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Deadset's Guide Compendium for Patch 2.6.1

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With Season 12 live, Deadset has compiled a list of all our new and updated guides - a useful resource for your time in Sanctuary.

Greetings, fellow denizens of Sanctuary! As many of you already know and have slain hundreds of demons with your trusty weapons, Diablo's 12th Season is upon us. Let's delve into the latest events from the battle of the High Heavens and the Burning Hells!

-Deadset

Why is Patch 2.6.1 a Great Time to Come Back?

Patch 2.6.1 sees one of the biggest rebalancing efforts to the game since Patch 2.4, the strongest content Patch of the Reaper of Souls cycle. It builds on every good foundation set by it (class diversity, options for underused skills, introduction of mechanically interesting items) and skyrockets it to post-2.6 damage standards that has seen the likes of Lightning Archon and Trag'Oul Lancer builds. If you have ever craved a patch where multiple builds are considered top tier GR pushers and practically dozens of combinations are completely capable endgame farmers, this is the one.

Basics Guides and Conquest Guides

Before moving on to class impressions and recommendations, I just want to give a quick pointer to the new basics and conquest guides that I compiled recently. If you are new to the game, returning after a long break, or simply have friends that you want to get into Diablo, give those a read:

As a guide hub, Icy Veins receives a ton of messages on a regular basis for topics like these - I hope they are of use to the community and answer a lot of questions for Seasons to come!

Barbarians

Crusaders

  • Beginner's Guide to Crusaders - Levels 1-70 and Guide with the Starting Set, Seeker of the Light - A guide that will take you through the leveling process efficiently and optimize your Season 12 Crusader with the Haedrig's Gift free set.
  • Akkhan - Condemn Endgame Build - This build is the embodiment of the melee spellcaster fantasy, exerting powerful crowd control over monsters and decimating them in waves of holy destruction.
  • Akkhan - Blessed Shield Endgame Build -  This build plays on the archetype of using the shield as a weapon, charging it with holy might and reaping an entire field of demons with a single, mighty toss.
  • Akkhan - Holy Shotgun Endgame Build - The Holy Shotgun Crusader is a tanky, impenetrable bulwark of steel that absorbs blows and retaliates in blasts of pure, radiant vengeance. 
  • Blessed Hammer Seeker of the Light - The reigning champion of many Seasons, the Hammerdin build is still a beast in terms of AoE damage and solo GR pushing potential.
  • Thorns Invoker - Likely the tankiest build in the game that is able to push into GR110+. Tough, focused and dead simple, this build almost Thorns itself to the absolute endgame.
  • Sweep Attack Rolands - This Crusader build revels in high density rifts, shredding demons to pieces with the highest attack speed possible to the class.
  • Bombardment Legacy of Nightmares - The Bombardment Crusader spec takes assorted legendary items into a highly mobile, autoaiming and visually spectacular Thorns combination.

Demon Hunters

Monks

Necromancers

  • Beginner's Guide to Necromancers - Levels 1-70 and Guide with the Starting Set, Trag'Oul's Avatar - A guide that will take you through the leveling process efficiently and optimize your Season 12 Necromancer with the Haedrig's Gift free set.
  • Pestilence or Trag'Oul - Corpse Lance - This build alternates long scouting sessions while waiting on cooldowns with the utter devastation once Devour meets Land of the Dead.
  • Rathma - Skeletal Mage - If you like to keep a tight rein on your minions with precise commands, leading the menagerie of undead at your side in resource-fueled frenzy, this build is the one for you.
  • Command Skeletons Inarius - Turning the skeleton warriors into a vicious, unrelenting superior to Bane of the Stricken, this build is a Necromancer's one-way ticket to the absolute endgame heights.
  • Skeletal Mages Trag'Oul - This is the alternate take on the Mages build, specializing in extreme speed farming, while still offering capable GR pushes.
  • Bone Storm Inarius - While it took an undeniable nerf, this build is still one of the most relaxing, farming-appropriate melee builds of Necromancers.
  • Corpse Explosion Inarius - An underappreciated offshoot to the close range Inarius variants, this build is among the most visually appealing and satisfying Necromancer builds out there.

Witch Doctors

Wizards

  • Beginner's Guide to Wizards - Levels 1-70 and Guide with the Starting Set, Vyr’s Amazing Arcana - A guide that will take you through the leveling process efficiently and optimize your Season 12 Wizard with the Haedrig's Gift free set.
  • DMO - Frozen Orb - Combining the Frozen Orb nostalgia of sorceresses past with the forgotten power of Slow Time wizardry, this build leaves enemies helpless, watching their frozen death creep ever closer.
  • Firebird (or Tal Rasha) - Meteor - Reaching for the heartstrings of Meteor lovers, this build channels torrents of arcane energy to conjure destructive, burning meteorites into a pure visual feast.
  • Vyr Archon - The oldest devotees to the Archon playstyle, Vyr and its complementary Chantodo sets got an awesome boost of power in Patch 2.6.1.
  • Tal Rasha - Explosive Blast - Aside from its distinct cannonade of arcane blasts, this build is very attractive to Wizards due to its ability to include Sage's set for materials farming.
  • Arcane Torrent Tal Rasha - Spawning off the addition of Manald Heal this guide offers not one, but three very fun, tanky, non-Archon lightning variants to build around.

Conclusion

In short, Patch 2.6.1 is one of the best times Diablo 3 has experienced in terms of build diversity and sheer endgame potential. A living proof that pure numbers patches can sometimes work wonders. Have fun and good luck in Season 12 - I leave you with my hour-long overview of some of my favorite builds in the new patch!

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so for this post I drop the mantle of mod, and reveal the frothing fanboy underneath :)

great compendium, great guys, thanks for all your work :D i use your guides every season and they are always very easy to follow and exceedingly helpful. I'm a big fan of you work.

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I've been really happy with the guides here for D3. I love how I end up with powerhouse characters.

There's one notable gap though. What about the set dungeons? I usually end up floundering with those, chasing down builds and guides all over the internet. Last season I got a late start and just gave up in disgust.

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Hello Everyone!

Finally created an Account for this awesome site =)

A big THANK YOU Deadset for your hard work! Excellent Guides, always up to date, they help me every season and make the game much more enjoyable to play (for me). Im certain they also help alot of new players aswell, and make it easier for them to tackle the endgame. Thanks again, wish all the best, keep up the good work! 

Greetings

Eld

Edited by Eldrich

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GREAT Compendium, DeadSet!  Seriously, this is Awesome!!!  Much appreciated!

My problem is I'm not into endless GR Runs and now the characters are much too Powerful to just Play in T13...

Hey Bliz:  More Torment Levels, Please!

Edited by albabe

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I have to jump on the bandwagon here and say, "well done" Deadset. I do look at other D3 guides as well when I plan out a season -- i.e. Rhykker, Bluddshed, Leviathan, etc -- but, the way you put everything together with the sections so organized is second to none. Keep up the good work.

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8 hours ago, Metro said:

I have to jump on the bandwagon here and say, "well done" Deadset. I do look at other D3 guides as well when I plan out a season -- i.e. Rhykker, Bluddshed, Leviathan, etc -- but, the way you put everything together with the sections so organized is second to none. Keep up the good work.

And... Deadset's stuff is more Linear and CLEAR... which is great for noodles like myself!

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Great stuff as always! Big cheers to Deadset and the community - thanks for all the hard work you've been putting in! Much luck and enjoyment within the new season upon you all and yours!

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On the Blizzard Launcher! Well done, Deadset. Your guides have always been a help when looking for inspiration or a little push in the right direction. You and Rhykker have been great for me over the years.

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Love the guides. Thank you for all the time and effort you put into them.

I have to ask about one section of the guides that always catches my (remaining) eye. 

Why are the "Role in current meta" sections all the same? 

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8 hours ago, Bubba1978 said:

Why are the "Role in current meta" sections all the same? 

I don't think there is a reason for all guides to have different "Role in the Current Meta" if their role is pretty much the same. Builds that differ significantly have non copy-pasted Role in the Current Meta. Great examples of those builds are Support Monk or Command Skeletons Necromancer as those aren't really great at performing the "filler" role of dealing damage to any foe, and are focused around specific roles, in this case supporting your party members (but being unable to deal any reasonable damage yourself) and dealing tremendous amounts of single-target damage (yet lacking greatly in the AoE department) respectively.

TL;DR: there is no need for them to be different most of the time

However, it is possible that we missed something, so some texts might not really fit, in which case we will gladly change those.

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      Return to Top
      Bug Fixes
      Necromancer Simulacrums now benefit from the Trag'Oul's Avatar 6-Piece Bonus (PTR Specific) Changes to Reaper's Wraps and Shadow's Mantle have been properly reverted (PTR Specific) Fixed an issue where the Season objective "Money Ain't a Thang" would not complete if Greed was slain in an Ancient Vault (PTR Specific) Fixed an issue where the bonus from Dagger of Darts was not increasing Fetish damage (PTR Specific) Fixed an issue where Blood Siphon may produce Blood Novas that dealt no damage when caused by Iron Rose Fixed and issue where Xbox One/PS4 Voice Chat within public games was failing to work (Xbox One and PS4 Only) Fixed an issue where The Immortal King’s Set Dungeon objective numbers were incorrect Fixed an issue where the player counter UI was incorrectly showing 0 players online Fixed an issue where Greater Rift 70 first-time completion Primal drops were occurring for players even if they did not succeed at the 15-minute completion time Fixed an issue where Bounties that required interacting with an object would not update the next objective immediately after completing one Fixed an issue where a second Puzzle Ring tab would be shown in the Kanai’s Cube UI when a Puzzle Ring was equipped (Console Only) Fixed an issue where Keywarden icons would not show up on the map in Torment level games (Switch Only) Fixed an issue where some subtitles in the Taiwan localization would exceed the screen limit (Switch only) Fixed an issue where the mouse cursor may be hidden when launching the client (Mac only) Fixed an issue where players would not be blocked from entering Public Games with the Key Warden tag when Key Wardens have already been defeated Return to Top
      Known Issues
      Smokescreen, Diamond Skin, and Archon currently show buff icons in the party UI for other players (PC Only) Return to Top
      How to Participate
      To participate in the public test, you must have a Diablo III game license attached to a Battle.net account in good standing (i.e. one that hasn't been suspended or banned). In addition, you will also need to download and install the Blizzard Battle.net desktop app if you have not already done so.
      Step 1: Restart the Battle.net desktop app.
      Step 2: Navigate to the Diablo III tab on the left-hand menu.
      Step 3: On the Diablo III screen, there is a drop-down menu right above the "Play" button (note that this may say "Install" if you do not have Diablo III currently installed). Select "PTR: Diablo III" from this drop-down menu before proceeding.
      Step 4: Click Install to begin the installation process.
      Your PTR account will be created automatically if you do not already have one. The PTR is available in all supported languages, and accounts from all regions are eligible to participate. For additional assistance with installing and launching the PTR, click here.
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      PTR Character Copy
      The option to copy your existing Diablo III characters from your live account to the PTR will be available and can be done directly through the PTR client. However, only one region per account can be copied at a time. So, if you choose to copy characters from your account in a different region, any previously copied PTR characters will be lost.
      Step 1: Log into the live game and then log out.
      Step 2: Log into PTR client and create a level 1 character. After you're done, return to the main character screen.
      Step 3: Click on the "PTR Copy" button located in the upper right-hand corner. (The PTR Copy button will not appear in-game until you have created a new level 1 character.)
      Step 4: Select your region.
      Step 5: Click "Copy." This will copy all characters on your account from the selected region.
      Step 6: You will be disconnected from the PTR client.
      Step 7: Log back in. Your copied characters will be available for play.
      Please note that you can only copy characters from one gameplay region at a time. If you choose to copy characters from a different region, any previously copied PTR characters will be lost. In addition, you can only copy characters over to your PTR account once every 24 hours. Attempting to copy characters before this cooldown is up will result in an error.
      Return to Top
      As this is a test server, please anticipate uneven game performance, and note that restarts and downtime may occur without warning. Thank you, and we look forward to your feedback
    • By Stan
      This week, we have DMO Wizards in both regions. Check out the guides to earn your weekly cache!
      Challenge Rift 95 Guide // Europe
      Gear
      Delsere's Magnum Opus Set (5/6) Golden Gorget of Leoric Frostburn Warzechian Armguards The Witching Hour Pandemonium Loop Leoric's Signet + Zei's Stone of Vengeance (Rank 0) Unstable Scepter Triumvirate Kanai's Cube
      Orb of Infinite Depth Magefist Convention of Elements Skills
      Shock PulsePiercing Orb Arcane OrbFrozen Orb Explosive BlastChain Reaction Black HoleSpellsteal Slow TimeStretch Time Storm ArmorPower of the Storm Passives
      Power Hungry Elemental Exposure Unstable Anomaly Unwavering Will Mnemonic_1 has uploaded a video to guide you through this week's DMO Wizard EU run!
      Challenge Rift 95 // North America
      Gear
      Delsere's Magnup Opus Set (6/6) Rondal's Locket + Iceblink (Rank 25) Ancient Parthan Defenders Halo of Arlyse + Bane of the Trapped (Rank 15) Unity + Bane of the Powerful (Rank 30) Fragment of Destiny Triumvirate Kanai's Cube
      Unstable Scepter Crown of the Primus Mara's Kaleidoscope Skills
      Spectral BladeBarrier Blades Arcane OrbFrozen Orb TeleportSafe Passage Slow Time Black HoleAbsolute Zero Ice ArmorCrystallize Passives
      Blur Glass Cannon Unstable Anomaly Unwavering Will Just completed the NA rift and I didn't meet the time requirement on my first try, because I wasted too much time in Level 1&2, which have low mob density. Level 3 is where you want to get as soon as possible, mob density here is so much better. This week, we have a Wizard DMO Build, meaning Slow Time should be cast all the time, because it increases damage done by 8,500% for mobs inside it and 5 seconds after they leave the area. Check out Raxx's video of the clear below!
    • By Stan
      In Patch 2.6.5, we have three new Torment difficulties and while we previewed increased Gold and Experience bonuses, now we've got the more relevant numbers, including increased Legendary drop rate, and Monster health.
      If you're planning to farm Ancient Legendaries for your LoN set in Season 17, Torment 16 is the best diffficulty to go, because the Legendary drop rate is increased by 1,221%. Below, we have all the relevant info that you need to know about the new Torment difficulties of Patch 2.6.5. A big thanks to Diablo Wiki for providing the exact numbers!
      Torment Level Monster Health Monster Damage Extra Bonus XP Extra Gold Bonus Increased Legendary Drop Rate Torment 14 (Greater Rift 65)
      4,623,011% 40,775% 10,500% 5,200% 781% Torment 15 (Greater Rift 70)
      10,135,711% 57,664% 13,400% 6,050% 977% Torment 16 (Greater Rift 75)
      22,222,020% 81,549% 17,000% 7,000% 1,221% Check out our Patch 2.6.5 hub for more details about Season 17 and the patch!
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