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2 things:

1) As far as we could tell, there was no reason to have a tank on Belac. He just casts spells and never melee'd that we could detect. I helped interrupt when I was free and waiting my turn to tank the other or go down, but that was the extent of it.

2) 3 tanks makes this fight much easier, and there's not really (at least in heroic) much of a damage requirement. Simply rotating tanks so there's always one "upstairs", another waiting to taunt off him, and a third always "downstairs" allowed people to "go downstairs" to clear stacks at will without worrying about timing it for a tank to go first and exit last. We used 6 healers for a group of 25 and simply attached 2 to each tank to follow up or downstairs.

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On 28/06/2017 at 2:50 PM, Migol said:

1) As far as we could tell, there was no reason to have a tank on Belac. He just casts spells and never melee'd that we could detect. I helped interrupt when I was free and waiting my turn to tank the other or go down, but that was the extent of it.

I think this is mainly just to focus damage in one place, basically.

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