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Hall of the Brave Outpost in Orgrimmar

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Unlike Dark Iron Dwarves, Mag'har Orcs do not come with an own city. Instead, Blizzard updated Orgrimmar's Valley of Honor with a new outpost called Hall of the Brave that will serve the Mag'har Orcs as a base in the coming expansion.

You can find more Battle for Azeroth news by visiting our Expansion Hub.

In the recruitment scenario, Mag'har Orcs will fight the Lightbound and flee Draenor with Eitrigg. We found the following scenario steps associated with the event:

Tyranny of the Light (Mag'har Orcs Unlock Scenario)

Travel to Beastwatch

  • Go to the aid of Beastwatch! It is the site of an impending assault by the Lightbound.

The Lightbound

  • Defend Beastwatch against the Lightbound assault.

Evermorn Hold

  • Track down Exarch Orelis in Evermorn Hold.

Exarch Orelis

  • Defeat the Lightbound Exarch.

Report to the Warchief

  • Return to Grommash Hellscream at Beastwatch.

Defense at Beastwatch Tower

  • Use the turret at the top of Beastwatch Tower to defend the Mag'har.

Narrow Escape

  • Escape Draenor with Eitrigg and the Mag'har.

Orders from Grommash

  • Await orders from Grommash.

Return to the Warchief

  • Return to Warchief Hellscream at Beastwatch.

Hall of the Brave

There are plenty of grunts, training dummies and other mobs in the hall. The top floor has two Battlemasters and an Experience Eliminator. Here are some screenshots of the zone.

WoWScrnShot_071418_161207.jpgWoWScrnShot_071418_154004.jpgWoWScrnShot_071418_154016.jpgWoWScrnShot_071418_154021.jpgWoWScrnShot_071418_154048.jpgWoWScrnShot_071418_154052.jpgWoWScrnShot_071418_154114.jpgWoWScrnShot_071418_154138.jpgWoWScrnShot_071418_154216.jpgWoWScrnShot_071418_154224.jpgWoWScrnShot_071418_154232.jpg

Mag'har Orcs will be the first Horde Allied Race in Battle for Azeroth. In order to unlock them, you must complete Horde's War Campaign (Ready for WarReady for War) that gradually unlocks by increasing reputation with the Honorbound faction.

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Not much, but it's the same as with Dark Irons, reusing existing location and adding npcs to it. Interesting how this scenario is going to turn out, if events from it will have any meaning later (lightbound draenei and orcs coming from alternate Draenor to our Azeroth after mag'har?). 

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"Tiranny of the Light"?? What the hell¿ O_O Wasn't it enough with Xe'ra and now this? XD Are they trying to corrupt Light's meaning? :|

I don't like it u.u

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1 hour ago, Amit said:

"Tiranny of the Light"?? What the hell¿ O_O Wasn't it enough with Xe'ra and now this? XD Are they trying to corrupt Light's meaning? ?

I don't like it u.u

The light has always been questionable. It was like the entire point with "The light sees one path, and refuses to accept any other"

The core concept is that morality is subjective.

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4 hours ago, Amit said:

"Tiranny of the Light"?? What the hell¿ O_O Wasn't it enough with Xe'ra and now this? XD Are they trying to corrupt Light's meaning? ?

I don't like it u.u

Without dark

The light burns out our eyes

And turns each of us to ash

-Pallbearer

Edited by krapmyself
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4 hours ago, Amit said:

"Tiranny of the Light"?? What the hell¿ O_O Wasn't it enough with Xe'ra and now this? XD Are they trying to corrupt Light's meaning? ?

I don't like it u.u

With the conflict of light and void becoming the major topic (apart from the faction war) I actually like what they‘re doing.
The light is good is just way too boring.

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3 hours ago, Aegrotat said:

The light has always been questionable. It was like the entire point with "The light sees one path, and refuses to accept any other"

The core concept is that morality is subjective.

No, the light has not always been questionable, whatsoever. The light has always been objectively good. It doesn't corrupt and it doesn't take control or try to tempt you with power. It heals wounds and cleanses sickness and just makes you feel all warm and fuzzy.

What we see right now is Blizzard trying to jump on the current trend of "morally grey" storytelling and in the process uprooting, retconning and twisting the established narrative and failing spectacularly because the actual talent of the writing department who cares about the universe they created has left. 

The story portion of World of Warcraft reminds me of one of those longrunning TV shows, begging for a mercy but keeps raking in the views so the showrunners keep it going even though is should've been laid to rest 5 seasons ago. Not saying that the game itself is bad, but the actual story is horrendously bad and the Warcraft universe has been hammered and mangled into an unrecognizable shape, a shadow of it's former self.

The Warcraft universe was the first fantasy universe i got heavily invested in and it does make me sad to see where it's at today and even sadder to see the direction in which it is headed. I'll definitely keep playing the game but the story has lost me, i can only take so much fanfiction-tier writing before i snap. Just now waiting to see them dig up the corpse of Uther and ruin his story as well and i assume Arthas is next in line.

That's another thing i have to mention, the warcraft writers of today just can't seem to be able to come up with anything new or interesting that makes sense, they just need to keep recycling the past. The story of Uther is an example of a great character with a good story with a beginning and an end(and a good story needs a beginning and an end) and i'm gonna be real peeved if they decide to go back and dig him up. Once you start ressurecting dead characters left and right death loses it's meaning and impact and it really compromises the entire integrity of the universe.

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10 hours ago, Hariwald said:

retconning and twisting the established narrative and failing spectacularly

I'm quite certain the cinematic with illidan and his 'manufactured destiny' was one of the single greatest pieces written for this game, IMO.  

The entire void/light "dichotomy" with Alleria explained it all, and honestly it makes perfect sense.  Illidan was on the one true path, according to Xe'ra, and she was going to make sure he stayed on it, no matter what.

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Honestly a little disappointed with this myself. I’ve never been a fan of the design style of Orgrimmar. All the spikes and ugly buildings never were my thing. If they had to put them in an existing city, I think Thunder Bluff would have been a better option. Caters more to the shamanistic lifestyle of the Mag’har.

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17 hours ago, Amit said:

"Tiranny of the Light"?? What the hell¿ O_O Wasn't it enough with Xe'ra and now this? XD Are they trying to corrupt Light's meaning? ?

I don't like it u.u

Everyone is evil in blizz's eye. Every faction gets to be good for awhile then bad. This is how the void will become dominant so the heroes will have to fight it off.

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12 hours ago, Hariwald said:

No, the light has not always been questionable, whatsoever. The light has always been objectively good. It doesn't corrupt and it doesn't take control or try to tempt you with power.

 

Illidan would like to have words with you about X'era.

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12 hours ago, Hariwald said:

Once you start ressurecting dead characters left and right death loses it's meaning and impact and it really compromises the entire integrity of the universe.

2

This would have merit if undead was never a thing to start with. But it's been that way since Warcraft 3. Perhaps it's time you got caught up with the story.

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12 hours ago, Hariwald said:

The Warcraft universe was the first fantasy universe i got heavily invested in and it does make me sad to see where it's at today and even sadder to see the direction in which it is headed. I'll definitely keep playing the game but the story has lost me, i can only take so much fanfiction-tier writing before i snap. Just now waiting to see them dig up the corpse of Uther and ruin his story as well and i assume Arthas is next in line.

7

If you think you can do a better job, then apply as a story writer to Blizzard. It's Blizzard's story to tell. I am so sick and tired of so-called fans whining that they don't like the direction of the story. Get over it. If you truly don't like it, then stop following altogether (which means stop playing the actual game). But I guess it's difficult for you to be open-minded about the direction of the story and only like black/white storytelling (which is generally boring and is incredibly predictable).

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What I've been witnessing is that the Shadow/Void energies are becoming somewhat of a weapon against foes, which can be useful as Alleria states (with whom I agree Xd), but then... also the whole Light's symbolism is turning out as a morally doubtful matter, with which I categorically disagree xd

I've always see Blizz' lore as one of a clearly defined boundaries between good and evil, now it seems like those lines are somehow fading out :c Anyway!!! May be some hidden Old Gods insinuation?:3!! and at the end of the xpack we would see this reestablished. . . who knows ?

XD I like these debates ^_^! So funny , immersive and interesting :)

Edited by Amit
typo: '

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