Jump to content
FORUMS
Sign in to follow this  
Starym

Patch 2.4.3 Overview [Official]

Recommended Posts

f7vL5fg.jpg

A look at the patch coming this week, complete with a new Anniversary event video, new Legendary abilities added to old items and some pretty great quality of life improvements!

 

The new patch is coming this week, as the season is set to start on Friday, and the Diablo team have given us a look into what's coming with it. The Anniversary event is showing up as expected, as well as the usual legendary changes and additions and Greater Rift improvements, but the interesting part is something we really all could have used back in the Vanilla Inferno days: mobs can now die in mid-leap!

Blizzard LogoBlizzard (source)

Our next patch is coming soon! Read on to learn more about our Anniversary in-game event, several updated class and set items, updates to Greater Rifts, and the quality of life updates you’ll see in Patch 2.4.3.

XVZ5EJCXP7FB1372898195077.png

The Darkening of Tristram

An ancient evil stirs in the ruins of Old Tristram, and a mysterious portal has appeared that leads to the halls of an all-too familiar cathedral. Deep beneath the catacombs, the Dark Lord awaits any intrepid adventurer who dares to challenge him.

SSIO6J0Y4K7E1482364094393.jpg
Say it with me: FRESH MEAT!

For the month of January, experience an homage to the original events of Diablo, brought to you in glorious RetroVision™ and filled to the brim with nostalgia-inducing features. An evocative audiovisual extravaganza awaits you, as everything from familiar enemies to iconic items have been brought to life in the Diablo III engine. Transmogrification rewards, achievements, and a handful of extra surprises lurk in the depths of this perilous, pixelated dungeon.

Updated Items

As with previous patches, Patch 2.4.3 brings another round of updates to several Legendary and Set Items, including some new Legendary powers! Check out a few of the items we’ve updated, and don’t forget to read our PTR patch notes for the full list of class sets we’re changing.

KG9A9VIYL1QY1482364012998.jpg   16UT1EQYW6WO1482364012835.jpg   FEDZLRCSLT081482364012814.jpg

DWVLRHGOBW901482364012956.jpg   PVWO82XK9CKB1482364013045.jpg   BRPJHVZLRKAL1482364012917.jpg


Greater Rift Revisions

Greater Rifts are the bread and butter of any seasoned Diablo III player’s end-game experience. We’ve got a handful of updates in store to help smooth out your gameplay experience in these ever-changing dungeon delves.


D2AR580TPUGQ1482364007087.gif
One mob, two mob, dead mob, new mob!

Monster distribution has been spread out more evenly, and the size of each floor is now more consistent. On average, a rift should take between two to four floors to clear. The tile types you see will vary more frequently, making it much less likely to see the same floors follow each other back-to-back. Finally, those of you with survivability in mind will find extra reward in staying alive; players who avoid death in a Greater Rift will be rewarded with one additional chance to upgrade their Legendary Gems!

Quality of Life Changes

In addition to a slew of bug fixes, several quality of life changes are coming to Diablo III, affecting everything from monsters to the way you dye your gear!

Leaping enemies like Winged Assassins, Punishers, Lacuni Huntresses, and Burrowing Leapers can now be slain in mid-air, making for some pretty epic killing blows. Sharpen your blades, because enemies with unattackable phases like Sandsharks, Snakemen, and Rockworms will spend less time avoiding you and more time baring their fangs.

TGB2RNUAL08C1482364007057.gif
Dead before they hit the ground.

Several enemy affixes have been tweaked, including updates to Shielding, Reflects Damage, and Electrified. In addition, an entirely new affix, Juggernaut, is entering the fray. These monsters are nigh unstoppable as they are immune to all crowd control effects, but they move more slowly than other enemies and are more susceptible to damage.

Finally, Sanctuary’s finest fashionistas will find that their cache of dyes have moved to a new location! Dyes are now held by Myriam, the Mystic, and she’s happy to help you coordinate your boots and cloak to perfect chromatic harmony. Or dissonance. We won’t judge.

AZ0914KN6DJ71482364007087.gif
Whether you're fighting for the Zakarum or Whimsyshire, Myriam is happy to oblige.

XVZ5EJCXP7FB1372898195077.png

New adventures and loot are right around the corner with the next patch! We can’t wait to see what builds you’ll put together and the stories you’ll unfurl as we move into Season 9. What new changes are you most excited for? Let us know in the comments below, or ask any questions you might have about what’s in store. We’ll see you in Sanctuary!

 

  • Like 1

Share this post


Link to post
Share on other sites

I have been wishing for the dye to become part of the transmog interface for awhile now :D although I am a bit disappointed its going to cost gold to use this is a welcome change indeed, thank you!

 

Edited by BlakeArmentrout

Share this post


Link to post
Share on other sites
14 minutes ago, BlakeArmentrout said:

I have been wishing for the dye to become part of the transmog interface for awhile now :D although I am a bit disappointed its going to cost gold to use this is a welcome change indeed, thank you!

 

By the looks of it, it's a pretty small amount of gold.  Probably just the price of the dye normally at the normal vendors, just now all can be "bought" there at the mystic.

  • Like 1

Share this post


Link to post
Share on other sites
22 hours ago, IVaccount said:

How do we start the new event?

In Act 1, just open up the map and you'll see an icon next to "Old Tristram" waypoint. Go there and look for a portal within the ruined town and you'll find your way from there!

Edited by Arkpit
  • Like 2

Share this post


Link to post
Share on other sites
On 1/3/2017 at 6:06 PM, BlakeArmentrout said:

I have been wishing for the dye to become part of the transmog interface for awhile now :D although I am a bit disappointed its going to cost gold to use this is a welcome change indeed, thank you!

 

You know I'm just thinking out loud, most of us that play regularly have in excess of a billion gold, 8.4 billion for me in inventory, not really sweating the cost of a dye job, just saying.  Doesn't hurt for the 25 Million gold rift empowering, or 20 million to upgrade 40 flawless gems or whatever.  If you are not able to acquire substantial gold for some reason just ask and i can provide simple tips to make you a billion gold in an afternoon usually.

  • Like 1

Share this post


Link to post
Share on other sites
2 hours ago, Zagrash90 said:

Anyone else think that this event is kinda crap...except the retro style i don't see anything interesting..

As someone that always spends every season hunting for dyes... I mean, that's pretty nice. :D

Share this post


Link to post
Share on other sites
1 hour ago, Blainie said:

As someone that always spends every season hunting for dyes... I mean, that's pretty nice. :D

Yeah it's kinda cool but that's part of the patch and it will remain after the event ends but the event it self it's noting special, i think i hyped too much about it.

Share this post


Link to post
Share on other sites
Just now, Zagrash90 said:

Yeah it's kinda cool but that's part of the patch and it will remain after the event ends but the event it self it's noting special, i think i hyped too much about it.

I think the expectation leading  up to the announcement just hyped the whole event way too much. People expected so much and, while the event is definitely cool, it's not what they wanted.

  • Like 1

Share this post


Link to post
Share on other sites
Guest

Concerning the 20th birthday event: Holy fuck, this is fucking bad.

I am sorry for the language, but this event is horrible. It is pathetic.

 

There are exactly two things in it which are good: The music (just go to Tristram, listen to the music, then leave. Seriously.)

And that you see a small part of the great D1 video.

 

An event as a monument (or just to honor) D1 - I would have loved to see this. And this is how they labeled this peace of trash.

What I have found seems like they had two trainees, who had nothing to do for a day or two. Well, Blizzard didn't want to give them the day off, that's why they made this event.

The same maps we have played a hunderd thousand times, just with a little optic filter? That's it? Seriously?

And then promoting it like it is something noteworthy? "We love Diablo" and other bullshit talk?

I would bet my life that the one who made this crap has either never played Diablo, had absolutly no idea how to program or had absolutly no ressources / time to do it.

 

For a fan-made map it would have been mediocre.

For a little gimic which hasn't been announced (just in the patch notes a little sentence: Oh, by the way, we had a few hours free time and did a little thing) it would have been barely acceptable.

For Blizzard and the marketing talk about it, it is a humiliation, it is a horrific revelation of lacking skill, engagement, enthusiasm.

It is beyond words.

Share this post


Link to post
Share on other sites

I think a huge part of the disappointment of this event is that we've all been expecting a D1 and&or D2 HD remake for a long time now and then Blizz announced this instead so we kinda put all our expectations from that onto this.

One of the good things that did come out of this event is me playing D1 with a few mods again, which is still pretty damn amazing so...

Share this post


Link to post
Share on other sites
On 1/3/2017 at 7:21 PM, Orthios said:

By the looks of it, it's a pretty small amount of gold.  Probably just the price of the dye normally at the normal vendors, just now all can be "bought" there at the mystic.

you kind of missed the point, its not the cost im complaining about, i have plenty of gold and its not an issue, it is the fact that cosmetic changes such as moging and dye shouldnt cost gold at all just because its stupid to have us pay for somthing we already technicly own and provide no real value other then to look cool. like i understand why enchanting costs money cus that is somthing that actualy provides a purpose and advantage to not otherwise have, and you obviously pay money to repair and forge new stuff, but asthetics should be free just out of principle imo.

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Starym
      Raxxanterax has cleared GR 133 with his Hungering Arrow Gears of Dreadlands Demon Hunter and claimed rank 1 on the leaderboards, and we also get a not only a video of the clear, but also a commentary track explaining all the details, mistakes and gearing options related to the clear! We also get some tips on how to better play at certain GR levels with the set, and on hardcore, especially as Raxx is severely under health in the clear and wouldn't recommend it for others
      It's a really great commentary so definitely check out the full video:
       
    • By Starym
      Update: It seems (at least part of) the change being talked about is, as we presumed, being able to disable the seasonal power during set dungeons, and presumably also disable it in general, as community manager PezRadar commented on a reddit thread:
      Disabling the Seasonal Power (source)
      Disable elemental powers in set dungeon runs?
      Expect this change soon.
      ____________________________________________________
      So it seems we'll be seeing some changes to the somewhat controversial seasonal power for S21, as community manager FilthieRich said the team was tracking user comments and feedback on the topic and they'd have some updates to share soon.
      The change we're most likely to see and that the post is probably referring to is the fact that some players find the power distracting and not impactful enough, especially on the topic of it messing up your set dungeons clears, so we're likely to see some sort of toggle to disable it. Alternatively there might be a bigger revamp coming, perhaps tuning ot changing the way the amount of mobs killed before each proc affect the damage, but we're only speculating at this point.
      S21 Theme (source)
      Chiming in to share that we have been reading into comments and feedback related to the Seasonal Theme. Working with the dev team now to prep for some updates to share w/ you. In the meantime, thanks a TON for all the patience. Ill y’all updated.  

      Related articles:
      Diablo 3 Summer Sale: Up to 50% Off!
      Community Perception of the Season 21 Buff
      The Rat Is Dead: Long Live the Demon Hunter Speed Meta
      Which Class to Play in Diablo 3 Season 21? Solo, Group and Speedfarm Rankings
      Diablo 3 Season 21 Start Times
      Demon Hunter Set Guides Spotlight for Season 21: Gears of Dreadlands
      Diablo 3 Patch 2.6.9 (Season 21 Precursor) Is Now Live + Patch Notes
      Diablo 3 Ban Wave: June 19th
      Is the Season 21 Power Too Good? ZDPS Barb Can Solo GR 150 Without Area Damage
    • By Starym
      It's time for another sale, this time for Diablo 3! Both the base game and Reaper of Souls are 50% off, with the Neco pack 33% off, so you can get whichever one you're missing, or go for the Eternal Collection which is 26% off instead! With the new season just having started, and Diablo 4 being quite a long way off, there's still time to enjoy D3 and all its features.

    • By Stan
      Season 21 is live for more than 48 hours, and the community reacts to the Seasonal buff that makes your character periodically channel an elemental power that unleashes into the environment.
      If you haven't had the chance to catch up with the latest news, Season 21 just started and with it came a new Seasonal power that makes your character do all sorts of stuff like breath lightning, rain meteors from the skies around you, release twisters of energy, and more.
      (Source)
      The elements have deemed you worthy. With you as their champion, the burning hells will face the Trials of Tempests! Your character will occasionally (every 90 seconds) channel an elemental power which unleashes into the environment for a limited time: Meteors rain from the skies around you. Breathe lightning. A wall of flame engulfs everything. Release twisters of pure energy. Crush your foes under the weight of rolling snowballs. The community perception of the latest Season 12 buff is all but positive. A Reddit thread titled "How did this seasonal effect make it past PTR?" has surfaced and accumulated more than 300 upvotes and we are highlighting the biggest concerns player have with the new Season theme:
      Apparently, the graphic effects make it nearly impossible to see what's going on, making it extremely frustrating for Hardcore players. If you fight Orlash and get the breath, it is difficult to determine where to stand. Card
      The sound that comes with it is obnoxious and distracts from gameplay and it cannot be turned off, Redditor stealth_elephant says. The third main concern is power. Many Redditors claim that it is good enough for ending massacres, but mediocre when it comes to killing enemies. Card
      On the other side of the spectrum, Wudi provides enough perspective on both ends. He discovered that it is much easier to kill Rift Guardians now with the Season 21 buff in a group where you get 10,000 stack to virtually one-shot it.
      What has your experience been with the Season 21 buff so far?
    • By Stan
      It seems Blizzard forgot to turn on the Season 21 buff on consoles and Leaderboards are showing Season 19 clears.
      Community Manager PezRadar confirmed this to be a bug that they are currently looking into. It affects Xbox, Playstation, and Nintendo Switch.
      (Source)
      Did Blizzard forgot to turn on the buff on the Xbox???
      Looking into this! Thanks for the reports.
      A fix for Leaderboards that are showing old Season 19 clears is coming no sooner than Monday.
      (Source)
      In addition to the season buff issues (I see already reported) - the leaderboards on switch are showing the s19 clears instead of current season.
      Hi all - We need some engineers who will be available on Monday to really dig into this. This seems to be affecting all consoles. Will get on this first thing Monday. Sorry about the inconvenience on this.
×
×
  • Create New...