Odinn

Patch 6.2 Feature - Timewalking

Sign in to follow this  

5 posts in this topic

11906-patch-62-feature-timewalking.jpg

 

After the initial patch note information became available, Blizzard went on to clarify further about one of the upcoming features in patch 6.2 - Timewalking. Timewalking is one of the new 'weekend event' options for players, and allows you to queue up for a randomly selected old dungeon that your character's power and gear will be scaled down to match.

 

Here is Blizzard's complete post on the feature:

 

As we get started testing Patch 6.2 on our public test realms, we’re looking forward to discussing all of the new features and content coming to World of Warcraft. First up, we’re excited to present Timewalking.

 

In Patch 6.2, we’re introducing seven different weekend events that will run from noon Friday through noon Monday every week. Two of those events will be Timewalking weekends, in which you’ll be able to queue up for a randomly selected old-school dungeon with a new sort of “heroic” difficulty: When you Timewalk these dungeons, you’ll find that your character’s power and gear has been scaled down to a fraction of what they normally are. For the first time in years, some dungeons you outgrew long ago will once more put your skills to the test.

 

 A good challenge deserves a good reward, so to go along with scaling you down, we’re going through most every piece of loot in each Timewalker dungeon and scaling it up. That’s right, when you Timewalk through Utgarde Pinnacle, take down King Ymiron, and loot his Red Sword of Courage, it will scale up to an item level appropriate for use at your level.

 

LKJ729W903NQ1428971577167.jpg
Courage comes in several shades of red.

 

Over the coming weeks, we’ll test Timewalking on the PTR in the following dungeons:

 

Timewalking will be available to characters who are level 71 and higher for Burning Crusade content, and level 81 and up for Wrath of the Lich King dungeons. It will open up only during certain three-day-long weekend holidays. While Timewalking, your power will be adjusted down to the level of the Heroic dungeon, but you’ll retain all of your skills and talents. We will also be testing additional rewards, such as a level 100 quest that rewards one Seal of Tempered Fate per weekend, so keep an eye on the in-game calendar.

 

 

Patch 6.2 PTR testing is underway! You can get started testing with us by copying your character and downloading the PTR client. Once you've had a chance to try out the patch, visit our PTR Discussion forum to talk about your experiences. To report any issues or errors, use the in-game Submit Bug feature (found underGame Menu > Help > Submit Bug) or visit the PTR Bug Report forum.

 

Comments online suggest that a lot of players are excited about this feature, but are unclear as to why it is limited to limited access on particular weekends.

 

Will you be taking advantage of Timewalking? How do you feel about it being one of Blizzard's new special weekend events? Let us know in the comments.

Share this post


Link to post
Share on other sites

Personally I am MEGA excited.  And if its successful then you never know it may open the door to timewalking raids eventually.

 

Bit of a shame that it is just a weekend thing as not everyone can get on of a weekend, but to be honest I think a imited rollout may be a good thing.  Keep it special to start with, give something for people to look forward to (rather than being done one to two days after the reset each week).

 

Possibilities are pretty endless with rewards / items they can give for completing things, but to start with a Seal isn't that bad a reward either.

 

Those that don;t want seals will go in just for nostalgia!

 

Black Morass eh! Can;t wait!

Share this post


Link to post
Share on other sites

Personally I am MEGA excited.  And if its successful then you never know it may open the door to timewalking raids eventually.

 

Bit of a shame that it is just a weekend thing as not everyone can get on of a weekend, but to be honest I think a imited rollout may be a good thing.  Keep it special to start with, give something for people to look forward to (rather than being done one to two days after the reset each week).

 

Possibilities are pretty endless with rewards / items they can give for completing things, but to start with a Seal isn't that bad a reward either.

 

Those that don;t want seals will go in just for nostalgia!

 

Black Morass eh! Can;t wait!

 

I'd personally love to see a timewalking ICC :D

Share this post


Link to post
Share on other sites

Think I did enough dungeons and raids in wrath to swerve those tbh :P

 

Running for Invincible has ruined ICC for me ;)

Share this post


Link to post
Share on other sites

Think I did enough dungeons and raids in wrath to swerve those tbh tongue.png

 

Running for Invincible has ruined ICC for me wink.png

 

After countless chieve runs to get the frostbrood and then getting shadowmourne I said the same thing XD but something just keeps calling me back to ICC. Plus its always fun to see death knight daddy, kill him, and then sit on the throne.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Stan

      Pilgrim’s Bounty is a time to reflect upon one’s good fortune and share with all around you. What's new in 2017?
      Pilgrim's Bounty is back and there's only one update to the event this year.
      New in 2017
      Cosmetic Pilgrim's Bounty items can be transmogrified for the duration of the event. The change applies to all world events, not just this one. Below are screenshots of said items.

      Pilgrim's Attire, Pilgrim's Hat, Pilgrim's Boots

      Pilgrim's Dress

      Pilgrim's Robe
      For more details check out our Pilgrim's Bounty guide.
    • By joat
      Who We Are
      Tequila Sundown is a new raid team forming within the <Karma Horde> guild on US-Stormreaver. Lead by a husband/wife team with high-level raiding experience dating back to WotLK, we're building a "positively determined" progression team that will maintain a light-hearted atmosphere while tackling mythic difficulty content. We're mature adults with jobs and family seeking like-minded players who have a passion for the game but want to avoid the needless angst or drama that often gets associated with progression raiding. We log on to have fun - so come have some fun with us!

      A Team Within a Community
      Our raid team is one of four within the larger guild of <Karma Horde>, which was formed back during WotLK. As such, the guild and Discord are very active and social. There are always people around online and in-game. The community atmosphere is welcoming and friendly to players of all levels. The guild enforces a Code of Conduct that has zero tolerance for hate/offensive speech.

      We care more about the people we play with than their item levels or progression rankings. We want players who are going to log in on non-raid nights and be down for all the other things we're into: pushing mythic+, doing world quests, PVP shenanigans, achievement hunting, hyper-competitive fishing.. there's so much to do and so many ways to enjoy the game. This is our favorite hobby and we'd like to play with you if it is yours, too.

      Progression Goals
      We strive for a fun environment that takes the challenges of mythic seriously and giving the content the respect it deserves. Our aim is, as all mythic teams, full clear of content but with always keeping the friendly spirit of camaraderie alive. Performance matters, but so does staying positive and finding the fun in the difficulty of a raid.
      We do not require mythic raid experience to join our team but we do expect mythic-level dedication and accountability from all of our raiders.

      Raid Days/Times
      Our mandatory raids are:
      Tuesdays 8:45pm PT - 11:45pm PT
      Thursdays 8:45pm PT - 11:45pm PT
      We will also establish an optional Sunday night raid to clear the difficulty below our current progression, ie, Normal if we're progressing on Heroic, Heroic if we're progressing on Mythic.

      Recruitment Needs
      DPS: All specs welcome, ranged and melee.
      Healers: Will consider all, but bonus points if you're a druid or priest.
      Tank: no current needs.

      The Nitty Gritty
      If you're intrigued, please check out our wiki on the <Karma Horde> subreddit. This will give you the inside picture on how we're going to operate as a raid team.
      https://www.reddit.com/r/FTH/wiki/tequilasundown

      Contact Us
      You can reach us on bnet: joat#1832 & lambkill#1856
      or Discord: joat#6049 & saever#4432
    • By Frostjin
      <Currently Online> US - Illidan - Horde - Is recruiting raiders for all difficulties, and social/casual players of all levels!
      _______________________________________________________________________________________________
      About Us:
      <Currently Online> Founded 2014 by a core group that has been playing World of Warcraft since Vanilla. Currently Online has since evolved to far more than a guild; we are a full scale gaming community with our roots in World of Warcraft. 
      _______________________________________________________________________________________________
      What We Offer: 
      The largest and most active World of Warcraft community in the world, with over 9,000 members across 9 guilds (6 Alliance, 3 Horde), we offer a huge slate of activities to our players, both in WoW and out...
      Raiding: 
      9/9 H ToS Progression 2 Raid Teams - ranging from Casual to Mythic Progression See the teams and their needs on our website: http://currentlyonline.gg/raiding
      PvP:
      1 RBG Teams Countless members always looking for BGs and arenas! Learn more about our PvP offerings on our website: http://currentlyonline.gg/rbgs
      For Socials:
      Always active guild chat - 3 guilds linked with the add-on Greenwall. In-game activities and competitions: XMog Contests, PvP Events, Mythic+ Spams, Achievement Runs, Alt Raids, Yolo BGs, and more! Bi-Weekly In-Game Lottery! New Member Orientations! Come make some new friends! Room for advancement as an officer. Out of WoW:
      Private Gaming Servers such as Minecraft & 7DaysToDie Destiny 2 Clan Steam Group FFXIV Company Rust Clan Always active Discord w/ thousands of users Drinking Nights Monthly Giveaways _______________________________________________________________________________________________
      To Join:
      If you find yourself on Illidan Horde, simply "/who Currently Online" and ask for an invite! If you're not on one of our realms yet, let us know on our website and we'll keep your seat warm!
      http://currentlyonline.gg/join 
      _______________________________________________________________________________________________
      Contact Us: 
      You can contact us by Btag, or email as listed below.
      Add one of the following officers to your Btag:
      Coldcrow#1329
      Joberty#7753
      OR
      Email us at:
      Coldcrow@currentlyonline.gg
      Swampage@currentlyonline.gg
      _______________________________________________________________________________________________
      We hope to see everyone in game!

    • By Starym
       

       
      Every once in a while r/WoW goes into a craze over a topic or theme, whether it's Class Hall hot tubs, super holes in one, the Inky Black Potion, they always grab on to a detail and just run with it. The most recent of these heroic deeds features the Warchief of the Horde, as a a specific shot from the Battle for Azeroth cinematic has inspired redditors.
      It all started innocently enough, as users wondered how she would look in her pre-undead form:

      Source.

      Source.
      Which moved on to "if Sylvanas looked more like her ingame model":

      Source.
      Then we started digging gold as something didn't feel quite right to Eyegleam , so he fixed it (this one is probably my favorite of the bunch):

      Source.
      Then came the usual "I edited Sylvanas a bit too" type posts, noting unexpected:

      Source.
      But then it got interesting. And by interesting I mean weird. For some reason the WoD key art came calling back in a... specific way:

      If Sylvanas was a Spooky Undead Axe Midget.
      As you can imagine, things escalated from there, and this particular one shows a vast knowledge of reddit meme crazes:

      Sylvanus as Argus under Inky Black Potion.
      And then all hell broke loose:

      Ion as cinematic sylvanas as in-game model sylvanas.

      If Sylvanas looked more like Andiun as Ion as Cinematic Sylvanas as In-Game model Sylvanas.

      Sylvanas as Mankriks Wife.

      If Sylvanas looked more like Andiun as Ion as Cinematic Sylvanas as In-Game model Sylvanas as old In-Game model Sylvanas.
      There's certainly plenty more where that came from, but these are enough for now. If you happen upon more, feel free to post them in comments, as there's rarely enough of crazy stuff like this around.
    • By Stan

      Summary of the latest Q/A with Game Director Ion Hazzikostas about Patch 7.3.5 and beyond.
      Watch Now
      No questions about WoW Classic will be answered in this Q/A. In BfA, the Azerite system adds depth and customization that was used for Tier sets. For Battle for Azeroth, a lot of art variety will be added to the armor. There will be 1 appearance per armor type though, but more variety across zones. For transmog collectors it means more customization. There will be unique trinkets from raids. Azerite armor from raids will provide properties that can be found only in raids. Assembling people and maintaining schedule needs to feel worthwhile and properly rewarding. Patch 7.3.5 TL;DR: We'll see zone scaling, Legion epilogue quest content, Ulduar Timewalking and a preview of the new Silithus battleground (Seething Shore). In BfA, the focus shifts from racial identity to the faction conflict. Unlocking Allied races is more story-driven. Reputation barriers will be lifted. Doing the campaign should suffice. Heritage armor is restricted to races. More Allied races will be added in the future, but they want to add those that make sense story-wise first. Hunched races - Orc is the big one here. From the early beginning, we saw Thrall / Saurfang that had proper posture and it was a repeated request and they totally understand it. Darskpear Trolls will remain hunched - it's a part of the troll silhouette. Zandalari Trolls are upright though. Prestige system in BfA? They're looking at how the feeling of progression has been in Legion and are re-evaluating a lot of stuff. They want to make sure Prestige rewards are still available. Artifact skins in BfA  will be spec-restricted. Far fewer Legendary items will be seen in BfA, Blizzard will make them where it makes sense. As of now, they have no specific Legendaries in mind. No plans to change the Mythic raid size at the moment. The raid structure remained the same in Warlords, Legion and the trend will continue in BfA. They want to explore an option to enable Mythic cross-server raiding sooner. The team feels that Tomb of Sargeras was too difficult on Mythic difficulty. A few months after Antorus opens, there will be nerfs to Aggramar and Argus the Unmaker on Mythic. Is Aman'Thul's Vision personal loot? There's value in preserving discovery. We'll see in two weeks. When Mythic Antorus opens (Dec 5), you'll be able to get Mythic rewards up to +15. Order Hall Cache rewards will be retroactive.  Will Titanforging still allow you to get Mythic quality gear in Normal raids? Yes. It's about the moment of surprise. While you can still get a lucky drop, the Mythic raider is in all cases better geared than that lucky player. Odds of Titanforging will be looked into. They think it's happening too often. The idea of upward loot scaling is being carried forward. The hard cap on Titanforging would limit progression. World PvP will be revitalized in BfA. Creating a space where players who are looking for PvP can more reliably run across each other is the priority right here. Some players don't want to server transfer, yet they are stuck on servers with faction imbalance. The current thinking is to preserve the identity of RP-PvP communities. Legion is the expansion that brought the biggest class changes to World of Warcraft. It's jarring to come back only to see your class vastly reworked. Demonology will see a significant rework and Survival Hunter (the execution of the fantasy will be looked into). In terms of class changes, a good analogy would be Wrath of the Lich King to Cataclysm transition, minus removing 20 points of talents and adding 3 abilities to every class. Class buffs provide utility and they are returning in BfA. Some Artifact traits will be made baseline or baked into talents. For example Stormkeeper is a new Elemental Shaman talent available in BfA. Removing drawbacks from abilities is an area they are the most hesitant to entrench. What's happening with Hati for BM? It won't be carried forward. It's tied to Titanstrike.  It's cool to have multiple pets up as BM. and it's definitely something they could expand upon in the future. Improving animations is a long-term effort. New Warlock animations should be ready for the BfA pre-patch. Relics diluted the excitement of weapon rewards. The plan is to go back to regular weapon drops. The Underlight Angler will be carried forward, unlike other Artifacts. 50 characters per account limit will probably not be increased, but they're listening to community feedback.