Starym

Chris Metzen to Retire from Blizzard

18 posts in this topic

k1iIZQE.jpg

Blizzard's Senior VP of Story and Franchise Development is leaving to spend time with his family.

 

Chris Metzen, Senior Vice President of Story and Franchise Development, and generally thought of as Blizzard's "story guy", having been behind the Diablo universe and working on all the Warcraft lore stuff for a long time, has decided to retire after 23 years. Business Insider broke the news and quickly thereafter, the man himself took to the forums to explain:

Blizzard LogoChris Metzen

I had just turned twenty years old when I started working at Blizzard. Seems like a lifetime ago. Guess it was. Those first few years were the start of a very grand adventure for me, one that would take me around the world, introduce me to thousands of wonderful geeks just like me—and ultimately shape the course of my adult life.

Of course when I started, I had absolutely no idea what I was doing. I had no idea how to make games or build entertainment products.…

But I had an insatiable passion for ideas. For stories. For heroes.

My only real training before joining Blizzard was the long-running D&D campaign I had with my closest friends—Sam, Mike P., Daniel, and Mikey C. (you know who you are, boys…HAMRO!). Building ideas—vast worldscapes, characters, and plotlines with my friends was my first great love. I lived for it. It was a safe space amid the tension and change of some rough teenage years. The grand refuge of D&D was a glorious meeting of minds and imaginations where I felt I truly belonged.

It was a space where friendship and imagination were inextricably linked.

The sharing of ideas on the fly, the crazy, unexpected turns other players would take—it stretched our imaginations in ways we’d never have dreamt of on our own. I loved how roleplaying through adventures taught us so much about each other—and, more often than not, ourselves. Imagining together helped us make sense of the crazy world we were growing up in. It made us stronger together.

I wouldn’t really understand the depth of it for many years, but I had learned an important truth from my friends back then:

Creativity is relational.

Looking back at my years at Blizzard, I see now how profoundly this idea has shaped my career. I see how profoundly my friends and coworkers at Blizzard have shaped me as a person.

For nearly twenty-three years I’ve had the very distinct privilege of shaping worlds and building games with the brightest creative minds in entertainment. I’ve walked with giants (and stood on some giants’ shoulders, too).

In short, I’ve had the time of my life.

I pretty much had the coolest job ever—but the truth is, sometimes it was really hard. Building games with dozens of brilliant, passionate alpha-geeks with their own red-hot instincts and perspectives can be pretty tricky. Coming to consensus about certain design decisions, story motifs, or courses of art direction takes a lot of communication, patience, and “give and take.” It stretches you. Sometimes it wasn’t all that pretty. But engaging with your teammates and collaborating through the potential quagmire of all that creative tension is where the real magic happens.

It’s not just the decisions you come to—or even the final shape of the product you craft.… It’s bigger than that—and infinitely more important. True collaboration builds trust—and trust is the basis of all lasting relationships. With trust you build more than just a great product.

You build a TRIBE…that can build anything.

A family of craftsmen.

That’s what Blizzard has been for me. My second family, through all of life’s ups and downs, it’s always been there. The great, geeky backdrop of my life. I don’t just mean “the job” or even the creative mission—but the people. The people who over and over lifted me up, believed in me—and pushed me to find my potential as both an artist and as a leader all these years.

To my Blizzard brothers and sisters…I wish I had the words.

Everything just sounds…trite.

All I can think of is…

You helped me believe in myself and achieve every one of my wildest dreams.
I am forever grateful to you.

I love you all with everything I’ve got.

Thank you.

And to all of you out there in Blizzard’s vast gaming community—those of you I’ve had the pleasure of meeting in person and all of you around the world I’ve only heard about—thank you.

Thank you all for letting me be a special part of your community. For letting me belong with you. We’ve shared countless adventures together and I’ve always been overwhelmed and humbled by your passion for our games as well your commitment to each other. Thank you for all the BlizzCon hugs, smiles, handshakes, and stories over the years. You will never know how much you’ve all touched my heart and inspired me to give my all into this craft.

With that said, I’ll try to get down to the point, here. I’ve come to a turn in the road. A new, far quieter chapter in my life looms ahead.

I am retiring.

Yup.

Hangin’ up my guns.
Clockin’ out.
Takin’ the last gryphon out of Stormwind.
You get the picture.

Crazy, I know.

It’s a massive change for me, but it’s one I’ve been looking forward to for a while now. It’s ironic given the fact that things have never been better or more energized at Blizzard. Just this year alone has been incredible.

Legion’s arrival.
The launch of Overwatch.
The Warcraft feature film.

I’ve never been more proud of Blizzard and the quality of its products than I am now. It’s remarkable that even after all these years we can still reach new heights and take the world for an amazing ride. I believe Blizzard’s future is brighter than ever.

I won’t lie—it’s going to be really hard stepping away from these worlds that I love. But I’m content that I’m leaving them in the hands of the most passionate, talented, and dedicated craftsmen ever assembled.

I can’t wait to see where Blizzard’s worlds go next—and to experience them first-hand like everyone else does. As a fan. As an adventurer. Right back to the start.

That’s just so cool…

The reason I use the word “retire” is because I’m not going to some other company or starting up new projects or anything remotely like that. It’s been a long, amazing stretch of years. Now it’s time to slow it down. Rest. Lay around on the couch and get fat. Well, fatter.…

Seriously though, I’ll be focusing on the one thing that matters most to me in all the world—my family. They’re the core of my life and the source of my deepest joy and inspiration. In addition to raising our two little ones, we recently welcomed our new baby into the family! Being home with them all, having time and space to really live…to love my wife with all my strength…that’s my career now.

And I’ve never been happier.

Ever. ☺

Peace out, y’all.

I love you all.

I’ll see you online.

Chris

 

  • Like 3

Share this post


Link to post
Share on other sites

Awww, I'm sorry to see you go Chris Metzen. You will be missed by me for sure. You were always and will always be my favorite guy in World of Warcraft!! I do like all of the people working for WoW. I have been playing for many years (9 1/2 yrs I believe.)  I am 59 yrs old now and i'm still playing. I will prolly play until my time has come. Oh btw Chris...my daughter is a WoW player to and she brought your new book too!! Love you til the end Chris, TC!! :D

  • Like 1

Share this post


Link to post
Share on other sites

This is a bit sad, but very understandable, i think Chris is doing the right thing which is stopping while on top while the game is in an a good shape and he still has his good health. To many carreer people continue working for way to long and will never get to enjoy the freedom their hardearned money brought them.

All Hail the mighty Metzen!

"Chis and Chirs" - You spelled Chris' name wrong twice in the start of the text, maybe a quick fix? I mean afterall the man leaves behind a legacy, i think a fix is in order. :)

Edited by Noitacoffus
i had more to say
  • Like 1

Share this post


Link to post
Share on other sites

Chris Metzen's artwork that they used to put in the old instruction manuals for Warcraft II and Diablo were what inspired me to try my own artistic hand.  GG Chris.

  • Like 2

Share this post


Link to post
Share on other sites

Wowowowowow, ... just WOW! I would like to take this opportunity to say (from a "little" nobody, as it goes), THANK YOU Chris, for all you have done in your time at Blizzard. Know, that it is noticed, and you will live on forever in our gaming hearts ... all the very best mate, from Shazzy in Australia <3

Edited by shazzmuzik
Hidden?
  • Like 1

Share this post


Link to post
Share on other sites

Kinda came outta nowhere, but have to respect his decision. Good luck to both him and his family. Absolutely loved everything he did for the game, always enjoyed seeing him in any documentary or panel.

  • Like 2

Share this post


Link to post
Share on other sites

Don't leave us Chris ... :( It wont be the same with out u at Blizzard ... i am sad to hear that u are leaving us ... i wish you all the best and a happy life :) we will miss u though allot <3 thank you Chris for sharing World of Warcraft with us <3
But i hope we will see u at Blizzcons at least :D
Love you!

  • Like 1

Share this post


Link to post
Share on other sites

Chris, thanks! Thanks for everything you made for us at Blizzard. I understand your desire to take care of your family! Take care buddy!

Blizzard should add a statue of you in front of their building!

  • Like 1

Share this post


Link to post
Share on other sites
16 hours ago, Noitacoffus said:

 

"Chis and Chirs" - You spelled Chris' name wrong twice in the start of the text, maybe a quick fix? I mean afterall the man leaves behind a legacy, i think a fix is in order. :)

Yea, sorry about that, between the 8 times I wrote his name on the various social media channels etc I got it wrong several times, was pretty late but no excuses!

  • Like 1

Share this post


Link to post
Share on other sites

=/ Him and Samwise bring so much passion to Blizzard . He'll probably still provide his creative insight to story development ^_^

Edited by greatCraft
  • Like 1

Share this post


Link to post
Share on other sites

I have to say this news made me very sad. I understand, and I respect, but I grief. There will never be any mind even remotely close to chris'

Good luck to you Chris Metzen. May the Gale winds carry you, friend.

  • Like 1

Share this post


Link to post
Share on other sites

just realized this is a copy of his msg. Won't do much good to wish him best of luck here. I do hope he enjoys his retirement. 

Edited by Whiskey

Share this post


Link to post
Share on other sites
4 hours ago, Whiskey said:

just realized this is a copy of his msg. Won't do much good to wish him best of luck here. I do hope he enjoys his retirement. 

You never know! Maybe he reads them here too ;D

  • Like 1

Share this post


Link to post
Share on other sites
On 14.09.2016 at 6:52 AM, Shine said:

I have to say this news made me very sad. I understand, and I respect, but I grief. There will never be any mind even remotely close to chris'

Good luck to you Chris Metzen. May the Gale winds carry you, friend.

Thought the exact same thing... we I've firstly seen this I was just sitting there doing nothing for a minute thinking that such a great mind won't do such great things anymore! After all, we could say that we're all here thanks to him!

Share this post


Link to post
Share on other sites
2 hours ago, Repeteds said:

After all, we could say that we're all here thanks to him!

I do wonder if he ever sits there and realises just how many people's lives he has changed with the game he helped forge. Marriages, families, all of it.

Share this post


Link to post
Share on other sites
17 hours ago, Repeteds said:

Thought the exact same thing... we I've firstly seen this I was just sitting there doing nothing for a minute thinking that such a great mind won't do such great things anymore! After all, we could say that we're all here thanks to him!

I like to think of him sitting with his kids before they go to bed telling them stories that make their imaginations soar. 

Share this post


Link to post
Share on other sites
10 hours ago, Whiskey said:

I like to think of him sitting with his kids before they go to bed telling them stories that make their imaginations soar. 

With everything told in the voice of Thrall..

"But Daddy, I want a princess story!"

PRINCESS THRALL VANQUISHED THE ALLIANCE...

  • Like 1

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now


  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Stan

      Summary of the latest Q/A with Game Director Ion Hazzikostas about Patch 7.3.5 and beyond.
      Watch Now
      No questions about WoW Classic will be answered in this Q/A. In BfA, the Azerite system adds depth and customization that was used for Tier sets. For Battle for Azeroth, a lot of art variety will be added to the armor. There will be 1 appearance per armor type though, but more variety across zones. For transmog collectors it means more customization. There will be unique trinkets from raids. Azerite armor from raids will provide properties that can be found only in raids. Assembling people and maintaining schedule needs to feel worthwhile and properly rewarding. Patch 7.3.5 TL;DR: We'll see zone scaling, Legion epilogue quest content, Ulduar Timewalking and a preview of the new Silithus battleground (Seething Shore). In BfA, the focus shifts from racial identity to the faction conflict. Unlocking Allied races is more story-driven. Reputation barriers will be lifted. Doing the campaign should suffice. Heritage armor is restricted to races. More Allied races will be added in the future, but they want to add those that make sense story-wise first. Hunched races - Orc is the big one here. From the early beginning, we saw Thrall / Saurfang that had proper posture and it was a repeated request and they totally understand it. Darskpear Trolls will remain hunched - it's a part of the troll silhouette. Zandalari Trolls are upright though. Prestige system in BfA? They're looking at how the feeling of progression has been in Legion and are re-evaluating a lot of stuff. They want to make sure Prestige rewards are still available. Artifact skins in BfA  will be spec-restricted. Far fewer Legendary items will be seen in BfA, Blizzard will make them where it makes sense. As of now, they have no specific Legendaries in mind. No plans to change the Mythic raid size at the moment. The raid structure remained the same in Warlords, Legion and the trend will continue in BfA. They want to explore an option to enable Mythic cross-server raiding sooner. The team feels that Tomb of Sargeras was too difficult on Mythic difficulty. A few months after Antorus opens, there will be nerfs to Aggramar and Argus the Unmaker on Mythic. Is Aman'Thul's Vision personal loot? There's value in preserving discovery. We'll see in two weeks. When Mythic Antorus opens (Dec 5), you'll be able to get Mythic rewards up to +15. Order Hall Cache rewards will be retroactive.  Will Titanforging still allow you to get Mythic quality gear in Normal raids? Yes. It's about the moment of surprise. While you can still get a lucky drop, the Mythic raider is in all cases better geared than that lucky player. Odds of Titanforging will be looked into. They think it's happening too often. The idea of upward loot scaling is being carried forward. The hard cap on Titanforging would limit progression. World PvP will be revitalized in BfA. Creating a space where players who are looking for PvP can more reliably run across each other is the priority right here. Some players don't want to server transfer, yet they are stuck on servers with faction imbalance. The current thinking is to preserve the identity of RP-PvP communities. Legion is the expansion that brought the biggest class changes to World of Warcraft. It's jarring to come back only to see your class vastly reworked. Demonology will see a significant rework and Survival Hunter (the execution of the fantasy will be looked into). In terms of class changes, a good analogy would be Wrath of the Lich King to Cataclysm transition, minus removing 20 points of talents and adding 3 abilities to every class. Class buffs provide utility and they are returning in BfA. Some Artifact traits will be made baseline or baked into talents. For example Stormkeeper is a new Elemental Shaman talent available in BfA. Removing drawbacks from abilities is an area they are the most hesitant to entrench. What's happening with Hati for BM? It won't be carried forward. It's tied to Titanstrike.  It's cool to have multiple pets up as BM. and it's definitely something they could expand upon in the future. Improving animations is a long-term effort. New Warlock animations should be ready for the BfA pre-patch. Relics diluted the excitement of weapon rewards. The plan is to go back to regular weapon drops. The Underlight Angler will be carried forward, unlike other Artifacts. 50 characters per account limit will probably not be increased, but they're listening to community feedback.
    • By Frostjin
      <Currently Online> US - Sargeras - Alliance and US - Illidan - Horde - Is recruiting raiders for all difficulties, and social/casual players of all levels!
      _______________________________________________________________________________________________
      About Us:
      <Currently Online> Founded 2014 by a core group that has been playing World of Warcraft since Vanilla. Currently Online has since evolved to far more than a guild; we are a full scale gaming community with our roots in World of Warcraft. 
      _______________________________________________________________________________________________
      What We Offer: 
      The largest and most active World of Warcraft community in the world, with over 9,000 members across 9 guilds (6 Alliance, 3 Horde), we offer a huge slate of activities to our players, both in WoW and out...
      Raiding: 
      7/7 M EN, 2/3 M ToV, 7/10 M NH, and 6/9 M ToS Progression 12 Raid Teams - ranging from Casual to Mythic Progression See the teams and their needs on our website: http://currentlyonline.gg/raiding
      PvP:
      4 RBG Teams Countless members always looking for BGs and arenas! Learn more about our PvP offerings on our website: http://currentlyonline.gg/rbgs
      For Socials:
      Always active guild chat - 6 guilds linked with the add-on Greenwall on Alliance, and 3 on Horde. In-game activities and competitions: XMog Contests, PvP Events, Mythic+ Spams, Achievement Runs, Alt Raids, Yolo BGs, and more! Bi-Weekly In-Game Lottery! New Member Orientations! Come make some new friends! Room for advancement as an officer. Out of WoW:
      Private Gaming Servers such as Minecraft & 7DaysToDie Destiny 2 Clan Steam Group FFXIV Company Rust Clan Always active Discord w/ thousands of users Drinking Nights Monthly Giveaways _______________________________________________________________________________________________
      To Join:
      If you find yourself on Sargeras Alliance or Illidan Horde, simply "/who Currently Online" and ask for an invite! If you're not on one of our realms yet, let us know on our website and we'll keep your seat warm!
      http://currentlyonline.gg/join 
      _______________________________________________________________________________________________
      Contact Us: 
      You can contact us by Btag, or email as listed below.
      Add one of the following officers to your Btag:
      Coldcrow#1329
      Joberty#7753
      OR
      Email us at:
      Coldcrow@currentlyonline.gg
      Swampage@currentlyonline.gg
      _______________________________________________________________________________________________
      We hope to see everyone in game!
       
    • By Stan

      Highmountain Taurens are one of the three Allied races available to the Horde in Battle for Azeroth. In this preview, we're looking at the requirements to create a Highmountain Tauren, class / customization options and racials.
      Descended from Huln, brave hero of the War of the Ancients, the Highmountain tauren honor the spirits of earth, river, and sky. Though the Legion invaded their lands and sowed seeds of distrust between them, the tribes of Highmountain stand united once more. At long last they are ready to venture beyond their sacred mountain and stand beside their kin from Kalimdor, lending their nobility and strength to the mighty Horde.
      Available Classes
      Druid, Hunter, Monk, Shaman, Warrior Requirements
      In Danny's interview with Muffinus, we learned that you need to complete Ain't No Mountain High Enough and have some reputation standing with the Highmountain Tribe in order to gain access to a short quest chain to unlock the Allied race. Racials (Source)
      Bull Rush (Instant, 2 min cooldown)
      Charges forward for 1 sec, knocking enemies down for 1.5 sec. Mountaineer (Passive)
      Increases your Versatility by 1%. Pride of Ironhorn (Passive)
      Mining skill increased by 15 and allows you to mine faster. Rugged Tenacity
      Reduces damage taken by X. Waste Not, Want Not (Passive)
      You have a chance to loot additional meat and fish. Male Highmountain Tauren
      Skin Options

      Horn Style

      Facial Hair

      Female Highmountain Tauren
      Skin Options

      Horn Style

      Hair Style

      All images were taken using WoW Model Viewer.
    • By Starym

       
      The Titan Pantheon themed trinkets coming with Antotus are definitely the most interesting piece of itemization that's come around in a while and they were pretty mysterious for a time when they were first datamined, but we've since found out exactly how they work and what's required for those secondary pocs to trigger. However, the exact numbers behind those procs, how many players would actually have to have them equipped to be optimal, what amount of DPS do the add, whether the legendary version was better than the regular ones and many more questions like that remained unanswered - until now.
      Ask Mr. Robot has put together this very useful infographic detailing pretty much any questions you might have about the upcoming trinkets, other than perhaps "when will one of these drop for me?"
      So, check out all the info you could possibly need and, in case you need a refresher, here are the actual trinkets themselves as well:
      Aggramar's Conviction; Aman'Thul's Vision; Eonar's Compassion; Golganneth's Vitality; Khaz'goroth's Courage; Norgannon's Prowess

      You should also check out the full blog post for additional info and details.
      Source:
      https://www.reddit.com/r/wow/comments/7db6m0/pantheon_trinket_infographic/
    • By Stan

      In Battle for Azeroth, we're getting 6 new allied races that start at level 20. Alliance has access to Dark Iron Dwarves, Void Elves and the Lightforged Draenei, while the Horde can play as Nightborne, Highmountain Taurens and Zandalari Trolls!
      Here's a rundown of new sub-races available to both factions. In the screenshots, the characters are wearing what Blizzard calls Heritage Armor. It's a reward to show off your accomplishments and it is earned from leveling your Alied Hero character from 20 to 110. If you're buying a race change, you won't get it. In the What's Next Panel, we learned that it ignores armor types, so it seems all classes will be able to transmog the set once it's unlocked. Six allied races will be initially available and more will be added later on in the expansion. You can find out more information on the official website.
      Alliance
      Void Elves (Hunter, Mage, Monk, Priest, Rogue, Warlock, Warrior) Lightforged Draenei (Hunter, Mage, Paladin, Priest, Warrior) Dark Iron Dwarves
      Horde
      Nightborne (Hunter, Mage, Monk, Priest, Rogue, Warlock, Warrior) Highmountain Taurens (Druid, Hunter, Monk, Shaman, Warrior) Zandalari Trolls
      Highmountain Tauren Racials (Passive)
      Bull Rush (Instant, 2 min cooldown)
      Charges forward for 1 sec, knocking enemies down for 1.5 sec. Mountaineer (Passive)
      Increases your Versatility by 1%. Pride of Ironhorn (Passive)
      Mining skill increased by 15 and allows you to mine faster. Rugged Tenacity
      Reduces damage taken by X. Waste Not, Want Not (Passive)
      You have a chance to loot additional meat and fish. (Source)
      Lightforged Draenei Racials
      Demonbane (Passive)
      Experience gains from killing Demons increased by 20%. Final Verdict (Passive)
      When you die the Light avenges you dealing X Holy Damage to enemies within 8 yards and healing allies for X. Forge of Light (Passive)
      Summon a Forge of Light, enabling Blacksmithing. Blacksmithing skill increased by 10.
      Light's Judgment (Instant, 2.5 min cooldown, 40 yd range)
      Call down a strike of Holy energy, dealing X Holy damage to enemies within 5 yards after 3 sec. The racial looks very similar to the Vindicaar Core Matrix Power on Argus > Light's Judgment. (Source @Kalrell's tweet // Sloot's stream)
      Placeholder for tweet 926579843571093504 (Source // Official Website)