Peelyon

Gold Making: The Sky Golem

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Introduction

The Sky Golem is a mount crafted by engineers that can be used by all players (no engineering requirement to use the mount).  I wanted to discuss this mount early in Legion due to the fact it is very useful for herbalists.  You may or may not be aware that while mounted on a Sky Golem you do not have to dismount when gathering herbs.  With prices still quite high on most gathering materials (herbs, ore, leather) I wanted to bring the golem to your attention, whether you are an engineer to craft it, or a herbalist wanting to be more efficient with your time farming.

 

Why Is the Sky Golem so expensive?

 

The Sky Golem at face value doesn't seem like it should cost too much to create (in terms of pure material costs).  The main reason that it demands such a high price is due to the fact you can only create one every 30 days due to a crafting cooldown that can only be completed once per day.

  • If you are looking to craft some of these mounts prepare to be patient (and also prepare to login and do the daily cooldown each day you can).
  • If you are looking to buy the mount outright, take into account the time it takes to create one and don't be afraid to invest if you intend to go out and farm quite a few herbs.  It's frustrating as a seller to have potential buyers quote me the cost of the materials and somehow assume that they shouldn't have to pay more for my time (don't be that guy!)

 

Why Should you buy one (if you gather herbs)

 

Herb prices are through the roof right now with the launch of Legion.  Players are pushing their professions and trying to craft gear (to sell or to use for raiding).  This means a large number of herbs are being consumed and there are a lot of players buying them and willing to pay high prices.  If you are gathering herbs you really should be using a Sky Golem, and although it may take a lot of herbs to actually "pay" for the golem itself it is a sound investment.  Don't be afraid of investing in your characters.  Normally I wouldn't recommend spending gold on mounts (for cosmetic reasons) but having a functional mount is also good in the long run!

 

Why Should I sell them (if you have engineering)

Prices are up right now for the reasons I outlined above.  I have sold a few for crazy prices recently including this sale first week in Legion (feel free to note the ink sales too :P) so if you have stopped doing your Jard cooldown or have stopped  making golems due to playing Legion, get back on them!

golem37.PNG

 

The Sky Golem Recipe

 

The recipe is available at 600 engineering and is contained in the Schematic: Chief Engineer Jard's JournalSchematic: Chief Engineer Jard's Journal.  I have recently created a few engineering alts and I found the most efficient place to farm the schematic was in Mogushan Palace.  On 4 out of 5 occasions (yes I made 5 new engineers just for the golem) it dropped from the first room of the dungeon instance (and two of those was the first pack).  If your character is 100+ you will have no issue soloing these few mob packs on heroic.  The dungeon is located in Vale of Eternal Blossoms close to both of the Shrines.

mogushan palace.PNG

The Schematic: Chief Engineer Jard's JournalSchematic: Chief Engineer Jard's Journal contains a number of recipes but the two required for the Sky Golem are Jard's Peculiar Energy SourceJard's Peculiar Energy Source and Schematic: Sky GolemSchematic: Sky Golem.

 

Crafting

The are a number of ways you can obtain the various materials required to craft the Sky Golem and I will explain them below.  Having an alchemist with Transmutation MasterTransmutation Master can be very beneficial and can lower your overall costs considerably and I highly recommend you get one if you have a free profession slot on a high level character.  If you don't have an alchemist and no free profession slots I would even go as far as suggesting you swap out a profession you don't really use (you will see why below).  A miner will also help in creating some bars and so again if you have one great.  If you were to choose between a miner and an alchemist just in terms of creating the Sky Golem, the alchemist is the more useful of the two.

 

The "end" materials required are:

skygolem.PNG

Both the Jard's Peculiar Energy SourceJard's Peculiar Energy Source and the Living SteelLiving Steel can actually be crafted from just ONE material - Ghost Iron OreGhost Iron Ore (Ghost Iron BarGhost Iron Bar).  I will break the materials down as best as I can, and you can search your own auction house to see which is the most profitable way of crafting the Jards and the Steel.

The Jard's Peculiar Energy SourceJard's Peculiar Energy Source requires 10x Ghost Iron BarGhost Iron Bar to produce one and it has a daily cooldown (therefore requiring 30 days to create a Golem).

Living SteelLiving Steel is also on a daily cooldown for alchemists, however you can trade them so they are purchasable on the auction house if required.

 

 

The Jard

As mentioned all of the materials can be created just by using ghost iron.  Keep an eye out for your ghost iron prices on your auction house.  If you have a miner who can smelt the ores into bars (2 for 1) that may be more efficient to do so, however I do not recommend going out and farming the ore itself.  If you do have a miner you would be much better buying the ghost iron and spending the time you would have done gathering it, going farming new Legion ore instead.  You will gain a lot more gold overall doing so! Let others who are gathering the ore through other means (Vale farming for example) do the legwork for you.  After all "Time is money friend!"

 

Living Steel

You may be aware of the ways to craft living steel but if not I will try and explain it as best as I can.  Just like the Jard you should be trying your best to check the prices on all the possible materials and buy them when they are at their cheapest to maximize your profits.  Again I don't think it would be a great use of your time to farm the materials themselves given the fact you can earn more gold farming Legion materials.

Alchemists have two recipes that they can use to create Living Steel.  They are:

 

Transmute: Living Steel 

steel.PNG

As you can see this has a daily cooldown attached.

 

Riddle of Steel 

riddle.PNG

This uses Spirit of HarmonySpirit of Harmony which allows you to "skip" the daily cooldown restriction.  

So Trillium BarTrillium Bar will be required regardless of how you obtain your Living Steel (unless you buy them directly from the AH of course).

Trillium can be smelted by miners using Smelt Trillium spell or transmuted by Transmute: Trillium Bar

Again it is worth checking the prices on all materials Black Trillium OreBlack Trillium Ore White Trillium OreWhite Trillium Ore and Ghost Iron BarGhost Iron Bar , as well as the acutal trillium themselves, to work out which method will be cheapest.  Just be aware you can "proc" multiple trillium bars when crafting with a Transmutation master.

trillproc.PNG

Obviously the bonus bars can't be really expected but if you are lucky to get them then it will all go towards your overall profit!  If the price of smelting the ores and buying the Ghost Iron BarGhost Iron Bar to transmute are very similar - go with the transmute, as the procs will reduce costs.

However you obtain the Ghost Iron, the Trillium and the Living Steel is entirely up to you.  I tend to buy a lot of the "raw" materials and craft the living steel themselves, but I will buy the steel outright if the prices are favourable.  If the trillium ore is cheap I'll smelt on my miner, if the Spirits are cheap I will use riddle of steel as each "proc" is worth a lot of gold.  Don't overesitmate the number of procs you will receive BUT  I have been lucky on numerous occasions and one of my more "lucky" crafting sessions are shown below

steelproc.PNG

As you can see a "bonus" 12 living steel is very lucky, but with steel prices at 400g+ on my server it is a considerable amount of profit potential.

So to wrap up the crafting it is feasible to create the entire Sky Golem for 4200x ghost iron ore, however it may be better to do a mix of all crafting, smelting, transmutating if you have these available!  If you have an auction house addon that allows it, create some shopping lists for all the items so you can get a snapshot of the prices to make a quick decision how you can maximise your profit!

 

If all of that number crunching felt a bit much check out this great video from my friend Zabian!  He does some great work on Youtube as well so make sure you hit him up with a Subscribe if you enjoy it and feel free to comment telling him you came from here!

 

Wrap Up

I hope you have enjoyed this guide.  ALthough it is now considered an "old" craft it is very relevant to today what with players gathering so many herbs.  I would love to hear of your success stories so don't hesitate to share below or if you have any questions feel free to ask away!  Happy gold making!

Gathering herbs in Legion? Check out how to speed up your farming using a Sky Golem!

 

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The sheer number of returning players makes these 'old' crafts plausible, and in this case, clearly profitable for him. 

It'd be a good idea for all professions to check through their list for anything they think might be desired.  Even the Carpets for tailoring, since they might have the skill, but not the mats for the old 'frosty,' etc...

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3 hours ago, PatrickHenry said:

The sheer number of returning players makes these 'old' crafts plausible, and in this case, clearly profitable for him. 

It'd be a good idea for all professions to check through their list for anything they think might be desired.  Even the Carpets for tailoring, since they might have the skill, but not the mats for the old 'frosty,' etc...

+1 to this. With so many people coming back that missed out on these things, it's a nice little money earner for now. Can't wait to start throwing my mounts at them!

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8 hours ago, PatrickHenry said:

The sheer number of returning players makes these 'old' crafts plausible, and in this case, clearly profitable for him. 

It'd be a good idea for all professions to check through their list for anything they think might be desired.  Even the Carpets for tailoring, since they might have the skill, but not the mats for the old 'frosty,' etc...

Yup certain things are selling really well to returning players - other things not so much.  Another example are the Vial of the Sands sales I've made the past few days! 

vialx2.PNG

So check through your professions and see what you can dig up :)

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6 hours ago, Peelyon said:

Yup certain things are selling really well to returning players - other things not so much.  Another example are the Vial of the Sands sales I've made the past few days! 

vialx2.PNG

So check through your professions and see what you can dig up :)

Might see an influx of transmog buyers too, since they need to fill up their wardrobe.

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I really don't see a point in making sky golem for gold, mainly due to the fact that blacksmiths can make demonsteel armguards which people need for the oblitrum forge, they sell for about 10-12k each on my realm, i have earned about 100k since Sunday.

Having to do all that for a whole month just to get 30k gold, if you want engineering on your main characters, you should really do blacksmith on an alt to get that sweet gold

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13 minutes ago, Minepoker said:

I really don't see a point in making sky golem for gold, mainly due to the fact that blacksmiths can make demonsteel armguards which people need for the oblitrum forge, they sell for about 10-12k each on my realm, i have earned about 100k since Sunday.

Having to do all that for a whole month just to get 30k gold, if you want engineering on your main characters, you should really do blacksmith on an alt to get that sweet gold

Good work on the armguards!  I understand it seems like a bit of effort waiting for the 30 days but its only a couple of clicks :P  

I have engineering and alchemy on 5 alts right now rather than on my main.  That frees my main up for enchanting and LW (selling stuff similar to your armguards).  Theres plenty of players with 10+ toons all at level 90+ who perhaps don't have any professions at all, so it's mainly for guys like that to throw some professions on them, login once a day for cooldowns then pick up a big paycheck once a month :D

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1 hour ago, Minepoker said:

I really don't see a point in making sky golem for gold, mainly due to the fact that blacksmiths can make demonsteel armguards which people need for the oblitrum forge, they sell for about 10-12k each on my realm, i have earned about 100k since Sunday.

Having to do all that for a whole month just to get 30k gold, if you want engineering on your main characters, you should really do blacksmith on an alt to get that sweet gold

Is there anything that stops someone with BS and engineering from doing both?

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I thought I would share this with you - my engineer is not my main toon and, because of that, its not in Legion yet and making the Jards for Golems is just about all it does at the moment!  I had a nice surprise when I sold a Golem yesterday - prices have shot up, and probably, mainly because there are far fewer of them up - at least on my realm :D

 

Screen Shot 2016-09-14 at 08.58.04.png

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I wouldn't say I was "right" as it may not be as great on your own server - but its worth a look at for sure :P

If you are an engineer - chopper's as well!

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3 hours ago, Repeteds said:

way too optimistic to me!

I'm calling at least 2030. He'll be spending his time in World of Warcraft 2 selling them

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10 hours ago, Peelyon said:

World of Warcraft 2 confirmed?! :P

 

damn, I forgot to say I'm Metzen's replacement and now I'm leaking company secrets!!

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7 hours ago, Peelyon said:

My latest sale!!!

How come you never post sales of Fel Spreaders? ;D

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Listed a Sky Golem for sale last night. I expected prices to go up during Legion, but not this much. Very, very happy with that price tag. It isn't often I make 70k profit off a single item, let alone one that's been in the game for years and is so easy to make!

nhGJAqC.jpg

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Unless I get a MONSTER sale this will be my last screenshot - think I've reminded you enough how lucrative it can be :D

Don't let that stop you sharing your sales though!!

 

sky70.PNG

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      Arcane Intellect is back Arcane
      New Talents
      Mana Adept (level 15) Rule of Threes (NYI) (level 15) Level Talent 1 Talent 2 Talent 3 15 Rule of Threes (NYI) *new* Mana Adept *new* Arcane Familiar 30 Mana Shield Shimmer Slipstream 45 Incanter's Flow Mirror Image Rune of Power 60 Resonance Charged Up Supernova 75 Chrono Shift Ice Ward Ring of Frost 90 Erosion Unstable Magic Nether Tempest 100 Overpowered Temporal Flux Arcane Orb Fire
      New Talents
      Phoenix Flames (level 60) Level Talent 1 Talent 2 Talent 3 15 Firestarter Pyromaniac Conflagration 30 Blazing Soul Shimmer Blast Wave 45 Incanter's Flow Mirror Image Rune of Power 60 Flame On Alexstrasza's Fury Phoenix Flames *new* 75 Frenetic Speed Ice Ward Ring of Frost 90 Flame Patch Unstable Magic Living Bomb 100 Kindling Cinderstorm Meteor Frost
      Level Talent 1 Talent 2 Talent 3 15 Bone Chilling Lonely Winter Ray of Frost 30 Glacial Insulation Shimmer Ice Floes 45 Incanter's Flow Mirror Image Rune of Power 60 Frozen Touch Splitting Ice Ice Nova 75 Frigid Winds Ice Ward Ring of Frost 90 Arctic Gale Unstable Magic Frost Bomb 100 Thermal Void Glacial Spike Comet Storm Monk [Return to Top]
      Leg Sweep is now baseline available at level 60 Brewmaster
      New Talents
      Tiger Tail Sweep (level 60 talent) Level Talent 1 Talent 2 Talent 3 15 Eye of the Tiger Chi Wave Chi Burst 30 Celerity Chi Torpedo Tiger's Lust 45 Black Ox Brew Gift of the Mists Light Brewing 60 Ring of Peace Summon Black Ox Statue Tiger Tail Sweep *new* 75 Healing Elixir Mystic Vitality Dampen Harm 90 Special Delivery Rushing Jade Wind Invoke Niuzao, the Black Ox 100 Elusive Dance Blackout Combo High Tolerance Mistweaver
      New Talents
      Tiger Tail Sweep (level 60 talent) Level Talent 1 Talent 2 Talent 3 15 Zen Pulse Chi Wave Chi Burst 30 Celerity Chi Torpedo Tiger's Lust 45 Spirit of the Crane Mist Wrap Lifecycles 60 Ring of Peace Song of Chi-Ji Tiger Tail Sweep *new* 75 Healing Elixir Diffuse Magic Dampen Harm 90 Summon Jade Serpent Statue Refreshing Jade Wind Invoke Chi-Ji, the Red Crane 100 Mana Tea Focused Thunder Rising Thunder Windwalker
      Ring of Peace is available at level 60 New Talents
      Combo Breaker (level 60) Fist of the White Tiger (level 60) Tornado Kicks (level 60) Inner Strength (level 75) Rushing Jade Wind (level 90) Wind Strikes (level 100) Level Talent 1 Talent 2 Talent 3 15 Eye of the Tiger Chi Wave Chi Burst 30 Celerity Healing Elixir Tiger's Lust 45 Ascension Power Strikes Energizing Elixir 60 Tornado Kicks *new* Combo Breaker *new* Fist of the White Tiger *new*
      75 Inner Strength *new* Chi Torpedo Diffuse Magic 90 Hit Combo Rushing Jade Wind *new* Invoke Xuen, the White Tiger 100 Wind Strikes *new* Whirling Dragon Punch Serenity Paladin  [Return to Top]
      Holy
      Level Talent 1 Talent 2 Talent 3 15 Bestow Faith Light's Hammer Crusader's Might 30 Cavalier Unbreakable Spirit Rule of Law 45 Fist of Justice Repentance Blinding Light 60 Devotion Aura Aura of Sacrifice Aura of Mercy 75 Divine Purpose Holy Avenger Holy Prism 90 Judgment of Light Sanctified Wrath Fervent Martyr 100 Beacon of Faith Beacon of the Lightbringer Beacon of Virtue Protection
      Level Talent 1 Talent 2 Talent 3 15 Holy Shield Blessed Hammer Consecrated Hammer 30 First Avenger Bastion of Light Crusader's Judgment 45 Fist of Justice Repentance Blinding Light 60 Blessing of Spellwarding Cavalier Retribution Aura 75 Hand of the Protector Knight Templar Final Stand 90 Judgment of Light Consecrated Ground Aegis of Light 100 Righteous Protector Seraphim Last Defender Retribution
      New Talents
      Wake of Ashes (level 100) Level Talent 1 Talent 2 Talent 3 15 Greater Judgment Righteous Verdict *new* Execution Sentence 30 The Fires of Justice Blade of Wrath Hammer of Wrath *new* 45 Fist of Justice Repentance Blinding Light 60 Divine Vengeance *new* Consecration Wake of Ashes *new* 75 Cavalier Unbreakable Spirit Eye for an Eye 90 Judgment of Light Justicar's Vengeance Word of Glory 100 Divine Purpose Crusade Inquisition *new* Priest [Return to Top]
      Power Word: Fortitude is back Discipline
      Level Talent 1 Talent 2 Talent 3 15 Castigation Twist of Fate Schism 30 Perseverance Body and Soul Masochism 45 Power Word: Solace Shield Discipline Mindbender 60 Psychic Voice Shining Force Dominant Mind 75 Sanctuary Clarity of Will Shadow Covenant 90 Purge the Wicked Divine Star Halo 100 Power Infusion Grace Evangelism Holy
      Level Talent 1 Talent 2 Talent 3 15 Enlightenment Trail of Light Enduring Renewal 30 Angelic Feather Perseverance Body and Mind 45 Light of the Naaru Guardian Angel Afterlife 60 Psychic Voice *new* Shining Force Censure 75 Surge of Light Binding Heal Circle of Healing 90 Benediction Divine Star Halo 100 Cosmic Ripple *new* Apotheosis Holy Word: Salvation *new* Shadow
      Leap of Faith is available at level 63 New Talents
      Dark Void (level 45) Last Word (level 60) Void Torrent (level 100) Level Talent 1 Talent 2 Talent 3 15 Fortress of the Mind Shadowy Insight Shadow Word: Void 30 Mania Body and Soul San'layn 45 Dark Void *new* Misery Twist of Fate 60 Last Word *new* Mind Bomb Psychic Horror 75 Auspicious Spirits Shadow Word: Death Shadow Crash 90 Lingering Insanity Mindbender Power Infusion 100 Legacy of the Void Void Torrent *new* Surrender to Madness Rogue [Return to Top]
      Assassination
      New Talents
      Master Assassin (level 30) Poison Bomb (level 100) Level Talent 1 Talent 2 Talent 3 15 Master Poisoner Elaborate Planning Dispatch 30 Nightstalker Subterfuge Master Assassin *new* 45 Vigor Anticipation Deeper Stratagem 60 Leeching Poison Elusiveness Cheat Death 75 Internal Bleeding Iron Wire Prey on the Weak 90 Venom Rush Toxic Blade Exsanguinate 100 Poison Bomb *new* Crimson Tempest Marked for Death Outlaw
      Grappling Hook is now an ability that does not have a level requirement listed. New Talents
      Retractable Hook (level 30) Blinding Powder (level 75) Loaded Dice (level 100) Level Talent 1 Talent 2 Talent 3 15 Swordmaster Quick Draw Ghostly Strike 30 Acrobatic Strikes Retractable Hook *new* Hit and Run 45 Vigor Anticipation Deeper Stratagem 60 Iron Stomach Elusiveness Cheat Death 75 Dirty Tricks Blinding Powder *new* Prey on the Weak 90 Alacrity Cannonball Barrage Killing Spree 100 Loaded Dice *new* Slice and Dice Marked for Death Subtlety
      New Talents
      Shot in the Dark (level 75) Level Talent 1 Talent 2 Talent 3 15 Weaponmaster Find Weakness Gloomblade 30 Nightstalker Subterfuge Shadow Focus 45 Vigor Anticipation Deeper Stratagem 60 Soothing Darkness Elusiveness Cheat Death 75 Shot in the Dark *new* Strike from the Shadows Prey on the Weak 90 Dark Shadow Alacrity Enveloping Shadows 100 Master of Shadows Death from Above Marked for Death Shaman [Return to Top]
      Tremor Totem is baseline at level 58 Capacitor Totem is baseline at level 44 Elemental
      Fulmination - passive available at level 13 New Abilities
      Epicenter - passive available at level 13 Fulmination - passive available at level 13 New Talents
      Molten Fury (level 15) Volcanic Rage (level 30) Spirit Wolf (level 45) Seismic Armor (level 75) High Voltage (level 90) Electric Discharge (level 100) Level Talent 1 Talent 2 Talent 3 15 Earthen Rage Molten Fury *new* Totem Mastery 30 Spirit Wolf *new* Earth Shield Static Charge *new* 45 Echo of the Elements *new* Elemental Blast *new* Icefury *new* 60 Aftershock Storm Elemental Liquid Magma Totem 75 Nature's Guardian Seismic Armor *new* Ancestral Guidance 90 High Voltage *new* Primal Elementalist Master of the Elements 100 Elemental Attunement *new* Stormkeeper Ascendance Enhancement
      New Talents
      Totem Mastery (level 15) Spirit Wolf (level 45) Elemental Spirits (level 75) Windfury Totem (level 75) Level Talent 1 Talent 2 Talent 3 15 Landslide Hot Hand Totem Mastery *new* 30 Ancestral Guidance Feral Lunge Wind Rush Totem 45 Spirit Wolf *new* Earth Shield Static Charge *new* 60 Ancestral Swiftness Hailstorm Lightning Shield 75 Elemental Spirits *new* Overcharge Windfury Totem *new* 90 Crashing Storm Fury of Air Sundering 100 Boulderfist Earthen Spike Ascendance Restoration
      New Talents
      Spirit Wolf (level 45) Level Talent 1 Talent 2 Talent 3 15 Undulation Unleash Life Torrent 30 Gust of Wind Graceful Spirit Wind Rush Totem 45 Spirit Wolf *new* Earthgrab Totem Static Charge *new* 60 Crashing Waves Earth Shield Deluge 75 Ancestral Protection Totem Earthen Wall Totem Ancestral Vigor 90 Bottomless Depths Cloudburst Totem Echo of the Elements 100 High Tide Wellspring Ascendance Warlock [Return to Top]
      Shadowfury - is available at level 60 Affliction
      New Talents
      Deathbolt (level 15) Shadow Embrace (level 15) Empowered Healthstone (level 75) Darkfury (level 75 talent) Creeping Death (level 100) Level Talent 1 Talent 2 Talent 3 15 Shadow Embrace *new* Haunt Deathbolt *new* 30 Writhe in Agony Absolute Corruption Death's Embrace 45 Demon Skin Burning Rush Dark Pact 60 Sow the Seeds Phantom Singularity Soul Harvest 75 Darkfury *new* Mortal Coil Demonic Circle 90 Nightfall N/A Grimoire of Sacrifice 100 Soul Conduit Creeping Death *new* Siphon Life Demonology
      Level Talent 1 Talent 2 Talent 3 15 Demonic Calling Fel Strike *new* Doom *new* 30 Riders *new* Power Siphon *new* Summon Vilefiend *new* 45 Demon Skin Burning Rush Dark Pact 60 Raging Imps *new* Demonic Strength *new* Biliescourge Bombers *new* 75 Darkfury *new* Mortal Coil Demonic Circle 90 Grimoire of Synergy Demonic Consumption *new* Grimoire of Service 100 Inner Demons *new* Soul Conduit  Nether Portal *new* Destruction
      Level Talent 1 Talent 2 Talent 3 15 Eradication Flashover *new* Soul Fire 30 Reverse Entropy *new* Internal Combustion Shadowburn 45 Demon Skin Burning Rush Dark Pact 60 Fire and Brimstone Cataclysm Hellfire 75 Darkfury *new* Mortal Coil Demonic Circle 90 Roaring Blaze Grimoire of Supremacy Grimoire of Sacrifice 100 Soul Conduit Channel Demonfire Dark Soul *new* Warrior [Return to Top]
      Battle Shout returns at level 42 Arms
      New Abilities
      Sweeping Strikes - available at level 22 New Mastery
      Mastery: Deep Wounds (Deep Wounds) New Talents
      Skullsplitter (level 15) War Machine (level 15) Unbridled Wrath (level 75) Warbreaker (level 75) Deadly Calm (level 90) Mortal Combo (level 90) Dreadnaught (level 100) Level Talent 1 Talent 2 Talent 3 15 War Machine *new* Sudden Death Skullsplitter *new* 30 Double Time Impending Victory *new* Storm Bolt 45 Trauma Rend Avatar 60 Second Wind Bounding Stride Defensive Stance 75 Coming Soon Warbreaker *new* Cleave 90 Mortal Combo *new* Fervor of Battle Deadly Calm *new* 100 Anger Management Dreadnaught *new* Ravager Fury
      Level Talent 1 Talent 2 Talent 3 15 War Machine Endless Rage Fresh Meat 30 Double Time Impending Victory *new Storm Bolt 45 Wrecking Ball Outburst Avatar 60 Furious Charge Bounding Stride Warpaint 75 Carnage Massacre Frothing Berserker 90 Frenzy Inner Rage Bloodbath 100 Reckless Abandon Dragon Roar Bladestorm Protection
      New Abilities
      Ignore Pain - available at level 40 Level Talent 1 Talent 2 Talent 3 15 Shockwave Storm Bolt Warbringer 30 Safeguard Inspiring Presence Impending Victory 45 Renewed Fury Best Served Cold Avatar 60 Warlord's Challenge Bounding Stride Crackling Thunder 75 Indomitable Devastator Never Surrender 90 Into the Fray Booming Voice Vengeance 100 Anger Management Heavy Repercussions Ravager
    • By Starym

       
      And there we have it, the very first Mythic +28 dungeon has been completed in time! This time around it's the Naowhxoxo, Imbanane, Fragnance, Frankstér and Gingì team that's made a new record, getting to +28 in Lower Karazhan! It was Bursting, Quaking and Fortified week in case you were wondering and they finished exactly 2 minutes and 59 seconds before the timer expired.
      Huge congrats to the team!
      Here's the clip of the moment of victory and the full video below it:



      And here are the main stats, courtesy of raider.io. Click on the image for even more:

      Source.