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Mid-Season Brawl: Meet the Teams

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Mid-Season Brawl is the first global event of 2017 and top teams from every region will compete in a round robin group stage from June 10 - 14. Advancing teams will be playing out a modified double elimination bracket from June 17 - 19. Victors can earn up to $80,000. 12 teams will be split into two groups of six. If you've been watching HGC, you should be familiar with all its casters. We'll see Grubby, Trikslyr, Kael & others.

Blizzard LogoBlizzard (Source)

With the HGC Playoffs behind us, we now look ahead to the Mid-Season Brawl. The first global event of the year features top teams from every region traveling to Stockholm to compete in a round robin group stage from June 10 to 14.  The teams that advance will then travel to the main event in Jönköping, Sweden, to play out a modified double elimination bracket from June 17 to 19 as part of DreamHack Summer. A total of $250,000 will be on the line, with $80,000 awarded to the victors.

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A cast of familiar HGC faces will be providing play-by-play commentary and analysis in Sweden:

The 12 teams at the Mid-Season Brawl will be split into two groups of six. In Stockholm, each team will play every other team in their group in a two game series.  A Battleground win will be worth one (1) point, while winning both Battlegrounds will be worth three (3) points. The two teams with the least amount of points in their group will be eliminated while the rest will be seeded into the Phoenix bracket, so each team’s path through the group stage is crucial.

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Group A

Group A looks stacked, with the number one seeds from Europe and China battling it out with the second seeds from Korea and North America. There is also the Nomia factor — they qualified for the Mid-Season Brawl by winning through the Australia & New Zealand Finals last month. After forcing Battleground wins over Team Liquid and Team 8 at the Western Clash, it’s anyone’s guess how they will stack up against the competition three months later. 

MVP Black – #2 Seed Korea

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The champions of the Eastern Clash fell against L5 twice in the regular season but outside of their regional rival, MVP Black just doesn’t lose. They should be considered the early favorite to take home the trophy in Sweden. They dispatched of their sister team, MVP Miracle, in the finals of the HGC Korea Playoffs 3-0 to earn their spot at the Mid-Season Brawl. MVP Black currently has a 100% win rate with Zeratul in the Korean HGC. Support player Tae Jun ‘merryday’ Yi is also known for his Kharazim play. He currently has a 92% win rate on the Hero in Phase 1.

Fnatic - #1 Seed Europe

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The number one seed from Europe will be the most feared Western team at the Mid-Season Brawl thanks to their 3-1 win over MVP Black at the Fall Championship in November. With these two teams in the same group, you can expect that MVP Black will not let their guard down a second time. Expect Fnatic to utilize the likes of Chromie, Sylvanas, and Lunara in their repeat attempt to triumph over the Koreans on their home soil.

CE - #1 Seed China

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China’s top seed, CE, are a team of veteran players who competed on famous Chinese rosters of yore such as OMG, EDG, and the 2016 version of Super Perfect Team. CE dedicates a single person to laning while the rest of the team roams for kills. Aggression demands an answer; you can expect games against CE to resemble one long continuous team fight. The team prides themselves on their star Warrior player Junfeng ‘Wind’ Gu, who currently boast a 100% win rate on Muradin, E.T.C, and Stitches over the course of Phase 1.

Team 8 - #2 Seed North America

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Team 8 destroyed Gale Force eSports 3-1 in the North American playoffs. They will make their second live event appearance together at the Mid-Season Brawl after coming in fourth at the Western Clash. Opponents will look to ban Mike ‘Glaurung’ Fisk’s comfort picks of Medivh and Zeratul, but they should also be worried about Warrior player Justin ‘Justing’ Gapp. Justing has made a name for himself in Phase 1 on Diablo, E.T.C., and Varian. After the results they’ve managed to post in the first 10 weeks, it would be unwise for any team to underestimate them in Sweden.

Nomia - Australia & New Zealand

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On day one at the Western Clash we saw Team Liquid — the only undefeated team in the HGC at the time — go up against Nomia from the Australia & New Zealand region. Nomia shocked everyone by taking the first game and setting the tone for the event. Nomia spends a great amount of time watching Korean VODs and learning from their playstyle, adopting it as their own. It’s safe to say no team will let their guard down against Nomia at the Mid-Season Brawl thanks to their past performances.

Deadlykittens - Southeast Asia

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Deadlykittens have only made one roster change since attending the Fall Championship under the name Imperium Pro Team. Two members, Michael ‘Mirr’ Luo and Bjorn ‘Zeys’ Ong, played with Relics at 2015’s Americas Championship. While they may not be the most well-known players, members of Deadlykitten have appeared at every international Heroes of the Storm competition in the past year except for the Eastern Clash. Even though they usually appear a few steps behind the rest of the world’s best, Deadlykittens absolutely have the experience necessary to force an upset in Sweden.

Group B

Group B will likely belong to L5, but you can’t count out Team Dignitas, who bolstered a miracle run at the Western Clash to take home the trophy. eStar did not have a chance to play against L5 at the Eastern Clash, but they did manage to take MVP Black to a fifth map, so it will be interesting to see if the Chinese powerhouse can manage better results against Korea’s number one seed in Sweden.

L5 - #1 Seed Korea

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Trumped only by MVP Black at the Eastern Clash, L5 have been on a tear since winning the Fall Championship in November. Back on the worlds stage as Korea’s top seed, all eyes will be on L5 as they embark on yet another rally to the finals of an international competition. Look for L5 to draft Li-Ming for flex player Jin Su ‘NaCHoJin’ Park, who currently boasts an 80% win rate with the Wizard.

Team Dignitas - #2 Seed Europe

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The Western Clash champions come into the Mid-Season brawl as Europe’s second seed. While they haven’t had great results against opponents in global events of the past, the addition of Zaelia to the roster places higher expectations on Team Dignitas now more than ever. They have been to every single international event in Heroes esports history — with that amount of experience in the bag, they are and will always be a threat on the main stage.

eStar - #2 Seed China

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Another incredibly aggressive Chinese team, eStar as a brand has been around since the early days of Heroes esports. eStar has represented China in some form at nearly every international event since then, generally posting somewhat successful results. In recent history, however, they’ve fared poorly at international events. They bombed out at the Fall Championship and the Gold Club World Championship (GCWC), and only lately have returned to form by placing fourth at the Eastern Clash. eStar has a lot to prove here at the Mid-Season Brawl as they are tasked with not only taking down the Korean teams, but the new threat out of Europe.

Tempo Storm #1 Seed North America

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North America’s top seed went 7-0 after returning from the Western Clash with disappointing results. The team seems in form now and ready to give the rest of the world a run for their money. Tempo Storm have not changed their roster since last summer, when they won back to back regional events to qualify for the Fall Championship. Their showing against the Eastern teams has been dismal, however, taking last place at GCWC. When it to comes to their prospects in Group B, Tempo Storm has struggled against Team Dignitas in the past, falling to them at both GCWC and the 2016 Fall Championship. This year is an entirely different animal, however. Tempo Storm will be out for revenge against Europe at the Mid-Season Brawl. 

Soul Torturers - Taiwan

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Soul Torturers consists of three members formerly of Please Buff Arthas (PBA), the Taiwanese team that eliminated Gale Force eSports at 2016’s Summer Championship. At the Fall Championship, PBA took it to the next level by defeating both eStar and the team we now know as Tempo Storm. While the new iteration of their roster is unproven against international opponents, they certainly have a legacy to live up to when it comes to Taiwan.

RED Canids – Latin America

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RED Canids won through the upper bracket of the Copa America Season Finals to qualify for the Mid-Season Brawl. Juan ‘Jschritte’ Passos has led yet another team to an international event, this time featuring former members of Burning Rage (who competed with Jschritte at the Fall Championship). While Latin America has struggled to post results against the rest of the world before, there is now a lot more available data to draw on when it comes to analysing the top teams. We will see if the RED Canids have done their homework.  

Each of the teams at the Mid-Season Brawl has their work cut out for them in the initial group stage. With quick two game matches, there won’t be much time to learn and adjust, so each team will likely spend the next couple of weeks plotting strategies and tactics that will lead to successful tournament runs, rather than settling for solid play.

For now, all eyes will be on the Crucible, kicking off this weekend for Europe, North America, and Korea. More detailed information on the Crucible, and the unveiling of the official matchups for each region will be live on May 23. 

Our coverage of the HGC Postseason is just beginning. Keep it tuned to playheroes.com/esports as we dive into the first round matchups and explore the storylines that have unfolded over the three months leading up to this monumental event.  

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      Base
      Bestow Hope [Trait] Increased the amount of energy stored from 60% to 80% of damage to Heroes. Increased the amount of energy stored from 20% to 50% of damage to non-Heroes. Talents
      Level 1 Searing Light Now only deals damage to enemy Heroes. Level 7 Energized Cord Now increases Basic Attack range by 1.1. Level 10 Resurrect Delay before resurrection reduced from 5 seconds to 3 seconds. Level 16 Reservoir of Hope Quest bonus reduced from 75 to 55. Wrath of Heaven Armor reduction increased from 10 to 20. Spell Power increased from 10% to 15%. Chromie
      Talents
      Level 1 Timewalker's Pursuit Spell Power increased from 10% to 15%. Level 5 Mobius Loop Slow reduced from 60% to 40%. Level 18 Unravelling Lingering Slowing Sands no longer consume Energy. Now also increases Slowing Sands cast range by 50%. Johanna
      Base
      Shield Glare [E] Mana cost increased from 45 to 55. Talents
      Level 1 Divine Fortress Health bonus starting value increased from 20% to 25%. Zealous Glare Damage bonus reduced from 75% to 70%. Level 7 Steed Charge Duration increased from 3 to 4 seconds. Level 13 Blessed Hammer Damage reduced from 74 to 65. Level 16 Holy Renewal Cooldown reduction reduced from 1.5 seconds to 1 second. Shrinking Vacuum Damage reduction increased from 25% to 30%. Duration increased from 2 to 3 seconds. Slow increased from 25% to 30%. Tracer
      Talents
      Level 4 Is That a Health Pack?! Healing from Regen Globes increased from 10% to 15% of maximum Health. Pulse Generator Healing reduced from 18% to 12%. Level 13 Jumper Cooldown refresh reduced from 150% to 100%. Shield reduced from 6.5% to 6%. Zul'jin
      Base
      You Want Axe? [Trait] Basic Attack damage increased from 94 to 96. Now has a limit of 50 stacks. Bonus from quest completion reduced from 1 to .25. Talents
      Level 1 Recklessness Basic Attack damage bonus reduced from 15% to 10%. Level 10 Guillotine Cooldown reduced from 40 seconds to 30 seconds. Mana cost reduced from 70 to 60. Taz'dingo! Cooldown increased from 90 seconds to 100 seconds. Mana cost increased from 75 to 80. Level 16 Let the Killing Begin Kill window reduced from 1.5 seconds to 0.5 seconds. Level 20 Buzzsaw Kill window reduced from 1.5 seconds to 0.5 seconds. Return to Top
      Bug Fixes
      General
      Experience Globes can now path through gates. Fixed issues related to root visual effects. Updated decaying and ramping Slows to scale their speed with CC reduction effects. Heroes
      Alexstrasza Base Flame Buffet [E] Fixed an issue that caused Flame Buffet's Slow to be instantly removed on targets with reduced duration on being Slowed. Azmodan Level 13 Chain of Command Fixed an issue that caused Chain of Command to not apply to Demonic Invasion's on-death explosion. Brightwing Base Phase Shift [Z] Fixed an issue with Phase Shift's Store Icon. Chen Level 10 Storm, Earth, Fire Fixed an issue that caused Storm, Earth, Fire Spirits to not contest Capture Points. Wandering Keg Fixed an issue that caused Wandering Keg to occasionally not be cast. Wandering Keg now acts like other instant Abilities and will cast as soon as possible. Cho'Gall General Fixed an issue that caused Cho'Gall to contest points while Cho is in Stasis. Dehaka Base Brushstalker [Z] Fixed an issue with Brushstalker's Store Icon. Will now clamp the minimum cast range to Dehaka's radius. E.T.C. Level 7 Pinball Wizard Bonus damage updated to be additive. Level 13 Face Smelt Fixed an issue that caused Face Smelt's Slow to be instantly removed on targets with reduced duration on being Slowed. Falstad Base Flight [Z] Fixed an issue with Flight's Store Icon. Level 10 Mighty Gust Fixed an issue that caused Mighty Gust's Slow to be instantly removed on targets with reduced duration on being Slowed. Fenix Level 1 Arsenal Synergy Fixed an issue that caused Arsenal Synergy to not grant cooldown reduction for the primary target hit by Phase Bomb. Level 4 Inhibiting Energy Fixed an issue that caused Inhibiting Energy to be instantly removed on targets with reduced duration on being Slowed. Imperius Level 20 Unrelenting Descent Fixed an issue that caused Unrelenting Descent's Heal to be delayed. Johanna Base Punish [Q] Fixed an issue that caused Punish to be instantly removed on targets with reduced duration on being Slowed. Kel'Thuzad Level 4 Phylactery of Kel'Thuzad Announcements for Phylactery of Kel'Thuzad will now use team colors. Kerrigan Level 7 Boundless Fury Fixed an issue that caused Boundless Fury to refund charges against a target already marked. Kharazim Level 4 Spirit Ally Fixed an issue that caused Spirit Ally's heal FX to be visible in Fog of War. Lúcio Base Wall Ride [Z] Fixed an issue with Wall Ride's Store Icon. Lt. Morales Level 10 Medivac Dropship Announcements for Medivac Dropship will now use team colors. Lunara Base Crippling Spores [W] Fixed an issue that caused Crippling Spores to be instantly removed on targets with reduced duration on being Slowed. Maiev Level 16 Armored Assault Fixed an issue that caused Armored Assault to not grant the full bonus to Umbral Bind's Cleave. Malthael Level 20 No One Can Stop Death Announcements for No One Can Stop Death will now use team colors. Mei Base Icing [E] Fixed an issue that caused Icing's Slow to be instantly removed on targets with reduced duration on being Slowed. Level 10 Ice Wall Fixed an issue that caused Ice Wall to not apply Stopped to D.Va's Self Destruct. Muradin Level 4 Thunder Burn Tooltip has been updated to show Thunder Burn is a multiplicative reduction. Level 13 Thunder Strike Damage increase is now additive. Probius Base Worker Rush [Z] Fixed an issue with Work Rush's Store Icon. Rehgar Base Purge [Trait] Fixed an issue that caused Purge to be instantly removed on targets with reduced duration on being Slowed. Samuro Base Critical Strike [W] Fixed an issue that caused Critical Strike FX to persist if Samuro is killed while he has maximum Critical Strike stacks. Level 13 Kawarimi Fixed an issue that caused Kawarimi to create a Mirror Image with the incorrect starting Health. Sgt. Hammer Base Thrusters [Z] Fixed an issue with Thrusters' Store Icon. Stukov Base Weighted Pustule [W] Fixed an issue that caused Weighted Pustule's increasing Slow to be instantly removed on targets with reduced duration on being Slowed. Sylvanas Level 1 Unfurling Shadows Fixed an issue that caused Unfurling Shadows to not grant quest progress for the impact damage of Shadow Dagger created by spread. The Butcher Base Hamstring [Q] Fixed an issue that caused Hamstring to be instantly removed on targets with reduced duration on being Slowed. The Lost Vikings Base Go Go Go! [Z] Fixed an issue with Go Go Go's Store Icon. Zagara Level 20 Pack Instinct Fixed an issue that caused Devouring Maw to gain more bonuses than intended from Pack Instinct. Zuljin General Fixed an issue that caused Basic Attack damage in Zul'jin's Target Info Panel to not increase while Berserker is active. Base You Want Axe? [Trait] Fixed an issue that caused You Want Axe to gain progress while at maximum Basic Attack bonus. Level 16 Wrong Place Wrong Time Fixed an issue that caused Wrong Place Wrong Time to not respect the stack cap of You Want Axe?. Return to Top
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