10 posts in this topic
Recently Browsing 0 members
No registered users viewing this page.
So uhm, first post here and i take the opportunity to take you guys through my fabulous journey into "breaking" the tavern brawl this morning.
So i get on that six-shooter tavern brawl with a mage decklist ( just cause i need them gold from quest ya know :D ) and on my second or third game,
I play Research Project my opponent had then 10 cards in hand and draws for the turn, but no deck refill.... He then plays Barnes, no minion comes up from the battlecry. so it aint a visual bug. start my turn, play another Research Project, my opponent fatigues for 1+2, i can then OTK him with my 0 costs spells due to my 4 copies of Sorcerer's Apprentice.
Fun fact, the tavern brawl clearly says; Make a six-card deck and duel! Don't worry - when you're out of cards you get a free reload!.
Can anyone recall to this happening to them or no one had the cojones to mill?
Any opinion on the Azerite gear with "Flesh rending"?
I tried it and although it makes you add "Thrash" to your rotation, all your shreds now deal 926 more dmg, which brings Shred from 2090 dmg (2508 on bleeding targets) to 3016 (+20% on bleeding targets). My dps went up quite a lot since I took this Azerite talent.
Although it is mentionned in the Icy Veins "Azerite Traits" page on the Feral DPS section, it does not appear on the Azerite Trait Chart, showing how much % it brings to you dps compared to other traits. I haven't seen any Youtube Feral Player mention it in their video either.
I wonder if it would be worth it to change some feral talents for something that allows to cast more shreds (like Moment of clarity, etc..
Try it. It's worth it. It might be our savior.
Any opinion on this?