed after successfully landing Third Generation. ※This action cannot be assigned to a hotbar. ※Serpent's Tail changes to Third Legacy when requirements for execution are met. |
Role Actions
Action Name |
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Effect |
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Instantly restores own HP. Cure Potency: 800 |
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Stuns target. Duration: 3s |
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Converts a portion of physical damage dealt into HP. Duration: 20s |
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Lowers target's physical damage dealt by 10% and magic damage dealt by 5%. Duration: 15s |
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Creates a barrier nullifying most knockback and draw-in effects. Duration: 6s Additional Effect: Slow +20% when barrier is struck Duration: 15s |
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Nullifies all action direction requirements. Duration: 10s Maximum Charges: 2 |
Viper Traits
Action Name | Acquired | Effect |
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Lv. 55 |
Allows the execution of Death Rattle. Can only be executed upon successfully landing Flanksting Strike, Flanksbane Fang, Hindsting Strike, or Hindsbane Fang. |
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Lv. 60 |
Allows the execution of Last Lash. Can only be executed after successfully landing Jagged Maw or Bloodied Maw. |
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Lv. 74 |
Increases the potency of Steel Fangs to 200, Dread Fangs to 140, Hunter's Sting to 260, and Swiftskin's Sting to 260. |
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Lv. 75 |
Allows the execution of Twinfang Bite and Twinblood Bite. Can only be executed after successfully landing Hunter's Coil or Swiftskin's Coil. |
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Lv. 80 |
Allows the execution of Twinfang Thresh and Twinblood Thresh. Can only be executed after successfully landing Hunter's Den or Swiftskin's Den. |
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Lv. 82 |
Grants 1 stack of Rattling Coil upon successfully landing Dreadwinder or Pit of Dread. |
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Lv. 84 |
Allows a third charge of Slither. |
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Lv. 84 |
Increases the potency of Flanksting Strike to 300, Flanksbane Fang to 300, Hindsting Strike to 300, and Hindsbane Fang to 300. |
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Lv. 88 |
Allows the stacking of a third Rattling Coil. |
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Lv. 90 |
Allows for Serpent Offerings Gauge accumulation upon the landing of certain actions. Furthermore, adds an additional effect to Serpent's Ire that grants Ready to Reawaken. Duration: 30s |
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Lv. 92 |
Allows the execution of Uncoiled Twinfang or Uncoiled Twinblood after successfully landing Uncoiled Fury. |
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Lv. 94 |
Increases the healing potency of Second Wind to 800. |
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Lv. 96 |
Allows the stacking of a fifth Anguine Tribute in the Serpent Offerings Gauge. Furthermore, allows the execution of Ouroboros while under the effect of Reawakened. |
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Lv. 98 |
Extends the duration of Feint to 15 seconds. |
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Lv. 100 |
Allows the execution of First Legacy after landing First Generation, Second Legacy after landing Second Generation, Third Legacy after landing Third Generation, and Fourth Legacy after landing Fourth Generation. |
Viper Lore
Among the myriad beasts of Tural, a select few awaken to preternatural power, becoming what are known as tural vidraal. To overcome the threat of these almighty beings, hunters studied one of nature's deadliest predators─one capable of overcoming foes greater even than themselves: the viper. They are swift and agile, with dual blades like fangs to bite, or combine into a single weapon to weave about the battlefield. Named for the serpent that inspired their fighting style, the vipers of Tural remain steadfast in their duty to defend the people.
Changelog
- 21 Jul. 2024 (rotation page): Updated with better images for gauges and guides. Also fixed a type-o in the opener.
- 18 Jul. 2024 (rotation page): Updated for full release of Dawntrail.
- 17 Jul. 2024 (melding page): Guide added.
- 17 Jul. 2024 (this page): Updated for Dawntrail launch.
- 06 Jul. 2024 (gear page): Updated for Dawntrail patch 7.0.
- 22 Jun. 2024 (gear page): Guide added.
- 08 Jun. 2024 (rotation page): Updated with Media Tour information.
- 08 Jun. 2024 (job changes): Guide added.
- 31 May 2024 (rotation page): Guide added.
- 17 May 2024 (this page): Updated with PLL 81 info.
- 09 Jan. 2024 (this page): Guide added.
Guides from Other Classes
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Eve Malqir is a Dragoon theorycrafter and has been playing FFXIV since the Realm Reborn re-launch in 2013. He started the game way back then on Lancer, and has called Dragoon his main spec ever since. Eve cleared every raid tier of the Binding Coil of Bahamut in A Realm Reborn, every Alexander raid in Heavensward, and the Omega raids in Stormblood. He has been a Dragoon Mentor and guide writer for The Balance since early Heavensward, and greatly enjoys helping others improve at the game. He can be contacted directly via DMs over Discord (Evie#1153) or through the Dragoon channels in The Balance Discord.
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