Jump to content
FORUMS
Sign in to follow this  
Stan

Kul Tiras Armor Removed in Latest 7.3 PTR Build

Recommended Posts

vepx17J.jpg

Folks at MMO-Champion noticed that Blizzard removed the leaked Kul Tiras questing armor in the latest 7.3 PTR build and to cover it up, they also removed some Throne of Thunder icons as some sort of distraction.

First of all, it doesn't make any sense to remove Throne of Thunder files (e.g. icons for the Last Stand of the ZandalariLast Stand of the Zandalari achievement) from the game. The only reason would be to distract us from the Kul Tiras armor removal.

Ian Bates, aka "The Red Shirt Guy", wrote an interesting theory over at BlizzPlanet, where he compares the removal to leaked Halloween masks related to Worgens & Goblins. You can read the full article here.

Kul Tiras expansion rumors begin to intesify, because Jaina is the key art representing World of Warcraft at BlizzCon 2017.

Placeholder for tweet 901522159343878144

Below is a full list of files removed by Blizzard in the latest 7.3 PTR build. (Courtesy of MMO-Champion)

  • Interface\ICONS\INV_ZandalariBabyRaptorBlack.blp
  • Interface\ICONS\INV_ZandalariBabyRaptorBlue.blp
  • Interface\ICONS\INV_ZandalariBabyRaptorRed.blp
  • Interface\ICONS\INV_ZandalariBabyRaptorWhite.blp
  • Interface\ICONS\INV_Shield_Zandalari_C_.blp
  • Interface\ICONS\INV_Polearm_H_Zandalari_B_.blp
  • Interface\ICONS\INV_Polearm_H_Zandalari_B_.blp
  • Interface\ICONS\INV_Bow_H_Zandalari_C_.blp
  • Interface\ICONS\INV_Mace_H_Zandalari_C_.blp
  • Interface\ICONS\INV_Shield_Zandalari_C_.blp
  • Interface\ICONS\INV_Staff_H_Zandalari_C_.blp
  • Interface\ICONS\Achievement_Raid_LastStandZandalari.blp
  • Interface\ICONS\spell_misc_zandalari_council_soulswap.blp
  • Interface\ICONS\INV_Sword_H_Zandalari_C_Blue.blp
  • Interface\ICONS\INV_Sword_H_Zandalari_C_Purple.blp
  • Interface\ICONS\INV_Sword_H_Zandalari_C_Red.blp
  • Interface\ICONS\INV_Belt_Cloth_KulTirasQuest_B_.blp
  • Interface\ICONS\INV_Boots_Cloth_KulTirasQuest_B_.blp
  • Interface\ICONS\INV_Bracer_Cloth_KulTirasQuest_B_.blp
  • Interface\ICONS\INV_Cape_Cloth_KulTirasQuest_B_.blp
  • Interface\ICONS\INV_Chest_Cloth_KulTirasQuest_B_.blp
  • Interface\ICONS\INV_Glove_Cloth_KulTirasQuest_B_.blp
  • Interface\ICONS\INV_Helm_Cloth_KulTirasQuest_B_.blp
  • Interface\ICONS\INV_Pants_Cloth_KulTirasQuest_B_.blp
  • Interface\ICONS\INV_Shoulders_Cloth_KulTirasQuest_B_.blp
  • Like 2

Share this post


Link to post
Share on other sites

It means that we cannot determine anything from this fact other than that the icons got removed. You can speculate wildly about anything, but Blizzard knows for a fact that simply removing these icons from the current PTR build won't remove any rumors or make us magically forget anything.

 

And because the latter is true, we cannot determine anything with certainty and have to rely on some more official information or clues. Blizzard is known for toying with dataminers (Hell, there's even a superunique miniboss in Diablo 3 for it) so it can mean anything, nothing, everything.

 

The only answer is 42.

  • Like 1

Share this post


Link to post
Share on other sites
Uncommon Patron

I hope Blizzard starts throwing a mega-ton of red herrings into builds...datamining has gone way overboard in my way of thinking.

It would be fun to really not know what is fact or fiction until the actual patch/expansion drops.

  • Like 2

Share this post


Link to post
Share on other sites
3 hours ago, Calysia said:

I hope Blizzard starts throwing a mega-ton of red herrings into builds...datamining has gone way overboard in my way of thinking.

It would be fun to really not know what is fact or fiction until the actual patch/expansion drops.

They've done a reasonable job with some of it, such as hiding how to obtain the worm mount. I'd love to see more of it like you mentioned. Things about balance, I can understand they want to know that right away (Also better to test that way) but fun things like how to get a special mount or special gear is nice to have hidden.

 

It definitely is very difficult to obscure things like that. Something like locked until you log in to play on the server or something might be doable, even then it might still be locked if its not opened from within the game.

 

But again, not easy to do and that also costs research and money. Perhaps we'll see it someday :)

Share this post


Link to post
Share on other sites

I have more hints that are on live server. WoWScrnShot_083117_193258.jpgIf you look closely at the map that Thelbus Wimblenod is holding, it shows a bunch of blue isles and a few red ones. From the maps that are known around the WoW lore, the blue isles seem to be the known and confirmed places like Kezan, Zandalar, etc. While the red are places that we had yet to see. The Red X being Kul Tiras and on the other end, Darkspear Islands. It may be a long shot, but not that long. 

B6dMjXw.jpg

Share this post


Link to post
Share on other sites
On 9/1/2017 at 2:59 AM, Oddler said:

It may be a long shot, but not that long. 

With some of the stuff people normally say, this is basically perfect truth in comparison :p

  • Haha 1

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Stan
      Monks are a class that did not receive many changes on the Shadowlands Beta until very late in the cycle. We're checking out the latest round of Monk changes, one month ahead of Shadowlands release.
      Highlights
      Energizing Elixir has been removed from the global cooldown. Blizzard is aware of balance concerns Windwalker Monks have about dual-wield and Two-Handed weapons, and they are considering different options to address the problem, but they've got nothing to share at this time.  They are also aware of bugs related to Storm, Earth, and Fire in relation to other spells. They are looking to improve the reliability of the ability in future Beta builds. Weapons of Order (Kyrian Covenant Ability) has been redesigned for WW Monks. Multiple Legendary Powers have been tweaked. Monk
      Faeline Stomp (Night Fae Covenant Ability) now deals damage (or heals if Mistweaver) to targets in front of the Monk when cast and continues to deal damage to targets caught in the Faelines. Spinning Crane Kick now caps at 6 unique targets (was 5), dealing up to 60% damage (was 50%). Weapons of Order (Kyrian Covenant Ability) Brewmaster: For the next 30 seconds, your Mastery is increased by 10%. Additionally, Keg Smash cooldown is reset instantly and enemies hit by the ability take 5% increased damage from you for 8 seconds, stacking up to 5 times; Mistweaver: For the next 30 seconds, your Mastery is increased by 10%. Additionally, Essence Font cooldown is reset instantly and heals up to 6 nearby allies for (30% of Spell Power) Health on channel start and end; Windwalker: For the next 30 seconds, your Mastery is increased by 10% 13%. Additionally, Rising Sun Kick cooldown is reset instantly and your Rising Sun Kick reduces the cost of your Chi Abilities by 1 for 5 seconds, and Blackout Kick reduces the cooldown of affected abilities by an additional 1 second. Mistweaver
      Ancient Teachings of the Monastery (Legendary Power) - Your Tiger Palm, Blackout Kick, and Rising Sun Kick heal an injured ally within 20 yards for 120% of the damage done to an injured ally within 20 yards. Enveloping Breath - While active, Yu'lon and Chi'Ji heal nearby targets with Enveloping Breath when you cast Enveloping Mist, healing for [ 30% 180% of Spell Power ] over 6 sec, and increasing the healing they receive from you by 10%. Tear of Morning (Legendary Power) - Renewing Mist applies Extended Life to the initial target, instantly healing them for 145% of Holy Spell Power and increasing all healing done to them increases your healing done to the target by 15% for 12 seconds. When you heal with Enveloping Mist or Vivify, 50% of the heal is also applied to targets within your Extend Life effect. 25% of your Enveloping Mist and Vivify healing is also applied to all targets with Tear of Morning. Windwalker
      Haste now affects the periodic of Crackling Tiger Lightning. Energizing Elixir (Level 45 Talent) has been moved off the global cooldown. Blizzard has fixed a bug where Rising Sun Kick and Whirling Dragon Punch weren't contributing to Xuen's Empowered Tiger Lightning. Rising Sun Kick (Rank 2) restored. Increases the damage of Rising Sun Kick by 70%.
    • By Stan
      The latest Mage class changes from Shadowlands Beta revolve around Venthyr Covenant Ability and Legendary Power tuning.
      Mage
      Mirrors of Torment has been updated to grant you Brain Freeze, Fire Blast cooldown reduction, or Mana when a mirror is consumed, based on your current specialization. It can now proc from auto-attacks, but can only occur once every 6 seconds.
      Mirrors of Torment (Venthyr Covenant Ability) Arcane: Conjures 3 mirrors to torment the enemy for 20 25 seconds. Whenever the target attacks, casts a spell or ability, a mirror is consumed to inflict (75% 60% of Spell Power) Shadow damage and their movement and cast speed are slowed by 15%. The final mirror will instead inflict (198% 151% of Spell Power) Shadow damage to the enemy, Rooting and Silencing them for 4 seconds. Whenever a mirror is consumed, you gain 4% mana. Fire: Arcane: Conjures 3 mirrors to torment the enemy for 20 25 seconds. Whenever the target attacks, casts a spell or ability, a mirror is consumed to inflict (75% 60% of Spell Power) Shadow damage and their movement and cast speed are slowed by 15%. The final mirror will instead inflict (198% 151% of Spell Power) Shadow damage to the enemy, Rooting and Silencing them for 4 seconds. Whenever a mirror is consumed your Fire Blast cooldown is reduced by 4 seconds. Frost: Arcane: Conjures 3 mirrors to torment the enemy for 20 25 seconds. Whenever the target attacks, casts a spell or ability, a mirror is consumed to inflict (75% 60% of Spell Power) Shadow damage and their movement and cast speed are slowed by 15%. The final mirror will instead inflict (198% 151% of Spell Power) Shadow damage to the enemy, Rooting and Silencing them for 4 seconds. Whenever a mirror is consumed you gain Brain Freeze. Fire
      Fevered Incantation (Legendary Power) - Each consecutive Critical Strike you deal increases Critical Strike damage you deal by 2% up to 10%.
    • By Starym
      He's at it again... This time around it's a ridiculous amount of healing, but only outside of Kul Tiras and Zandalar, and only for Alliance players. The main ingredient for this particular crazy stunt is the Gently Squeezed Toad, which you can summon every few seconds, then attack for over a million damage due to the damage aura that makes you deal more damage to low level mobs. And that's it, you just need some amount of leech to get crazy healing very often, with 500K individual heals and around 50-60K HPS with about 30% leech in Rextroy's specific example! The only problem is, this only works for Alliance, as the toy is only sold by Old Loola in the WoD Ally garrison and is BoP, so Horde need not apply.

      Check out the full video for the details, especially focusing on the World PvP uses:
      Here are more details on the technique, including a useful macro!
    • By Stan
      Redditor EternalDawnbt has recreated the Tomb of Sargeras in Minecraft.
      The author also released the map for download on Planet Minecraft, so you can explore it in single-player mode!
      Source: Reddit
    • By Stan
      Reddit user Granny_knows_best spotted that using Rime of the Time-Lost Mariner gives you a hat in Flight Form. Another Redditor found out it also works in flapping Moonkin Form.
      Rime of the Time-Lost Mariner is a toy that has a chance to drop from Dread Ship Vazuvius on Timeless Isle. When used, you get transformed into a skeleton, but Druids will receive a hat in Flight Form.

      Druid in Flight Form receives a hat from Rime of the Time-Lost Mariner.
      Furthermore, Redditor DonSerrot confirmed this also works with Legion's Archdruid's Lunarwing Form and flapping Moonkin Form.


      Source: Reddit
×
×
  • Create New...