Jump to content
FORUMS
Sign in to follow this  
Starym

7.2 Class PvE and PvP Tuning Preview [Official]

Recommended Posts

edLvLY5.jpg

 

Before we get the actual patch notes for 7.2 we get a preview of some of the class changes coming with WoW's biggest patch ever. The damage bonus from artifacts for tanks and healers was increased, there are a lot of PvP changes for most classes and a few changes for PvE as well.

Blizzard LogoBlizzard (source)

We’ve made a few additional adjustments that will go live on Tuesday with Patch 7.2—

Classes
• The damage bonus that tanks and healers get per Artifact point spent has been increased to 0.65% for all tanks and Discipline Priests (was 0.5%), and the bonus has been increased to 1.3% for all other healers (was 1%).
Druid
• Feral Druids now deal 4% more damage with Rake, Shred, Swipe, Thrash, Brutal Slash, Moonfire, Ferocious BIte, Ashamane's Frenzy, and Rip.
Monk
• Windwalker Monks now deal 8% more damage with Tiger Palm, Blackout Kick, and Rising Sun Kick.
Warlock
• Ulthalesh now has a greatly increased chance to generate the first three Tormented Souls at the beginning of a raid encounter.

We’ve also got a number of additional PvP adjustments coming with this patch:

PvP
Demon Hunter
• Havoc
• The duration of Nemesis is reduced to 15 seconds in PvP.
• The damage of Chaos Strike and Annihilation is reduced by 15% in PvP.
• Vengeance
• Vengeance no longer deals 10% reduced damage in PvP.

Druid
• Balance
• Enemy players can now see the radius of Starfall while active.
• Moonfire, Sunfire, and Starfall now deal 50% less periodic damage to player targets.
• Solar Wrath now deals 40% more damage to player targets.
• Shooting Stars grants 2 Astral Power on player targets (was 4 Astral Power)
• Dying Stars restores 3 Astral Power (was 8 Astral Power)
• Intellect increased by 15%.
• Feral
• Bloodletter's Frailty increases the damage you deal to the target by 15% in PvP.
• Restoration
• Wild Growth cast by Overgrowth now only applies to the initial target.

Hunter
• Survival
• Diamond Ice no longer prevents the use of Ice Block and Divine Shield.

Mage
• Arcane
• Intellect reduced by 5%.
• Frost
• Concentrated Coolness now increases the damage of Frozen Orb by 225% (was 250%).

Monk
• Brewmaster
• Brewmaster no longer deals 10% reduced damage in PvP.
• Mistweaver
• Windwalkers’ Fortifying Elixir renamed and is now Fortifying Brew.
• Mana cost of the Ancient Mistweaver Arts version of Soothing Mist reduced by 25%.
• Mana Regeneration increased by 5%.

Paladin
• Retribution
• Lawbringer no longer damages targets that are under the effects of crowd-control abilities that break on damage.

Priest
• Shadow
• Intellect increased by 5%
• Edge of Insanity now provides a 20% damage increase while you're at 100 Insanity and not in Voidform.
• The Legacy of the Void talent now allows you cast Void Eruption while at 65 Insanity.
• Psyfiend can no longer be targetted using target macros.

Warrior
• Protection
• Mass Spell Reflection now provides 30% magical damage reduction while active.

Warlock
• Affliction
• PvP Template Intellect increased by 5%.
• Demonology
• The damage of Doom is reduced by 15% in PvP.
• Destruction
• Fel Fissure's duration has been reduced to 6 seconds (was 15 seconds).

You’ll see these reflected in the final, official patch notes, which should be posted on Monday.

We're also making a change to how your damage and health increase as you spend points in your Artifact: The damage bonus per point noted above will stop at the 52nd point acquired, and the health bonus will decrease starting with the 53rd point acquired.

  • Like 1

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Staff
      While the big War Within pre-patch news is certainly Dynamic Flight being added to old mounts, the system is also adding a new option for Dracthyr! 
      Since players will be able to switch between Dynamic Flight and regular "static" flying, Dracthyr will gain the ability to fly like a regular old flying mount, including properly just hovering mid-air and looking cool. Here's MrGM's short video of the feature, where we can see that the race still retains the Soar liftoff animation, even with static flying:
    • By Staff
      Alliance players will be able to obtain three new wolf mounts soon. Check them out!
      Wolves are typical for the Horde and so Blizzard decided to give Alliance players access to some as well in the near future through the Trading Post.
      [PH] Alliance Wolf Mount Purple

      [PH] Alliance Wolf Mount Red

      White

    • By Stan
      The latest Paladin changes on War Within Alpha include adjustments to the Retribution mastery and some Hero Talent tweaks.
      Paladin
      Mastery: Highlord's Judgment - Increases Holy damage done by 12.0%. Judgment has a 12.0% chance to blast the target with the Light, dealing [ 80% 120% of Attack Power ] Holy damage. Beacon of Virtue - Apply a Beacon of Light to your target and 4 injured allies within 30 yds for 8 sec. All affected allies will be healed for 15% of the amount of your other healing done. Your Flash of Light and Holy Light on these targets will also grant 1 Holy Power. Judge, Jury and Executioner - Increases the critical strike chance of Judgment 10%. Divine Storm has a 40% chance to cause your next Templar's Verdict to hit an additional 3 targets. Vanguard of Justice - Templar's Verdict and Divine Storm cost 1 additional Holy Power and deal 20% increased damage. Enemies hit by Templar's Verdict take 30% increased damage from your next Divine Storm. Hammerfall - Your Holy Powers spending abilities call Templar's Verdict and Divine Storm calls down an Empyrean Hammer on a nearby enemy. While Shake the Heavens is active, this effect calls down an additional Empyrean Hammer.
    • By Stan
      We've recapped all Monk changes that went live in the most recent War Within Alpha build in this post.
      We've seen some adjustments to the Windwalker Monk specialization aura. Spec auras are used by Blizzard to buff/nerf multiple spells at once. Among the changes are adjustments to Hero talents and more.
      Monk
      Windwalker Monk - Windwalker Monk core passive Increases damage/healing by 3%: Blackout Kick, Breath of Fire, Chi Burst, Chi Wave, Crackling Jade Lightning, Eye of the Tiger, Fist of the White Tiger, Fists of Fury, Flying Serpent Kick, Invoke Xuen, the White Tiger, Press the Advantage, Rising Sun Kick, Rushing Jade Wind, Special Delivery, Spinning Crane Kick, Thunderfist, Tiger Palm, Whirling Dragon Punch Increases periodic damage/healing by 3%: Blackout Kick, Breath of Fire, Chi Burst, Chi Wave, Crackling Jade Lightning, Eye of the Tiger, Fist of the White Tiger, Fists of Fury, Flying Serpent Kick, Invoke Xuen, the White Tiger, Press the Advantage, Rising Sun Kick, Rushing Jade Wind, Special Delivery, Spinning Crane Kick, Thunderfist, Tiger Palm, Whirling Dragon Punch  Increases periodic damage/healing by 150%: 22%: Eye of the Tiger Palm Increases damage/healing by 188%: Spinning Crane Kick Increases damage/healing by 26%: Fist of the White Tiger and Tiger Palm Increases damage/healing by 36%: 20%: Rising Sun Kick Increases damage/healing by 20%: Blackout Kick, Fist of the White Tiger, Tiger Palm Decreases damage/healing by 5%: Spinning Crane Kick Combat Wisdom - While out of combat, your Chi balances to 2 instead of depleting to empty. Every 15 sec, your next Tiger Palm also casts Expel Harm and deals 30% additional damage. Expel Harm Brewmaster: Expel negative chi from your body, healing for [ 120% of Spell Power ] and dealing 10% of the amount healed as Nature damage to an enemy within 20 yards. Draws in the positive chi of all your Healing Spheres to increase the healing of Expel Harm. Windwalker, Mistweaver, Initial: Expel negative chi from your body, healing for [ 120% of Spell Power ] and dealing 10% of the amount healed as Nature damage to an enemy within 20 yards. Reverse Harm : Expel negative chi from your body, healing for [ 120% of Spell Power ] and dealing 10% of the amount healed as Nature damage to an enemy within 20 yards. Generates [ 120% of Spell Power + 1 ] Chi. Whirling Dragon Punch - Performs a devastating whirling upward strike, dealing [ 375% 525% of Attack Power ] damage to all nearby enemies and an additional [ 230% 300% of Attack Power ] damage to the first target struck. Damage reduced beyond 5 targets. Only usable while both Fists of Fury and Rising Sun Kick are on cooldown. Crane Vortex - Spinning Crane Kick damage increased by 10% 20% and its radius is increased by 15%. Jadefire Harmony - Enemies and allies hit by Jadefire Stomp are affected by Jadefire Brand, increasing your damage and healing against them by 12% 8% for 10 sec. Glory of the Dawn - Rising Sun Kick has a chance equal to 100% of your haste to trigger a second time, dealing [ 50% 135% of Attack Power ] Physical damage and restoring 1 Chi. Thunderfist - Strike of the Windlord grants you 4 stacks of Thunderfist and an additional stack for each additional enemy struck. Thunderfist discharges upon melee strikes, dealing [ 350% of Attack Power ] Nature damage. Xuen's Bond - Abilities that activate Combo Strikes reduce the cooldown of Invoke Xuen, the White Tiger by 0.2 0.1 sec, and Xuen's damage is increased by 10%. Skytouch - Tiger Palm now has a 10 yard range. Tiger Palm also applies an effect which increases your critical strike chance by 50% 15% for 6 sec on the target. This effect cannot be applied more than once every 60 30 sec per target. Heart of the Jade Serpent - Consuming causes Yu'lon to decrease the cooldown time of by 100% 75% for 8 sec.
    • By Staff
      Taivan's size has been increased in Patch 10.2.7, and we have a detailed side-by-side comparison to showcase the changes.
      As you might recall, Blizzard reduced Taivan's size on April 9, which led to a significant uproar among the community. Blizzard later explained that this reduction was temporary and that Taivan's size would be restored with Patch 10.2.7.
      So we went on the 10.2.7 PTR and compared both the live version of the mount to that coming in Dark Heart!
      Patch 10.2.6 Size

      Patch 10.2.7 Size
      As you can see the goodest of good bois is finally back to its former glory!

×
×
  • Create New...