Jump to content
FORUMS
Damien

LoN LTK Monk

Recommended Posts

Guest Athropos

Dont bother with this build. It's about as squishy as the raiment generator build without the sustained dps of it, and you WILL run out of sweeping wind stacks and be absolutely worthless half the time. All this talk about the spirit costs of the build is useless because the true limitor is your ability to crit and recoup some of your sweeping wind stacks. I imagine it's doable if you stack your crit to like 60%+ and run the armada rune but at this point just use some inna/raiment generator build and save yourself the hassle. It's a shame because the build looks fun but in practice it doesnt work for me.

Share this post


Link to post
Share on other sites
1 minute ago, Guest Athropos said:

Dont bother with this build. It's about as squishy as the raiment generator build without the sustained dps of it, and you WILL run out of sweeping wind stacks and be absolutely worthless half the time. All this talk about the spirit costs of the build is useless because the true limitor is your ability to crit and recoup some of your sweeping wind stacks. I imagine it's doable if you stack your crit to like 60%+ and run the armada rune but at this point just use some inna/raiment generator build and save yourself the hassle. It's a shame because the build looks fun but in practice it doesnt work for me.

If you have the Kyoshiro's Soul belt then keeping up Sweeping Wind is thoughtless, and it gets even easier if you have the Vengeful Wind weapon.  I've played this build and the Wave of Light variation, and once you have the Belt and Weapon all you do is pop SW at the beginning of the GRift and then wait 1-2s for stacks to build up and from there on it should never drop so long as you keep hitting something.

Share this post


Link to post
Share on other sites
Guest Athropos

Maybe I spam too much but I will definitely run out of stacks on tankier enemies or smaller packs on T13 since you consume a stack per hit while only regaining a stack maybe 50% of the time according to crit rate. So if you don't crit, you run out. I would guess the strategy is not to engage unless you can hit a lot of enemies at once to make sure at least a few of them crit, but it doesnt seem to work for me and I will just sometimes be forced to disengage completely waiting for the kyoshiro to give me back stacks. This is with paragon 600ish on a caracter that can clear GR 70 with an Inna generator spec. 

Share this post


Link to post
Share on other sites
Guest Shynran

Hello,

Why take Blinding Speed (Dashing Strike) "Dashing Strike's damage turns into cold" and take fire damage => wrists  and amulet ?

Thanks.

Share this post


Link to post
Share on other sites
5 hours ago, Guest Shynran said:

Hello,

Why take Blinding Speed (Dashing Strike) "Dashing Strike's damage turns into cold" and take fire damage => wrists  and amulet ?

Thanks.

Because 40% dodge buff is invaluable for toughness and general survivability.  If you're going for speedfarming, then you take the radiance rune, but for pushing high GRs, having the dodge is invaluable.

Share this post


Link to post
Share on other sites
Guest Alandra
On ‎19‎.‎4‎.‎2017 at 0:19 PM, MercifulCamel said:

I'm having problem with keeping Sweeping Wind up when encountering small grps or elites/bosses, not really sure why. 

https://eu.battle.net/d3/en/profile/TheCamel-21763/hero/91584913

 

yes, have same problem. Because Kyoshiro's SoulKyoshiro's Soul stack Sweeping WindSweeping Wind only if does not deal damage to any enemies, but you must go to melee range so can't get stack from this belt. I am usin LoN build, damage is lesser but you don't have this problem at all.

Share this post


Link to post
Share on other sites
Guest brot

After reading through this thread because I was struggling with the build at the beginning - like many others here - I thought I needed to share my observations on how to get started with the build.

It certainly can be a problem to maintain the Sweeping Wind stacks - especially in low density. Try to aim for at list 50% CHC and run the Sweeping Armada rune - this is going to help you to hit more targets and regain those stacks. At first you will need to keep an eye on the stacks and try to get a feel for how quickly you will lose them in lower density. Once you have gotten used to it, however, you should not run out of stacks too often .

If you have trouble surviving in the middle of elite packs, try to cube the Crystal Fist for that 50% Damage reduction for 6 seconds after a dodge. If you maintain a 100% uptime of this buff it will help you a lot. Epiphany and Blinding Flash are used on Cooldown obviously.

Single target damage can be annoying with this build. For Rift guardians, wait for your CoE elemental proc (Fire or Physical, depending on your LTK rune), pop Epiphany and Blinding Flash and unload on the boss during that time frame, always observing the SW stacks.

 

Share this post


Link to post
Share on other sites
Guest Altair
On 5/5/2017 at 0:59 PM, Guest brot said:

After reading through this thread because I was struggling with the build at the beginning - like many others here - I thought I needed to share my observations on how to get started with the build.

It certainly can be a problem to maintain the Sweeping Wind stacks - especially in low density. Try to aim for at list 50% CHC and run the Sweeping Armada rune - this is going to help you to hit more targets and regain those stacks. At first you will need to keep an eye on the stacks and try to get a feel for how quickly you will lose them in lower density. Once you have gotten used to it, however, you should not run out of stacks too often .

If you have trouble surviving in the middle of elite packs, try to cube the Crystal Fist for that 50% Damage reduction for 6 seconds after a dodge. If you maintain a 100% uptime of this buff it will help you a lot. Epiphany and Blinding Flash are used on Cooldown obviously.

Single target damage can be annoying with this build. For Rift guardians, wait for your CoE elemental proc (Fire or Physical, depending on your LTK rune), pop Epiphany and Blinding Flash and unload on the boss during that time frame, always observing the SW stacks.

 

Question: why isn't there an variant in this build to use the Focus and Restraint rings? It looks like the guys at the very top of the solo leaderboards (1 and 2 at least) are using them.

Share this post


Link to post
Share on other sites
On 5/4/2017 at 10:02 AM, Guest Alandra said:

yes, have same problem. Because Kyoshiro's SoulKyoshiro's Soul stack Sweeping WindSweeping Wind only if does not deal damage to any enemies, but you must go to melee range so can't get stack from this belt. I am usin LoN build, damage is lesser but you don't have this problem at all.

This is why Dash is included in the build though. You can use it to retreat, allow stacks to build and simply re-engage with the Dash defensive buff.

Share this post


Link to post
Share on other sites
On 5/5/2017 at 0:59 PM, Guest brot said:

After reading through this thread because I was struggling with the build at the beginning - like many others here - I thought I needed to share my observations on how to get started with the build.

Thanks for sharing your tips with everyone!

Share this post


Link to post
Share on other sites
17 hours ago, Guest Altair said:

Question: why isn't there an variant in this build to use the Focus and Restraint rings? It looks like the guys at the very top of the solo leaderboards (1 and 2 at least) are using them.

If you run F+R, you have to use a generator. I can't find anyone running an LTK build and using F+R. They use LoN often, but it's far harder to gear for.

Share this post


Link to post
Share on other sites
Guest Sup Monks

Yo, add different waist for ring set. 

Share this post


Link to post
Share on other sites
Guest Mizt

What are the caps i need to go for ?

I have this now:
Attacksspeed: 34.8%
Critical Hit chance: 34.0%
Critical Hit Damage: +523.0%
Area Damage 111.0%
Physical Damage Increase: 20%
Lashing tail Kick Damage: 98%

 

Im struggle in 75+ rifts

What should i change ?

Share this post


Link to post
Share on other sites
21 hours ago, Guest Mizt said:

What are the caps i need to go for ?

Heya, it's really hard to judge that from raw numbers alone. If you can link your character from battle.net, I can give you some more solid tips.

Share this post


Link to post
Share on other sites
Guest Guest1

Hello,

I couldn't find the SWK LTK thread. So I posted here.

Here is a link to my build.....http://www.diablofans.com/builds/94923-swk-ltk.

FD...this should help with spirit regen, sustain via LOH, and I believe will help stack stricken. Correct? I've also read there are "break points" to aim for when using FD. Not sure what they are.

I figured furnace would help with elites and the RG, but I also use Stricken. So is it really needed? If used, should I look to add some attack speed rolls given I use STI passive and radiance?

Not sure which to use in the cube?

Any thoughts on the need for RCR are greatly appreciated.

Thank you for any advice.

Share this post


Link to post
Share on other sites
Guest Mentally_Freaky

wear Rabid strike and cube the wind or scarbringer, ur losing a 30-35% CHD from not wearing Rabid, great guide btw

 

Share this post


Link to post
Share on other sites
Guest Guest1

Thanks for the comment M_F. The advice is appreciated. I updated the guide on December 29, 2017. Unfortunately, the build is not using Epiphany. So I can't use Rabid Strike. I'm trying to avoid CDR to reduce gearing difficulty. However, Witching Hour is there for the  CHD. I don't have to roll off CHD on one of the rings though. I would love it if someone had the breakpoints or an attack speed calculator to reach the required breakpoints with the generators.

Share this post


Link to post
Share on other sites
On 01/01/2018 at 1:03 PM, Guest Mentally_Freaky said:

wear Rabid strike and cube the wind or scarbringer, ur losing a 30-35% CHD from not wearing Rabid, great guide btw

 

Scarbringer is probably the best choice, since it has the highest legendary affix variable, as opposed to Wind that has a variant of only 1.

Share this post


Link to post
Share on other sites

Wondering why this build doesn't use Kyoshiro's Soul belt. It adds 2 stacks of Sweeping Wind per second, which, added to the Vengeful Wind I have in the Cube, gives me 10 stacks of Sweeping Wind, and they never run out.

Edited by grimnir

Share this post


Link to post
Share on other sites

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Stan
      Find out everything you need to know about Diablo 3's upcoming Season 36!
      Highlights
      Season 36 starts on September 12 at 5 p.m. PDT/CEST/KST. Players can utilize the powers of the Prime and Lesser Evils in the upcomng season. You will equip 1 of 3 Prime Evil Soul Shard in your Helm slot and 1 of 4 Lesser Evil Soul Shard in your Weapon slot, each offering game-changing bonuses that scale up as you upgrade them using Hellforge Embers. Soul Shards drop from anywhere. Haedrig's Gift sets for Season 36 are as follows: Monk: Uliana’s Stratagem Demon Hunter: Natalya’s Vengeance Crusader: Seeker of the Light Wizard: Vyr’s Amazing Arcana Barbarian: Immortal King’s Call Witch Doctor: Spirit of Arachyr Necromancer: Trag’Oul’s Avatar Seasonal cosmetic rewards include Chest and Gloves slots of the Conqueror Set, portraits themed after the High Heavens.  The Guardian journey will earn you the Terror Resurrected Portrait and the Lesser Mummy Pet. For more details about the upcoming season, don't forget to check out Blizzard's official preview linked below.
      (Source)
      Sanctuary needs you to answer its call for aid in Season 36: The Lords of Hell. Starting on September 12 at 5 p.m. PDT/CEST/KST, Nephalem can harness the power of The Lords of Hell Season, which first debuted with Season 25. For an in-depth look at the now-permanent Rites of Sanctuary and Visions of Enmity themes and more, take a look below.
      Seasonal Journey
      Season 36: The Lords of Hell
      Season Cosmetic Rewards
      Season Journey Rewards
      Seasonal Conquest
      Haedrig’s Gift
      Season 36: The Lords of Hell
      Though the Black Soulstone has been destroyed, lingering fragments of The Lords of Hell once contained therein still persist in Sanctuary. These Soul Shards hold immense power—power that once belonged to the Prime and Lesser Evils. Cunning Nephalem who find and wield these Soul Stones must exercise caution. Power can be alluring, and the road to the Burning Hells is paved with good intentions...
      First seen in Season 25, you can embrace evil by infusing yourself with the essences of Hell’s Lords using Soul Shards. Embark on your Season Journey to discover and upgrade demonic Soul Shards based on the seven Lords of Hell. By embodying a Prime and Lesser Evil, you will inflict new forms of pain and suffering on the demons of Sanctuary. We can't wait for you to get your hands on Soul Shards and start unlocking your true power.
      Nephalem can find seven unique Soul Shards (based on the seven Lords of Hell), which give you new demonic powers. One of three Prime Evil Soul Shards can be equipped into Helms and one of four Lesser Evil Soul Shards can be equipped into Weapons. Each Soul Shard can be upgraded three times using a new seasonal-exclusive consumable, the Hellforge Ember.
      Soul Shards and Hellforge Embers can drop from anywhere in Sanctuary, but Soul Shards have a higher chance to drop from Bosses. Soul Shards cannot be traded, but can be salvaged or utilized in Caldesann’s Despair. You may only equip one Prime Evil Soul Shard and one Lesser Evil Soul Shard at a time. Lastly, Soul Shards and Hellforge Embers only drop in Seasonal play, and will not transfer to your non-seasonal character when the season ends. Keep reading for a look into the capabilities for each of the Soul Shard powers.
      Prime Evil Soul Shards
      Sliver of Terror
      Base Power: Your cooldowns are increased by 25%. For every skill on cooldown, you take 12.5% reduced damage and deal 12.5% increased damage. Additional Powers: Your attack speed and critical hit chance are increased by 5% for each skill on cooldown. You cast a devastating Ring of Fire after killing 100 enemies. If three or more skills are on cooldown, your lightning and fire skill damage are increased by 50%. Shard of Hatred
      Base Power: You deal 15% reduced damage while you have 3 or fewer enemies within 25 yards. If more than 3 enemies are within the same distance, you deal 5% increased damage per enemy (to a maximum of 50%). Additional Powers: Killing an elite enemy pulls all enemies within 40 yards to where the elite died. Your Movement speed is increased by 50%. Each enemy within 25 yards reduces your movement speed by 10% up to 70%. You now deal 10% increased damage for every enemy instead of 5% (to a maximum of 100%). Fragment of Destruction
      Base Power: You move unhindered through enemies. Each enemy you pass through receives Mark of Destruction for 7 seconds. Each marked enemy that dies removes 1 second from one of your skills on cooldown. If the Mark of Destruction expires before the enemies die you lose 2% of your maximum health as damage. Marks are not applied if you are below 35% health. Additional Powers: You have a 25% Chance to restore 5% health when an enemy dies with Mark of Destruction active. When you apply Mark of Destruction to an enemy, you increase your movement speed by 5% for 7 seconds. Max 10 Stacks. You now leave a trail of fire in your wake that slays enemies with the Mark of Destruction and are below 10% health. Lesser Evil Soul Shards
      Stain of Sin
      Base Power: You deal 25% less damage. When you kill 50 enemies, you spawn a pool of blood that increases the damage done to elite enemies by 150% and lasts 15 seconds. Additional Powers: The pool of blood now negates Elite affixes within its area. You gain an additional Rift Progress Orb when you kill and elite pack. The pool of blood now collects Rift Progress Orbs. Dregs of Lies
      Base Power: You deal 25% less damage. Your pets deal 25% increased damage. Additional Powers: Killing an elite enemy reduces all your active cooldowns by 5 seconds. On receiving fatal damage, spawn a shadow that prevents your death, restores your health to 35%, and grants +225 All Resist to all party members while it is active. The shadow only lasts 15 seconds. Each time your pet hits an enemy, your damage is increased by 0.5% for 5 seconds. This stacks up to 100 times. When you reach 100 stacks, the stacks quickly reset to 0. Remnant of Pain
      Base Power: Your Critical Hit Chance is reduced by 15%. Attacks against Incapacitated enemies are automatically critical hits. Additional Powers: Hitting enemies with cold damage has a 50% chance to freeze them. Cold skill damage is increased to frozen targets by 20%. Gain passability while your movement speed bonus is over 50%. When you move through enemies you knock them back and stun them for 2 seconds. When you critically hit an enemy you increase the attack speed all players by 5% for 5 seconds. Max 10 stacks. Essence of Anguish
      Base Power: Every time you deal poison damage to an enemy you increase your cooldown reduction and movement speed by 2.5% while your damage received is increased by 5% for 10 seconds. Max 10 stacks. Additional Powers: Your movement speed and cooldown reduction can be increased up to 15 times by dealing poison damage to an enemy. When you deal poison damage to an enemy they receive 50% increased poison damage from all sources for 10 seconds. Killing an enemy deals the damage done by the death blow to all enemies within 25 yards. Return to Top
      Season Cosmetic Rewards
      In Season 36, cosmetics fit for Nephalem of the highest order will be yours to collect. In addition to the Chest and Gloves slots of the exclusive Conqueror Set, portraits themed around the High Heavens will be available. Those who enjoy collecting cosmetic wings will also be pleased to see the return of Fiacla-Géar, which gives your character a distinctly angelic look.

      Relive Ethereal Memory and complete the Season 36 Guardian Journey to earn the Terror Resurrected Portrait and the Lesser Mummy Pet.

      Return to Top
      Season Journey Rewards
      If you’ve been diligently slaying demons for the past few Seasons and reached Conqueror in the Season Journey each time, you’ve surely accrued a few extra Stash tabs. You’ll earn one additional tab each Season by finishing the Conqueror tier, up to a maximum of five Stash tabs:
      Guardian of Sanctuary: Finish a level 70 Nephalem Rift on Torment XIII within five minutes. Gem of My Life: Level three Legendary Gems to level 55. All I Do Is Win: Complete two Conquests this Season. Money Ain’t A Thang: Slay Greed on Torment XIII difficulty. Power Amplification: Use Kanai’s Cube to augment an Ancient Legendary item with a level 50+ gem. Cubic Reconfiguration: Use Kanai’s Cube to reforge a Legendary item. A Little More: Reach Greater Rift Level 60 Solo Arachnophobia: Kill Queen Araneae on Torment XIII in under 30 seconds. Return to Top
      Seasonal Conquest
      Speaking of Conquests, we’re rotating those, too! Love going fast while killing things? Boss Mode and Worlds Apart will be making a return. On A Good Day and I Can’t Stop are also available, if leveling Legendary Gems is more your thing. If you’d rather max out your kill count with Cursed Chests, Curses! and Stars Align will be right up your alley. Those who enjoy seeing how far they can go without Set Items will get a kick out of The Thrill and Super Human. Finally, if you’re keen to show off your mastery of various Class Sets, Years of War and Dynasty will be available for you to attempt once more.

      Return to Top
      Haedrig’s Gift
      Finally, the Class Sets rewarded for completing certain chapters in the Season Journey courtesy of Haedrig’s Gift have rotated once more. We’ve listed the available Sets below. For those new to Seasons, here’s how it works:
      Completing Chapters 2, 3, and 4 of the Season Journey will reward you with three of Haedrig’s Gifts. These contain a few pieces from one of your Class Sets. Players can only unlock one Class Set in this manner per Season across Hardcore and Non-Hardcore, so choose wisely! The set you receive depends on the class of the character you’re playing when you open each Haedrig’s Gift. To collect a full Class Set, you’ll need to open all three on the same character. Here are the sets granted by Haedrig’s Gift in Season 24:
      Monk: Uliana’s Stratagem Demon Hunter: Natalya’s Vengeance Crusader: Seeker of the Light Wizard: Vyr’s Amazing Arcana Barbarian: Immortal King’s Call Witch Doctor: Spirit of Arachyr Necromancer: Trag’Oul’s Avatar
      Return to Top
    • By Staff
      Blizzard has posted an official preview of Diablo 3's upcoming Season 35 which begins on June 6!
      Season 35 borrows the Seasonal theme debuted in Season 27 that revolves around a stacking buff that has various effects depending on the number of enemies you kill.
      Check out the official preview below for more details!
      (Source)
      Sanctuary needs you to answer its call for aid in Season 35: Eternal Conflict. Starting on June 6 at 5 p.m. PDT/CEST/KST, Nephalem can harness the power of the Eternal Conflict theme, which first debuted with Season 27. For an in-depth look at what’s coming, take a gander below. Also, Season 34 will officially come to an end on June 1.
      Seasonal Journey
      Season Theme
      Season Cosmetic Rewards
      Season Journey Rewards
      Seasonal Conquest
      Haedrig’s Gift
      Season Theme
      Season 35 is the Season of Eternal Conflict and with it come an awesome array of killstreak rewards! Inspired by the war waged between the High Heavens and the Burning Hells, you‘ll earn increasingly powerful effects as you unleash destruction upon your foes. So rack up those kills and clear the battlefields in the name of Sanctuary!
      All players will benefit from the Pandemonium bonus during Season 35. For each stack of this buff, you’ll receive a small boost to movement speed and bonus damage, ultimately capping out at 50% movement speed and 100% damage at 1000 stacks. In addition, reaching certain killstreak goals will trigger a special effect and cause even more mayhem on the battlefield:
      15 Kills: Exploding Chickens seek and destroy 30 Kills: A wide Frost Nova freezes enemies 50 Kills: Corpses rain from the sky 100 Kills: Five massive Energy Twisters are unleashed 150 Kills: Dark Geysers form beneath enemies 200 Kills: Treasure chests fall from the sky 300 Kills: A ring of fire engulfs everything 400 Kills: Meteors hail from above 500 Kills: Angels descend upon the battlefield to fight for your cause 1000 Kills: ????? This Season, we’re taking action on the great feedback we received from the community about Season 35’s Triune buff. With the killstreak mechanic, we can make sure the benefit is always traveling with you and something you won’t have to constantly reposition for. There’s still more room for exploration and innovation in the future, and in the meantime, we challenge you to push these killstreaks to their limits and discover its ultimate reward! We think you’ll find it devilishly delightful.
      Return to Top
      Season Cosmetic Rewards
      Beginning with Season 17, we began reintroducing previous rewards to make them available to players who may have missed them the first time around. For Season 35, this means awards originally available from Season 11 are returning. Pet collectors will be pleased to see the return of the Emerald Dragon. . .and, in addition to the Pant and Boot slots of the exclusive Conqueror Set, the Treasure Goblins portraits will be available.

      However, we know it’s nice to have something new to aim for if you’ve participated in previous Seasons. We’re continuing to provide new End of Journey rewards as introduced in Season 17, with two new cosmetic ones for those who complete the entirety of the Season journey. Prove your worth by completing the Season 35 journey to earn the Lacuni Cub pet and the Chopping Block portrait.

      Return to Top
      Season Journey Rewards
      If you’ve been diligently slaying demons before and reached Conqueror in the Season Journey each time, you’ve surely accrued a few extra stash tabs. You’ll earn one additional tab each Season by finishing the Conqueror tier, up to a maximum of 5:
      Far Away: Kill the Siegebreaker Assault Beast at level 70 in under 30 seconds on Torment X difficulty. Money Ain't a Thang: Slay Greed on Torment X difficulty. Treasure Goblins outside of Nephalem Rifts will sometimes open portals to Greed's domain, The Vault. A Little More: Reach Greater Rift Level 60 Solo. 4 Minutes to Save the World: Finish a level 70 Nephalem Rift on Torment X difficulty within 4 minutes. Gem of My Life: Level three Legendary Gems to level 55. All I Do is Win: Complete 2 Conquests this Season. Return to Top
      Seasonal Conquest
      Speaking of Conquests, we’re rotating those too! Do you love collecting lots of gold as fast as possible? You’ll be set with Avarice and Avaritia. Want to go fast while killing things? Speed Demon and Need for Speed will serve your purposes. Want to go fast while killing big things? Boss Mode and Worlds Apart are right up your alley. Divinity and Lionhearted are also making a return, if challenging Greater Rifts are more your style. Finally, if you’re keen to prove your mastery of various Class Sets, Masters of the Universe and Masters of Sets will also be returning.

      Return to Top
      Haedrig’s Gift
      Finally, the Class Sets rewarded for completing certain chapters in the Season Journey courtesy of Haedrig’s Gift have rotated once more. We’ve listed the available Sets below. For those new to Seasons, here’s how it works:
      Completing Chapters 2, 3, and 4 of the Season Journey will reward you with three of Haedrig’s Gifts. These contain a few pieces from one of your Class Sets. Players can only unlock one Class Set in this manner per Season across Hardcore and Non-Hardcore, so choose wisely! The set you receive depends on the class of the character you’re playing when you open each Haedrig’s Gift. To collect a full Class Set, you’ll need to open all three on the same character. Here are the sets granted by Haedrig’s Gift in Season 35:
      Monk - Raiment of a Thousand Storms Demon Hunter - Unhallowed Essence Crusader - Roland’s Legacy Wizard - Tal Rasha’s Elements Barbarian - Wrath of the Wastes Witch Doctor - Helltooth Harness Necromancer - Bones of Rathma
      Return to Top
    • By Staff
      Season 34 is underway and we're here to ensure you have all the guidance you need. Let's dive in!
      Season 34 reintroduces the Light's Calling Season theme, which means players can obtain Angelic Crucibles, consumables that may be used to Sanctify any Legendary item, infusing it randomly with one of three new class-specific powers.

      Barbarian:
      Leveling and Fresh 70 Guide
      Top Tier
      Support GR Build with Raekor and HotNS Sets Boulder Toss Build with the Raekor Set Hammer of the Ancients GR Build With LoD High Tier
      Hammer of the Ancients Build with the Immortal King Set Leap/Earthquake Build with Might of the Earth Set Rend Build with Wrath of the Wastes Set Mid Tier
      Frenzy Build with the Horde of the Ninety Savages Set Seismic Slam Build with Might of the Earth Set Low Tier
      Furious Charge Build with Immortal King and Raekor Sets
      Crusader:
      Leveling and Fresh 70 Guide
      Top Tier
      Fist of the Heavens Build with Aegis of Valor Set High Tier
      Heaven's Fury Build with Aegis of Valor Set Condemn Build with Akkhan Set Blessed Shield Build with Legacy of Dreams Mid Tier
      Bombardment Build with Legacy of Dreams Set Thorns Build with Invoker Set Blessed Hammer (Hammerdin) Build with Seeker of the Light Set Thorns Bombardment Build with Akkhan, Crimson and Aughild Sets Sweep Attack Build with Roland's Set Low Tier
      Condemn Build with Legacy of Dreams Shield Bash Build with Roland's Set
      Demon Hunter:
      Leveling and Fresh 70 Guide
      Top Tier
      Support Build with Gears of Dreadlands/Marauder Sets Multishot Build with Unhallowed Essence Set Spike Traps Build with Natalya Set Impale Build with Shadow's Mantle Set High Tier
      Cluster Arrow Build with Marauder Set Mid Tier
      Rapid Fire Build with Legacy of Dreams Hungering Arrow Build with Gears of Dreadlands Set Multishot Build with Marauder Set Low Tier
      Chakram Build with Unhallowed Essence Set Grenade Build with Unhallowed Essence Sets
      Monk:
      Leveling and Fresh 70 Guide
      Top Tier
      Support Build with Inna's Mantra Set Crippling Wave Build with Raiment and Shenlong Sets Wave of Light Build with Legacy of Dreams Wave of Light Build with Sunwuko Set High Tier
      Tempest Rush Build with the Patterns of Justice Set Seven-Sided Strike Build with Uliana's Stratagem Set Mid Tier
      Tempest Rush Build with Sunwuko Set Mystic Ally Build with Inna's Mantra Set Lashing Tail Kick Build with Sunwuko Set Low Tier
      Lashing Tail Kick Build with Legacy of Dreams
      Necromancer:
      Leveling and Fresh 70 Guide
      Top Tier
      Necromancer Support Build With Pestilence Set Army of the Dead Build with Rathma Set Blood Nova Build with Legacy of Dreams Death Nova Build with Trag'Oul High Tier
      Bone Spear Build with the Masquerade Set Corpse Explosion Build with Legacy of Dreams Generator Build with Grace of Inarius Set Mid Tier
      Corpse Explosion Build with Inarius Set Poison Scythe Build with Legacy of Dreams Corpse Lance Build with Pestilence or Trag'Oul Set Corpse Lance Build with Legacy of Dreams Set Low Tier
      Skeletal Mage Singularity "Rat" Build with Legacy of Dreams Corpse Explosion Build With Trag'Oul and Jesseth Sets Thorns Skeletons Build with Legacy of Dreams
      Witch Doctor:
      Leveling and Fresh 70 Guide
      High Tier
      Soul Harvest Build with Jade Harvester Set Gargantuan Build with Helltooth Set Carnevil Poison Dart Build with Zunimassa Set Spirit Barrage Build with the Mundunugu's Regalia Set Zombie Bears Build with Helltooth Set Mid Tier
      Carnevil Dagger of Darts Build with Legacy of Dreams Firebats Build with Spirit of Arachyr Set Angry Chicken Build with Spirit of Arachyr Set Corpse Spiders Build with Spirit of Arachyr Set Low Tier
      Spirit Barrage Build with Legacy of Dreams Gargantuan Build with Zunimassa Set
      Wizard:
      Leveling and Fresh 70 Guide
      Top Tier
      Meteor Build with Legacy of Dreams Energy Twister Build with Legacy of Dreams Meteor Build with Tal Rasha Set High Tier
      Mammoth Hydra Build with Legacy of Dreams Explosive Blast Build with Firebird Set Flame Blades Build with Firebird Set Frost Hydra Build with Typhon's Veil Mid Tier
      Frozen Orb Build with DMO Set Archon Build with Vyr and Chantodo Sets Energy Twister Build with DMO Set Frozen Orb Build with Legacy of Dreams Low Tier
      Frozen Orb Build with Tal Rasha Arcane Orbit Build with DMO Set Explosive Blast Farming Build with Tal Rasha Set  
      You can get a great overview of the new season with the Season 34 compendium here!
    • By Staff
      Blizzard have moved the launch of Season 34 back a week!
      While it was supposed to start today, Blizzard cite players not wanting the new D3 and D4 season launches to overlap on the same week, and needing more time to get the season properly set up, as the previous one ended early.
      Season 34 Delay (Source)
      Hi all
      We have shifted the start for the new season of Diablo III to next week.This is due to a few items:
      We received a good amount of feedback that many didn’t want overlap with the first weekend of Diablo IV’s new season. We agree so we are building out that gap and will be more mindful of that going forward.
      This will help us properly ensure account states migrate over as we had an issue with the prior season rolling early and us having to kick things back on.
      You can find the exact times on our Season 34 blog.
    • By Staff
      Blizzard has posted an official preview of Diablo 3's upcoming Season 34 that starts on January 24!
      The ongoing Season 33 ends on January 19. Season 34 reintroduces the Light's Calling Season theme, which means players can obtain Angelic Crucibles, consumables that may be used to Sanctify any Legendary item, infusing it randomly with one of three new class-specific powers. Cosmetic rewards for the patch are as follows:
      Completing the Season 34 Guarian journey grants the Book of Cain pet and the Lost Civilization Portrait Frame.
      Haedrig's Gift will award you with the following sets in Season 34:
      Barbarian - Horde of the Ninety Savages Crusader - Aegis of Valor Demon Hunter - Gears of Dreadlands Monk - Patterns of Justice Witch Doctor - Mundunugu’s Regalia Wizard - Typhon’s Veil Necromancer - Masquerade of the Burning Carnival For more information about Season 34, check out the official blog post below.
      (Source)
      Sanctuary needs you to answer its call for aid in Season 34: Light’s Calling. Starting on January 24 at 5 p.m. PST/CET/KST, Nephalem can harness the power of the Light’s Calling theme, which first debuted with Season 27. For an in-depth look at what’s coming, take a gander below. Also, Season 33 will officially come to an end on January 19.
      Seasonal Journey
      Season Theme
      Season Cosmetic Rewards
      Season Journey Rewards
      Seasonal Conquest
      Haedrig’s Gift
      Season Theme
      Looking to turn the tide of an unremitting war between light and darkness, the Angels of the High Heavens have embedded a token of their righteousness in Sanctuary. Cunning Nephalem seeking an advantage in combat will undergo an angelic trial, crystallizing a symbol of their morality into pure, otherworldly perfection. The specific celestial force imbued within by the divine is unknown—an answer waiting to be sought on the battlefield. Go forth, Nephalem!
      Season 34 reintroduces Light’s Calling. Valiant Nephalem who recover Angelic Crucibles, a new consumable item, may use them to Sanctify any equippable Legendary item, infusing it with one of three new class-specific powers at random. We wanted to use Angelic Crucibles to lean into the expertise of each class, further exemplifying its respective prowess, but through a nuanced lens. The High Heavens are home to ethereal splendor, bursting with boundless radiance—we wanted to provide players with a taste of untainted power as doled out from Heaven itself.
      Return to Top
      Season Cosmetic Rewards
      In Season 34, awards originally available from Season 10 are returning. In addition to the Head and Shoulder slots of the exclusive Conqueror Set, you’ll be able to earn the Black Soulstone themed portraits and the scholarly Loremaster pennant first introduced in Season 10.

      However, we know it’s nice to have something new to aim for if you’ve participated in previous Seasons. We’re continuing to provide new End of Journey rewards as introduced in Season 17, with two new cosmetic ones for those who complete the entirety of the Season journey. Prove your worth alongside the Shades of the Nephalem and complete the Season 34 Guardian Journey to earn the Book of Cain pet and the Lost Civilization Portrait Frame.

      Return to Top
      Season Journey Rewards
      If you’ve been diligently slaying demons before and reached Conqueror in the Season Journey each time, you’ve surely accrued a few extra stash tabs. You’ll earn one additional tab each Season by finishing the Conqueror tier, up to a maximum of five:
      Guardian of Sanctuary: Finish a level 70 Nephalem Rift on Torment XIII difficulty within five minutes. Gem of My Life: Level three Legendary Gems to level 55. All I Do is Win: Complete two Conquests this Season. Life Goes On: Kill Maghda at level 70 in under 15 seconds on Torment XIII difficulty. Money Ain’t a Thang: Slay Greed on Torment XIII difficulty. Treasure Goblins outside of Nephalem Rifts will sometimes open portals to Greed’s domain, The Vault. Take U There: Reach Greater Rift Level 60 Solo. Greater Rift keystones can be obtained from any Nephalem Rift guardian. Power Amplification: Use Kanai’s Cube to augment an Ancient Legendary item with a level 50+ gem. Cubic Reconfiguration: Use Kanai’s Cube to reforge a Legendary item. Return to Top
      Seasonal Conquest
      Seasonal Conquests are additional goals you can complete as part of our Season Journey. To earn all the cosmetic rewards, you'll need to complete at least three of the Conquests below. The challenges available in Season 34 include:
      Sprinter and Speed Racer task you with completing Acts I through V at max level in under one hour. Want to go fast while killing things? Boss Mode and Worlds Apart are right up your alley. On A Good Day and I Can’t Stop are making a return, if leveling your Legendary Gems is more your thing. Finally, if you’re keen to prove your mastery of various Class Sets, Years of War and Dynasty will be returning along with Masters of the Universe and Masters of Sets. Best of luck! Return to Top
      Haedrig’s Gift

      Finally, the Class Sets rewarded for completing certain chapters in the Season Journey courtesy of Haedrig’s Gift have rotated once more. We’ve listed the available Sets below. For those new to Seasons, here’s how it works.
      Completing Chapters 2, 3, and 4 of the Season Journey will reward you with three of Haedrig’s Gifts. These contain a few pieces from one of your Class Sets. Players can only unlock one Class Set in this manner per Season across Hardcore and Non-Hardcore, so choose wisely!
      The set you receive depends on the class of the character you’re playing when you open each Haedrig’s Gift. To collect a full Class Set, you’ll need to open all three on the same character. In this season, Haedrig's Gift will grant all-new class sets introduced with previous Seasons.
      Here are the sets granted by Haedrig’s Gift in Season 34:
      Barbarian - Horde of the Ninety Savages Crusader - Aegis of Valor Demon Hunter - Gears of Dreadlands Monk - Patterns of Justice Witch Doctor - Mundunugu’s Regalia Wizard - Typhon’s Veil Necromancer - Masquerade of the Burning Carnival Return to Top
×
×
  • Create New...