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Heroes of the Storm Patch Notes: March 1, 2016

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A new patch is live in the Americas and will go live later today in other regions. It introduces a variety of new features and changes.

 

We have already covered most of the new additions of this patch, but let's take another look at them anyway. Xul, Cryptic Necromancer is the new Hero that will join the Nexus from this week. Two new UI features will also be added: more observer slots and ability cooldown announcements.

 

Moreover, the weekly balance changes (mistakenly posted under the World of Warcraft tag) are contained in this patch and they involve Nova and Rehgar. New bundles have been added and there are various bug fixes, too. Lastly, Lunar Festival 2016 is officially over.

 

Here are the full patch notes:

 

Blizzard Icon Blizzard Entertainment

General

 

Lunar Festival 2016

  • The Monkey Elder has vanished from the Nexus, and this year’s Lunar Festival event has reached its conclusion, along with several limited-time promotions.
    • Lunar Festival Special Event quests are no longer available, and players can no longer earn progress toward, or unlock, the rewards they offer.
    • Lunar Festival bundles have been removed from the in-game Shop. Review the Shop section of the patch notes below for details.
 

New Hero

 

Xul, Cryptic Necromancer, has been added to Heroes of the Storm and is now available for play! Read on for a brief overview of his Abilities.

 

Trait

  • Raise Skeleton
    • When a nearby enemy Minion dies, it becomes a Skeletal Warrior for 15 seconds. Up to 4 Skeletal Warriors can be active at once.

Basic Abilities

  • Bone Armor (1)
    • Activate to gain a Shield equal to 25% of your maximum Health for 3 seconds.
  • Spectral Scythe (Q)
    • Summon a scythe at target location that travels toward you after a 1 second delay, damaging enemies in its path.
  • Cursed Strikes (W)
    • Once activated, your Basic Attacks over the next 4 seconds deal damage in a wide arc and reduce the Attack Speed of enemies hit by 50% for 2 seconds.
  • Bone Prison (E)
    • After a 2 second delay, root target enemy in place for 2 seconds.

Heroic Abilities

  • Poison Nova ( R )
    • After a short delay, release poisonous missiles that deal massive poison damage over 10 seconds to all enemies hit.
  • Skeletal Mages ( R )
    • Summon 4 Skeletal Mages in a line that attack nearby enemies and slow them by 30% for 2 seconds. Lasts up to 15 seconds.

Shop

 

Bundles

  • New Bundles have been added for a limited time!
    • Serpent King Xul Bundle
    • Eternal Conflict Bundle
    • Eternal Conflict Ultimate Bundle

Heroes

  • Xul has been added to the in-game Shop

Mounts

  • New Mounts
    • Cloud Serpent – Exclusively available through purchase of the Serpent King Xul Bundle. This Mount will become purchasable as an individual item about four weeks from today.
  • Mount Removals
    • Lunar Dragon – This Mount was exclusively available by purchasing the Lunar Festival 2016 Bundle, and will return as an individual item in the future.

Price Reductions

  • Thrall’s prices have been reduced to $8.49 USD and 7,000 Gold.

Skins

  • New Skins
    • Serpent King Xul
 

User Interface

 

Custom Games

  • Observer Slots
    • Four more Observer Slots have been added to Custom Game lobbies, which now allow for up to 6 Observers in total.
    • This change also affects Replay lobbies, meaning that up to 16 players can now use Watch with Others to view Replays simultaneously.

In-Game UI

  • General
    • Abilities that use charges will now display charge cooldown timers over the Ability icon.
    • Buffs that use charges, such Block or Focused Attack, will now display charge cooldown timers in the Buff bar found next to the Hero portrait.
  • Cooldown and Status Announcements
    • Players can now press ALT and left-click any of their Ability or Talent icons to quickly indicate their remaining Ability cooldown durations to teammates via chat messages.
      • This can also be used to indicate the current number of charges on Abilities like Brightwing’s Phase Shift, or Xul’s Raise Skeleton.
      • Additionally, players can now also use ALT + Left-click to indicate when an Ability is not on cooldown, but they do not have enough Mana to cast it.
    • Players who are below 25% of their total Health or Mana can now ALT + Left-click their own Health and Mana bars in the lower-left corner of the screen to inform teammates that they are low on the associated resource.
    • Take a look at our recent blog post to see how these features will appear in-game.

 

Heroes

 

Assassin

 

Nova

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  • Snipe (Q)
    • Damage increased from 295 (+4% per level) to 310 (+4% per level)
    • Snipe Master (Talent)
      • Damage bonus per stack increased from 12% to 15%. This effect can still stack up to 5 times

Developer Comments:
We are continuing to tune Snipe Master to make it a more attractive choice, assuming you are consistently landing your Snipes.

 

Support

 

Rehgar

HM0ECRA7F3U91417483335126.png

  • Lightning Shield (W)
    • Electric Charge (Talent)
      • Bonus to Lightning Shield radius decreased from 33% to 25%
    • Stormcaller (Talent)
      • No longer increases Lightning Shield duration
    • Earthshield (Talent)
      • Shield amount reduced from 15% to 12% of the target’s maximum Health
  • Ancestral Healing ( R )
    • Cooldown increased from 80 to 100 seconds
  • Bloodlust ( R )
    • Mana cost reduced from 125 to 70

Developer Comments:
 The initial round of Rehgar nerfs weren’t quite enough to bring his winrate down to a level that we think is healthy. We like that his base kit feels powerful, so we are aiming to reduce the synergy between his Lightning Shield Talents. We are also increasing Ancestral Healing’s cooldown to better reflect the healing power it brings to a teamfight. The Bloodlust Mana change is simply a quality of life improvement. Overall, we enjoy how Rehgar plays right now, and are excited to see him bring other Heroes, such as Illidan, back into prominence. With that in mind, we’re aiming to cautiously nerf Rehgar over time as we bring this Shaman in line with other Healers.

 

Bug Fixes

 

General

  • Corrected several typos and tooltip errors across several aspects of the game. 

Battlegrounds

  • Towers will now properly fire Ammo provided by an allied M.U.L.E. immediately after 2 Ammo has been restored.

Heroes and Talents

  • Fixed an issue that could cause Tychus to walk or stand while Mounted.
  • Brightwing’s Phase Shift cooldown will no longer be reset after activating the Rewind Talent.
  • Gall will no longer be separated from Cho after manually exiting a Dragon Knight or Garden Terror.
  • Gazlowe’s Rock-It! Turrets will now properly attack Doubloon Chests on Blackheart’s Bay.
  • Li-Ming’s Critical Mass Trait will no longer trigger when one of The Lost Vikings is killed if she did not participate in the takedown.
  • Fixed a rare issue that could cause the effects of Li-Ming’s Aether Walker Talent to become permanent under specific circumstances.
  • Fixed an issue that could cause Li-Ming’s Magic Missiles to fire in erratic directions when cast immediately after exiting Archon form.
  • The effects of Nova’s Explosive Round Talent will now be properly applied to Snipe after casting Rewind and Snipe in rapid succession.
  • The Gladiator’s War Shout Talent will no longer cause Rehgar’s Bloodlust to affect Heroes outside its intended area of effect.
  • Fixed an issue that could cause Uther to become stuck in a death state if he was killed while the Redemption Talent’s cooldown expired.

(source)

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      Quick Navigation:
      General Map Updates Balance Update Known Issues & Bug Fixes General
      All Quests that can lose stacks will never cause the player to fall below milestone thresholds. Pinnacle Rewards are now named Mythic Rewards to give a more Blizzard feel. So Mythic-y! The following Summoned Units now lose health each second: Demon Lieutenants, Demon Warriors, Gargantuan, Hydralisks, Roaches, Rock-It Turrets, Rush Zombies, Scarabs, Treants, Tumors, and Water Elementals. Total Health and Duration of these Summoned Units have been adjusted to compensate for this. Structures now prioritize Summoned Units when there are no remaining minions. Summoned Units no longer take half damage from Structures. XP Globe pickup sound is now also played when killing a minion that instantly yields XP. Updated Homescreen and Startup Music. Return to Top
      Map Updates
      General Watch Towers will now reset to neutral after 45 seconds of not being occupied. Volskaya Foundry Triglav Protector bonus Damage and cooldown speed increased from 25% to 40% when 2 players are inside. Warhead Junction The burn duration is now displayed on structures affected by a Warhead. Return to Top
      Balance Update
      Heroes
      Azmodan
      Base
      Globe of Annihilation [Q] Now deals 50% damage to non-Heroes. Upon reaching 225 Annihilation, Globe of Annihilation no longer deals reduced damage to non-Heroes. Window to kill minions for Annihilation increased to 3s (from 1.5s). Summon Demon Warrior [W] Demon Warriors damage increased from 32 to 83. Now deals half damage to Heroes. Demon Warriors no longer have a duration, but lose 26 Health every second. Demon Warriors no longer have Immolation. Now has 2 charges. Talents
      Level 1 Wrath REWORK: Now provides 1 stack for every 2 Basic Attacks hit against a Structure or Hero. Level 7 Art of Chaos Extra Annihilation amount reduced from 4 to 2. Bombardment Amount of time Bombardment lasts reduced from 4 seconds to 3 seconds. Master of Destruction Amount of Annihilation granted reduced from 2 to 1. Level 13 Brutish Vanguard Now slows the attacked target by 30%. Level 16 Hell Rift Damage bonus reduced from 75% to 35%. Level 20 Inescapable Annihilation NEW: Globe of Annihilation has unlimited range. Pride Moved to baseline. Now requires 450 stacks. Deathwing
      Base
      Attack Damage decreased from 155 to 110. Form Switch [1] Active ability removed. Deathwing now switches forms solely from landing. Cataclysm [R] NEW QUEST: Damage Heroes with Molten Flame to gain 1 stack. Gain 50 stacks for killing a Hero. Mythic Reward: Upon reaching 2,000 stacks, Cataclysm now deals 2,500% damage to Structures and Minions. "I AM THE CATACLYSM". Onslaught [E] Bonus damage increased from 72 to 120. Damage increased from 38 to 60. Earth Shatter [E] Projectile speed increased by 30% Molten Flame [Q] Base Damage per Second reduced from 21 to 19. Incinerate [W] Cooldown increased from 4 seconds to 6 seconds. Energy cost increased from 20 to 30. Damage increased to 100 (from 65). Lava Burst [W] Cast time reduced from 1 second to .75 seconds. Cooldown increased from 6 seconds to 9 seconds. Energy cost increased from 15 to 25. Explosion Damage increased from 30 to 35. Explosion Damage over Time increased from 6 to 7. Slow increased from 35% to 45%. Dragonflight [Z] Cooldown delay after dealing or taking damage increased from 4 seconds to 6 seconds. Cooldown reduced from 45 seconds to 15 seconds. Talents
      Level 1 Dragon Soul Healing increased from 75%, 150% to 100%, 200%. Level 4 Heat Wave Damage over Time increased from 6 to 9. Damage over Time stacks reduced from 4 to 3. Initial damage bonus increased from 125% to 150%. Level 7 Firestorm Damage increased from 70 to 77. No longer reduces cooldown of Dragonflight. Level 13 Fire and Fury Damage bonus increased from 30% to 40%. Falstad
      Base
      Lightning Rod [W] Range reduced by .5. Time between strikes increased from .8 seconds to .9 seconds. Jaina
      Base
      Frostbite [Trait] NEW QUEST: Deal Ability Damage to Frostbitten Heroes. Upon reaching 12,000 Damage, unlock Improved Ice Block, which allows Jaina to become temporarily Invulnerable. Mythic Reward: Upon dealing 30,000 Damage, Ice Block upgrades to Ice Cold, granting Jaina Protected instead of Stasis. Talents
      Level 7 Ice Lance Cooldown reduction increased from 1.5 seconds to 2 seconds. Level 16 Numbing Blast Root duration reduced from 1 second to .75 seconds. Level 20 Wintermute Water Elemental cast range and damage bonus decreased from 50% to 40%. Kael'thas
      Talents
      Level 1 Convection Increased reward damage and health from 150/50 to 200/100. Muradin
      Base
      Storm Bolt [Q] Perfect Storm Quest removed. NEW QUEST: Basic Attack Heroes affected by Slows or Stuns. Slows provide 1 stack and Stuns provide 2 stacks. At 35 stacks, Storm Bolt pierces to hit an additional target, and Muradin's Basic Attack reduces the cooldown of Storm Bolt by 0.5 seconds. Mythic Reward: At 150 stacks, Storm Bolt's range is increased by 50% and width is increased by 100%, and now pierces all targets. Talents
      Level 1 Dwarf Block Block charges reduced from 4 to 3. Give 'em the Axe! Moved Talent from Level 7 to Level 1. Level 4 Sledgehammer No longer increases Storm Bolt's cooldown reduction. Now increases Storm Bolt damage to non-Heroes by 500%. Level 7 Perfect Storm NEW: If an enemy hit with Storm Bolt dies within 3 seconds, reset its cooldown. Level 16 Dwarf Launch Range bonus reduced from 40% to 30%. Murky
      Base
      Murky now gains a 35% Shield for 10 seconds upon reviving. Spawn Egg [D] Egg now regenerates quickly instead of having a Shield. Slime [Q] Now applies its debuff to enemy Structures. Now deals 50% damage to Structures. Pufferfish [W] Damage reduced by 20%. Detonation time reduced from 3 seconds to 2.75 seconds. NEW QUEST: Hit enemies affected by Slime with Pufferfish. Provides 1 stack per minion, 5 stacks per Hero or Structure hit. At 100 stacks, Basic Abilities now deal full damage to Structures. Mythic Reward: At 200 stacks, Murky gains 50% Health and increases in size. Talents
      Level 1 Egg Hunt Talent removed. Shell Game NEW: Murky can now place 2 eggs, but randomly revives from one of them. Increases the cooldown of placing an egg to 30 seconds and goes on cooldown if either egg dies. Level 10 March of the Murlocs Damage increased by 4%. Level 13 Egg Shell REWORK: Murky gains a Shield equal to 35% of his Health upon placing an egg or when one of his eggs dies. Fish Tank Healing reduced from 25% to 20%. Level 16 Wrath of Cod Damage over Time is dealt over 4 seconds (from 5s). Level 20 Big Tuna Kahuna Talent removed. Faster Fish NEW: Pufferfish detonates 80% faster. Making Inky Cooldown reduction reduced from 2 seconds to 1.5 seconds. Never-Ending Murlocs No longer deals reduced damage to Structures. Sylvanas
      Talents
      Level 4 Mercenary Queen Now also causes Sylvanas' Basic Attacks to instantly apply 3 stacks of Black Arrows to Mercs. Thrall
      Base
      Basic Attack damage decreased from 173 to 167. Talents
      Level 1 Crash Lightning Mythic Reward Damage bonus increased from 270 to 325. Echo of the Elements Mythic Reward now also allows Chain Lightning to bounce back to the same target. Tyrande
      Base
      Mana reduced from 500 to 450. Lunar Flare [E] NEW QUEST: Hitting a Hero with Lunar Flare increased its damage by 5%, up to 250%. After hitting 10 Heroes, increase Lunar Flare's range by 30%. After hitting 20 Heroes, Sentinel now pierces the first Hero hit. Mythic Reward: After hitting 50 Heroes, Tyrande's Basic Attacks occasionally trigger a Lunar Flare. Now restores 25 mana per enemy hit. Talents
      Level 1 Ranger No longer provides pierce. Moonlit Arrows Cooldown reduction reduced from .75 seconds to .5 seconds. Moved Talent from Level 7 to Level 1. Trueshot Aura No longer passively increases Tyrande's Attack Damage. Now also applies to Tyrande upon activation. Level 7 Elune's Gift NEW: Grants 20% Spell Power for 10 seconds after hitting an enemy with Lunar Flare. Level 20 Commander of Sentinels NEW: Sentinel now has an additional charge. Return to Top
      Known Issues & Bug Fixes
      Known Issues
      Jaina Ice Cold's tooltip is incorrect. Resetting Jaina's talents after finishing her quest causes issues. Zul'jin Resetting Zul'jin's talents does not reset cap. Bug Fixes
      Heroes
      Alarak Level 10 Deadly Charge Fixed an issue that caused Alarak's Deadly Charge to not be activated by clicking the left mouse button if it occupies the Trait slot. Ana Base Aim Down Sights [D] Can now be toggled while affected by a Silencing effect. Jaina Base Frostbolt [Q] Fixed an issue causing Jaina's Frostbolt to not have its model updated by Dreadlord Jaina or Lunar Jaina. Orphea Level 4 Allegrissimo Fixed an issue that could cause Allegrissimo's cooldown reduction to not be granted when hitting a Hero at Shadow Waltz' end. Sylvanas Base Possession [1] Fixed Possession not showing in the Quick Cast menu settings. Fixed Possession not being correctly affected by cooldown reduction affects granted by allies. Return to Top
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