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Guest Migol

Worth noting that you can drop green pools on the cliffs in the first platform, which makes it much less likely a tornado will find them.   

Also, if you have good dps levels, a third tank can come, whichever tank doesn't get webbed can pick up spiderlings.   This saves a LOT of white knuckle moments for the healers and makes the platform transitions much easier, since one of the hardest parts (for us anyway) was getting all the transition spiderlings down in time for a tauntoff after crossing.

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20 hours ago, Guest Migol said:

Worth noting that you can drop green pools on the cliffs in the first platform, which makes it much less likely a tornado will find them.   

Also, if you have good dps levels, a third tank can come, whichever tank doesn't get webbed can pick up spiderlings.   This saves a LOT of white knuckle moments for the healers and makes the platform transitions much easier, since one of the hardest parts (for us anyway) was getting all the transition spiderlings down in time for a tauntoff after crossing.

Noted and passed on, thanks :)

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Guest Ark

We're progressing through mythic, running a two tank strat, and have had issues with vile ambush one shoting web of pain targets. They are stacked (well within the 20 yards), running to the side of the platform to avoid the knock back to others, but the targets are getting destroyed with ~2mil damage each when ambush hits. They are not in the ambush green area or surrounding web when the Damage hits, yet are they simply not running far enough away? Seeing some strats suggest 3 tanks. Will this be that effective at reducing the webbed targets? We've been trying personal CDs, but it's just a massive amount of damage at once, so castes heals can't prevent it. Any suggestions?

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On 10/27/2016 at 7:39 AM, Guest Ark said:

We're progressing through mythic, running a two tank strat, and have had issues with vile ambush one shoting web of pain targets. They are stacked (well within the 20 yards), running to the side of the platform to avoid the knock back to others, but the targets are getting destroyed with ~2mil damage each when ambush hits. They are not in the ambush green area or surrounding web when the Damage hits, yet are they simply not running far enough away? Seeing some strats suggest 3 tanks. Will this be that effective at reducing the webbed targets? We've been trying personal CDs, but it's just a massive amount of damage at once, so castes heals can't prevent it. Any suggestions?

We are doing the 3-tanks strat on Mythic and never encountered this particular problem you are describing (3 kills). 

You can open a thread with the raid logs in the PvE section of the forums, if you want so people would try to help with the issue.

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Guest Rusty

Please note that you have to bring spiders to a wall or the edge. They can't be left in the middle because they create poisonous pools - even if you are a DPS because tanks frequently fail at this.

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On 5/13/2017 at 8:35 PM, Guest Rusty said:

Please note that you have to bring spiders to a wall or the edge. They can't be left in the middle because they create poisonous pools - even if you are a DPS because tanks frequently fail at this.

A great tip, thanks! Will pass it on :)

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