Jump to content
FORUMS
Stan

Hall of the Brave Outpost in Orgrimmar

Recommended Posts

6uVIT8y.jpg

Unlike Dark Iron Dwarves, Mag'har Orcs do not come with an own city. Instead, Blizzard updated Orgrimmar's Valley of Honor with a new outpost called Hall of the Brave that will serve the Mag'har Orcs as a base in the coming expansion.

You can find more Battle for Azeroth news by visiting our Expansion Hub.

In the recruitment scenario, Mag'har Orcs will fight the Lightbound and flee Draenor with Eitrigg. We found the following scenario steps associated with the event:

Tyranny of the Light (Mag'har Orcs Unlock Scenario)

Travel to Beastwatch

  • Go to the aid of Beastwatch! It is the site of an impending assault by the Lightbound.

The Lightbound

  • Defend Beastwatch against the Lightbound assault.

Evermorn Hold

  • Track down Exarch Orelis in Evermorn Hold.

Exarch Orelis

  • Defeat the Lightbound Exarch.

Report to the Warchief

  • Return to Grommash Hellscream at Beastwatch.

Defense at Beastwatch Tower

  • Use the turret at the top of Beastwatch Tower to defend the Mag'har.

Narrow Escape

  • Escape Draenor with Eitrigg and the Mag'har.

Orders from Grommash

  • Await orders from Grommash.

Return to the Warchief

  • Return to Warchief Hellscream at Beastwatch.

Hall of the Brave

There are plenty of grunts, training dummies and other mobs in the hall. The top floor has two Battlemasters and an Experience Eliminator. Here are some screenshots of the zone.

WoWScrnShot_071418_161207.jpgWoWScrnShot_071418_154004.jpgWoWScrnShot_071418_154016.jpgWoWScrnShot_071418_154021.jpgWoWScrnShot_071418_154048.jpgWoWScrnShot_071418_154052.jpgWoWScrnShot_071418_154114.jpgWoWScrnShot_071418_154138.jpgWoWScrnShot_071418_154216.jpgWoWScrnShot_071418_154224.jpgWoWScrnShot_071418_154232.jpg

Mag'har Orcs will be the first Horde Allied Race in Battle for Azeroth. In order to unlock them, you must complete Horde's War Campaign (Ready for WarReady for War) that gradually unlocks by increasing reputation with the Honorbound faction.

  • Like 1

Share this post


Link to post
Share on other sites

Not much, but it's the same as with Dark Irons, reusing existing location and adding npcs to it. Interesting how this scenario is going to turn out, if events from it will have any meaning later (lightbound draenei and orcs coming from alternate Draenor to our Azeroth after mag'har?). 

Share this post


Link to post
Share on other sites

"Tiranny of the Light"?? What the hell¿ O_O Wasn't it enough with Xe'ra and now this? XD Are they trying to corrupt Light's meaning? :|

I don't like it u.u

Share this post


Link to post
Share on other sites
1 hour ago, Amit said:

"Tiranny of the Light"?? What the hell¿ O_O Wasn't it enough with Xe'ra and now this? XD Are they trying to corrupt Light's meaning? 😐

I don't like it u.u

The light has always been questionable. It was like the entire point with "The light sees one path, and refuses to accept any other"

The core concept is that morality is subjective.

Share this post


Link to post
Share on other sites
4 hours ago, Amit said:

"Tiranny of the Light"?? What the hell¿ O_O Wasn't it enough with Xe'ra and now this? XD Are they trying to corrupt Light's meaning? 😐

I don't like it u.u

Without dark

The light burns out our eyes

And turns each of us to ash

-Pallbearer

Edited by krapmyself
  • Like 1

Share this post


Link to post
Share on other sites
4 hours ago, Amit said:

"Tiranny of the Light"?? What the hell¿ O_O Wasn't it enough with Xe'ra and now this? XD Are they trying to corrupt Light's meaning? 😐

I don't like it u.u

With the conflict of light and void becoming the major topic (apart from the faction war) I actually like what they‘re doing.
The light is good is just way too boring.

Share this post


Link to post
Share on other sites
3 hours ago, Aegrotat said:

The light has always been questionable. It was like the entire point with "The light sees one path, and refuses to accept any other"

The core concept is that morality is subjective.

No, the light has not always been questionable, whatsoever. The light has always been objectively good. It doesn't corrupt and it doesn't take control or try to tempt you with power. It heals wounds and cleanses sickness and just makes you feel all warm and fuzzy.

What we see right now is Blizzard trying to jump on the current trend of "morally grey" storytelling and in the process uprooting, retconning and twisting the established narrative and failing spectacularly because the actual talent of the writing department who cares about the universe they created has left. 

The story portion of World of Warcraft reminds me of one of those longrunning TV shows, begging for a mercy but keeps raking in the views so the showrunners keep it going even though is should've been laid to rest 5 seasons ago. Not saying that the game itself is bad, but the actual story is horrendously bad and the Warcraft universe has been hammered and mangled into an unrecognizable shape, a shadow of it's former self.

The Warcraft universe was the first fantasy universe i got heavily invested in and it does make me sad to see where it's at today and even sadder to see the direction in which it is headed. I'll definitely keep playing the game but the story has lost me, i can only take so much fanfiction-tier writing before i snap. Just now waiting to see them dig up the corpse of Uther and ruin his story as well and i assume Arthas is next in line.

That's another thing i have to mention, the warcraft writers of today just can't seem to be able to come up with anything new or interesting that makes sense, they just need to keep recycling the past. The story of Uther is an example of a great character with a good story with a beginning and an end(and a good story needs a beginning and an end) and i'm gonna be real peeved if they decide to go back and dig him up. Once you start ressurecting dead characters left and right death loses it's meaning and impact and it really compromises the entire integrity of the universe.

  • Like 1

Share this post


Link to post
Share on other sites
10 hours ago, Hariwald said:

retconning and twisting the established narrative and failing spectacularly

I'm quite certain the cinematic with illidan and his 'manufactured destiny' was one of the single greatest pieces written for this game, IMO.  

The entire void/light "dichotomy" with Alleria explained it all, and honestly it makes perfect sense.  Illidan was on the one true path, according to Xe'ra, and she was going to make sure he stayed on it, no matter what.

Share this post


Link to post
Share on other sites

Honestly a little disappointed with this myself. I’ve never been a fan of the design style of Orgrimmar. All the spikes and ugly buildings never were my thing. If they had to put them in an existing city, I think Thunder Bluff would have been a better option. Caters more to the shamanistic lifestyle of the Mag’har.

Share this post


Link to post
Share on other sites
17 hours ago, Amit said:

"Tiranny of the Light"?? What the hell¿ O_O Wasn't it enough with Xe'ra and now this? XD Are they trying to corrupt Light's meaning? 😐

I don't like it u.u

Everyone is evil in blizz's eye. Every faction gets to be good for awhile then bad. This is how the void will become dominant so the heroes will have to fight it off.

Share this post


Link to post
Share on other sites
12 hours ago, Hariwald said:

No, the light has not always been questionable, whatsoever. The light has always been objectively good. It doesn't corrupt and it doesn't take control or try to tempt you with power.

 

Illidan would like to have words with you about X'era.

Share this post


Link to post
Share on other sites
12 hours ago, Hariwald said:

Once you start ressurecting dead characters left and right death loses it's meaning and impact and it really compromises the entire integrity of the universe.

2

This would have merit if undead was never a thing to start with. But it's been that way since Warcraft 3. Perhaps it's time you got caught up with the story.

Share this post


Link to post
Share on other sites
12 hours ago, Hariwald said:

The Warcraft universe was the first fantasy universe i got heavily invested in and it does make me sad to see where it's at today and even sadder to see the direction in which it is headed. I'll definitely keep playing the game but the story has lost me, i can only take so much fanfiction-tier writing before i snap. Just now waiting to see them dig up the corpse of Uther and ruin his story as well and i assume Arthas is next in line.

7

If you think you can do a better job, then apply as a story writer to Blizzard. It's Blizzard's story to tell. I am so sick and tired of so-called fans whining that they don't like the direction of the story. Get over it. If you truly don't like it, then stop following altogether (which means stop playing the actual game). But I guess it's difficult for you to be open-minded about the direction of the story and only like black/white storytelling (which is generally boring and is incredibly predictable).

Share this post


Link to post
Share on other sites

What I've been witnessing is that the Shadow/Void energies are becoming somewhat of a weapon against foes, which can be useful as Alleria states (with whom I agree Xd), but then... also the whole Light's symbolism is turning out as a morally doubtful matter, with which I categorically disagree xd

I've always see Blizz' lore as one of a clearly defined boundaries between good and evil, now it seems like those lines are somehow fading out :c Anyway!!! May be some hidden Old Gods insinuation😛:3!! and at the end of the xpack we would see this reestablished. . . who knows 😛

XD I like these debates ^_^! So funny , immersive and interesting :)

Edited by Amit
typo: '

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Starym
      Today's beta update brings the character wipe, a workaround for the DK, DH and Allied Race creation issues, some DHs might have facial feature issues and the recently announced heirloom changes are not yet implemented.
      August 5 (source)
      The character wipe is complete, the Beta has been updated to the latest build, and testers can now resume.
      Known Issues
      On first logging in, testers will not be able to make a Death Knight, Demon Hunter, or Allied Races character. Until this is fixed, you can make a level 50 template, log in to that character, and then log out. You should have full access to create any classes or race. After doing a character copy, you should begin with the quest “A Chilling Summons” to avoid potential difficulties. Some Demon Hunter player-characters may have missing facial features. This may be fixable by going to a barber shop and changing your tattoos. Forthcoming adjustments to heirloom bonuses are not yet implemented.
    • By Starym
      We just found out the new heirloom set bonuses, and while they did seem a little lackluster, we couldn't quite be sure of their effectiveness. So we decided to go to the reigning expert on all things leveling, the 49-max-level-warrior having, speed leveling, charity-supporting, 4-hour to level 50 in Shadowlands madman, DesMephisto, to find out what was really going on here. He took a look at the bonuses and evaluated their usefulness, as well as suggested some alternatives of his own, so let's see what he has to say:
      You can always catch DesMephisto over on his twitch, and he's having two special charity events this weekend (Saturday for Horde, Sunday for Alliance from 3PM PST to 5PM PST - for AOTC this week we're gonna start supporting Autistic Self Advocacy Network) as well as some possible mount giveaways with help from Jaina Buddies!
       

      Related DesMephisto articles:
      Level 1-50 in 4 Hrs 37 Mins on Shadowlands Beta
      100% of All Plate Acomplished: DesMephisto's Quest Is Complete!
      DesMephisto on the Return of Single-Minded Fury
      DesMephisto's Quest for All the Plate in the World: A Short Interview
      46 Max Level Warriors, Druids/Paladins Next, Guinness World Record, Autism Charity and More: the DesMephisto Interview
    • By Stan
      The WoW Engineering Team is celebrating a special milestone today, as they committed the millionth change to the World of Warcraft code repository!
      (Source)
      Hello!
      The WoW Engineering Team would like to celebrate a special milestone with you.
      First, here’s some quick background. Whenever we want to make a change, implement a feature, or fix a bug in the World of Warcraft code, we author the change on our local computer, have it reviewed by our peers, then commit the change to the World of Warcraft code repository. Each commit is given a sequential and unique ID, which allows it to be referenced and tracked as it works its way into an expansion, patch, or hotfix. These IDs have been increasing, from the number 1, since the moment the very first lines of code were committed to the fledgling game project that would eventually become World of Warcraft.
      We are excited to share that we recently committed the 1,000,000th change to the WoW codebase! In addition to being an awesome decimal landmark, this puts us within striking distance (only 48,576 commits away) of being able to report WoW’s total code changes in mega-commits *.
      (* This is almost certainly a made-up measurement that no one uses for source code repositories.)
      As we celebrate our millionth commit, we can’t help but reflect a bit. For all of us, being an engineer on World of Warcraft is the best job on Earth. It combines the challenges of a massive, highly complex, and ever evolving software project with the creativity, whimsy, and magic that is bringing a world to life.
      It’s because of you that we’ve had the privilege of calling Azeroth home for over 473 billion milliseconds. We are honored and humbled by your support, your stories, and your feedback, and we can’t wait to see what the next million commits have in store for us.
      For Azeroth!
    • By Starym
      Blizzard are finally detailing the new heirloom bonuses! We have rested XP bonuses, out of combat regeneration bonuses and level up bonuses! They're also retiring Elixir of the Rapid Mind, and Excess Potion of Accelerated Learning, making them grey items, while the Draught of Ten Lands will still work to level 50. One other thing to note is that, regardless of the quality and helpfulness of these new bonuses, the heirloom items themselves are still very useful and wanted, since they're constantly upgraded as you level, providing level-appropriate stats the whole way through.

      This all comes due to the much faster leveling to the new cap, as we saw is very fast with DesMephisto's recent 4 hour run to level 50 (current 120).
      Heirlooms (source)
      Leading into Shadowlands, the leveling experience will undertake a complete rehaul – the current max level 120 will be squished down to level 50, a new introductory excursion that will teach you the fundamentals of the new character that you created, and a new starting experience that will allow you to select an expansion to level through and experience its full story.
      Heirlooms and other experience gained bonuses were originally introduced as a quick fix for alts to not have to spend over 100 hours leveling. With the revamped leveling experience, you can look forward to reaching the new max level more than twice as fast than before. With the quicker leveling experience, the fundamental problem to the long leveling process has been solved and we found that the experience bonuses that come from Heirlooms were no longer necessary and instead, made the new leveling experience feel very awkward with the extra leveling speed.
      We want to ensure that players’ investment in these Heirlooms continues to offer unique benefits while leveling, so we’re planning to replace the experience bonus on Heirlooms with unique Heirloom set bonuses.
      (2) Set: Rested experience consumed is reduced by 30%. (3) Set: Increases your out-of-combat regeneration in the outdoors, normal dungeons and battlegrounds. (4) Set: Gaining a level triggers Burst of Knowledge, dealing Holy damage to nearby enemies and granting you 40% primary stat for 2 minutes. Defeating additional enemies extends this effect, up to 2 additional minutes. (6) Set: Rested experience consumed is reduced by an additional 30%. The new set bonus can be obtained from all Heirloom pieces except weapons and trinkets. Please keep in mind that the new Heirloom set bonuses are a work in progress and may have additional changes during the course of development and testing.
      There are a few other experience bonus items that will also see changes due to the new leveling experience. Monks Peak of Serenity Enlightenment buff will be changed to granting rested experience and Elixir of Ancient Knowledge , Elixir of the Rapid Mind , and Excess Potion of Accelerated Learning will become Poor quality and no longer usable. The Draught of Ten Lands will still retain the 10% experience bonus but will now be capped at level 50.
      We hope that you look forward to the new leveling changes that introduces a faster and more flexible leveling experience than ever before.
    • By Stan
      Following in the footsteps of good old Doubleagent, who was the first Neutral character without a faction to reached Level 120 with just Herbalism and Mining, here's Pandémia who has reached Level 85 so far. Congratulations!
      Being neutral requires you to remain in the Pandaren starting area without picking a faction and gain Experience by looting herbs and mining nodes, which is extremely slow and time-consuming.
×
×
  • Create New...