Jump to content
FORUMS
Damien

Lightning Arcane Torrent Wizard

Recommended Posts

Works great! Question though - what is the "9 frame breakpoint" mean in terms of actual attack speed percentages we're looking for? I know the sheet doesn't actually show the sum of the attack speed just the weapon attack per second, and that electrocute has its own specific attack speed. I just don't know how to figure out if I have hit the 9 frame breakpoint? If there are 32 fps, doesn't that mean 3 attacks per second? 

Share this post


Link to post
Share on other sites

Now this is the build that finally brings Wizard to it's feel, ranged playstyle and good direction. Thanks for this. Archon really needs to be nerfed and skills like hydra, frozen orb brought back to life

Share this post


Link to post
Share on other sites
Guest Brink

This looks like an interesting build, but I'm a little bit confused about your mention of Manald Heal damage since it doesn't have any legendary affix - what do you mean by the Manald Heal damage?

Share this post


Link to post
Share on other sites
19 hours ago, Guest Brink said:

This looks like an interesting build, but I'm a little bit confused about your mention of Manald Heal damage since it doesn't have any legendary affix - what do you mean by the Manald Heal damage?

Manald heal got an affix in patch 
'Enemies stunned with Paralysis also take 13000–14000% weapon damage as Lightning.'

Share this post


Link to post
Share on other sites

I really enjoy this build because I'm just plain sick of archon builds everywhere.  I do have some suggestions to anyone that's using this for DB farming though.  

First off, my first impression of the DB build is that it seemed more like a ranged build, yet takes Audacity as a passive and I honestly can't see any good reason to put yourself close to anything with Electrocute/Manald Heal as the primary dmg dealer so I suggest taking Power Hungry.  Along with that, using Storm Armor for +movement speed seems pointless when using Aether Walker and Shame of Delsere. You can literally teleport everywhere and you will never run out of power while spamming electrocute. Plus, if you're following the guide and have Traveler's Pledge/Compass Rose, then you will always have the 100% dmg bonus up (maybe dropping down to 95% for a split second after finishing teleport).  This will also keep your 6 set Tal Rasha bonus active. Explosive blast and frost nova can be switched around because after the initial cast you shouldn't have to refresh the Tal Rasha bonus, meaning any fire/cold spell with utility can be used.  Finally, I dislike the choice of Pain Enhancer for a gem, as the attack speed bonus requires close range, but using Zei's Stone of Vengeance in place of it is a very nice substitute.  

One last thing to mention is that using the DB build as ranged made it much easier for me to swap out either defensive bracer choice in the guide for some Nemesis Bracers.  I believe this should be a feasible swap for most people because I don't think my gear is especially good and I'm sure people have much higher paragons than I (519). Using these changes, I was clearing TX rifts in a 4-person group very easily.

Edited by Anakha00
Grammar corrections

Share this post


Link to post
Share on other sites
Guest Dark Lord

Love this build but can't seem to avoid the arcane torrent channeling distance and no damage bug.  Can anybody share what they do to stop it?  Does quick casts and shorter channeling work better?

Share this post


Link to post
Share on other sites

I'm trying to test out some variations of this build with D3Planner, and I can't seem to figure out how it's reporting damage from Manald Heal, if it is at all.  There's nothing listed in the simulation results for Manald Heal, and if I swap it out for a different ring (with identical stats but no Legendary affix) my damage is completely unchanged.  This is despite the fact that I'm getting anywhere from 30% to 80% stun up time from Paralysis, depending on my configuration.  On the Skills/Effects tab, however, it lists Manald Heal under Item Effects, with a vague Damage number below it.  But that damage number doesn't respond to gearing changes like I would expect, and it doesn't even change if I get rid of Paralysis from my passives.

What am I missing?  Can anybody help me out?

Share this post


Link to post
Share on other sites
Guest Rob

Can you post a video of a GR 90 run and your items. Im having trouble pushing past GR 65, wondering if its my lack of skill on the PS4 or the 3-4 items missing priority tertiary stats and ancient status. Teleport accuracy is a not so good. 

Share this post


Link to post
Share on other sites
On 1/19/2017 at 9:32 PM, romilly said:

Works great! Question though - what is the "9 frame breakpoint" mean in terms of actual attack speed percentages we're looking for?

You should find the answer to any breakpoint question here:

https://us.battle.net/forums/en/d3/topic/20752649109

Easier for you to take a look at this rather than me try to explain it myself!

Share this post


Link to post
Share on other sites
On 1/20/2017 at 11:45 PM, Kaelos said:

Now this is the build that finally brings Wizard to it's feel, ranged playstyle and good direction. Thanks for this. Archon really needs to be nerfed and skills like hydra, frozen orb brought back to life

Agreed. I love the build!

Share this post


Link to post
Share on other sites
On 1/21/2017 at 5:21 PM, Guest Brink said:

This looks like an interesting build, but I'm a little bit confused about your mention of Manald Heal damage since it doesn't have any legendary affix - what do you mean by the Manald Heal damage?

Looks like this has been answered by others, but yeah, there are two types of it. You want the one that causes Lightning damage and stuns enemies with Paralysis.

Share this post


Link to post
Share on other sites
On 1/22/2017 at 0:23 PM, Kaelos said:

Manald heal got an affix in patch 
'Enemies stunned with Paralysis also take 13000–14000% weapon damage as Lightning.'

Same again here, thanks for helping to answer!

Share this post


Link to post
Share on other sites
On 1/25/2017 at 6:45 AM, Anakha00 said:

I really enjoy this build because I'm just plain sick of archon builds everywhere.  I do have some suggestions to anyone that's using this for DB farming though.  

Definitely some good suggestions here. Would recommend for anyone to read through this that is trying the DB farm setup.

Share this post


Link to post
Share on other sites
On 1/31/2017 at 4:54 AM, Guest Dark Lord said:

Love this build but can't seem to avoid the arcane torrent channeling distance and no damage bug.  Can anybody share what they do to stop it?  Does quick casts and shorter channeling work better?

Yes, it does.

Share this post


Link to post
Share on other sites
On 2/9/2017 at 9:23 AM, Guest Rob said:

Can you post a video of a GR 90 run and your items. Im having trouble pushing past GR 65, wondering if its my lack of skill on the PS4 or the 3-4 items missing priority tertiary stats and ancient status. Teleport accuracy is a not so good. 

Not a run from us, but there are a few that you can find on YouTube - you can just google Tal Rash Manald Heal clear and there will be plenty of 90+ clears with it.

Share this post


Link to post
Share on other sites
On 2/12/2017 at 10:51 AM, Blainie said:

Thanks for coming back to share that and sorry for not getting back to you in time!

You're welcome.  Do you know if development is dropping off for D3Planner?  If the simulator hasn't yet been updated for 2.4.3, and we're nearing 2.5.0, it seems like a bad sign...

Share this post


Link to post
Share on other sites

Hey, thanks for the build. It's been a lot of fun so far. I'm not bothered if it's not optimal, but does Myken's Ball of Hate work with Arcane Torrent - Static Discharge?

Share this post


Link to post
Share on other sites
Guest Vandrissen

So what about Simplicity's Strength? Does it not work with MH?

Share this post


Link to post
Share on other sites
On 2/27/2017 at 8:05 AM, Gretchynn said:

Hey, thanks for the build. It's been a lot of fun so far. I'm not bothered if it's not optimal, but does Myken's Ball of Hate work with Arcane Torrent - Static Discharge?

Myken's ability only works with Electrocute so it won't work with anything else, including Arcane Torrent.

 

On 3/5/2017 at 0:31 AM, Guest Vandrissen said:

So what about Simplicity's Strength? Does it not work with MH?

There's an extremely in depth thread on the D3 forums that lists everything that adds damage to MH as well as fundamentals of every MH build, but no, Simplicity's Strength does not work with it.

https://us.battle.net/forums/en/d3/topic/20752649109

Share this post


Link to post
Share on other sites
3 hours ago, Anakha00 said:

Myken's ability only works with Electrocute so it won't work with anything else, including Arcane Torrent.

Ohh, I misread "electrocute" as saying "electricity". My bad! Thank you, Mysterious Stranger.

Edited by Gretchynn
Grammar :p

Share this post


Link to post
Share on other sites

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Starym
      Some bad news for Crusaders, as it seems we won't be getting a fix for the bug that causes Falling Sword activations to reset the killstreak seasonal bonus, making the skill and the set that goes with it pretty much unusable this season. We did get an interesting tidbit from this blue interaction however, as it seems seasonal buffs might be going on a rotation soon, implying we won't be getting new ones at a certain point. Now obviously support for Diablo 3 will end eventually, and it would then make sense to just rotate the seasons (presuming servers won't just be shut down), so that's what it may be referring to, but it also may come sooner than expected.
      The actual explanation for the planned "bug fix" is pretty hilarious as well, as Matthew Cederquist originally commented that there is a fix coming in next season's patch, and it was then pointed out to him that next season's patch fixes the problem by itself since there won't be the killstreak bonus anymore:
      Falling Sword Bug (source)
      Hey all,
      Just wanted to chime in here and say that we have fixed this for our upcoming patch of 2.6.8 for Season 20. I know this doesn’t help you this Season, but we wanted it to be known that it was fixed internally and tested.
      Thanks
       
      There won’t be any pandemonium stacks in Season 20… is that the fix ?
       
      That…That does come off as awkward now that I look back at it. Thanks for the call out on that one BouBou.
      If and when this Seasonal Theme makes it way back into the rotation, it’ll be fixed!
      Sorry in advance and thanks again

      Related articles:
      Patch 2.6.7b Notes - Killstreak Exploit and Cheat Death Fix
      Solo GR 150 Exploit - Probable Bans Incoming
      Whisper Bug Fixed, Party Bug Update
      Blues on Addons and Bots, 10,000+ Paragon, Brawl Leveling and Angel Squishiness
      Rank 1 Greater Rift 150 Clear on Day 4 of Season 19
      Matchmaking Issues, Seasonal Reward Structure, Bugged Cursed Chests and Crusader Power Talk Blues
      Armory Profiles Have Been Fixed and Are Back Online
      All Class Guides for Diablo 3 Season 19, Patch 2.6.7a
      300 Killstreak Friendly Fire Bug Fixed, Crusader Overperforming
      2.6.7a Balance Patch Now Live + Final Patch Notes
      2.6.7A Balance Patch and Season 19 Notes: Lamentation Returns, Crusader Nerf and More
    • By Starym
      Today's patch addresses a bit more than just the exploit, by splitting the killstreak Pandemonium buff to separate "worlds", aka individual zones and rifts, but also fixes an annoying bug where your killstreak would be ended when y cheat death passive would proc.
      2.6.7b
      Below you will find the patch notes for the most recent update for Diablo III, Patch 2.6.7b.
      Last updated December 11 @ 4:00 p.m. PST.
      PATCH 2.6.7b - v.64706
      Table of Contents:
      Bug Fixes Note: The following changes apply only to the PC version of Diablo III.
      Bugs
      Season Theme Buff - Pandemonium Fixed an unintended use of Game Mechanics involving the Seasonal Theme As a byproduct, players are now required to be in the same "world" as the monster they slay for the purpose of gaining or maintaining stacks of Pandemonium. A world is defined as either within the boundaries of a Rift (both Greater and Nephalem) or in the same zone of the world map. Fixed an issue where the Pandemonium buff would fall off of players once their Cheat Death passive activated
      Related articles:
      Solo GR 150 Exploit - Probable Bans Incoming
      Whisper Bug Fixed, Party Bug Update
      Blues on Addons and Bots, 10,000+ Paragon, Brawl Leveling and Angel Squishiness
      Rank 1 Greater Rift 150 Clear on Day 4 of Season 19
      Matchmaking Issues, Seasonal Reward Structure, Bugged Cursed Chests and Crusader Power Talk Blues
      Armory Profiles Have Been Fixed and Are Back Online
      All Class Guides for Diablo 3 Season 19, Patch 2.6.7a
      300 Killstreak Friendly Fire Bug Fixed, Crusader Overperforming
      2.6.7a Balance Patch Now Live + Final Patch Notes
      2.6.7A Balance Patch and Season 19 Notes: Lamentation Returns, Crusader Nerf and More
    • By Starym
      There's been a lot of discussion over at the official forums about how exactly to address the recent "solo" clear exploit using the seasonal killstreak mechanic, and Nevalistis has responded to clear things up. They way Blizzard will be handling this problem is separating the killstreak/Pandemonium buff, resetting it to 0 when a player transitions between "worlds", aka different zones of the world map or rifts. She also goes into why this same system isn't used for all buffs across the board.
      Killstreak Exploit Fix (source)
      There seems to be a lot of digging into nuance to try to justify some behavior over others, so I’m going to share what the fix is going to be as I think it’s the easiest way to clarify this without giving a how-to guide on performing the exploit. Again, going to warn everyone here: do not post the steps to the exploit on the forums; it is not permitted, and you will lose your posting privileges.
      In order to maintain the Pandemonium buff, both the player and the monster being killed must be in the same “world.” Rifts (of either kind) are their own “world,” as are different zones of the world map. I’ve also seen call-outs to other personal player buffs using the same technique. Throughout the years, we have systematically “whack-a-mole” fixed cases where buffs are being generated outside a Rift and carried into it, on a case-by-case basis depending on the severity of the impact. If the behavior feels necessary, even mandatory, to basic gameplay, then it may be worth revisiting the design entirely to fix that.
      I’m taking that feedback to the team to discuss further. In the meantime, I hope this provides the clarity you’re looking for.
      Players are always going to find things our design and QA teams miss; there’s simply more of you than there are us! When those efforts create degenerative gameplay that begins to feel necessary, that’s a problem. Now that we’ve identified it, we’re asking you do not abuse this problem while we work to address it—for the greater health of the game.

      Related articles:
      Solo GR 150 Exploit - Probable Bans Incoming
      Whisper Bug Fixed, Party Bug Update
      Blues on Addons and Bots, 10,000+ Paragon, Brawl Leveling and Angel Squishiness
      Rank 1 Greater Rift 150 Clear on Day 4 of Season 19
      Matchmaking Issues, Seasonal Reward Structure, Bugged Cursed Chests and Crusader Power Talk Blues
      Armory Profiles Have Been Fixed and Are Back Online
      All Class Guides for Diablo 3 Season 19, Patch 2.6.7a
      300 Killstreak Friendly Fire Bug Fixed, Crusader Overperforming
      2.6.7a Balance Patch Now Live + Final Patch Notes
      2.6.7A Balance Patch and Season 19 Notes: Lamentation Returns, Crusader Nerf and More
    • By Starym
      Another discussion has erupted in the Diablo 3 community, with a very specific use of the seasonal killstreak mechanic resulting in technically solo, but not really, Greater Rift 150 clears. The most prominent example is TheUltimateEggman, who has been banned from Twitch after presumably being mass reported by viewers following his Barbarian, Witch Doctor and Monk Season 19 GR 150 "solo" streams, with a little/a whole lot of help from his friends.

      You can check out an example of the process in action below, as well as Blizzard's official response - a statement saying players abusing this exploit will be banned, depending on how much they used it, as well as have their runs removed from the leaderboards. They will also be fixing the exploit asap.
      Seasonal GR Clear Exploit (source)
      It’s recently come to light that there is a method in which players can unfairly leverage the Seasonal buff, Pandemonium, in an unintended and unfair way to progress as a solo player. We wanted to let you know exactly what our stance is and what steps we’ll be taking to correct this.
      First, utilizing a group buff to progress in solo Greater Rifts is not intended and will be considered cheating. Players found using this mechanic may have their accounts suspended or closed, based on severity of abuse as well as previous account history. These account actions are between Blizzard and the offending players, so please note we will not be commenting on the status of accounts on a public basis, as has always been our standard practice.
      Second, we will be deleting any and all clears from the Leaderboards where we have been able to confirm this exploit was utilized.
      Third, we will be fixing this exploit. We ask that you do not make use of this exploit in the meantime while we are working to deploy a patch. Our team is already at work on a solution and, as soon as it’s ready for deployment, we’ll update this thread accordingly. We won’t detail this exploit here, but it takes some planning, know-how, and research to make use of this; this is not the type of exploit you can perform by accident.
      Lastly, this is a good time to remind the community of a few things:
      Third party addons of any kind are strictly prohibited. While any kind of botting software falls clearly under violation of our Terms of Service, for Diablo III, this also includes any kind of overlay software, map hacks, or any other addons or alterations to the client. Addons are not supported for Diablo III and use of them may result in account warnings or permanent account closure. We are committed to continuing to support Diablo III, including taking action against botting and cheating. Please keep in mind that we do routine actions to keep Sanctuary fair for everyone, and we will not regularly provide public notice of mass account actions. We’re working on resolving this issue as quickly as possible and thank the community for bringing it to our attention, expressing your concerns thoughtfully, and having patience while we remain committed to our Blizzard principles of Play Nice, Play Fair and Commit to Quality.
      Thank you.
       
      So what are we looking at here? Well, what he did is go for a toughness build, gather up a massive amount of mobs in the GR, then portal out and head into specific places where his friends had a bunch of mobs waiting. He would then dot those mobs, go back to the GR and have them finish the mobs off, triggering the killstreak effects which then killed the mobs inside the GR, repeating the process several times.
      It's good that we've heard from Blizzard directly on this subject, as there was a whole lot of debate happening on whether this was actually an exploit or not, seeing as these concerns were known from the PTR and were not addressed.
       

      Related Diablo 3 articles:
      Whisper Bug Fixed, Party Bug Update
      Blues on Addons and Bots, 10,000+ Paragon, Brawl Leveling and Angel Squishiness
      Rank 1 Greater Rift 150 Clear on Day 4 of Season 19
      Matchmaking Issues, Seasonal Reward Structure, Bugged Cursed Chests and Crusader Power Talk Blues
      Armory Profiles Have Been Fixed and Are Back Online
      All Class Guides for Diablo 3 Season 19, Patch 2.6.7a
      300 Killstreak Friendly Fire Bug Fixed, Crusader Overperforming
      2.6.7a Balance Patch Now Live + Final Patch Notes
      2.6.7A Balance Patch and Season 19 Notes: Lamentation Returns, Crusader Nerf and More
    • By Stan
      Here's yet another video upscaled to 8K using machine learning by Upscale. This time, it's Tyrael's Sacrifice from Diablo III.
      Other Upscaled Remasters
      Burning Crusade Intro Wrath of the Lich King Intro Vanilla WoW Intro Diablo 2 Intro Diablo 2 E3 Teaser and Lord of Destruction Intro IKedit Remakes
      Fall of the Lich King The Wrathgate Fury of the Sunwell  The Black Temple  The Gods of Zul'Aman
×
×
  • Create New...