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I, like many others, are trying to maximize DPS for their respective classes, mine in particular being ret paladin.
In general, it seems like there are several sources of information for dps for each class.
Icy Veins Mr Robot Raidbots (Simulation Craft) Warcraft Logs Each with its own set of criteria as to what determines high dps. And I find inconsistency when bouncing between the different sources. I want to understand what am I missing when it comes to each. I will lay out what I currently understand, and would like some feedback as to what I may not be considering in each as well as some advice as to what other options I could be exploring (resources) to further the insight into whats applicable for my current state.
For Icy Veins, in particular, the stat weights, are mostly vaguely determined. From the ret guide:
If I am reading this right, its Mastery >= Haste > Ver >= Crit = Str
I use the addOn and I subscribe for the Best In Bags function. When I plug in my information in, the site recommends that I go with my 2pce t20 and balance around my legendaries with a focus on haste pieces (haste gems are emphasized).
Stat weights as listed in MrRobot:
MrRobot Stat Weights
From what I am seeing, Crit is most emphasized, and the one crit gem + ring crit enchants were originally recommended by MrRobot here. Also another notable thing here is haste being way behind crit's potential.
For RaidBots, I use the addOn, and play around with various items I hoard, and use the stat weights functions. Generally the feedback I get here are to stick with the current gem setup and with regards to stat weights, emphasize at my current setup with crit. It also says I should drop some of my high ilvl pieces (935 head, and 960 chest) for 4pce (915 head, lfr 890 chest)
Vers -> crit -> mastery -> haste -> str
I mostly use Warcraft Logs to check what the top dps players (ret pallys) are hitting and what setups are they running. I don't want to specifically link player armories in here, but upon some investigation, you'll find most are just stacking haste
I understand stat weights are relative, however it seems like everyone has different priorities, one says mastery, another vers, another crit, another haste?
Help me understand.
Seems like fire mages are pretty fucked. I know not to trust sims 100%, but WHAT happened?
The guides are also updated and they still see Fire as top, so I don't know what to think right now. And looking at the patch notes I see why Frost is top with all the damage increases.
Ok. so. on both Icy-veins and Simulationcraft the stat priority is both listed as Mastery>Strength>Vers... and on the BiS page it even states 1.33>1.0>.89 respectively for weights
i'm okay with this. i've actually been using this weight since 105 when gearing up. but i'm missing something and i can't figure it out. When i run simcraft on my 840 ilvl warrior, i'm getting 300k dps, which i'm fine with. however it's telling me that my stat priority is Haste>Mastery>Str.
I even replaced my trinkets with the BiS damage Proc trinkets thinking maybe they get effected by colossus smash and thus would increase it's effectiveness. no such luck, vers is as low as .79 and haste and mastery are both above 1.0 i'm basically going through simcraft replacing all my Gear with the gear on simulation crafts official numbers and i'm still getting haste>mastery. so far there's nothing that's coming forward that makes haste worse than versatility even
i'd like to know what i'm missing if anything, or if you guys would mind fact-checking the stat priorities page. but considering both Simcraft and you guys have one answer and i'm the odd one out. i'm sure it's me thats missing something
Everyone i've heard so far.. "2H Frost way out-preforms DW Frost for DPS"
Majority of this information is gathered from SIMS, however i've seen many DK's in game try both with those results..
Everyone assumes, because Threat of Thassarian increases Frost Strike damage by 40%
"When dual-wielding, your Death Strikes, Obliterates, Plague Strikes, and Frost Strikes also deal damage with your off-hand weapon, and your Frost Strike damage is increased by 40%."
that DW Frost will always favor Mastery>Haste almost point-for-point. (Meaning if you have a choice between 110mastery and 100haste you would always choose mastery.) BUT THIS IS NOT TRUE!
I don't give a damn what the 'sims' say about DW frost dps. It preforms best at a 45-48% Haste soft-cap.
I've tried reforging several ways as DW. the askmrrobot weights (leaves me around 34% haste at ilvl470) and the elitist jerks weights (leaves me around 30% haste at ilvl 470) and my way (leaves me at 45.5% haste at ilvl 470)
and the DPS changes are VERY immense.
The sims are usually based off the same (or close to) weights as either Robot or EJ. This is why 2H pulls ahead in sims, and, when a player tries dw to see, 2h still pulls ahead. Reason being at 45.5% haste you have a 9.1sec rune regen. at 40% you have a 9.65 and at 35% you have a 9.98sec rune regen.
This .88 sec doesn't seem like alot, but it is. It's the diffrence between running into having to wait 9seconds for a rune to come up cuz ur RP drained and rune drained. and waiting about 2sec, and it also occures alot less often.
Now, I completly agree ToT made FS pro-status for DW and makes Mastery ALOT more useful for us. However, I do not see why DW is dismissed so easily on the sims, without tweaking the stats around. Yes maste>haste pulls more dps then haste>mast on dw. but why havent they tried haste=45%>maste>haste ?
Input please, i'd like to know what i'm missing here.
(And for the record, i HAVE tried 2h frost, same Ilvl, reforged and gemmed appropriatly, and i still pull more as DW)
I have yet to be out-dpsed by a 2h frost dk. they are close, but i'm still higher.
~Amathor <Zenith> -- Kil'Jaeden (Horde)
Self-buffed Single Raid Dummy ~ 5min: 78k
Self-buffed AoE Raid Dummy(3 dummies) ~5min: 89k
10man reg Guardians: 77k
10man reg Fen: 71k
10 man reg Spiritbender: 69k