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What are Curious Coins in Legion?

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You might have grabbed one of these new coins while leveling up over the past week, but may not know what it is! Here's a full guide to what the Curious Coins are and what you can spend them on.

As one of the new currencies that have arrived in Legion, the Curious Coins might be a bit of mystery to some. They can be dropped from the following sources:

  • Dropped by bosses in Legion dungeons (all difficulties)
  • Rare chests and spawns around the Broken Isles
  • Emissary and Mythic+ caches

When you do receive one, you'll notice the flavour text included on the item that leads you to a vendor by the name of Xur'ios in Dalaran. To find him, do the following:

  • Go to Dalaran and to the Northern bank.
  • Once there, turn left and walk towards the statue of Antonidas. 
  • Xur'ios is standing between the two. 

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The vendor sells two "types" of items: those that are always available and those that are on a rotation. The items that are always available are all profession recipes and are listed as follows with their cost in Curious Coins:

Profession Item Cost
Leatherworking Recipe: Leather Love SeatRecipe: Leather Love Seat 1
Engineering Schematic: Mecha-Bond Imprint MatrixSchematic: Mecha-Bond Imprint Matrix 1
Blacksmithing Recipe: FlamespikeRecipe: Flamespike 1
Enchanting Formula: Soul FibrilFormula: Soul Fibril 1
Inscription Technique: Straszan MarkTechnique: Straszan Mark 1

The other items that are on a rotation can be slightly harder to grab hold of. A different item will appear on Xur'ios every day, with the possibility of there even being the same items for multiple days. If you're looking for a specific item, it's important to check back whenever you can. The following items are all part of the rotation, as well as being listed with their costs in Curious Coins:

Item Type Name Cost
Enchant Boon of the NetherBoon of the Nether 50
Player Buff Krota's ShieldKrota's Shield 50
Follower Equipment Ingram's PuzzleIngram's Puzzle 50
Player Buff Gjallar's Horn"Gjallar's "Horn" 50
Cosmetic Mote of LightMote of Light 50
Mount Arcadian War TurtleArcadian War Turtle 150

When it comes to actually farming these items, the best way to do so is just play the game itself. The drop chances are tied to completion of objectives that you would need to complete anyway, so go out into the world, complete your world quests, go through dungeons with your friends and hope that some of the coins drop.

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1 minute ago, Peelyon said:

Not seen any of these so far!  Are they tradeable :p

I looted from one in Eye of Azshara and, despite it popping up as a "piece of loot", it went straight to my currency tab. So I'm guessing not!

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So that's how Curious Coin factors into the Mecha-Imprint Bond Matrix...I'd better get to leveling my engineer.

Edited by Ziarre
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2 hours ago, AlecKloss said:

Xur? Crota? Loving the destiny references.

Agreed! Definitely a nice way to point to Destiny!

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Thought i was the only one when i read about the Gjallar's "Horn".... Haha the favorite Destiny weapon of everybody in Season 1.

Guess i'm not the only one who found those references ^^.

Love WOW/Blizzard for all these off references to other games and movies.

 

 

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On 9/5/2016 at 7:03 AM, Jorno said:

Thought i was the only one when i read about the Gjallar's "Horn".... Haha the favorite Destiny weapon of everybody in Season 1.

Guess i'm not the only one who found those references ^^.

Love WOW/Blizzard for all these off references to other games and movies.

 

 

It's always nice to see homages to other titles, especially when you already know the reference. You have that moment of jumping up and down and pointing and going: "LOOK LOOK"

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all the destiny puns!!!! interesting that emerald dream is released the same day that rise of iron is coming out. coincidence? im thinking not

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    • By Stan

      A preview of boss encounters found within Uldir - the first raid in Battle for Azeroth. The article contains spoilers.
      The raid was a titan research and quarantine facility, where titans were conducting experiments on Old Gods, creating G'huun. Blood Trolls of Nazmir worship the Blood God and you'll notice his lingering presence in the zone. Let's take a look at early Dungeon Journal entries for Uldir!
      Encounters
      Titan Keeper Hezrel Red Queen Fetid Devourer Titan Discs Blood of G'huun G'huun Titan Keeper Hezrel 
      No information available at this time.
      Red Queen (Red Queen & Remnants of Corruption) 

      Description
      The Red Queen will not allow adventurers into Uldim until they have been cleansed of corruption. First, they must pass through her decontamination chamber.
      Abilities
      Defense Grid (Important) - Passing through the Defense Grid inflicts 12,000 Arcane damage to all players and increases damage taken from Defense Grid by 100% for 6 sec. This effect stacks. Additionally, a Remnant of Corruption is summoned after 3 sec. Remnant of Corruption Clinging Corruption (Interruptible) - Spreads a vile, clinging corruption to players within 10 yds, inflicting 10,000 Nature damage and an additional 5,000 Nature damage every 1 sec for 5 sec. Cleansing Purge (Deadly) - Upon entering a room, the Red Queen begins a countdown to performing a full cleansing purge of all living matter within the space. Once the room has been purged it inflicts 30,000 Fire damage every 1 sec to players within. Sundering Scalpel (Tank Alert) - The caster slices with a focused laser scalpel, inflicting 30,000 Fire damage in a cone in front of them, and increasing damage taken by Sundering Scalpel by 100%. This effect stacks. Purifying Flame - Vents within the chamber unleash jets of purifying flame, each inflicting 20,000 Fire damage to all enemies within 3 yards. Wind Tunnel - Massive air vents throughout the chamber open, moving players towards jets of Purifying Flame. Fetid Devourer 

      Overview
      Fetid Devourer engages players, storing up energy over time to unleash Rotting Regurgitation.
      Periodically, Waste Disposal units around the room will activate, dumping waste into the room and leaving behind Corruption Corpuscles. Players must kill these before they release Enticing Essence, or Fetid Devourer will move to them and Consume Corruption, healing and gaining energy.
      At 50% health, Fetid Devourer will enter into a Fetid Frenzy.
      Damage Dealers
      Kill Corruption Corpuscles before they finish releasing Enticing Essence. When Chimaera nears 100 energy, prepare to avoid Rotting Regurgitation. Healers
      The primary tank on Fetid Devourer will take more consistent - but overall higher - damage, and the secondary tank will take intermittent, high damage from Terrible Thrash. Be sure the secondary tank is near full health when Terrible Thrash is coming. After players affected with Malodorous Miasma, they will develop Deadly Disease, which inflicts high damage and requires focused healing. Tanks
      The primary tank on Fetid Devourer will take more consistent - but overall higher - damage. As the secondary tank, stand nearby the primary tank so that you are targeted by Terrible Thrash, and be prepared for large spikes of damage when it hits. Abilities
      Thrashing Terror (Tank Alert) - Every fourth attack, Fetid Devourer will use Thrash on the closest player to the current tank. Terrible Thrash (Tank Alert) - Thrashes the target, inflicting 300% of a standard melee attack to them. Rotting Regurgitation - When Fetid Devourer reaches 100 Energy, he unleashes a Rotting Regurgitation, inflicting 21,400 Nature damage immediately and an additional 10,700 Nature damage every 2 sec. in a cone in front of him for 8 sec. Shockwave Stomp - Inflicts 10,025 Physical damage to all players and knocks them back. Malodorous Miasma (Healer Alert) - The foul stench of the area sickens players, inflicting 3,210 Nature damage to afflicted players every 1.5 sec. for 18 sec. When this effect expires, it applies Deadly Disease to the affected player. Deadly Disease (Healer Alert) - Inflicts 12,000 Nature damage every 2 sec. for 6 sec. Corruption Corpuscle Enticing Essence - Releases pheromones, drawing Fetid Devourer to consume the Corruption Corpuscle. Consume Corruption - Consumes a Corruption Corpuscle, healing Fetid Devourer for 10% and granting 20 Energy. Fetid Frenzy (Important) - At 50% Health, Fetid Devourer frenzies, increasing damage dealt by 25% and damage taken by 50%. Titan Discs (Zol'thuum the Forgotten, Qiraji Warrior, Anub'ar Voidweaver) 

      Overview
      Zol'thuum assaults players while the compromised Titan Discs come online, calling forth powerful Old God magics and summoning their lesser servants. As new Titan Discs come online, previously activated Discs will go dormant.
      Damage Dealers
      Keep a safe distance from your allies when Chaotic Glare is preparing to fire. Consider your positioning when Roiling Deceit is about to expire. Free allies from Will of the Corruptor by attacking them. Healers
      Titan Spark strikes random targets periodically. Void Surge inflicts substantial damage to all party members in addition to the lethal damage within each eruption. The damage dealt by Corruption Pulse increases with each cast until the Orb of Corruption is disturbed. Tanks
      Avoid being struck by Void Lash multiple times during Might of the Void. Consider the position of your allies when redirecting casts of Void Lash. Abilities
      Titan Spark - Titan energy arcs from the damaged Titan Disc, striking several targets for 3,580 Nature damage. Void Surge (Important, Deadly) - Upon reaching 100 energy, Zol'thuum unleashes a series of eruptions in quick succession. Each eruption inflicts 35,000 Shadow damage to players caught within it. In addition, each eruption inflicts 8,000 Shadow damage to all players. Might of the Void (Tank Alert) - Zol'thuum performs a series of powerful attacks. Void Lash (Tank Alert) - Zol'thuum summons lashing tentacles, inflicting 40,000 Shadow damage in a frontal cone, and reduces healing received by 50% for 8 sec. This effect stacks. Rupture (Tank Alert) - Zol'thuum drives its tentacle into the target, inflicting 80,000 Physical damage and an additional 10,000 Physical damage every 2 sec for 40 sec. This effect stacks. Stage One: Chaos
      At 90% health remaining Protocol: Chaos begins. Summoning projections of C'Thun and replicating minions from the Qiraji empire.
      Chaotic Glare (Deadly) - The Eye of C'Thun penetrates the soul of the target, dealing 13,800 Nature damage and leaping to any nearby allies for increased damage. Qiraji Warrior Fixate - A Qiraji Warrior sets its attention on an enemy. Lasts 15 sec or until it strikes its target. Jagged Mandible - The Qiraji Warrior's melee attacks maim the target, inflicting 5,000 Physical damage every 3 sec and reducing movement speed by 20% for 15 sec. This effect stacks. Stage Two: Deception
      At 60% health remaining Protocol: Deception begins. Summoning projections of Yogg-Saron and replicating servants from Azjol-Nerub.
      Roiling Deceit (Important) - Yogg-Saron corrupts the target, inflicts 10,000 Shadow damage every 2 sec and forms an Ominous Cloud upon expiration. Roiling Deceit Guardian of Yogg Saron (Casts Shadow Nova upon raching 100 energy when defeated). Shadow Nova - Self destructs, Inflicting 20,000 Shadow damage to all enemies. (Deadly) -  Anub'ar Voidweaver Withering Touch (Interruptible) - Launches Shadow energy towards an enemy, inflicting 10,000 Shadow damage and an additional 8,000 Shadow damage every 2 for 20 sec. Stage Three: Corruption
      At 30% health remaining Protocol: Corruption begins. A warped projection appears and shadowy whispers echo through the chamber. The magic released from the damaged Titan Discs appear to be unchecked and more than a demonstration of power...
      Overload - The damaged disc activates, increasing the frequency of Titan Spark. Orb of Corruption - A manifestation of N'Zoth's power forms. Inflicts 10,250 Shadow damage to all enemies every 10 sec, increasing with each pulse. Coming into contact with the orb resets this effect, but afflicts the victim with Will of the Corruptor. Corruption Pulse - Inflicts 10,000 Shadow damage to all enemies, damage increased with each pulse. Will of the Corruptor - Coming into contact with an Orb of Corruption charms the victim, causing them to attack nearby allies. When this effect is removed, the victim gains Corruptor's Pact. Corruptor's Pact (Important) - N'Zoth's power courses through you, increasing your damage, healing, and absorption effects by 25%. You are vulnerable to N'Zoth's influence and coming into contact with an Orb of Corruption will consume you. Servant of N'Zoth (Deadly) - Coming into contact with an Orb of Corruption while affected by Corruptor's Pact consumes the victim, transforming them into a mindless servant of N'Zoth. Blood of G'huun 

      Description
      A sample of G'huun's blood, animated and run amok. Considered by the Titans to be an infection capable of killing every living thing on Azeroth. Its primary disease strain was dubbed the Omega Vector.
      Overview
      The Blood of G'huun creates instances of Omega Vector which bounce endlessly between players during the encounter. When Omega Vector jumps between players it leaves behind a stack of Lingering Infection, which has no duration and cannot be removed.
      Mutagenic Pathogen is the source of new copies of Omega Vector, with one Omega Vector being created whenever Mutagenic Pathogen expires from a player.
      Damage Dealers
      Kill Plague Amalgams quickly to prevent excessive heal absorbs from Immunosuppression. Avoid the area damage from targets affected by Gestate. Communicate with your allies to control each jump of Omega Vector. Healers
      Targets afflicted by Omega Vector and Gestate will require heavy healing to survive. Help tanks survive several attacks of Mutagenic Pathogen as they try to minimize the number of Omega Vector jumping through the raid. Lingering Infection cannot be removed and does not have a duration, making it more virulent as the encounter goes on. Communicate with your allies to control each jump of Omega Vector. Tanks
      Make sure you are close to desirable hosts for Omega Vector targets when Mutagenic Pathogen fades. Hold the Blood of G'huun's threat for as long as you can to prevent generating too many copies of Omega Vector. Abilities
      Lingering Infection - Weakens the player's resistance to future infections, increasing Nature damage taken by 5%. Pestilence Omega Vector (Important) - Omega Vector takes root in a player, inflicting 4,860 Shadow damage every 2 sec for 10 sec. On expiration, Omega Vector jumps to the closest ally and applies a stack of Lingering Infection to its former host. Mutagenic Pathogen (Tank Alert) - Inflictins 2,290 Shadow damage every 2 sec for 12 sec. Each subsequent application of Mutagenic Pathogen doubles the damage per tick of the previous application. On expiration, the Mutagenic Pathogen evolves into Omega Vector and jumps to the target with the fewest Lingering Infections from among the three closest players. Gestate - Inflicts 1,790 damage every 1 sec to a random player and all players within 8 yards for 5 sec. Stuns the initial target while a Plague Amalgam gestates within the player. On expiration, the Plague Amalgam will spawn 5 yards from that player. Plague Amalgam Immunosuppression - Spreads a toxin that absorbs 18,000 healing done to all players within 500 yards. Contagion (Deadly) - Inflicts 10,700 Nature damage to all players.  Carnage Liquefy - Transforms into a pool of toxic blood, triggering Lingering Infection on players who come into contact with the pool. Blood Geyser - A geyser of corrupted blood inflicts 6,430 Shadow damage to all players within 1 yards. Affected players gain a stack of Lingering Infection. Hypergenesis - A pool of blood forms, erupting for 10,750 Shadow damage to players within 6 yards after 8 sec. If no players are hit by the eruption, it instead inflicts 12,850 Shadow damage to all players. G'huun 

      Stage One: My Minions are Endless!
      Arena Floor
      Blood Shield - While shielded, G'huun's regenerates 5% of his maximum health every 0.5 sec. Spew Corruption - G'huun lobs a blast of corruption that sloshes towards a random player, inflicting 12,500 Plague damage to any player within 10 yards of the impact. After bounding 3 times the glob forms a Inflicts 5,000 Plague damage every 2 sec while within the area. Pool of Corruption - Inflicts 5,000 Plague damage every 2 sec while within the area. Call Corruption - G'huun calls all pools of corruption back to him over 12 sec. Thousand Maws - G'huun summons forth minions to assist him. Cyclopean Terror Torment (Interruptible) - The caster assaults a random player's mind, inflicting increasing 0 Shadow damage every 2 sec for 18 sec. Dark Young Massive Smash (Tank Alert) - Filled with unending rage the caster slams their target, inflicting 20,000 Physical damage and knocking them back. Dark Bargain - Increases the damage taken and damage done of all creatures, including players, within 15 yards of the caster by 50%. Blightspreader Tendril - The Blightspreader Tendril slowly loses energy over time. Upon reaching 0 energy, the tendril burrows through the ground to a new location, casting Mantle of Shadow. Decaying Eruption (Interruptible) - Inflicts 7,500 Plague damage to all players, consuming up to 10 energy upon a successful cast. Mantle of Shadow - The caster forms a shield of shadows around itself, absorbing the next 500,000 damage taken. While the absorb shield is active the caster is immune to interrupt and silence effects. In addition, the caster's energy is refreshed to 100. Upper Platforms
      Defensive Countermeasure - Upon dying a Defensive Countermeasure explodes, dropping a Titan Core. Titan Core - A mote of titanic power, depositing this core in a Power Conduit generates 20 energy. While holding the Titan Core, the target's movement speed is reduced by 20% every 2 sec until they become immobile. Throw Titan Core - Throws the titan core up to 20 yards. If the core is not caught by another player it is destroyed. Imperfect Physiology - The lingering effects of the curse of flesh interfere with the titan's power, preventing interaction with the Titan Cores for 2 min. Amorphus Cyst Undulating Mass - Creates an area of mossy growth that, inflicts 250 Plague damage every 1.5 sec and reduces movement speed by 75% while standing within the area. Tendrils of Corruption - Nightmarish tendrils grasp and squeeze any player who touches them, immobilizing the target and inflicting 0 Plague damage every 5 sec for 12 sec. Unclean Contagion - Spores clouds choke the upper platforms surrounding G'huun, inflicting 1,000 Shadow damage every 2 sec for 2 min and growing in intensity every 2 sec while remaining in the area. Stage Two:
      Arena Floor
      Crimson Blight - G'huun's presence corrupts nearby players, inflicting 1,000 Shadow damage every 1.5 sec. This affect intensifies every 8 sec. Blood Feast - G'huun corrupts his current target, inflicting 5,000 Shadow damage every 2 sec. After 10 sec, players within 8 yards of the target have their applications of Crimson Blight reset to 1 and a Gibbering Horror is spawned. Gibbering Horror Blood Might - Each application of Crimson Blight that is consumed by Blood Feast increases the Gibbering Horror's maximum health and damage done by 5%. Mind-Numbing Chatter - The caster babbles incoherently, inflicting Shadow damage to all players and interrupting casting for 3 sec. Gaze of G'huun - G'huun unleashes a wave of terror, causing all players to flee in fear for 3 sec. Spawn of G'huun Dark Purpose - The Spawn of G'huun fixates upon a random player and moves towards them, increasing in speed over time. Upon reaching the target the Spawn of G'huun burrows into the target, making it a Blood Host. Blood Host - The Spawn of G'huun burrows into it's target, inflicting 1,000 Plague damage every 2 sec for 20 sec. Upon removal, 2 Spawn of G'huun erupt from the afflicted player. Upper Platforms
      Defensive Countermeasure - Upon dying a Defensive Countermeasure explodes, dropping a Titan Core. Titan Core - A mote of titanic power, depositing this core in a Power Conduit generates 20 energy. While holding the Titan Core, the target's movement speed is reduced by 20% every 2 sec until they become immobile. Throw Titan Core - Throws the titan core up to 20 yards. If the core is not caught by another player it is destroyed. Imperfect Physiology - The lingering effects of the curse of flesh interfere with the titan's power, preventing interaction with the Titan Cores for 2 min. Amorphus Cyst Undulating Mass - Creates an area of mossy growth that, inflicts 250 Plague damage every 1.5 sec and reduces movement speed by 75% while standing within the area. Tendrils of Corruption - Nightmarish tendrils grasp and squeeze any player who touches them, immobilizing the target and inflicting 0 Plague damage every 5 sec for 12 sec. Unclean Contagion - Spores clouds choke the upper platforms surrounding G'huun, inflicting 1,000 Shadow damage every 2 sec for 2 min and growing in intensity every 2 sec while remaining in the area. Stage Three: Reorigination
      Reorigination - Unleashes a blast of titanic power, inflicting 11,000 Arcane damage to all players every 5 sec for 25 sec. This blast incapacitates G'huun, and increases his damage taken by 500% for 25 sec.
    • By Stan

      Blizzard seems to be experimenting with an option to allow players customize their Mythic Keystones in Battle for Azeroth.
      A new Alpha Build (26095) went live today and we found many spells related to Mythic Keystone customization.
      Note: This is Alpha and everything is subject to change at any given time. The feature may be purely experimental for testing purposes and might not go live in any form.
      Dungeons
      It's very hard to determine under which circumstances would players be allowed to customize (reroll?) the dungeon of their Mythic Keystone runs. I would personally just spam Maw of Souls. The spells below are only listing Legion dungeons at the moment, so this may go live even before Battle for Azeroth. The names of Legion Dungeons could very well be placeholders for BfA dungeons and may get updated in a future Alpha Build.
      Set Keystone Map: Black Rook Hold","Set Keystone Map: Black Rook Hold","","Set the dungeon map of a Mythic Keystone to Black Rook Hold."
      "Set Keystone Map: Cathedral of Eternal Night","Set Keystone Map: Cathedral of Eternal Night","","Set the dungeon map of a Mythic Keystone to Cathedral of Eternal Night."
      "Set Keystone Map: Court of Stars","Set Keystone Map: Court of Stars","","Set the dungeon map of a Mythic Keystone to Court of Stars."
      "Set Keystone Map: Eye of Azshara","Set Keystone Map: Eye of Azshara","","Set the dungeon map of a Mythic Keystone to Eye of Azshara."
      "Set Keystone Map: Halls of Valor","Set Keystone Map: Halls of Valor","","Set the dungeon map of a Mythic Keystone to Halls of Valor."
      "Set Keystone Map: Maw of Souls","Set Keystone Map: Maw of Souls","","Set the dungeon map of a Mythic Keystone to Maw of Souls."
      "Set Keystone Map: Lower Karazhan","Set Keystone Map: Lower Karazhan","","Set the dungeon map of a Mythic Keystone to Return to Karazhan: Lower."
      "Set Keystone Map: Upper Karazhan","Set Keystone Map: Upper Karazhan","","Set the dungeon map of a Mythic Keystone to Return to Karazhan: Upper."
      "Set Keystone Map: Seat of the Triumvirate","Set Keystone Map: Seat of the Triumvirate","","Set the dungeon map of a Mythic Keystone to Seat of the Triumvirate."
      "Set Keystone Map: The Arcway","Set Keystone Map: The Arcway","","Set the dungeon map of a Mythic Keystone to The Arcway."
      "Set Keystone Map: Vault of the Wardens","Set Keystone Map: Vault of the Wardens","","Set the dungeon map of a Mythic Keystone to Vault of the Wardens."
      Keystone Levels
      Spells for setting keystone levels from 15 through 30 have been added.
      "Set Keystone Level: 15","Set Keystone Level: 15","","Set the level of a Mythic Keystone to $s1."
      "Set Keystone Level: 16","Set Keystone Level: 16","","Set the level of a Mythic Keystone to $s1."
      "Set Keystone Level: 17","Set Keystone Level: 17","","Set the level of a Mythic Keystone to $s1."
      "Set Keystone Level: 18","Set Keystone Level: 18","","Set the level of a Mythic Keystone to $s1."
      "Set Keystone Level: 19","Set Keystone Level: 19","","Set the level of a Mythic Keystone to $s1."
      "Set Keystone Level: 20","Set Keystone Level: 20","","Set the level of a Mythic Keystone to $s1."
      "Set Keystone Level: 21","Set Keystone Level: 21","","Set the level of a Mythic Keystone to $s1."
      "Set Keystone Level: 22","Set Keystone Level: 22","","Set the level of a Mythic Keystone to $s1."
      "Set Keystone Level: 23","Set Keystone Level: 23","","Set the level of a Mythic Keystone to $s1."
      "Set Keystone Level: 24","Set Keystone Level: 24","","Set the level of a Mythic Keystone to $s1."
      "Set Keystone Level: 25","Set Keystone Level: 25","","Set the level of a Mythic Keystone to $s1."
      "Set Keystone Level: 26","Set Keystone Level: 26","","Set the level of a Mythic Keystone to $s1."
      "Set Keystone Level: 27","Set Keystone Level: 27","","Set the level of a Mythic Keystone to $s1."
      "Set Keystone Level: 28","Set Keystone Level: 28","","Set the level of a Mythic Keystone to $s1."
      "Set Keystone Level: 29","Set Keystone Level: 29","","Set the level of a Mythic Keystone to $s1."
      "Set Keystone Level: 30","Set Keystone Level: 30","","Set the level of a Mythic Keystone to $s1."
      Affixes
      We also spotted options for adding affixes to a Mythic Keystone.
      "Add Keystone Affix: Tyrannical","Add Keystone Affix: Tyrannical","","Add the Tyrannical affix to a Mythic Keystone."
      "Add Keystone Affix: Fortified","Add Keystone Affix: Fortified","","Add the Fortified affix to a Mythic Keystone."
      "Add Keystone Affix: Teeming","Add Keystone Affix: Teeming","","Add the Teeming affix to a Mythic Keystone."
      "Add Keystone Affix: Volcanic","Add Keystone Affix: Volcanic","","Add the Volcanic affix to a Mythic Keystone."
      "Add Keystone Affix: Skittish","Add Keystone Affix: Skittish","","Add the Skittish affix to a Mythic Keystone."
      "Add Keystone Affix: Raging","Add Keystone Affix: Raging","","Add the Raging affix to a Mythic Keystone."
      "Add Keystone Affix: Necrotic","Add Keystone Affix: Necrotic","","Add the Necrotic affix to a Mythic Keystone."
      "Add Keystone Affix: Bolstering","Add Keystone Affix: Bolstering","","Add the Bolstering affix to a Mythic Keystone."
      "Add Keystone Affix: Grievous","Add Keystone Affix: Grievous","","Add the Grievous affix to a Mythic Keystone."
      "Add Keystone Affix: Sanguine","Add Keystone Affix: Sanguine","","Add the Sanguine affix to a Mythic Keystone."
      "Add Keystone Affix: Quaking","Add Keystone Affix: Quaking","","Add the Quaking affix to a Mythic Keystone."
      "Add Keystone Affix: Explosive","Add Keystone Affix: Explosive","","Add the Explosive affix to a Mythic Keystone."
      "Add Keystone Affix: Bursting","Add Keystone Affix: Bursting","","Add the Bursting affix to a Mythic Keystone."
      Feel free to share your thoughts in the comments!
    • By Stan

      Highlights of this week's Alpha Build 26095 include Mythic keystone customization, new Holy Light animation for Paladins, and more!
      A new Alpha Build is now available for playtesting. You can read the latest development notes here. The level cap has been raised to 116 and premade characters now start in a new area with a scouting map.

      Broadcast Text
      "Azeroth be stirrin', champion. She be wantin' ye te have somethin'.
      "The Heart of Azeroth! It be housin' a portion of Azeroth herself."
      "This be the key te savin' our planet. Keep it close... and listen te it when it calls for ye."
      "Soldiers of the Horde, ready your blades! Today, we march on the Kal'dorei!"
      Char Races
      Orcs have been added to the table of playable races & NPCs. Holy Light Animation
      Paladins received a new Holy Light animation.

      Global Strings
      "ERR_CLIENT_ON_TRANSPORT","You can't do while on a vehicle or transport."
      "SPELL_FAILED_CUSTOM_ERROR_361","There are no Wild Imps to sacrifice."
      "DISC_BOSS_ULTIMATE_POWER","Void Energy"
      "LEVEL_UP_PVP_TALENT_MAIN","New PvP Talent Available"
      "LEVEL_UP_PVP_TALENT_SUB","Your power in PvP increased!"
      "LEVEL_UP_PVP_TALENTPOINT_LINK","New |cffFF4E00|Htalentpane:|h[PvP Talent]|h|r Available!"
      "LEVEL_UP_PVP_TALENT_SLOT_MAIN","New PvP Talent Slot Available"
      "LEVEL_UP_PVP_TALENT_SLOT_LINK","New |cffFF4E00|Htalentpane:|h[PvP Talent Slot]|h|r Available!"
      "ERR_SPELL_FAILED_LEVEL_REQUIREMENT","You are not high enough level"
      "CLOUD_ADD_TIMER_BAR","Disc Boss Cloud Add Timer"
      "SPELL_FAILED_CUSTOM_ERROR_362","You are carrying too much Iron"
      "SPELL_FAILED_CUSTOM_ERROR_363","You have no Iron to collect"
      "ERR_BATTLEGROUND_JOIN_REQUIRES_LEVEL","Tournament rules requires all participants to be above level 120."
      Mythic Keystone Customization
      The newly introduced Blight affix has been renamed to Blighted.
      In addition to that we found many spells that allow customization of Mythic keystone runs. We covered that in a separate post here. Based on various spell descriptions, players should be able to set a desired keystone dungeon, level and add affixes to Mythic Keystones.
      Note: The customization options may only be intended for Alpha testing.
      Dungeons
      "Set Keystone Map: Black Rook Hold","Set Keystone Map: Black Rook Hold","","Set the dungeon map of a Mythic Keystone to Black Rook Hold.",""
      "Set Keystone Map: Cathedral of Eternal Night","Set Keystone Map: Cathedral of Eternal Night","","Set the dungeon map of a Mythic Keystone to Cathedral of Eternal Night.",""
      "Set Keystone Map: Court of Stars","Set Keystone Map: Court of Stars","","Set the dungeon map of a Mythic Keystone to Court of Stars.",""
      "Set Keystone Map: Eye of Azshara","Set Keystone Map: Eye of Azshara","","Set the dungeon map of a Mythic Keystone to Eye of Azshara.",""
      "Set Keystone Map: Halls of Valor","Set Keystone Map: Halls of Valor","","Set the dungeon map of a Mythic Keystone to Halls of Valor.",""
      "Set Keystone Map: Maw of Souls","Set Keystone Map: Maw of Souls","","Set the dungeon map of a Mythic Keystone to Maw of Souls.",""
      "Set Keystone Map: Lower Karazhan","Set Keystone Map: Lower Karazhan","","Set the dungeon map of a Mythic Keystone to Return to Karazhan: Lower.",""
      "Set Keystone Map: Upper Karazhan","Set Keystone Map: Upper Karazhan","","Set the dungeon map of a Mythic Keystone to Return to Karazhan: Upper.",""
      "Set Keystone Map: Seat of the Triumvirate","Set Keystone Map: Seat of the Triumvirate","","Set the dungeon map of a Mythic Keystone to Seat of the Triumvirate.",""
      "Set Keystone Map: The Arcway","Set Keystone Map: The Arcway","","Set the dungeon map of a Mythic Keystone to The Arcway.",""
      "Set Keystone Map: Vault of the Wardens","Set Keystone Map: Vault of the Wardens","","Set the dungeon map of a Mythic Keystone to Vault of the Wardens.",""
      Keystones
      "Set Keystone Level: 15","Set Keystone Level: 15","","Set the level of a Mythic Keystone to $s1.",""
      "Set Keystone Level: 16","Set Keystone Level: 16","","Set the level of a Mythic Keystone to $s1.",""
      "Set Keystone Level: 17","Set Keystone Level: 17","","Set the level of a Mythic Keystone to $s1.",""
      "Set Keystone Level: 18","Set Keystone Level: 18","","Set the level of a Mythic Keystone to $s1.",""
      "Set Keystone Level: 19","Set Keystone Level: 19","","Set the level of a Mythic Keystone to $s1.",""
      "Set Keystone Level: 20","Set Keystone Level: 20","","Set the level of a Mythic Keystone to $s1.",""
      "Set Keystone Level: 21","Set Keystone Level: 21","","Set the level of a Mythic Keystone to $s1.",""
      "Set Keystone Level: 22","Set Keystone Level: 22","","Set the level of a Mythic Keystone to $s1.",""
      "Set Keystone Level: 23","Set Keystone Level: 23","","Set the level of a Mythic Keystone to $s1.",""
      "Set Keystone Level: 24","Set Keystone Level: 24","","Set the level of a Mythic Keystone to $s1.",""
      "Set Keystone Level: 25","Set Keystone Level: 25","","Set the level of a Mythic Keystone to $s1.",""
      "Set Keystone Level: 26","Set Keystone Level: 26","","Set the level of a Mythic Keystone to $s1.",""
      "Set Keystone Level: 27","Set Keystone Level: 27","","Set the level of a Mythic Keystone to $s1.",""
      "Set Keystone Level: 28","Set Keystone Level: 28","","Set the level of a Mythic Keystone to $s1.",""
      "Set Keystone Level: 29","Set Keystone Level: 29","","Set the level of a Mythic Keystone to $s1.",""
      "Set Keystone Level: 30","Set Keystone Level: 30","","Set the level of a Mythic Keystone to $s1.",""
      Affixes
      "Add Keystone Affix: Tyrannical","Add Keystone Affix: Tyrannical","","Add the Tyrannical affix to a Mythic Keystone.",""
      "Add Keystone Affix: Fortified","Add Keystone Affix: Fortified","","Add the Fortified affix to a Mythic Keystone.",""
      "Add Keystone Affix: Teeming","Add Keystone Affix: Teeming","","Add the Teeming affix to a Mythic Keystone.",""
      "Add Keystone Affix: Volcanic","Add Keystone Affix: Volcanic","","Add the Volcanic affix to a Mythic Keystone.",""
      "Add Keystone Affix: Skittish","Add Keystone Affix: Skittish","","Add the Skittish affix to a Mythic Keystone.",""
      "Add Keystone Affix: Raging","Add Keystone Affix: Raging","","Add the Raging affix to a Mythic Keystone.",""
      "Add Keystone Affix: Necrotic","Add Keystone Affix: Necrotic","","Add the Necrotic affix to a Mythic Keystone.",""
      "Add Keystone Affix: Bolstering","Add Keystone Affix: Bolstering","","Add the Bolstering affix to a Mythic Keystone.",""
      "Add Keystone Affix: Grievous","Add Keystone Affix: Grievous","","Add the Grievous affix to a Mythic Keystone.",""
      "Add Keystone Affix: Sanguine","Add Keystone Affix: Sanguine","","Add the Sanguine affix to a Mythic Keystone.",""
      "Add Keystone Affix: Quaking","Add Keystone Affix: Quaking","","Add the Quaking affix to a Mythic Keystone.",""
      "Add Keystone Affix: Explosive","Add Keystone Affix: Explosive","","Add the Explosive affix to a Mythic Keystone.",""
      "Add Keystone Affix: Bursting","Add Keystone Affix: Bursting","","Add the Bursting affix to a Mythic Keystone.",""
      Models
      Blood God Tentacle

      Blood God Tentacle Head

      Maps
      "Islands_MD_Flamegate_E","8.0 Islands - Platform - MD Flamegate E"
      "Islands_8HU_Kultiras_ShipMedium01","8.0 Islands - Ship - Player Alliance - Kul'Tiras Medium 01"
      "Islands_8TR_Zandalari_ShipMediumTransport01","8.0 Islands - Ship - Player Horde - Zandalari Medium 01 With Gangplank"
      "Islands_Deepholm_Mercury_Pool01","8.0 Islands - Platform - Deepholm Mercury Pool 01"
      "Islands_7AZ_Vashjir_Small_Cave_A","8.0 Islands - Platform - 7AZ Vashjir Small Cave A"
      "DevMapH","Dev Map - H"
      "KulTiranFlagship","Kul Tiran Flagship"
      "ZandalariFlagship","Zandalari Flagship"
      World Safe Locs
      "Vol'dun, The Eternal Spring - GY"
      "8.0 Zuldazar - World Quest - Temple of Rezan - Devilsaur Romp Safe Loc (JAK)"
      "Nazmir, Q47696 - Teleport on Logout - LWB"
    • By Stan

      A new Alpha Build is now live and Blizzard enabled Tol Dagor and two new zones for testing - Tirargarde Sound and Zuldazar. The level cap has been increased to 116 (up from 113).
      Find out more about this week's build here.
      Blizzard (Source)
      We’ve just updated with a new Alpha build, and we have some new things to test.

      This build focuses Alliance testers on the zone Tiragarde Sound, while Horde testers will be questing in Zuldazar.

      The Tol Dagor dungeon is available. This prison island outside Boralus was initially designated to hold ruthless pirates and criminals, but under Pricilla Ashvane’s malevolent influence, conditions therein have reached a boiling point. Once you’ve played through the dungeon, leave your feedback in the Tol Dagor discussion thread in our Alpha General Discussion forum.

      As before, the level cap is 116.

      A reminder – we’re working to fix issues that impact testing. This is an early Alpha test, and you may experience unexpected crashes and other misbehavior, including a known crash when minimizing the client. Please feel free to participate in the issue threads in our Alpha Bug Report forum.

      As always, we appreciate your feedback. Thank you very much for testing Battle for Azeroth with us!
    • By Stan

      Gladiators will get proto-drake mounts in Battle for Azeroth. The game files contain tints for up to 7 PvP Seasons.
      Flavor text: They say that proto-drakes can smell fear. This iron-bound monster FEEDS off of it.
      Black Gladiator's Proto-Drake

      Blue Gladiator's Proto-Drake

      Gold Gladiator's Proto-Drake

      Green Gladiator's Proto-Drake

      Pale Gladiator's Proto-Drake

      Purple Gladiator's Proto-Drake

      Red Gladiator's Proto-Drake

      More About Battle for Azeroth
      Battle for Azeroth Alpha Build 26032 New Creature Models Battle for Azeroth Alpha Build 26032 Talent Changes Battle for Azeroth Alpha Build 25976 Highlights Battle for Azeroth Alpha Build 25976 Talent Changes Battle for Azeroth Alpha: Azerite, Heart of Azeroth, Item/Stat Squish, UI Changes Battle for Azeroth Dev Notes: February 6 Blizzard on Hunter Pet Changes in Battle for Azeroth Class Changes in Battle for Azeroth Dungeons, World Bosses & Raids Dark Iron Dwarves Allied Races Overview First Aid Removal in Battle for Azeroth Frog Mounts Hunter Pet Changes in Battle for Azeroth Legacy Loot Mode in Battle for Azeroth New Mythic Keystone Affixes in Battle for Azeroth New Hunter Spell Animations in Battle for Azeroth New Warlock Spell Animations in Battle for Azeroth New Creature Models in Battle for Azeroth (Alpha Build 25976) Profession Changes in Battle for Azeroth Siege of Orgrimmar Timewalking Coming in Battle for Azeroth Vicious War Basilisk Mount in Battle for Azeroth Warfront Weapons in Battle for Azeroth