Jump to content
FORUMS
Sign in to follow this  
Starym

Live Developer Q&A - August 3: Ion Hazzikostas

Recommended Posts

qNj4RJU.jpg

 

Game Director Ion Hazzikostas is stopping by the Warcraft twitch channel for another Q&A! No specific theme has been assigned so it'll be a free-for-all, but the focus will probably be on the upcoming Argus patch. So head on over to the forum thread or twitter to post your questions!

Blizzard LogoOrnyx (source)

Join us live on Twitch Thursday, August 3, as we sit down with Game Director Ion Hazzikostas for our next live developer Q&A. He’ll be answering many of your questions about the ongoing development of World of Warcraft!

Feel free to submit questions by posting here, in this thread, or via Twitter using the hashtag #LegionQA.

We’re really looking forward to getting the chance to dive in and answer as much as we can, so we hope to see you Thursday at 11:00 a.m. PDT!

Share this post


Link to post
Share on other sites

Nice! This Q&A was really overdue but glad they're going with it!

 

Any of you (Yes you too IV staff!) interested in getting a specific question answered? If yes, which one(s)?

 

For me personally, I'd really like to hear their thoughts on the design and elaboration regarding Yrelka, with all the juicy lore of who she actually is and why they decided not to bring WoD characters back in Legion (Yrel, Grom etc). Seems to me we could really have used their help on this one, and they really friggin' owe us a lot!

Share this post


Link to post
Share on other sites
On 31/07/2017 at 0:18 PM, Yridaa said:

Any of you (Yes you too IV staff!) interested in getting a specific question answered? If yes, which one(s)?

I just wanna know if DH will get a third spec ever :( I'd love a ranged DH spec.

Share this post


Link to post
Share on other sites
3 hours ago, Blainie said:

I just wanna know if DH will get a third spec ever :( I'd love a ranged DH spec.

From a lore perspective, you could easily weave it in. In WC3, the Night Elf Sentinels got introduced, and they used mid-range glaives to throw. Demon Hunters are originally part of the Night Elf hierarchy. Demon Hunters also use fel magic, evidently. So this is pretty easily done.

 

Now whether blizzard wants to do that or not... that's a different question.

Share this post


Link to post
Share on other sites
21 hours ago, Yridaa said:

From a lore perspective, you could easily weave it in. In WC3, the Night Elf Sentinels got introduced, and they used mid-range glaives to throw. Demon Hunters are originally part of the Night Elf hierarchy. Demon Hunters also use fel magic, evidently. So this is pretty easily done.

 

Now whether blizzard wants to do that or not... that's a different question.

They've kind of done it before with Druid (adding a spec to an existing class), but that was to actually separate two specs that were bound into one spec. 

I'm sure most will just think, "why not play Warlock?", but I still think it'd be such a cool spec to have introduced.

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Stan
      Cross-Realm Mythic Eternal Palace opens next week and Blizzard just announced nerfs for Lady Ashvane and Queen Azshara on Mythic difficulty that will go live with it.
      Blizzard (Source)
      Hello!
      Earlier this week, the Mythic Hall of Fame for Azshara’s Eternal Palace reached its capacity, and guilds around the world have until the next weekly reset in each region to earn their Feat of Strength. At that time, Mythic difficulty will become available to cross-realm groups.
      Along with the closure of the Hall of Fame and the Achievement, we intend to make the following tuning changes during weekly maintenance in each region:
      Dungeons and Raids
      Azshara’s Eternal Palace Lady Ashvane Lady Ashvane’s health reduced by 5% in Mythic difficulty. Waterlogged periodic damage reduced by 10% in Mythic difficulty. Rippling Wave damage reduced by 10% in Mythic difficulty. Queen Azshara The "Stand Together!" and "Stay!" decree combination is no longer possible in Heroic difficulty. Overzealous Hulk and Tidemistress health reduced by 10% in Mythic difficulty. Draining Azshara’s Ancient Ward now reduces its energy by an additional 5 points in all difficulties. Empowering a Ward of Power now increases its energy by an additional 5 points in all difficulties. Healer-specialization characters are now less likely to be targeted with decree combinations that include “March!” in all difficulties. Short Circuit now drains 10% less energy from the affected Ward in all difficulties. Essence of Azeroth now has an increased duration if there are fewer than 20 players in the raid in Normal and Heroic difficulties, and lasts 30 seconds (was 25) in Mythic difficulty. As always, we’ll let you know here if we decide to make any further changes.
      Thank you very much!
    • By Stan
      Our preview of Patch 8.3 continues with a first look at racial abilities of the upcoming Allied Races.
      Mechagnome Racials
      Mechagnomes have two active abilities available at level 24. The first one allows you to summon clones to distract enemies and the second one allows you to open locked chests and doors that require Lockpicking.
      Hyper Organic Light Originator - Summon Organic Light duplicates to distract your foes. (Instant, 3 min cooldown) Skeleton Pinkie - Allows opening of locked chests and doors that require a skill level of up to 600. (1.5 min cooldown) As a Mechagnome, your limbs work as a Blacksmithing Anvil, Cooking Fire, and Mining Forge. You have a self-heal at your disposal, which heals you for a fifth of your total health whenever you fall below 20% health. The final passive racial passive gradually increases your primary stat (Int/Str/Agi) by 50 every 5 seconds, up to a maximum of 400 when fighting the same target.
      The following racial passives are available to Mechagnomes:
      Combat Analysis - You gather and analyze combat data every 5 sec, increasing your primary stat by 50, stacking up to 8 times. The data decays while out of combat. Mastercraft - You function as a personal Blacksmithing Anvil, Cooking Fire, and Mining Forge. In addition, your limbs include every profession tool. [NYI] Re-Arm - When you fall below 20% health, heal for 20% of your maximum health. This effect cannot occur more than once every 2.5 min. Languages - Common, Gnomish. Vulpera Racials
      Active abilities embrace the scavenger/camping fantasy of the Vulpera. You can set up a camp and return back on a 1-hour cooldown. Next, you have a bag of tricks, used to heal your allies or deal damage to enemies.
      Bag of Tricks - Pull your chosen trick from the bag and use it on target enemy or ally. Enemies take 14 damage, while allies are healed for 28. (Instant, 1.5 min cooldown) Rummage Your Bag - Change the contents of your Bag of Tricks. Now where did you put that...? [NYI] (5 sec cast, 5 min cooldown) Make Camp - Make a camp at this location. Can only be used outdoors. (5 sec cast) The racial creates a camp with fire, a tent and an explosive backpack at your location. You can use Return to Camp as your secondary Hearthstone on a 60-minute cooldown to return back. The camp is visible for others for five minutes and then disappears.

      Return to Camp - Return to your camp. (10 sec cast, 60 min cooldown) When used, there's a short cutscene with a caravan transporting you back to your camp starts playing.

      Passive abilities include a Fire damage reduction by 1%, 5% damage reduction when you first take an enemy hit, and you can find additional bags of goods whenever you kill a humanoid.
      The following racial passives are available to the Vulpera:
      Fire Resistance - Reduces Fire damage taken by 1%. Nose For Trouble - When you first take damage from an enemy, reduce that damage by 5% of your maximum health. Vulpera Survival Kit - You have a chance to find an additional satchel of goods when you kill a humanoid. Languages - Orcish, Vulpera. Other Patch 8.3 Content:
      Visions of N'Zoth Class Changes Visions of N'Zoth Development Notes New Forsaken Leadership in Patch 8.3 (Spoilers) Azshara's Bargain and the Key to Defeating N'Zoth (Spoilers) I'lgynoth's Whispers in Patch 8.3 (Analysis) Allied Races & Pandaren Death Knight Textures Added on 8.3 PTR Death Knight Starting Zone Revamp Hints in Patch 8.3 Official Mechagnomes & Vulpera Preview Mechagnome & Vulpera Unlock Requirements Vulpera Heritage Armor Preview Mechagnome Heritage Armor Preview Mechagnome & Vulpera Dance Animations Vulpera Tidbits: Racial Mount, Shaman Totems, Hunter Pet Corrupted Rings with Kiss/Curse Effects from Ny'alotha New Essences in Patch 8.3 Ny'alotha Cloth Sets Preview Ny'alotha Leather Sets Preview Ny'alotha Plate Sets Preview Wrathion's Legendary Cloak Preview New Dubloon Vendors Selling Island Expedition and Invasion Crates in Patch 8.3 Alpaca Mounts in Patch 8.3 N'Zoth Serpent Mount in Patch 8.3 Aqir Flying Mount in Patch 8.3 Ny'alotha Allseer Mount in Patch 8.3 Assaults in Patch 8.3 N'Zoth's Model in Patch 8.3 Ny'alotha Raid Boss Names & Descriptions Goblin & Worgen Heritage Armor Sets Preview Visions of N'Zoth Content Update Preview Ny'alotha Raid Testing: October 17th & 18th
    • By Stan
      Ny'alotha Allseer is a N'Zoth-themed mount added to the game in Patch 8.3. It is rewarded from a quest and could very well be the end-of-expansion reward for everyone, who defeats N'Zoth on Heroic difficulty before the next expansion, similar to Legion's Kirin Tor Summoning Crystal.
      Ny'alotha Allseer
      "To find him, drown yourself in the Circle of Stars."

      Run Animation
      The mount shares animations with The Hivemind.

      Other Patch 8.3 Content:
      Visions of N'Zoth Class Changes Visions of N'Zoth Development Notes New Forsaken Leadership in Patch 8.3 (Spoilers) Azshara's Bargain and the Key to Defeating N'Zoth (Spoilers) I'lgynoth's Whispers in Patch 8.3 (Analysis) Allied Races & Pandaren Death Knight Textures Added on 8.3 PTR Death Knight Starting Zone Revamp Hints in Patch 8.3 Official Mechagnomes & Vulpera Preview Mechagnome & Vulpera Unlock Requirements Vulpera Heritage Armor Preview Mechagnome Heritage Armor Preview Mechagnome & Vulpera Dance Animations Vulpera Tidbits: Racial Mount, Shaman Totems, Hunter Pet Corrupted Rings with Kiss/Curse Effects from Ny'alotha New Essences in Patch 8.3 Ny'alotha Cloth Sets Preview Ny'alotha Leather Sets Preview Ny'alotha Plate Sets Preview Wrathion's Legendary Cloak Preview New Dubloon Vendors Selling Island Expedition and Invasion Crates in Patch 8.3 Alpaca Mounts in Patch 8.3 N'Zoth Serpent Mount in Patch 8.3 Aqir Flying Mount in Patch 8.3 Assaults in Patch 8.3 N'Zoth's Model in Patch 8.3 Ny'alotha Raid Boss Names & Descriptions Goblin & Worgen Heritage Armor Sets Preview Visions of N'Zoth Content Update Preview Ny'alotha Raid Testing: October 17th & 18th
    • By Stan
      Here's a preview of Leather sets that will drop in Ny'alotha, the Waking City raid in Visions of N'Zoth.
      Currently, there's some clipping going on with the belt which will be hopefully fixed in future builds.
      Leather Sets from Ny'alotha, the Waking City
      Raid Finder

      Normal Difficulty

      Heroic Difficulty

      Mythic Difficulty

      Other Patch 8.3 Content:
      Visions of N'Zoth Class Changes Visions of N'Zoth Development Notes New Forsaken Leadership in Patch 8.3 (Spoilers) Azshara's Bargain and the Key to Defeating N'Zoth (Spoilers) I'lgynoth's Whispers in Patch 8.3 (Analysis) Allied Races & Pandaren Death Knight Textures Added on 8.3 PTR Death Knight Starting Zone Revamp Hints in Patch 8.3 Official Mechagnomes & Vulpera Preview Mechagnome & Vulpera Unlock Requirements Vulpera Heritage Armor Preview Mechagnome Heritage Armor Preview Mechagnome & Vulpera Dance Animations Vulpera Tidbits: Racial Mount, Shaman Totems, Hunter Pet Corrupted Rings with Kiss/Curse Effects from Ny'alotha New Essences in Patch 8.3 Ny'alotha Cloth Sets Preview Ny'alotha Plate Sets Preview Wrathion's Legendary Cloak Preview New Dubloon Vendors Selling Island Expedition and Invasion Crates in Patch 8.3 Alpaca Mounts in Patch 8.3 N'Zoth Serpent Mount in Patch 8.3 Aqir Flying Mount in Patch 8.3 Assaults in Patch 8.3 N'Zoth's Model in Patch 8.3 Ny'alotha Raid Boss Names & Descriptions Goblin & Worgen Heritage Armor Sets Preview Visions of N'Zoth Content Update Preview Ny'alotha Raid Testing: October 17th & 18th  
    • By Stan
      Last week, Blizzard added Death Knight creature textures for Allied Races and the Pandaren along with encrypted sound files of Bolvar and Darion Mograine to the game. In this week's PTR build, four Death Knight Swords have been added.
      If Allied Races and the Pandaren will indeed be able to become Death Knights in Patch 8.3, it would make perfect sense to revamp the starting zone, because the current one is outdated now that Bolvar is the Lich King.
      Blizzard added four Ebon Blade swords to the game on 8.3 PTR that will likely be rewarded to new Death Knights created in Visions of N'Zoth as part of the overhauled starting experience.

      Other Patch 8.3 Content:
      Visions of N'Zoth Class Changes Visions of N'Zoth Development Notes New Forsaken Leadership in Patch 8.3 (Spoilers) Azshara's Bargain and the Key to Defeating N'Zoth (Spoilers) I'lgynoth's Whispers in Patch 8.3 (Analysis) Allied Races & Pandaren Death Knight Textures Added on 8.3 PTR Official Mechagnomes & Vulpera Preview Mechagnome & Vulpera Unlock Requirements Vulpera Heritage Armor Preview Mechagnome Heritage Armor Preview Mechagnome & Vulpera Dance Animations Vulpera Tidbits: Racial Mount, Shaman Totems, Hunter Pet Corrupted Rings with Kiss/Curse Effects from Ny'alotha New Essences in Patch 8.3 Ny'alotha Cloth Sets Preview Ny'alotha Plate Sets Preview Wrathion's Legendary Cloak Preview New Dubloon Vendors Selling Island Expedition and Invasion Crates in Patch 8.3 Alpaca Mounts in Patch 8.3 N'Zoth Serpent Mount in Patch 8.3 Aqir Flying Mount in Patch 8.3 Assaults in Patch 8.3 N'Zoth's Model in Patch 8.3 Ny'alotha Raid Boss Names & Descriptions Goblin & Worgen Heritage Armor Sets Preview Visions of N'Zoth Content Update Preview Ny'alotha Raid Testing: October 17th & 18th
×
×
  • Create New...