Starym

ToS Mythic Progress Race Day 1: US Day

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Day one of the Tomb of Sargeras Mythic progress race didn't exactly go as expected, as only four bosses died while the US and OC guilds had the run of the place. And even so, only two guilds managed to end the day on 4/9, but let's start at the beginning, shall we.

Update: And here are the first 5 Mythic ToS kill videos, including 3 World Firsts.
 

Only two guilds went into the Tomb early, almost as soon as it opened up this week, and for the majority of the day it was a race between Easy and Big Dumb Guild. The first kill of the day came around 2 hours after maintenance concluded and it was Easy that broke into the Tomb first, with BDG only 5 minutes behind. After Goroth they parted ways, as they both went on to down different bosses, again within only 10 minutes of each other, with Easy going for the Demonic Inquisition and BDG for Harjatan.

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World First Mythic Harjatan by Big Dumb Guild                    World First Mythic Demonic Inquisiton by Easy

That's where the lead started to form for Big Dumb Guild, as they downed Demonic Inquisition a good half hour before Easy ended Harjatan for that 3/9. From there BDG had it pretty much in hand with a solid lead, but what we didn't expect was that it would take so long until the next kill. It was only two guilds downing stuff in Mythic ToS for a long time, but we got a third an hour after Easy got to 3/9, with Benched joining the Goroth killing club and moving on to 2/9 before anyone else downed the first boss.

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World First Mythic Sisters of the Moon by Big Dumb Guild

It ended up taking Big Dumb Guild 4 hours to down Sisters of the Moon and get that first 4/9 on the board, after which they rewarded themselves by going to do Heroic splits. The fourth guild to pop up on the scoreboard was Instant Dollars, closely followed by Limit, who were done with their splits and were about to steamroll through right to the top. Easy couldn't get Sisters down in time, at least not before Limit whizzed past everyone and got to 3/9 within 30 or so minutes of entering the raid, and becoming the only other guild to down Sisters of the Moon 3 hours after that.

A lot more guilds had entered the race at this point, as the evening raiding teams came in, and the ranks quickly started to fill up. At the moment only Big Dumb Guild and Limit have gotten past Sisters and to 4/9, so it seems Mistress Sassz'ine and/or the Desolate Host are the first really big roadblock of the raid, even though Sisters seemed quite a big step up from the first three bosses. In the end it is a little surprising to see only four bosses go down on US day, as many people were expecting even a 7 boss clear. To compare, on the first day of Nighthold we saw 6 bosses die, and even with the 1 boss deficit ToS has, it seems significantly harder - at least for the US/OC guilds so far. Currently there are 19 guilds on 3/9, 8 on 2/9 and 26 with only Goroth down.

The EU maintenance has ended already, but the top guilds will be running Heroic splits before heading into Mythic, however we can still expect quite a lot of kills today from the EU side. Let's see if Sassz'ine/Host is really as tough as she appears to be!

As always, for live coverage of the race head on over to Method.gg/raidprogress.

Update:
Big Dumb Guild just downed The Desolate Host and went 5/9, technically still counting as day 1!

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2 hours ago, Rudy199 said:

Yeah, 5/9 Mythic in the first day  and ''didn't exactly go as expected'' lol.

Ain't that the truth!

The thing is, with Legion having changed loot a lot (As in even heroic (even normal?)) dungeons can drop ilvl 940 loot. While the odds are of course extremely low, Being able to roll very often (As opposed to say 3-4 times a week pre-legion), eventually you'll manage to get those high level items.

 

This makes it so it's (relatively to pre-legion) easy to squeeze out that extra 2-3% dps or hps to beat an encounter. It used to always be "We'll try again next week as we'll have better gear by then" and while weekly resets are of course still very important for trinkets and sets, the fact that the previous tier can still be relevant if it rolled titanforged, definitely is a great boon.

 

Of course, numbers aren't everything - thankfully - and that's why we still see "only" 5/9 for the first day of US. Legion has turned it upside down to make it less of a numbers game, making it so there's more emphasis on mechanics. And it's always fun and challenging to come up with new ways to beat those mechanics. On the other end, it can also be frustrating if you suddenly get a revelation "Oh if we had 3 of class X this would be easy...", so let us hope that it's not too dependent on specific things like needing at least 5 classes with immunities or much less melee classes etc.

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6 hours ago, Rudy199 said:

Yeah, 5/9 Mythic in the first day  and ''didn't exactly go as expected'' lol.

Well that was when it was 4/9 :D But plenty of people were thinking 7 or even 8/9, including some top guilds.

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