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Zadina

Why Will The "Action Cam" Be Removed - For Now

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21716-using-action-camera-for-raiding.pn

After various reports of problems and bugs about it, the "action cam" will be temporarily removed and will be re-introduced at a later point in Legion.

The "action cam", a new camera setting that allows players to experience World of Warcraft in a more immersive fashion, has caused a lot of discussion recently. Ever since the command for the "action cam" became available on live servers, multiple people reported experiencing motion sickness while using it. There are also allegations of bugs with the "action cam" getting activated on its own or not being disabled after turned off.

Some days ago, a Community Manager announced that the "action cam" will be disabled entirely for the time being. Naturally, this caused an outrage from many players that enjoyed this feature. Their main argument is that the "action cam" is hidden well enough, since you have to type a command to activate it; if some people don't like it or are having problems with it, they should just not use it. Ion "Watcher" Hazzikostas chimed in to cool the community's spirits down by affirming that the "action cam" will return in the future, after polishing and bug fixing.

Blizzard LogoWatcher

To clarify: This experimental mode is/was apparently being enabled in some cases through no direct action of users. The concern isn't that people could somehow accidentally type "/console actioncam full" and then be bewildered regarding how to disable it. The concern is that people have logged into 7.0.3 and found some of those features defaulted on, with no indication to that effect, and the game does not provide any clear direction regarding how to disable it.

"Action cam" will return. It was an in-development feature that ended up being accessible to players in one of our beta builds, and when we saw how much fun players were having with it, we decided to keep it around as a hidden toggle rather than disabling it immediately. It seemed harmless at the time. But there is now clear evidence to the contrary. The mode needs some extra safeguards, and we need to make it easier for players to know whether portions of it are enabled and if so, that it's an experimental feature, and how to disable it. That isn't possible without a real patch (that is to say, not a hotfix, but rather a new patch number beyond 7.0.3).

(source)

Two questions remain: when will it be removed and when will it return? We are obviously guessing here, but the removal might happen next week, when Demon Hunters and the pre-expansion events are being introduced. Alternatively, the "action cam" might be removed once Legion is released. As for the return of this feature, it's more likely that we will see it again after Legion's launch. Long story short: "action cam" won't be available during Legion's launch.

Did you use the "action cam"? How do you feel about it not making it for the beginning of Legion? You can also check our partner Manny's thoughts on "action cam" and raiding here.

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I have no problem with them removing it entirely.

Especially if they un-cripple the max camera distance while inside a raid instance.  I'm tired of not being able to see higher than a boss's knees.

 

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1 hour ago, Farmbuyer said:

I have no problem with them removing it entirely.

Especially if they un-cripple the max camera distance while inside a raid instance.  I'm tired of not being able to see higher than a boss's knees.

 

Exactly what I thought when I read this. Forcing me to be way zoomed in is...a "special" design decision at best.

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Tried it, instantly hated it. No big loss for me. I can definitely see where the motion sickness complaints come from though.

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I really liked it because it made me immersed in the world but this is coming from someone who RPs a lot and likes doing quests.

I hope it comes back soon. 

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It was sort of a weird thing to develop. It certainly made things somewhat interesting or provided a new view on things however it seemed like a poor choice for both pvp and pve. Myself I don't spin well and it made me a bit ill but I turned it off. I can't say however, I heard of many people really liking it or using it. So, they may remove it but I'm not sure many will care that much. 

It's like giving a kid broccoli and then taking it away. They didn't want it and they don't care that its gone XD.

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11 hours ago, Farmbuyer said:

I have no problem with them removing it entirely.

Especially if they un-cripple the max camera distance while inside a raid instance.  I'm tired of not being able to see higher than a boss's knees.

 

I will have to agree as well.

Or at least, stop making larger-than-life bosses. I get Archimonde and KJ being huge, but why should Humanoid bosses like Garrosh and LK be bigger than the players? True, they need to be imposing and stand out among the crowd of friendly melee players...

So, just bring max camera distance back and everyone will be happy again!

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I know exactly why they did it, and it can be summed up in one word:

"liability"

In today's lawsuit happy world, and all-too-eager lawyers hunting the evil corporate dollar, I am not surprised one bit they killed it. 

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2 hours ago, PatrickHenry said:

I know exactly why they did it, and it can be summed up in one word:

"liability"

In today's lawsuit happy world, and all-too-eager lawyers hunting the evil corporate dollar, I am not surprised one bit they killed it. 

Or maybe it was just a broken feature and it's usually a good idea to kill as many bugs as possible in your product. Even if it means removing a feature until the bugs are adequately squashed.

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32 minutes ago, Mistmoore said:

Or maybe it was just a broken feature and it's usually a good idea to kill as many bugs as possible in your product. Even if it means removing a feature until the bugs are adequately squashed.

perhaps. 

Or maybe the fear of a multi-million dollar lawsuit over motion sickness (they knew could happen, but willfully never fully addressed) did it.  I can read the headline now...

There are already lots of bugs, but they don't remove the features completely.  Disconnects randomly, etc... 

Only they know.  I'll keep my bets on the one that's potentially worth millions of dollars to them over the one that was just a little less polished than they like.

Edited by PatrickHenry
Typo

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14 hours ago, Zadina said:

I will have to agree as well.

Or at least, stop making larger-than-life bosses. I get Archimonde and KJ being huge, but why should Humanoid bosses like Garrosh and LK be bigger than the players? True, they need to be imposing and stand out among the crowd of friendly melee players...

So, just bring max camera distance back and everyone will be happy again!

It will not be making a return to the game as Blizz has said it was removed because it gave an unfair advantage to those who knew the secret command.

http://www.mmo-champion.com/content/5789-Legion-Max-Camera-Distance-Reduction

Edited by Lomis
typed my reply in the quote window

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