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Stan

Patch 7.2: Rogue Class Mount

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Four color variations are available for the Rogue's Class Mount Shadowblade's Murderous OmenShadowblade's Murderous Omen and you get it by assassinating the infiltrating homunculi via Hiding In Plain Sight (Stormwind) // Hiding In Plain Sight (Orgrimmar).

Greetings, Shadowblade. I hope you are not too upset that I began without you, I have a bit of trouble controlling myself around the mindless undead. Yes, you heard me right. Taerir, the very Taerir that has been standing in the Hall of Shadows for many months now, was the undead pawn of a dreadlord. And there are more of them - in our cities, rising through the ranks of the aristocracy, growing in power and influence, and nearly undetectable.

The /mountspecial is shared with the Blizzard store mount  Heart of the AspectsHeart of the Aspects animation.

As usual, characters in our Class Mount preview videos wear Tier 20 Sets and the Rogue is no exception.

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I am happy with this mount.  It's simple but elegant, and has ties to the actual class.  My only complaint is the lack of a ground animation in the video (or will this mount not have a ground animation and just fly along the ground in areas that restrict flying?).

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6 minutes ago, Ancalagon said:

My only complaint is the lack of a ground animation in the video (or will this mount not have a ground animation and just fly along the ground in areas that restrict flying?).

The mount itself uses the same bone animations of the Carrion Bird monster type, as well the Druid's Flight Form. It has no ground animation, so they're stuck to always flying. It puzzles me, though. The Hunter Class Mount uses the Cat animations for ground and Wyvern animations for flying. They could have done something similar with this mount; perhaps using the same animations of the Raptor monster type.

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55 minutes ago, Valhalen said:

The mount itself uses the same bone animations of the Carrion Bird monster type, as well the Druid's Flight Form. It has no ground animation, so they're stuck to always flying. It puzzles me, though. The Hunter Class Mount uses the Cat animations for ground and Wyvern animations for flying. They could have done something similar with this mount; perhaps using the same animations of the Raptor monster type.

Pretty much this^^ there's no ground animation.

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7 hours ago, Valhalen said:

The mount itself uses the same bone animations of the Carrion Bird monster type, as well the Druid's Flight Form. It has no ground animation, so they're stuck to always flying. It puzzles me, though. The Hunter Class Mount uses the Cat animations for ground and Wyvern animations for flying. They could have done something similar with this mount; perhaps using the same animations of the Raptor monster type.

Actually, the wyvern rig uses the cat run animation by default (been using my Grand Armored Wyvern for a while now so I'm pretty sure of it). Blizz hasn't tinkered with the Hunter mount animations just used a pre-existing one.

As for the Raven, yeah no run animation sadly. Would love to have it awkwardly wobble/jump around like a real chick. #GoofyStumpyChickenLegs

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2 hours ago, Hash said:

Actually, the wyvern rig uses the cat run animation by default (been using my Grand Armored Wyvern for a while now so I'm pretty sure of it). Blizz hasn't tinkered with the Hunter mount animations just used a pre-existing one.

As for the Raven, yeah no run animation sadly. Would love to have it awkwardly wobble/jump around like a real chick. #GoofyStumpyChickenLegs

Oh yeah, you are right. I don't play Horde so I didn't really remember about the ground animations for the Wyvern.

But yeah, like I said, the Raptor rig could work perfectly to make it look like a chicken (the Magical Rooster uses the same rig as the Raptor, for example).

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8 hours ago, Hash said:

As for the Raven, yeah no run animation sadly. Would love to have it awkwardly wobble/jump around like a real chick. #GoofyStumpyChickenLegs

Hahahaha!  Yes!  Good one.  :)

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