Stan

Patch 7.3: Scythe of the Unmaker Transmog

Sign in to follow this  

13 posts in this topic

31810-patch-73-antorus-the-pantheon.jpg

Scythe of the Unmaker is a new Polearm that will be dropping from the final boss of Antorus, Argus the Unmaker. After TaeshalachTaeshalach from Aggramar, this is the second weapon that can be found in Antorus loot tables.

More information about Antorus rewards including mounts can be found here.

WoWScrnShot_080217_180912.jpg

 

  • Like 1

Share this post


Link to post
Share on other sites

Analyzing the staff, it shows great resembrance to Ulduar-type gear on the "hilt" while having a striking resemblance to sha-infested gear from MoP at the top of the blade. As sha are part of old gods and old gods part of void lords; having it drop from someone like Argus - who was corrupted by Sargeras - would indicate Sargeras has been influenced by the Void Lords after all...

 

This would be another retcon...

Share this post


Link to post
Share on other sites

I like that scythe, sadly I can't get it or the sword from Aggramar as my main :/ Wonder if they can be obtained in LFR...

Share this post


Link to post
Share on other sites
1 hour ago, Yridaa said:

Analyzing the staff, it shows great resembrance to Ulduar-type gear on the "hilt" while having a striking resemblance to sha-infested gear from MoP at the top of the blade. As sha are part of old gods and old gods part of void lords; having it drop from someone like Argus - who was corrupted by Sargeras - would indicate Sargeras has been influenced by the Void Lords after all...

 

This would be another retcon...

Looks like I'm mistaken, opening the model in 3d actually doesn't show the sha traits like some of the weapons do in MoP. Looks too "crystally" for it to be sha, which looked more organic (Aside from the white protruding spikes). Still seems very void-y; although the 3d models never show the special effects properly like it does in-game. Undecided.

Share this post


Link to post
Share on other sites
1 hour ago, Durf24 said:

I like that scythe, sadly I can't get it or the sword from Aggramar as my main :/ Wonder if they can be obtained in LFR...

General rule: If it looks cool we'll never see it in LFR.

Share this post


Link to post
Share on other sites

I wouldn't turn down either if I were blessed with the RNG to get them. 

Never USE them, I'm sure, but I wouldn't turn them down.

Share this post


Link to post
Share on other sites
On 8/3/2017 at 2:42 PM, PatrickHenry said:

I wouldn't turn down either if I were blessed with the RNG to get them. 

Never USE them, I'm sure, but I wouldn't turn them down.

They'd look great in my character's library to occasionally look at and reference in passing conversation.

  • Like 1

Share this post


Link to post
Share on other sites
On 8/11/2017 at 7:51 AM, genbag said:

finally a scythe for my dk that doesn't looks like a farmer scythe or is ****ing cyan blue or pink.

Farmer scythes are where the real damage is at.

Share this post


Link to post
Share on other sites
On 8/2/2017 at 7:39 PM, Sawzorthn said:

General rule: If it looks cool we'll never see it in LFR.

I can confirm that it does drop in LFR first run on LFR Seat on my Alt DK it dropped for me (thats not my actual mog, just dressing room mog shopping)

image.png

Share this post


Link to post
Share on other sites

Anyone know if its boa? (lets say I get it on my warrior, can I see in in the transmog database to use on my dk?)

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Stan
      We have another interesting interview with Principal Exterior Level Designer Gary Platner and In-game Cinematic Project Director Terran Gregory by VG247. Check out the highlights!
      Check out the full interview over at VG247.
      Interview Highlights
      Alex Afrasiabi designed Battle for Azeroth like it would be the last expansion; they didn't hold back, went for the mega, and seized the day on design. Terran is really sad that gnomes didn't make an appearance in the cinematics, but CGI has its limitations to how many characters can be created. Siege of Lordaeron included more characters than any other Blizzard CGI film before. It's Blizzard's mission to tell the most compelling and emotional story that they can. Making everyone enjoy the story in the same way is an impossible goal. With the release of Warbringers: Sylvanas, Horde players started to show their discontent. There's even been one extreme case of targeted harassment aimed at Christie Golden. Creating a story that revolves around an all-out war required bold decisions. They knew the reactions to the burning of Teldrassil would be passionate, but they did exceed their expectations. Storytelling is about highs and lows. Old Soldier would not have resonated so well without Warbringers: Sylvanas. WoW is a living, breathing game. The team's always looking for ways to improve it. They'll support WoW for as long as the players continue to give them support. From a story perspective, they wondered how great an end WoW would need to have. It's an evergreen franchise that they've maintained like a "carefully-tended bonsai tree."
    • By Starym
      We have the inaugural hotfixes of Battle for Azeroth! We have a whole lot of quest fixes, including the inability to start second or third War Campaign Footholds, as well as mounts and dungeons getting a look.
      August 14 (source)
      Dungeons
      Temple of Sethraliss Fixed a bug that caused Avatar of Sethraliss to sometimes become inactive. Mounts
      Captured Dune Scavenger is now usable by both Horde and Alliance characters. Chewed-On Reins of the Terrified Pack Mule is now learnable and usable by Alliance characters. Quests
      The Nazmir quest "Poisoning the Brood" will now share credit to party members. The Targets for "A Wall of Iron" will now respawn more frequently. Players that were in the vicinity of, but did not get credit for killing Vilank'dor, will once again be able to complete the quest "To Sacrifice a Loa". Fixed an issue where too many enemies were participating in "Mojambo". Players should now be able to advance and complete "Devour Humanoid". “Adapting Our Tactics” can now be abandoned and re-accepted after selecting an upgrade to pursue Players who disconnect during “Rodrigo's Revenge” can now continue the quest. “The Last Witch Doctor of Krag'wa” will no longer talk to nearby players who are not on the quest. Crawgs in "Great Brewfest Kodo" will now respawn more frequently. Adjusted the range of the Seaforium Smoke Grenade on “Boom goes the Bomb” so that it can better go boom. Interacting with the Mysterious Brew during "Enforcing Fate" should now reliably grant credit. Fixed an issue that could cause players to be unable to select their second or third War Campaign Footholds. Players who had previously been stuck in this state may now interact with the scouting map near Halford or Nathanos to choose a Foothold. Previous Patch 8.0.1 Hotfixes
      August 10 August 8 August 7
    • By Stan
      Here's our preview of Kul Tirans including customization options, available classes, and Druid forms!
      Welcome to our preview of Kul Tirans. The Alliance will get access to the Allied Race later in Battle for Azeroth.
      Table of Contents 
      Unlock Requirements Playable Classes Druid Forms Racials Racial Mount Heritage Armor Customization Options (Female) Customization Options (Male) Unlock Requirements (Speculation) 
      We don't know at this time how to unlock Kul Tirans, but based on requirements of previous Allied Races, it's safe to assume that it's going to be related to new content, Kul Tourist, maybe?
      Playable Classes  
      Only Druids have been confirmed as a playable race so far and Kul Tiran Humans have really cool Druid forms!
      Druid Druid Forms [Return to Top]  
      All Kul Tiran Human Druid forms have been added to the game, only Moonkin Form is missing.
      Aquatic Form (Brown)

      Aquatic Form (Dark)

      Aquatic Form (Green)

      Aquatic Form (Light)

      Bear Form (Brown) [Return to Top]

      Bear Form (Dark)

      Bear Form (Green)

      Bear Form (Light)

      Cat Form [Return to Top]

      Flight Form (Brown) [Return to Top]

      Flight Form (Dark)

      Flight Form (Green)

      Flight Form (Light)

      Travel Form (Blue) [Return to Top]

      Travel Form (Brown)

      Travel Form (Green)

      Travel Form (White)

      Racials [Return to Top]
      Racial abilities have not been added yet.
      Racial Mount (Speculation) [Return to Top]
      No official racial mount has been announced just yet, but Kul Tiran Druid forms revolve around the "wicker" theme, so the racial mount may very well be a wickerbeast? 

      Heritage Armor [Return to Top]

      Customization Options [Return to Top]
      Female 
      Skin Color

      Faces

      Hair Color

      Hair Style

      Male [Return to Top]
      Skin Color

      Faces

      Hair Color

      Hair Style

      Beard

      Here's our preview of Kul Tiran Humans coming later in Battle for Azeroth.