Blainie

Silence Penalty Coming to WoW!

Sign in to follow this  

7 posts in this topic

nwpJISh.jpg

There has often been problems in World of Warcraft social channels where players have felt that simply reporting someone and the resulting slap on the wrist just isn't enough. Blizzard seem to agree, so they're bringing a new system into WoW!

Check out the post describing the new silence penalty below:

Blizzard LogoSilence Penalty

+ Show
World of Warcraft offers many opportunities to engage with other players in a variety of ways and to help support positive experiences in these engagements we wanted to inform you of a new silence penalty we will be implementing with the pre-expansion patch for Legion. Depending on the type of report, players who are found to be abusive in chat or engage in inappropriate chat behaviors may be silenced from engaging in certain ways within the game.
 
Following the Legion pre-expansion, any player who is reported multiple times under the Spam or Abusive Chat categories will, after investigation, receive an account-wide silence penalty. While this penalty is active, the silenced player will find that their ability to chat with others is greatly limited.
 
(source)

Now that we know what the penalty is, let's see exactly what a silenced player can or cannot do.

Silenced players can't:

  • Talk in instance chat, such as in raids, party or battlegrounds.
  • Talk in global channels that are automatically joined, such as General or Trade.
  • Create calendar invites or events.
  • Send in-game mail to anyone.
  • Invite someone to a party.
  • Start a war game.
  • Challenge an enemy to a duel.
  • Change a premade group information or listing.
  • Create a new premade group.

Silenced players can:

  • Send whispers to their friends, whether added on the normal friends list in-game or on Battle.net.
  • Reply to whispers, regardless of who sends it, friend or not.
  • Talk in party or raid chat with invited players.
  • Create a party or a raid.
  • Share quests with other players.
  • Sign up to join a premade group.
  • Talk in a global channel that has a moderator and requires manual access.

As you can see, there's a few important things that players who are silenced mind find extremely challenging to deal with. So how long does it take to lift this ban? 

Blizzard LogoSilence Length

+ Show

The first time a player is silenced, their chat will be restricted for 24 hours. This duration will double for each silence penalty received after the first, and there is no maximum. This means that players who receive multiple silence penalties may find themselves unable to chat for a very, very long time.

Silenced players will be receiving a notification when attempting to send a message to a channel in which they have been restricted.

(source)

Personally, I support this new system. I can only hope, however, that it is not abused. The fact that it is checked manually by Blizzard representatives means that, hopefully, people cannot mass-report players to have them silenced for no reason.

Share this post


Link to post
Share on other sites
6 hours ago, Blainie said:

Silenced Players Can't -> Invite someone to a party.
Silenced Players Can -> Create a party or a raid.

Think i'm lost with these changes.... How can one create a party without being able to invite anyone to it?
Per my understanding a party must exist with at least 2 players in it.

I'm more worried about when you'll actually receive this Silence Penalty. Is it based on 5 complaints or are we talking about 50 complaints? For example yesterday i was healing an instance with massive aoe damage on the floor (can't remember which one). And everybody died due to fact nobody avoided the aoe on the floor. From that point they started to curse at me saying i was the worst EU healer they have ever faced, bla bla bla. So i kinda got pissed and cursed back. From that point they all kicked me and all of them ignored me. -> So what would have happened if they had "silenced" me from that point. I would be unable to join parties and perform my activities for 24h.

Hopefully Blizzard has a good way of tracking this, so innocent players are not victims of this.

Share this post


Link to post
Share on other sites
5 hours ago, Jorno said:

Think i'm lost with these changes.... How can one create a party without being able to invite anyone to it?
Per my understanding a party must exist with at least 2 players in it.

Yes, a lot of people wondered about that. I think they mean that you can still start a party with friends and guildies, but not with random people.

I am concerned about people abusing the system, too. Even though complaints will be manually checked, Blizzard representatives can be unreliable sometimes (I do appreciate their work though!). Sometimes, if you get a GM on a bad day, then you are bound to have a bad day as well. The quality of their services differs between games too: in Heroes, they do check thoroughly the chat logs, but in Diablo there are multiple reports about false positives for bans (a different case, but you get my point).

I have to say I applaud Blizzard for sticking to their goals, though. I think some months ago they said in an Overwatch interview (or something similar) that they want to make player behaviour better. And truly, they have taken measures in all of their games to assure that. It would be really awesome if people became better thanks to Blizzard games!

  • Like 1

Share this post


Link to post
Share on other sites
3 hours ago, Zadina said:

I have to say I applaud Blizzard for sticking to their goals, though. I think some months ago they said in an Overwatch interview (or something similar) that they want to make player behaviour better. And truly, they have taken measures in all of their games to assure that. It would be really awesome if people became better thanks to Blizzard games!

I agree with this 100%.  I've loved MMORPG's since I was first introduced to Everquest during their first expansion.  That's the reason I ended up in World of Warcraft.  Unfortunately, the downside to playing these games has always been player abuse.  Trolls exist in every game (let's face it every corner of the internet) but there hasn't really been a way to handle this other than ignore.  I love Blizzard's standpoint that players who come to this game solely to make others have a bad time should be punished.  It seems they're trying to improve the community in all of their games.  Well done Blizz.

Share this post


Link to post
Share on other sites
7 hours ago, Jorno said:

Think i'm lost with these changes.... How can one create a party without being able to invite anyone to it?
Per my understanding a party must exist with at least 2 players in it.

To clarify this:

  • I can start a party by inviting an individual, with us two being the first two members. 
  • I cannot be given leader in a raid or party that I did not start and then invite them.
  • I cannot invite someone into a raid if I am given assist.

It seems the distinction is who started the party.

3 hours ago, Zadina said:

Yes, a lot of people wondered about that. I think they mean that you can still start a party with friends and guildies, but not with random people.

I am concerned about people abusing the system, too. Even though complaints will be manually checked, Blizzard representatives can be unreliable sometimes (I do appreciate their work though!). Sometimes, if you get a GM on a bad day, then you are bound to have a bad day as well. The quality of their services differs between games too: in Heroes, they do check thoroughly the chat logs, but in Diablo there are multiple reports about false positives for bans (a different case, but you get my point).

I have to say I applaud Blizzard for sticking to their goals, though. I think some months ago they said in an Overwatch interview (or something similar) that they want to make player behaviour better. And truly, they have taken measures in all of their games to assure that. It would be really awesome if people became better thanks to Blizzard games!

Agreed. I've had completely different experiences with different representatives and on different games. It's like rolling a dice. 

Share this post


Link to post
Share on other sites
6 minutes ago, Blainie said:

To clarify this:

  • I can start a party by inviting an individual, with us two being the first two members. 
  • I cannot be given leader in a raid or party that I did not start and then invite them.
  • I cannot invite someone into a raid if I am given assist.

It seems the distinction is who started the party.

 

That was how I interpreted it, but thanks for actually clarifying Blainie.

  • Like 1

Share this post


Link to post
Share on other sites
16 hours ago, Blainie said:

To clarify this:

  • I can start a party by inviting an individual, with us two being the first two members. 
  • I cannot be given leader in a raid or party that I did not start and then invite them.
  • I cannot invite someone into a raid if I am given assist.

It seems the distinction is who started the party.

Understood, now it makes sense :) Thanks for your feedback Blainie

  • Like 1

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By joat
      Who We Are
      Tequila Sundown is a new raid team forming within the <Karma Horde> guild on US-Stormreaver. Lead by a husband/wife team with high-level raiding experience dating back to WotLK, we're building a "positively determined" progression team that will maintain a light-hearted atmosphere while tackling mythic difficulty content. We're mature adults with jobs and family seeking like-minded players who have a passion for the game but want to avoid the needless angst or drama that often gets associated with progression raiding. We log on to have fun - so come have some fun with us!

      A Team Within a Community
      Our raid team is one of four within the larger guild of <Karma Horde>, which was formed back during WotLK. As such, the guild and Discord are very active and social. There are always people around online and in-game. The community atmosphere is welcoming and friendly to players of all levels. The guild enforces a Code of Conduct that has zero tolerance for hate/offensive speech.

      We care more about the people we play with than their item levels or progression rankings. We want players who are going to log in on non-raid nights and be down for all the other things we're into: pushing mythic+, doing world quests, PVP shenanigans, achievement hunting, hyper-competitive fishing.. there's so much to do and so many ways to enjoy the game. This is our favorite hobby and we'd like to play with you if it is yours, too.

      Progression Goals
      We strive for a fun environment that takes the challenges of mythic seriously and giving the content the respect it deserves. Our aim is, as all mythic teams, full clear of content but with always keeping the friendly spirit of camaraderie alive. Performance matters, but so does staying positive and finding the fun in the difficulty of a raid.
      We do not require mythic raid experience to join our team but we do expect mythic-level dedication and accountability from all of our raiders.

      Raid Days/Times
      Our mandatory raids are:
      Tuesdays 8:45pm PT - 11:45pm PT
      Thursdays 8:45pm PT - 11:45pm PT
      We will also establish an optional Sunday night raid to clear the difficulty below our current progression, ie, Normal if we're progressing on Heroic, Heroic if we're progressing on Mythic.

      Recruitment Needs
      DPS: All specs welcome, ranged and melee.
      Healers: Will consider all, but bonus points if you're a druid or priest.
      Tank: no current needs.

      The Nitty Gritty
      If you're intrigued, please check out our wiki on the <Karma Horde> subreddit. This will give you the inside picture on how we're going to operate as a raid team.
      https://www.reddit.com/r/FTH/wiki/tequilasundown

      Contact Us
      You can reach us on bnet: joat#1832 & lambkill#1856
      or Discord: joat#6049 & saever#4432
    • By Frostjin
      <Currently Online> US - Illidan - Horde - Is recruiting raiders for all difficulties, and social/casual players of all levels!
      _______________________________________________________________________________________________
      About Us:
      <Currently Online> Founded 2014 by a core group that has been playing World of Warcraft since Vanilla. Currently Online has since evolved to far more than a guild; we are a full scale gaming community with our roots in World of Warcraft. 
      _______________________________________________________________________________________________
      What We Offer: 
      The largest and most active World of Warcraft community in the world, with over 9,000 members across 9 guilds (6 Alliance, 3 Horde), we offer a huge slate of activities to our players, both in WoW and out...
      Raiding: 
      9/9 H ToS Progression 2 Raid Teams - ranging from Casual to Mythic Progression See the teams and their needs on our website: http://currentlyonline.gg/raiding
      PvP:
      1 RBG Teams Countless members always looking for BGs and arenas! Learn more about our PvP offerings on our website: http://currentlyonline.gg/rbgs
      For Socials:
      Always active guild chat - 3 guilds linked with the add-on Greenwall. In-game activities and competitions: XMog Contests, PvP Events, Mythic+ Spams, Achievement Runs, Alt Raids, Yolo BGs, and more! Bi-Weekly In-Game Lottery! New Member Orientations! Come make some new friends! Room for advancement as an officer. Out of WoW:
      Private Gaming Servers such as Minecraft & 7DaysToDie Destiny 2 Clan Steam Group FFXIV Company Rust Clan Always active Discord w/ thousands of users Drinking Nights Monthly Giveaways _______________________________________________________________________________________________
      To Join:
      If you find yourself on Illidan Horde, simply "/who Currently Online" and ask for an invite! If you're not on one of our realms yet, let us know on our website and we'll keep your seat warm!
      http://currentlyonline.gg/join 
      _______________________________________________________________________________________________
      Contact Us: 
      You can contact us by Btag, or email as listed below.
      Add one of the following officers to your Btag:
      Coldcrow#1329
      Joberty#7753
      OR
      Email us at:
      Coldcrow@currentlyonline.gg
      Swampage@currentlyonline.gg
      _______________________________________________________________________________________________
      We hope to see everyone in game!

    • By Starym
       

       
      Every once in a while r/WoW goes into a craze over a topic or theme, whether it's Class Hall hot tubs, super holes in one, the Inky Black Potion, they always grab on to a detail and just run with it. The most recent of these heroic deeds features the Warchief of the Horde, as a a specific shot from the Battle for Azeroth cinematic has inspired redditors.
      It all started innocently enough, as users wondered how she would look in her pre-undead form:

      Source.

      Source.
      Which moved on to "if Sylvanas looked more like her ingame model":

      Source.
      Then we started digging gold as something didn't feel quite right to Eyegleam , so he fixed it (this one is probably my favorite of the bunch):

      Source.
      Then came the usual "I edited Sylvanas a bit too" type posts, noting unexpected:

      Source.
      But then it got interesting. And by interesting I mean weird. For some reason the WoD key art came calling back in a... specific way:

      If Sylvanas was a Spooky Undead Axe Midget.
      As you can imagine, things escalated from there, and this particular one shows a vast knowledge of reddit meme crazes:

      Sylvanus as Argus under Inky Black Potion.
      And then all hell broke loose:

      Ion as cinematic sylvanas as in-game model sylvanas.

      If Sylvanas looked more like Andiun as Ion as Cinematic Sylvanas as In-Game model Sylvanas.

      Sylvanas as Mankriks Wife.

      If Sylvanas looked more like Andiun as Ion as Cinematic Sylvanas as In-Game model Sylvanas as old In-Game model Sylvanas.
      There's certainly plenty more where that came from, but these are enough for now. If you happen upon more, feel free to post them in comments, as there's rarely enough of crazy stuff like this around.
    • By Stan

      Summary of the latest Q/A with Game Director Ion Hazzikostas about Patch 7.3.5 and beyond.
      Watch Now
      No questions about WoW Classic will be answered in this Q/A. In BfA, the Azerite system adds depth and customization that was used for Tier sets. For Battle for Azeroth, a lot of art variety will be added to the armor. There will be 1 appearance per armor type though, but more variety across zones. For transmog collectors it means more customization. There will be unique trinkets from raids. Azerite armor from raids will provide properties that can be found only in raids. Assembling people and maintaining schedule needs to feel worthwhile and properly rewarding. Patch 7.3.5 TL;DR: We'll see zone scaling, Legion epilogue quest content, Ulduar Timewalking and a preview of the new Silithus battleground (Seething Shore). In BfA, the focus shifts from racial identity to the faction conflict. Unlocking Allied races is more story-driven. Reputation barriers will be lifted. Doing the campaign should suffice. Heritage armor is restricted to races. More Allied races will be added in the future, but they want to add those that make sense story-wise first. Hunched races - Orc is the big one here. From the early beginning, we saw Thrall / Saurfang that had proper posture and it was a repeated request and they totally understand it. Darskpear Trolls will remain hunched - it's a part of the troll silhouette. Zandalari Trolls are upright though. Prestige system in BfA? They're looking at how the feeling of progression has been in Legion and are re-evaluating a lot of stuff. They want to make sure Prestige rewards are still available. Artifact skins in BfA  will be spec-restricted. Far fewer Legendary items will be seen in BfA, Blizzard will make them where it makes sense. As of now, they have no specific Legendaries in mind. No plans to change the Mythic raid size at the moment. The raid structure remained the same in Warlords, Legion and the trend will continue in BfA. They want to explore an option to enable Mythic cross-server raiding sooner. The team feels that Tomb of Sargeras was too difficult on Mythic difficulty. A few months after Antorus opens, there will be nerfs to Aggramar and Argus the Unmaker on Mythic. Is Aman'Thul's Vision personal loot? There's value in preserving discovery. We'll see in two weeks. When Mythic Antorus opens (Dec 5), you'll be able to get Mythic rewards up to +15. Order Hall Cache rewards will be retroactive.  Will Titanforging still allow you to get Mythic quality gear in Normal raids? Yes. It's about the moment of surprise. While you can still get a lucky drop, the Mythic raider is in all cases better geared than that lucky player. Odds of Titanforging will be looked into. They think it's happening too often. The idea of upward loot scaling is being carried forward. The hard cap on Titanforging would limit progression. World PvP will be revitalized in BfA. Creating a space where players who are looking for PvP can more reliably run across each other is the priority right here. Some players don't want to server transfer, yet they are stuck on servers with faction imbalance. The current thinking is to preserve the identity of RP-PvP communities. Legion is the expansion that brought the biggest class changes to World of Warcraft. It's jarring to come back only to see your class vastly reworked. Demonology will see a significant rework and Survival Hunter (the execution of the fantasy will be looked into). In terms of class changes, a good analogy would be Wrath of the Lich King to Cataclysm transition, minus removing 20 points of talents and adding 3 abilities to every class. Class buffs provide utility and they are returning in BfA. Some Artifact traits will be made baseline or baked into talents. For example Stormkeeper is a new Elemental Shaman talent available in BfA. Removing drawbacks from abilities is an area they are the most hesitant to entrench. What's happening with Hati for BM? It won't be carried forward. It's tied to Titanstrike.  It's cool to have multiple pets up as BM. and it's definitely something they could expand upon in the future. Improving animations is a long-term effort. New Warlock animations should be ready for the BfA pre-patch. Relics diluted the excitement of weapon rewards. The plan is to go back to regular weapon drops. The Underlight Angler will be carried forward, unlike other Artifacts. 50 characters per account limit will probably not be increased, but they're listening to community feedback.
    • By Frostjin
      <Currently Online> US - Sargeras - Alliance and US - Illidan - Horde - Is recruiting raiders for all difficulties, and social/casual players of all levels!
      _______________________________________________________________________________________________
      About Us:
      <Currently Online> Founded 2014 by a core group that has been playing World of Warcraft since Vanilla. Currently Online has since evolved to far more than a guild; we are a full scale gaming community with our roots in World of Warcraft. 
      _______________________________________________________________________________________________
      What We Offer: 
      The largest and most active World of Warcraft community in the world, with over 9,000 members across 9 guilds (6 Alliance, 3 Horde), we offer a huge slate of activities to our players, both in WoW and out...
      Raiding: 
      7/7 M EN, 2/3 M ToV, 7/10 M NH, and 6/9 M ToS Progression 12 Raid Teams - ranging from Casual to Mythic Progression See the teams and their needs on our website: http://currentlyonline.gg/raiding
      PvP:
      4 RBG Teams Countless members always looking for BGs and arenas! Learn more about our PvP offerings on our website: http://currentlyonline.gg/rbgs
      For Socials:
      Always active guild chat - 6 guilds linked with the add-on Greenwall on Alliance, and 3 on Horde. In-game activities and competitions: XMog Contests, PvP Events, Mythic+ Spams, Achievement Runs, Alt Raids, Yolo BGs, and more! Bi-Weekly In-Game Lottery! New Member Orientations! Come make some new friends! Room for advancement as an officer. Out of WoW:
      Private Gaming Servers such as Minecraft & 7DaysToDie Destiny 2 Clan Steam Group FFXIV Company Rust Clan Always active Discord w/ thousands of users Drinking Nights Monthly Giveaways _______________________________________________________________________________________________
      To Join:
      If you find yourself on Sargeras Alliance or Illidan Horde, simply "/who Currently Online" and ask for an invite! If you're not on one of our realms yet, let us know on our website and we'll keep your seat warm!
      http://currentlyonline.gg/join 
      _______________________________________________________________________________________________
      Contact Us: 
      You can contact us by Btag, or email as listed below.
      Add one of the following officers to your Btag:
      Coldcrow#1329
      Joberty#7753
      OR
      Email us at:
      Coldcrow@currentlyonline.gg
      Swampage@currentlyonline.gg
      _______________________________________________________________________________________________
      We hope to see everyone in game!