Starym

Diablo 3 Coming to Switch Official Announcement

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Yesterday's leak proved correct and we now have all the info regarding the Diablo 3 Switch port! There's more cosmetics to be had in addition to the Ganondorf transmog, including wings, a portrait frame and Cucco pet!

And we can now finally see the Zelda themed transmog set, pet and portrait frame:

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And the aforementioned co-op functionality:

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Check out the full details on the official page.

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Wow! A brand new and relevant game from Blizzard made just for the Switch! I'm going to rush right out and buy one now!

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As one with almost 3000 hours played in Diablo 3 so far and have been a huge fan since the series started decades ago, this is possibly the worst outcome of what Blizzard considered "Development" for the series.

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I never liked Diablo 3 once finished the story did a few rifts the game got boring and selling the Necromancer separate was very EA move of Blizzard

Edited by Lissianna
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2 hours ago, Arkpit said:

As one with almost 3000 hours played in Diablo 3 so far and have been a huge fan since the series started decades ago, this is possibly the worst outcome of what Blizzard considered "Development" for the series.

Especially since they are going to sell the game for $60...

1 hour ago, Lissianna said:

I never liked Diablo 3 once finished the story did a few rifts the game got boring and selling the Necromancer separate was very EA move of Blizzard

I wouldn't say "EA" of Blizzard. RoS was out for 4 years until the announcement of the Necro. If anything it was reasonbly priced for what it gave you. I wouldn't be surprised if they did the character pack to gain the funds needed to start D4 or whatever projects they are working on.

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22 minutes ago, Rhondis said:

Especially since they are going to sell the game for $60...

I wouldn't say "EA" of Blizzard. RoS was out for 4 years until the announcement of the Necro. If anything it was reasonbly priced for what it gave you. I wouldn't be surprised if they did the character pack to gain the funds needed to start D4 or whatever projects they are working on.

wow €20 is a reasonable price for one character and they really needed to funds to make another Diablo game.

And not to mention the game itself cost $60 on launch and the expansion that was clearly not worth another 40$ that barely added anything into the game.

And let me guess the switch port is going to cost another $60 on launch what a rip-off for a 6 year old game.

Blizzard is good at coping methods of EA and Todd Howard.

Because they know some people are stupid enough to pay full price for a port 

air-quotes.gif

Edited by Lissianna
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30 minutes ago, Lissianna said:

wow €20 is a reasonable price for one character and they really needed to funds to make another Diablo game.

And not to mention the game itself cost $60 on launch and the expansion that was clearly not worth another 40$ that barely added anything into the game.

And let me guess the switch port is going to cost another $60 on launch what a rip-off for a 6 year old game.

Blizzard is good at coping methods of EA and Todd Howard.

Because they know some people are stupid enough to pay full price for a port 

air-quotes.gif

What? Lol. The expansion actually saved the game from ruins and is probably the reason why there's a fanbase/playerbase at all. Just take a look at the enormous patches that D3 received after RoS.

As for the Necro it was reasonably priced for what it was. Just another character. There was no addition to the story or any of the sort, otherwise most of the fan base would have been livid. Would it be nice to have the character for free? Maybe. But at the same time we all understand that D3 isn't a money maker like the other titles. At least they don't force you to buy it. Besides it played similar to the WD considering the builds so it wasnt a game changer.

I will agree with you on the fact that they are trying to sell for $60. That's really absurd considering the age of the game and the fact there are barely any major updates. I feel they should sell it at $20 considering how many ports they already done and how old the game is.

Edited by Rhondis
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Mhhh, i see a big problem...what age rating will D3 have and what is the age of a Nitendo Switch player? Think it wont match 😄

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I would really like to know a official statement whether we will have to create brand new characters or we might port some of our progress from the PC.

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12 hours ago, Rhondis said:

What? Lol. The expansion actually saved the game from ruins and is probably the reason why there's a fanbase/playerbase at all. Just take a look at the enormous patches that D3 received after RoS.

As for the Necro it was reasonably priced for what it was. Just another character. There was no addition to the story or any of the sort, otherwise most of the fan base would have been livid. Would it be nice to have the character for free? Maybe. But at the same time we all understand that D3 isn't a money maker like the other titles. At least they don't force you to buy it. Besides it played similar to the WD considering the builds so it wasnt a game changer.

I will agree with you on the fact that they are trying to sell for $60. That's really absurd considering the age of the game and the fact there are barely any major updates. I feel they should sell it at $20 considering how many ports they already done and how old the game is.

Well that's your opinion but I think you're looking at the game through nostalgia glasses.

if you look at the PC Metacritic you can see that the players don't like the game anymore and last year with blizzcon they have nothing to show for they only had like 30 minutes of time and there was a nothing was dedicated for diablo.

I think path of Exile has a lot more to offer and the game is free to play and i has better score.

 

 

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1 hour ago, Lissianna said:

Well that's your opinion but I think you're looking at the game through nostalgia glasses.

if you look at the PC Metacritic you can see that the players don't like the game anymore and last year with blizzcon they have nothing to show for they only had like 30 minutes of time and there was a nothing was dedicated for diablo.

I think path of Exile has a lot more to offer and the game is free to play and i has better score.

 

 

It's not nostalgic glasses, it's facts. RoS brought a lot of updates that actually saved the player base back then. But now, not so much. Even I admit I don't play it anymore because I pretty much poured every last bit of entertainment out of it.

Also, I tried PoE, not in my liking. Just because a game has better score doesn't mean everyone will like the game. It's all about preferences. But of course, that's your opinion and you too could be looking through nostalgic glasses of PoE. 

Edited by Rhondis

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3 hours ago, lChronosl said:

I would really like to know a official statement whether we will have to create brand new characters or we might port some of our progress from the PC.

It's almost definitely going to be new characters, as it's the same with the xbox and playstation versions.

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2 hours ago, Lissianna said:

Well that's your opinion but I think you're looking at the game through nostalgia glasses.

if you look at the PC Metacritic you can see that the players don't like the game anymore and last year with blizzcon they have nothing to show for they only had like 30 minutes of time and there was a nothing was dedicated for diablo.

I think path of Exile has a lot more to offer and the game is free to play and i has better score.

 

 

The RoS part really isn't nostalgic at all. Now, we can argue whether RoS brought the game back FINANCIALLY (since vanilla sols 12 million copies before the expansion) but it 100% saved the game in terms of gameplay, replayability and longevity. The state D3 was in prior to RoS (even if we ignore the RMAH fiasco) was an unmitigated disaster for Blizz, as people just played it a little then saw how pointless it all was and stopped. Now sure, RoS isn't perfect, or even good atm, but back then it was lightyears better than what came before.

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6 hours ago, Starym said:

The RoS part really isn't nostalgic at all. Now, we can argue whether RoS brought the game back FINANCIALLY (since vanilla sols 12 million copies before the expansion) but it 100% saved the game in terms of gameplay, replayability and longevity. The state D3 was in prior to RoS (even if we ignore the RMAH fiasco) was an unmitigated disaster for Blizz, as people just played it a little then saw how pointless it all was and stopped. Now sure, RoS isn't perfect, or even good atm, but back then it was lightyears better than what came before.

you need to stop looking through those rose colored glasses and you need to accept that Diablo 3 is garbage the only people that are playing it right now in my friends list have no time to play anything else.

Nobody plays the game anymore Blizzard has not done anything to the game to make it more appealing too new players that is why the game is dead.

and charging people for one character €20 is ridiculous people have paid full price for both the game and expansion all that Blizzard has done is add 1 character over the pas six years and porting to consoles.

The difference between Diablo 3 and path of Exile one you have pay for and one is free

 

Edited by Lissianna
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Nobody plays the game anymore Blizzard has not done anything to the game to make it more appealing two new players that is why the game is dead.

Not every game should be a "live service" as they call them nowadays. There is nothing wrong with a game having a limited lifespan. The Call Of Duty from 6 years ago isn't played today either.

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18 minutes ago, Brutalis said:

Not every game should be a "live service" as they call them nowadays. There is nothing wrong with a game having a limited lifespan. The Call Of Duty from 6 years ago isn't played today either.

I have no problem with that either sadly Diablo 3 had a lot of potential they let it go to waste.

 

 

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7 hours ago, Lissianna said:

you need to stop looking through those rose colored glasses

You're missing the point of Starym's argument. He's not looking through any "rose tinted" glasses. He's stating a fact, and that's that. You're rather clueless on what "rose tinted glasses" mean. 

7 hours ago, Lissianna said:

you need to accept that Diablo 3 is garbage the only people that are playing it right now in my friends list have no time to play anything else.

Your opinion. Just because you think the game is garbage, doesn't mean another person thinks that way too. We all have preferences. Just like how someone out there probably dislikes PoE.

Also, I don't understand why you're basing the whole D3 community on what your friends do. Sometimes I get on to play through the season and that's it. This argument is rather weak.

 

7 hours ago, Lissianna said:

Nobody plays the game anymore Blizzard has not done anything to the game to make it more appealing too new players that is why the game is dead.

Actually, there's still an active community believe it or not. And didn't you just say your friends play the game and nothing else? Did you just contradict your other weak argument?

And how does Blizzard not make the game more appealing to new players? Them porting the game to differing consoles actually makes it appealing to new players who do not have the specs or the money to get a computer to play D3. I have a friend who's going to buy the Switch Port because he looks forward to introducing the game to his wife. I say that's a pretty good way of appealing to new players. And who know's how many new players have joined since the Xbox and PlayStation ports. 
 

7 hours ago, Lissianna said:

The difference between Diablo 3 and path of Exile one you have pay for and one is free

What? You're just stating the obvious. Just because PoE is free doesn't make it "good" by any means. I've tried it, and I failed to see the appeal to the game. But I am not going around telling people that the game is absolute garbage just because I didn't like it. 

We get it. You hate the game. Now can you stop whining about how much you hate D3 and go back to PoE? I don't understand D3 or PoE players who go out of their way to bash either game and state how superior their game is. I really don't. It's all about preferences and that's that. These kind of arguments really lead to nowhere because you're so hell bent on hating the game and going out of your way to prove it with weak arguments.

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Just my thoughts on PoE:

Personally, I played quite a few Hack and Slay, most with friends in coop.

Van Helsing 1-3, Victor Vran, Torchlight

Some of them had quite an interesting setting and characters. Others I just played because it Coop is useful if you have friends in other countries. You talk about this or that and you play a game during that. Solo I'd never have played Torchlight.

 

Path of Exile was / is quite hyped how good is it supposed to be. Frankly, I didn't get it. We played it on a LAN for maybe 3 or 4 hours. After that I never touched it again. Personally, IMO it had absolutly nothing. No interesting stories, no interesting characters. And the gameplay was way worse then the gameplay in D3.

 

I am quite mixed about my feelings on D3.

On the one hand I have played several hundred hours. Because personally, I love the gameplay. As stated above I have played a lot of Hack n Slay. There is not one single game that is close to D3 regarding Gameplay. How you have 100% control of your character all the time, how the skills flow... Every other game was much weaker. Sometimes you stuck there, skills didn't went off as smoothly, your character didn't do exactly what you were expecting, a skill didn't go off as expected...

Considering the gameplay, D3 is great IMO.
 

But on the other hand I agree that D3 is a horrible game.

If you take a look at the characters, storytelling, atmosphere.

It starts halfway decent with Act 1, gets worse at it goes on and is a total disaster when you reach Act 4. Not to speak of Act 5.

If you take a drunken homeless from the street and let him right the story and the dialogue it can't get any worse then D3 actually is.

 

If you compare that to D1 or D2 you can just weep.

 

Same is true for Starcraft 2. The first campaign is ok. But Heart of the Swarm is that badly told that I didn't even bother to buy Legacy of the Void.

Again, the gameplay of HotS is good. But the characters and storytelling, the dialogue is that horrible that it is hard to imagine that this was from the same company that made SC1 + BroodWar.

 

In the past Blizzard was a great company that made great games - regarding every aspect of the game.

Today they have at least good gameplay. Which is more then can be said of most other companies like Ubisoft e.g.

But the "soft skills" - dialogue, story, characters - is disastrous.
Cinematics used to be great - very emotional, with a lot of heart and sould in it. Today most of the cinematics are just boring as hell action sequenzes with stuff blowing up.

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Whenever a new Diablo 3 related announcement is coming, you can always be certain that people are bashing their heads in the comment sections.

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On 8/18/2018 at 8:03 AM, Rhondis said:

You're missing the point of Starym's argument. He's not looking through any "rose tinted" glasses. He's stating a fact, and that's that. You're rather clueless on what "rose tinted glasses" mean. 

Your opinion. Just because you think the game is garbage, doesn't mean another person thinks that way too. We all have preferences. Just like how someone out there probably dislikes PoE.

Also, I don't understand why you're basing the whole D3 community on what your friends do. Sometimes I get on to play through the season and that's it. This argument is rather weak.

 

Actually, there's still an active community believe it or not. And didn't you just say your friends play the game and nothing else? Did you just contradict your other weak argument?

And how does Blizzard not make the game more appealing to new players? Them porting the game to differing consoles actually makes it appealing to new players who do not have the specs or the money to get a computer to play D3. I have a friend who's going to buy the Switch Port because he looks forward to introducing the game to his wife. I say that's a pretty good way of appealing to new players. And who know's how many new players have joined since the Xbox and PlayStation ports. 
 

What? You're just stating the obvious. Just because PoE is free doesn't make it "good" by any means. I've tried it, and I failed to see the appeal to the game. But I am not going around telling people that the game is absolute garbage just because I didn't like it. 

We get it. You hate the game. Now can you stop whining about how much you hate D3 and go back to PoE? I don't understand D3 or PoE players who go out of their way to bash either game and state how superior their game is. I really don't. It's all about preferences and that's that. These kind of arguments really lead to nowhere because you're so hell bent on hating the game and going out of your way to prove it with weak arguments.

it is your opinion but as I mentioned before people have paid over $130 for this game isn't good.

path of Exile has a higher score on Metacritic and on Steam by users so I know what I'm talking about Diablo 3 is it that game at least for me and a friend of mine we don't play the game anymore,

I gave this game many chances in the past including with the necromancer I paid the €20 but unfortunately the game is not for me and does not provide enough content for me to stay besides from doing rifts all day i would rather play Warframe.

 

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5 hours ago, Lissianna said:

it is your opinion but as I mentioned before people have paid over $130 for this game isn't good.

path of Exile has a higher score on Metacritic and on Steam by users so I know what I'm talking about Diablo 3 is it that game at least for me and a friend of mine we don't play the game anymore,

I gave this game many chances in the past including with the necromancer I paid the €20 but unfortunately the game is not for me and does not provide enough content for me to stay besides from doing rifts all day i would rather play Warframe.

 

Again. Scores on metacritic don't mean jack. And that doesn't prove that you know what you're talking about. So far, all you have been doing is whining about how bad the game is with rather vague and poorly structured arguments. Everyone knows how bad D3 is (despite there being good things about it), but if someone wants to enjoy the game then let them. Don't be a baby and whine about how much you hate it and how much better PoE. You're forcing your own opinions down other's people's throats.

Edited by Rhondis

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27 minutes ago, Rhondis said:

Again. Scores on metacritic don't mean jack. And that doesn't prove that you know what you're talking about. So far, all you have been doing is whining about how bad the game is with rather vague and poorly structured arguments. Everyone knows how bad D3 is (despite there being good things about it), but if someone wants to enjoy the game then let them. Don't be a baby and whine about how much you hate it and how much better PoE. You're forcing your own opinions down other's people's throats.

Almost 10000 people bothered to create an account and write a review on Metacritic means jackshit TO YOU.

And when compared with path of Exile there are over 62000 reviews written on Steam are very positive and recent not and to mention the additional 1600 on Metacritic.

I'm not forcing anybody everybody can have their own opinion but you are the one that is denying the numbers.

and Blizzard knows that Diablo is bad because free to play games like path of Exile and Warframe are doing much better why do you think they put so much effort all of a sudden into Diablo because everybody stop playing it.

last year with blizzcon there was not a single space dedicated to Diablo and the only time they had was 30 minutes that is how sad it was.

and I'm done discussing it with you obviously we both share different opinions on this subject.

and if you still don't believe the numbers of metacritic you can always checked Twitch Tracker compare Diablo 3 with path of Exile and Warframe how many people are watching and streaming

I would like it if Activision Blizzard to allow users write reviews in their stores displayed in their store.

And I would love to hear it from other players what they think about their games

 

 

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9 hours ago, Lissianna said:

Almost 10000 people bothered to create an account and write a review on Metacritic means jackshit TO YOU.

And when compared with path of Exile there are over 62000 reviews written on Steam are very positive and recent not and to mention the additional 1600 on Metacritic.

Reviews don't mean anything. A review is a reflection of what that person enjoyed out of the game. They can help persuade you if the review is at all conducive to helping the individual decide if they want to try it or not. But in the end, it comes down to personal preference. I tried PoE. I didn't like it. Yet, it has positive reviews, so somehow I am supposed to like it? Your logic is flawed. Stop using reviews as a basis of an argument to decide if the game is good or not. Someone can play PoE and think it's terrible where as someone will think it's great. 

Also, it doesn't take much to create an account on metacritic. Literally takes 5 minutes or so.

 

 

9 hours ago, Lissianna said:

I'm not forcing anybody everybody can have their own opinion but you are the one that is denying the numbers.

Of course you're not. *Insert sarcasm here*

"path of Exile has a higher score on Metacritic and on Steam by users so I know what I'm talking about"
"you need to stop looking through those rose colored glasses and you need to accept that Diablo 3 is garbage the only people that are playing it right now in my friends list have no time to play anything else."



If this doesn't show the fact that you're forcing your opinion down people's throat. Then I dunno what is.

 

9 hours ago, Lissianna said:

last year with blizzcon there was not a single space dedicated to Diablo and the only time they had was 30 minutes that is how sad it was.

Ok? Your point? We all know this.

 

9 hours ago, Lissianna said:

and if you still don't believe the numbers of metacritic you can always checked Twitch Tracker compare Diablo 3 with path of Exile and Warframe how many people are watching and streaming

Diablo 3 doesn't get anymore large updates. It's 6 years old, with limited replayability. Of course Diablo 3 is barely going to be watched on stream. I don't doubt PoE gets streamed more, the game is regularly updated. When a game is kept up to date and keeps people doing new things of course there going to be more players, which could lead to more streamers. You're not exactly a genius on this my friend. 
 

Edited by Rhondis
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9 hours ago, Lissianna said:

Almost 10000 people bothered to create an account and write a review on Metacritic means jackshit TO YOU.

And when compared with path of Exile there are over 62000 reviews written on Steam are very positive and recent not and to mention the additional 1600 on Metacritic.

I'm not forcing anybody everybody can have their own opinion but you are the one that is denying the numbers.

and Blizzard knows that Diablo is bad because free to play games like path of Exile and Warframe are doing much better why do you think they put so much effort all of a sudden into Diablo because everybody stop playing it.

last year with blizzcon there was not a single space dedicated to Diablo and the only time they had was 30 minutes that is how sad it was.

 and I'm done discussing it with you obviously we both share different opinions on this subject.

and if you still don't believe the numbers of metacritic you can always checked Twitch Tracker compare Diablo 3 with path of Exile and Warframe how many people are watching and streaming

I would like it if Activision Blizzard to allow users write reviews in their stores displayed in their store.

 And I would love to hear it from other players what they think about their games

 

 

Also, The D3 team wasn't making large updates because of Warframe nor PoE. It was mainly due to the Expansion, and a large amounts of angry players such as I who were upset with the direction they took Vanilla D3. Albeit the game is tolerable when the Expansion came out, and even till now. But still has it's issues.

Edited by Rhondis
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      Beginner's Guide to Barbarians - Levels 1-70 and Guide with the Starting Set, Immortal King - A guide that will take you through the leveling process efficiently and optimize your Season 16 Barbarian with the Haedrig's Gift free set. Immortal King (or Raekor) - Hammer of the Ancients Endgame Build  - A top tier, visceral build that emphasizes melee devastation and pulverizes his enemies to the ground with Hammer of the Ancients. Support Barbarian - Group-oriented build that the entire team depends upon for scouting, long-range monster pulls and protection from harmful crowd control affixes. Raekor - Furious Charge Endgame Build  - A spec that mixes the powers of two sets, combining the all-around utility of IK with the agile Furious Charge devastation of Raekor. Might of the Earth - Earthquake Endgame Build - This spec favors devastating large areas over precise shots, exerts a masterful control over the battlefield and sports a very satisfying rotation. Wrath of the Wastes - Whirlwind Endgame Build  - With a playstyle distilled to its simplest essence, the build opens runs with  Whirlwind and mows enemies down in endless, spinning destruction. Seismic Slam Barbarian - a ruthless visual feast of a build, this cold-focused Barb spec is surprisingly tough and efficient. Frenzy/Thorns Legacy of Nightmares  - More durable than most Barb builds, this spec nails the brutal hand-to-hand melee feel, slicing enemies at incredible speeds. Rend Immortal King  - Nearly forgotten, but certainly not powerless, this exotic build bleeds enemies dry with the DoT powers of Rend. Crusaders
      Beginner's Guide to Crusaders - Levels 1-70 and Guide with the Starting Set, Seeker of the Light  - A guide that will take you through the leveling process efficiently and optimize your Season 16 Crusader with the Haedrig's Gift free set. Akkhan - Condemn Endgame Build - This build is the embodiment of the melee spellcaster fantasy, exerting powerful crowd control over monsters and decimating them in waves of holy destruction. Akkhan - Blessed Shield Endgame Build  -  This build plays on the archetype of using the shield as a weapon, charging it with holy might and reaping an entire field of demons with a single, mighty toss. Akkhan - Holy Shotgun Endgame Build  - The Holy Shotgun Crusader is a tanky, impenetrable bulwark of steel that absorbs blows and retaliates in blasts of pure, radiant vengeance.  Blessed Hammer Seeker of the Light - The reigning champion of many Seasons, the Hammerdin build is still a beast in terms of AoE damage and solo GR pushing potential. Thorns Invoker  - Likely the tankiest build in the game that is able to push into GR110+. Tough, focused and dead simple, this build almost Thorns itself to the absolute endgame. Sweep Attack Rolands  - This Crusader build revels in high-density rifts, shredding demons to pieces with the highest attack speed possible to the class. Bombardment Legacy of Nightmares  - The Bombardment Crusader spec takes assorted legendary items into a highly mobile, auto aiming and visually spectacular Thorns combination. Shield Bash Crusader - your best bet if you want to pound demon heads in Greater Rifts, if a bit on the clunky side. Demon Hunters
      Beginner's Guide to Demon Hunters - Levels 1-70 and Guide with the Starting Set, Natalya's Vengeance  - A guide that will take you through the leveling process efficiently and optimize your Season 16 Demon Hunter with the Haedrig's Gift free set. Natalya/Marauder Sentry Endgame Build - This build focuses solely on the Sentries, providing Demon Hunters with a cold, calculating playstyle cloaked behind a wall of turrets and animal companions. Unhallowed Essence - Multishot Endgame Build  - This build embodies the lone, brooding archer that reaps entire screens worth of demons in massive, fiery bursts of arrows. Marauder - Multishot Endgame Build - the Sentry-based mirror of the multishotting AoE love, this is a timing-intensive, but hugely rewarding build. Marauder - Cluster Arrow Endgame Build  - Requiring a deep understanding of DHs - the need for positioning and strategic companion placement - this build rewards you with great GR potential. Natalya - Rain of Vengeance Endgame Build  - This build transforms the elegance of Strafe into a potent tool that resets the cooldown of Rain of Vengeance, resulting in a potent, bursty playstyle. Shadow - Impale Endgame Build  - The Impale build emphasizes on singling out and bursting down priority targets, resulting in a ninja-like, elite hunting playstyle. Grenades Unhallowed Essence  - A deceptively simple build, whose sustained grenade damage and tanking potential outdoes many of its flashier counterparts. Fan of Knives Legacy of Nightmares  - One of the more exotic specs in the game, the LoN FoK build thrives at low health values and turns them to its own advantage - playing with permanent crits. Chakram Demon Hunter - the ninja star-throwing counterpart to multishotting builds, with comparable AoE and more fun visuals. Monks
      Beginner's Guide to Monks - Levels 1-70 and Guide with the Starting Set, Uliana - A guide that will take you through the leveling process efficiently and optimize your Season 16 Monk with the Haedrig's Gift free set. Sunwuko - Wave of Light Endgame Build  - This unique ranged Monk playstyle blows demons up in screen-wide, incinerating beams of searing light. Support Monk  - Group-oriented build that the entire team depends upon for healing, short-range monster pulls and damage reduction from regular attacks. Uliana - Seven-Sided Strike Endgame Build  - Widely regarded as the most satisfying build of the class, Uliana enriches the Seven-Sided Strike visual with Exploding Palm detonations. Raiment Shenlong - Generator Endgame Build  - The Monk's bread and butter, this build pummels enemies into the ground with the sheer might of the primary fist attacks. Sunwuko - Lashing Tail Kick Endgame Build  - Building on the classic Monk image, this spec jump in, whirlwind kicks the demons' teeth in, and jump to the next pack of monsters. Tempest Rush Monk - a fun and under-appreciated build that balances the fluidity of rushing through enemies with some carefully timed bursts. Exploding Palm/Mystic Allies Inna  - In this Monk take on a summoner build, you rally spiritual fighters at your side that burst entire groups of enemies with Exploding Palms. Necromancers
      Beginner's Guide to Necromancers - Levels 1-70 and Guide with the Starting Set, Trag'Oul - A guide that will take you through the leveling process efficiently and optimize your Season 16 Necromancer with the Haedrig's Gift free set. Pestilence or Trag'Oul - Corpse Lance  - This build alternates long scouting sessions while waiting on cooldowns with the utter devastation once Devour meets Land of the Dead. Rathma - Skeletal Mage - If you like to keep a tight rein on your minions with precise commands, leading the menagerie of undead at your side in a resource-fueled frenzy, this build is the one for you. Command Skeletons Inarius  - Turning the skeleton warriors into a vicious, unrelenting superior to Bane of the Stricken, this build is a Necromancer's one-way ticket to the absolute endgame heights. Generator Necromancer - a unique take on Inarius gameplay, focusing on lightning-fast scythe attacks and intensive resource interplay. Skeletal Mages Trag'Oul  - This is the alternate take on the Mages build, specializing in extreme speed farming, while still offering capable GR pushes. Bone Storm Inarius  - While it took an undeniable nerf, this build is still one of the most relaxing, farming-appropriate melee builds of Necromancers. Corpse Explosion Inarius  - An underappreciated offshoot to the close range Inarius variants, this build is among the most visually appealing and satisfying Necromancer builds out there. Witch Doctors
      Beginner's Guide to Witch Doctors - Levels 1-70 and Guide with the Starting Set, Arachyr  - A guide that will take you through the leveling process efficiently and optimize your Season 16 Witch Doctor with the Haedrig's Gift free set. Arachyr - Firebats Endgame Build  - Requiring minimal upkeep, this build spins a circular, no-aiming-required wave of Firebats obliteration around you. Simple, neat, and utterly effective. Helltooth - Gargantuan Endgame Build  - This staple summoner build offers laid-back playstyle with automated minions, excellent sustain and protective options, and even some space for crowd control. Jade Harvester Endgame Build  - One of the oldest examples of interesting set execution, this melee spellcaster trades the safety of range and hexes for aggressive dives and DoT consumption. Zunimassa Gargantuan Endgame Build - This build thrives behind a thick wall of Fetish summons and is accompanied by lumbering, destructive Gargantuan brutes in a pure minion playstyle. Legacy of Nightmares Spirit Barrage Endgame Build  - Emerging from a convergence of obscure mechanics, this build offers a unique, spell-heavy, bursty playstyle that produces some of the most spectacular visuals of the class. Grasp of the Dead Witch Doctor - a no-cooldown, no-resource take on making corpses rain from the sky; Wizards
      Beginner's Guide to Wizards - Levels 1-70 and Guide with the Starting Set, Vyr  - A guide that will take you through the leveling process efficiently and optimize your Season 16 Wizard with the Haedrig's Gift free set. Firebird (or Tal Rasha) - Meteor - Reaching for the heartstrings of Meteor lovers, this build channels torrents of arcane energy to conjure destructive, burning meteorites into a pure visual feast. DMO - Frozen Orb - Combining the Frozen Orb nostalgia of sorceresses past with the forgotten power of Slow Time wizardry, this build leaves enemies helpless, watching their frozen death creep ever closer. Energy Twister Wizard - a surprisingly undervalued, but horrifyingly potent on the time-bending, whirlwinding destruction from seasons of yore. Vyr Archon - The oldest devotees to the Archon playstyle: Vyr and its complementary Chantodo sets got an awesome boost of power in Patch 2.6.1. Tal Rasha - Explosive Blast - Aside from its distinct cannonade of arcane blasts, this build is very attractive to Wizards due to its ability to include Sage's set for materials farming. Arcane Torrent Tal Rasha - Spawning off the addition of Manald Heal this guide offers not one, but three very fun, tanky, non-Archon lightning variants to build around. Conclusion
      Patch 2.6.4 brings a solid buff across the board for many of the lacking sets. Personally, I'm mostly interested in the buffs to the Legacy of Nightmares ring set, and what new and surprising builds are going to spawn off that. I'm off to trying it out myself, but as always - have fun, and good luck in Season 16!
    • By Starym
      We've already seen the preview for the patch and patch notes, as well as the new Season of Grandeur coming in two days, but the patch itself has now gone live! Check out the patch notes, featuring a lot of set changes, a brand new UI feature highlighting when Primal Legendaries drop, giving them a red beam and a huge and unique map icon, potions removed from the inventory, 5 new armory tabs and GR Keystones stored in the materials tab, a change to paragon point spending and more!
      2.6.4 (source)
      An update to Diablo III patch 2.6.4 is now live in the Americas for PC / Mac! Check out the full patch notes below to learn about all the latest changes. Important: Please note that you will not be prompted to download the patch until it is live in your home region. If you are logging in from a European or Asian client, you will need to wait for this patch to release in that region before it can be installed. Additionally, if your home region is in the Americas, you will be unable to log into Europe or Asia using Global Play after the update is live until those regions have also patched.
       
      PATCH 2.6.4 - v2.6.4.54724
      Visit our Bug Report forum for a list of known issues. If you are experiencing technical issues with the patching process, connecting to Blizzard Services after installing the patch, or errors while playing a newly-patched game, please visit our support site or post in the Technical Support forum for assistance.
      Table of Contents:
      General Greater Rifts Seasons Class Set Changes All Classes Barbarian Crusader Demon Hunter Monk Necromancer Witch Doctor Wizard General Quality of Life Philosophy For this patch, we wanted to include a few frequently requested Quality of Life changes and focused on better celebrating and indicating Primal Legendary drops. Five (5) additional Armory tabs have been added for all characters, bringing the total to 10 Legendary Potions are no longer stored in player inventory and can be accessed or changed by right-clicking on the potion icon in the action bar Greater Rift Keystones are now stored in the Materials tab Any existing Greater Rift Keystones in both inventory and stash have been automatically moved Primal Legendaries are now marked by a red beam when they drop Primal Legendaries on the ground are now indicated by a red pentagram icon on the mini-map Primal Legendaries now have a red border and updated background on their icons Return to top Greater Rifts Philosophy The gameplay of micro-managing Paragon points during the course of a Greater Rift doesn't feel like especially engaging gameplay, nor was it consistent with the other existing rules of entering a Greater Rift. In addition, the below change to matchmaking is to make it much easier for all players to find groups for Greater Rifts, as the previous window (only between Greater Rifts) is typically very small. Paragon points can no longer be swapped while a Greater Rift is open Players can now be matched into public games where a Greater Rift is open Players who join in this manner will not be able to enter the active Rift, and players inside the Rift will be able to continue with no additional difficulty scaling until the run has been completed Return to top Seasons Season 16: Season of Grandeur The buff for Season of Grandeur has been implemented This buff gives all Seasonal players the legendary power from Ring of Royal Grandeur This buff does not stack with additional Ring of Royal Grandeur (either equipped or in Kanai's Cube) Unlike previous Seasonal buffs, this buff will not apply to Non-Seasonal players When completing a Greater Rift level 70 solo for the first time in a Season, a Primal Legendary is guaranteed to drop from the Rift Guardian Return to top Class Set Changes Philosophy We are taking another tuning pass across all class sets to improve class and set diversity at higher level Greater Rifts. Some of these values have been adjusted per our observations as well as player feedback during the 2.6.4 PTR. Thanks for testing! All Classes Legacy of Nightmares The (2) Set bonus has been increased from 100% to 750% Return to top Barbarian The Legacy of Raekor The (6) Set bonus has been increased from 2800% to 5500% Immortal King's Call The (6) Set bonus has been increased from 1500% to 4000% Might of the Earth The (6) Set bonus has been increased from 5600% to 20000% Wrath of the Wastes The (6) Set bonus has been increased from 3000% to 10000% Return to top Crusader Thorns of the Invoker The (2) Set bonus has been increased from 140% to 350% The (6) Set bonus has been increased from 5400% to 15000% Roland's Legacy The (4) Set bonus has been increased from 3300% to 13000% The (6) Set bonus has been increased from 50% increased Attack Speed to 75% Seeker of the Light The (6) Set bonus has been increased from 2000% Blessed Hammer damage to 12000% Return to top Demon Hunter Embodiment of the Maruader The (6) Set bonus has been increased from 3000% to 12000% Unhallowed Essence The (6) Set bonus has been increased from 100% to 350% Natalya's Vengeance The (6) Set bonus has been increased from 3500% to 14000% The Shadow's Mantle The (2) Set bonus has been increased from 1200% to 6000% The (6) Set bonus has been increased from 50000% to 75000% Return to top Monk Uliana's Strategem The (6) Set bonus has been increased from 2100% to 9000% Inna's Mantra The (6) Set bonus has been increased from 150% to 750% Monkey King's Garb The (6) Set bonus has been increased from 1000% to 1500% Raiment of a Thousand Storms The (2) Set bonus has been increased from 100% to 400% The (6) Set bonus has been increased from 13000% Dashing Strike damage to 60000% The (6) Set bonus has been increased from 1300% Spirit Generator damage to 6000% Return to top Necromancer Trag'Oul's Avatar The (6) Set bonus has been increased from 3300% to 3800% Return to top Witch Doctor Spirit of Arachyr The (6) Set bonus has been increased from 4500% to 9000% Helltooth Harness The (2) Set bonus has been increased from 1500% to 3000% The (6) Set bonus has been increased from 4400% to 9000% Raiment of the Jade Harvester The (2) Set bonus has been increased from 560 seconds to 3500 seconds The (6) Set bonus has been increased from 1650 seconds to 10000 seconds Zunimassa's Haunt The (6) Set bonus has been increased from 5500% to 15000% Return to top Wizard Tal Rasha's Elements The (6) Set bonus has been increased from 750% to 2000% Delsere's Magnum Opus The (6) Set bonus has been increased from 3800% to 8500% Vyr's Amazing Arcana The (6) Set bonus has been increased from 50% bonus damage to 100% Return to top
    • By Starym
      The Diablo 1 anniversary event has returned (with very little notice) and we get to explore the cathedral levels, kill some cultists and get our hands on unique transmogrification effects, achievements, portraits, pets, and more! There's also retro vision, to make Diablo 3 look more like it's predecessor and you get to be fresh meat again as well! Check out all the details and head on in there right now, as the event has just started and will last through January 31st.

      Also, you can check out our event guide right here.
      The Darkening (source)
      Diablo’s anniversary is right around the corner, along with the Darkening of Tristram event! Whether you’re a series veteran craving nostalgia, or a newcomer hungry for your first taste of the franchise’s past, this annual loving homage to the earliest days of Diablo is for you.
      Read on for more, including a closer look at the anniversary dungeon and its unique rewards.

       
      Stop the Cultists
      Your journey begins on the trail of a group of mysterious cultists causing trouble in Sanctuary. As you hunt them down in Adventure Mode, you’ll uncover clues leading to a portal into Tristram’s past, and the terrifying darkness that took hold of the town so many years ago. . . .

       
      Explore the Cathedral
      Follow the clues and you’ll soon find yourself in a realm of glorious RetroVision™, where an all-too-familiar cathedral looms. Explore the depths and you’ll discover familiar enemies and iconic items, all brought to life in the Diablo III engine. Meanwhile, deep beneath the catacombs, the Dark Lord himself awaits any intrepid adventurer who dares to challenge him. . . .

       
      Discover Precious Loot
      What is a Diablo game without shiny new loot to call your own? Completing activities in the anniversary event yields unique transmogrification effects, achievements, portraits, pets, and more.
      While some rewards are easy to find, others may have you scouring every nook or unlocking every achievement before you can get your hands on them. Can you earn them all? There’s only one way to find out!

       
      Your Journey Begins…
      Exclusive rewards and challenging enemies await you, but they won’t last forever! The cultists have begun appearing since December 31 at 4 p.m. PST, and the portal opens January 3 at the same hour. Both parts of the event end January 31 at 4 p.m. PST.
      Enter the dungeon, reap your rewards, and survive the evils within—or die in the process, never to be heard from again. . . .
      #blog h3 { font:normal 22px "Palatino Linotype", "Times", serif; color:#F3E6D0; } #blog h1 { font:normal 18px "Palatino Linotype", "Times", serif; color:#F3E6D0; } #blog h4 { font:normal 26px "Palatino Linotype", "Times", serif; color:#F3E6D0; } #blog .divider-down { width:100%; height:72px; background:url('http://us.media3.battle.net/cms/gallery/KKZW0YDVPDT91334191716743.png?v=2') center center no-repeat; } #blog .divider-up { width:100%; height:72px; background:url('http://us.media1.battle.net/cms/gallery/MO010OF9ESV11334191716770.png?v=2') center center no-repeat; }#blog .detail #center { width: 590px; margin: 0px auto; } /* SixStoneDivider */ #blog .detail hr.sixstonehr { width:100%; height: 50px; background:url('https://bnetcmsus-a.akamaihd.net/cms/content_folder_media/XVZ5EJCXP7FB1372898195077.png') center center no-repeat; border: none; margin-top: 0px; margin-bottom: 0px; } /* SixStoneDivider */ #blog .detail hr.sixstonehr { width:100%; height: 50px; background:url('https://bnetcmsus-a.akamaihd.net/cms/content_folder_media/XVZ5EJCXP7FB1372898195077.png') center center no-repeat; border: none; margin-top: 0px; margin-botto The event is back and lasts through January 31st!
    • By Starym
      The 16th season arrives next month on January 18th and continues the themed season trend, with the big buff this time bringing some grandeur, Ring of Royal Grandeur, in fact. Everyone gets the effect of the legendary without wearing it or having it in your cube, which will make set matching a lot simpler. We're also getting new cosmetics, including some weird butterfly wings (not the Magda kind, thankfully), new conquests, new Haedrig's Gift sets and a brand new UI feature highlighting when Primal Legendaries drop, giving them a red beam and a huge and unique map icon! We're also getting potions removed from the inventory, 5 new armory tabs and GR Keystones stored in the materials tab.

      But, most importantly of all, there's set changes/huge buffs for Legacy of Nightmares (Litany of the Undaunted + The Wailing Host), all Barbarian, Demon Hunter, Monk and Witch Doctor sets, most Crusader and Wizard sets, and one Necromancer set.
      Season 16 (source)
      Season 16 begins January 18 and accompanies our latest Diablo III patch. Read on to learn more about upcoming class set tweaks, quality of life changes, and a brand-new Seasonal buff that’s sure to make Season 16 grand!

      Table of Contents
      Season 16 Theme New Cosmetic Rewards Season Journey Rewards Seasonal Conquests Haedrig’s Gift Quality of Life Class Set Updates Patch Notes FAQ New Season Theme
      Season 16 introduces a brand-new buff to the mix that will change up the way you play. For the duration of Season 16, all Seasonal players will benefit from the legendary power of the Ring of Royal Grandeur. This means you do not need to hunt down or equip the item to benefit from its Set bonus-enabling ability! Bear in mind that this buff does not stack with additional Rings of Royal Grandeur, whether they be equipped directly on your character or via the Jewelry slot in Kanai’s Cube.
      For the uninitiated, this means many classes may be able to combine different Class Set bonuses in new ways—or squeeze yet another Legendary power into their favorite builds. Theorycrafters unite!—this is the season to strut your stuff, experiment to your heart’s content, and push the limits of your most perfectly crafted build. While we’ve done our own experimenting, we can’t wait to see what the community comes up with in Season 16!
      New Cosmetic Rewards
      Season 16 will also introduce new cosmetic rewards, obtainable by progressing through the Season Journey.

      In addition to the Helm and Shoulder slots of the exclusive Conqueror Set, players can earn a brand-new series of portrait frames themed around the clarion call of adventure.. For the most devoted cosmetic collectors, we have a pair of wings fit for a monarch. The Wings of Lempo draw inspiration from some of the noblest creatures in Sanctuary, and aside from a cosmically rare drop, few other wings are quite as lovely.
      Season Journey Rewards
      If you’ve been diligently slaying demons for the past few Seasons and reached Conqueror in the Season Journey each time, you’ve surely accrued a few extra stash tabs by now. But players who have not yet earned a total of four stash tabs via the Season Journey can still unlock an additional one by completing the following tasks at the Conqueror tier:
      Guardian of Sanctuary: Finish a level 70 Nephalem Rift on Torment XIII within five minutes Gem of My Life: Level three Legendary Gems to level 55 All I Do IS Win: Complete two Conquests this Season In for The Kill: Kill Azmodan at level 70 in under 30 seconds on Torment XIII difficulty Money Ain’t a Thang: Slay Greed on Torment XIII difficulty Take U There: Reach Greater Rift level 60 Solo Power Amplification: Use Kanai’s Cube to augment an Ancient Legendary item with a level 50+ gem Cubic Reconfiguration: Use Kanai’s Cube to reforge a Legendary item Seasonal Conquests

      The Seasonal Conquest rotation continues! For the speedy, Speed Demon/Need for Speed requires the fastest nephalem to complete a Nephalem Rift at level 70 on Torment X or higher in under two minutes. On a Good Day/I Can’t Stop guides you to get your Legendary Gem grind on; level three Legendary Gems to 65 to complete this challenge! For the fiercest demon slayers, Boss Mode/World’s Apart is a speed challenge where you’ll need to eliminate the following bosses at level 70 and Torment X in under twenty minutes:
      The Skeleton King The Butcher Zoltun Kulle Ghom Cydaea Rakanoth Diablo Adria Queen Araneae Maghda Belial Siegebreaker Assault Beast Azmodan Izual Urzael Malthael Talk about a mouthful! For Curses!/Stars Align, pick any Cursed Chest event that requires killing monsters and defeat over 350 or more at level 70 on Torment X or higher. Finally, Years of War/Dynasty demonstrates your mastery of multiple classes by clearing a Greater Rift level 55 solo with the full bonuses of any six full Class sets.
      Haedrig’s Gift
      Finally, the Class Sets available for completing certain chapters in the Season Journey courtesy of Haedrig’s Gift have rotated once more. We’ve listed the available Sets below. For those new to Seasons, here’s how it works:
      Completing Chapters 2, 3, and 4 of the Season Journey will reward you with three of Haedrig’s Gifts. Each Gift contains a few pieces from one of your Class Sets. Players can only unlock one Class Set in this manner per Season across Hardcore and Non-Hardcore, so choose wisely!
      The set you will receive depends on the Class of the character you’re playing when you open each Haedrig’s Gift. To collect a full Class Set, you’ll need to open all three on the same character.
      Here are the sets granted by Haedrig’s Gift in Season 16:
      Barbarian – Immortal King’s Call Crusader – Seeker of the Light Demon Hunter – Natalya’s Vengeance Monk – Uliana’s Stratagem Necromancer – Trag’Oul’s Avatar Witch Doctor – Spirit of Arachyr Wizard – Vyr’s Amazing Arcana
      Quality of Life Changes
      Thanks to player feedback, we’ve focused on a couple of frequently requested changes to improve the overall Diablo experience. This includes minor changes, such as removing Legendary potions from player inventories so that they no longer take up space, but also more significant changes to celebrating end-game loot in Primal Legendaries.
      Primal Legendaries were, from the start, a goal largely intended for the segment of our audience pushing themselves to take on the game’s most challenging experiences. As power has increased over time, Primals have become more accessible across the board and we realized they were not celebrated or even as obvious as they should be, considering how ultimate they feel in a build. To this end, we’ve added specially colored beams and a unique mini-map icon to highlight when they drop, as well as shined up their tooltip and border colorations to be more discernible.



      Finally, we want to make sure everyone is clear when they can start collecting Primal Legendaries; upon completing your first Greater Rift 70 or higher Solo, you’ll receive an achievement indicating your accomplishment and the Greater Rift boss will be guaranteed to drop a Primal Legendary. This drop is subject to all other loot rules—meaning while there’s a large chance it will be suited for your class, randomness does play a factor.
      Class Set Updates
      The balance changes from Patch 2.6.1 have had a few seasons to percolate, allowing most classes and builds to settle in and reach for their best performance. With Patch 2.6.4, we’ve identified some of the best performing builds, like Condemn Crusader and Rathma’s Necromancer, and we’re looking to bring many of the other class set builds up to par.
      This is largely a numbers pass, and we haven’t just focused on class sets—the “no set Set” Legacy of Nightmares will be receiving a sizeable buff as well. We know many of you are curious as to what changes may have occurred as a result of your testing on the PTR. The updated Patch Notes are below for your viewing pleasure, so you can begin plotting out your ideal build before Season 16 begins!
      PATCH 2.6.4 - v2.6.4.54724
      Table of Contents:
      General Greater Rifts Seasons Class Set Changes All Classes Barbarian Crusader Demon Hunter Monk Necromancer Witch Doctor Wizard General Quality of Life Philosophy For this patch, we wanted to include a few frequently requested Quality of Life changes and focused on better celebrating and indicating Primal Legendary drops. Five (5) additional Armory tabs have been added for all characters, bringing the total to 10 Legendary Potions are no longer stored in player inventory and can be accessed or changed by right-clicking on the potion icon in the action bar Greater Rift Keystones are now stored in the Materials tab Any existing Greater Rift Keystones in both inventory and stash have been automatically moved Primal Legendaries are now marked by a red beam when they drop Primal Legendaries on the ground are now indicated by a red pentagram icon on the mini-map Primal Legendaries now have a red border and updated background on their icons Return to top Greater Rifts Philosophy The gameplay of micro-managing Paragon points during the course of a Greater Rift doesn't feel like especially engaging gameplay, nor was it consistent with the other existing rules of entering a Greater Rift. In addition, the below change to matchmaking is to make it much easier for all players to find groups for Greater Rifts, as the previous window (only between Greater Rifts) is typically very small. Paragon points can no longer be swapped while a Greater Rift is open Players can now be matched into public games where a Greater Rift is open Players who join in this manner will not be able to enter the active Rift, and players inside the Rift will be able to continue with no additional difficulty scaling until the run has been completed Return to top Seasons Season 16: Season of Grandeur The buff for Season of Grandeur has been implemented This buff gives all Seasonal players the legendary power from Ring of Royal Grandeur This buff does not stack with additional Ring of Royal Grandeur (either equipped or in Kanai's Cube) Unlike previous Seasonal buffs, this buff will not apply to Non-Seasonal players When completing a Greater Rift level 70 solo for the first time in a Season, a Primal Legendary is guaranteed to drop from the Rift Guardian Return to top Class Set Changes Philosophy We are taking another tuning pass across all class sets to improve class and set diversity at higher level Greater Rifts. Some of these values have been adjusted per our observations as well as player feedback during the 2.6.4 PTR. Thanks for testing! All Classes Legacy of Nightmares The (2) Set bonus has been increased from 100% to 750% Return to top Barbarian The Legacy of Raekor The (6) Set bonus has been increased from 2800% to 5500% Immortal King's Call The (6) Set bonus has been increased from 1500% to 4000% Might of the Earth The (6) Set bonus has been increased from 5600% to 20000% Wrath of the Wastes The (6) Set bonus has been increased from 3000% to 10000% Return to top Crusader Thorns of the Invoker The (2) Set bonus has been increased from 140% to 350% The (6) Set bonus has been increased from 5400% to 15000% Roland's Legacy The (4) Set bonus has been increased from 3300% to 13000% The (6) Set bonus has been increased from 50% increased Attack Speed to 75% Seeker of the Light The (6) Set bonus has been increased from 2000% Blessed Hammer damage to 12000% Return to top Demon Hunter Embodiment of the Maruader The (6) Set bonus has been increased from 3000% to 12000% Unhallowed Essence The (6) Set bonus has been increased from 100% to 350% Natalya's Vengeance The (6) Set bonus has been increased from 3500% to 14000% The Shadow's Mantle The (2) Set bonus has been increased from 1200% to 6000% The (6) Set bonus has been increased from 50000% to 75000% Return to top Monk Uliana's Strategem The (6) Set bonus has been increased from 2100% to 9000% Inna's Mantra The (6) Set bonus has been increased from 150% to 750% Monkey King's Garb The (6) Set bonus has been increased from 1000% to 1500% Raiment of a Thousand Storms The (2) Set bonus has been increased from 100% to 400% The (6) Set bonus has been increased from 13000% Dashing Strike damage to 60000% The (6) Set bonus has been increased from 1300% Spirit Generator damage to 6000% Return to top Necromancer Trag'Oul's Avatar The (6) Set bonus has been increased from 3300% to 3800% Return to top Witch Doctor Spirit of Arachyr The (6) Set bonus has been increased from 4500% to 9000% Helltooth Harness The (2) Set bonus has been increased from 1500% to 3000% The (6) Set bonus has been increased from 4400% to 9000% Raiment of the Jade Harvester The (2) Set bonus has been increased from 560 seconds to 3500 seconds The (6) Set bonus has been increased from 1650 seconds to 10000 seconds Zunimassa's Haunt The (6) Set bonus has been increased from 5500% to 15000% Return to top Wizard Tal Rasha's Elements The (6) Set bonus has been increased from 750% to 2000% Delsere's Magnum Opus The (6) Set bonus has been increased from 3800% to 8500% Vyr's Amazing Arcana The (6) Set bonus has been increased from 50% bonus damage to 100% Return to top  
      We can’t wait to see what combinations players come up with throughout the course of Season 16 . . . especially when considering the new Seasonal buff!
      Frequently Asked Questions
      Q: When does Season 16 start?
      A: Season 16 begins Friday, January 18 at 5:00 p.m. PST in North America, 5:00 p.m. CEST in Europe, and 5:00 p.m. KST in Asia. For time zone conversion, see this site.
      Q: When do Seasons go live for players on Xbox One, PlayStation 4, and Nintendo Switch?
      A: Seasons go live for all console players globally Friday, January 18 at 5:00 p.m. Pacific Time, regardless of which regional version of the game you may have. Please note that Seasonal Leaderboards for Xbox One, PlayStation 4, and Nintendo Switch are still separate by hardware platform.
      Q: When will Season 16 end?
      A: We currently anticipate that Season 16 will be ending on Sunday, March 17 at 5:00 p.m. PST in North America, 5:00 p.m. CEST in Europe, and 5:00 p.m. KST in Asia.
      Q: Why is the Season end date an estimate?
      A: Traditionally, we have given players two weeks’ notice prior to the ending of a Season. However, we’ve heard the community’s feedback, so going forward, we’ll be providing more comprehensive Season details in the Season preview blogs. Please bear in mind that this date is an estimate and there is always a chance it may shift. While we will do our best to hit these target dates as closely as possible, we will continue to verify the Season end date at the two-week warning mark.
      Q: When are the non-Seasonal Leaderboards being wiped?
      A: Non-Seasonal Leaderboards are tied to what we call “Eras,” each of which lasts about 6–12 months. The most recent era began November 9 and is scheduled to end January 8. For more information on Eras, please see this post.
      Q: What will happen to older Seasonal and Era records?
      A: Starting with Season 10, we removed old personal bests from Season 1. When Season 16 arrives, we will remove old personal bests from Season 7, and so on. We will be doing the same for personal bests from the previous Era when the next one goes live.
      Seasonal Leaderboard records are not being cleared and will remain archived both in game and on our website.
      Themed Seasons are continuing to evolve as we venture into the future, and we’re quite excited to see where this one leads. Are you looking forward to the Season of Grandeur? Which build or class set buff are you looking to experiment with first? Share your thoughts below and we’ll see you in Season 16
      There's a lot of changes to both to UI, sets and a lot more coming next month, as well as a new buff!
    • By Stan
      Season 15 was supposed to end on December 16, but the Diablo team decided to extend it and the new end date is January 6. Season 16 is scheduled for the week of January 11.
      The new Season will go live with Patch 2.6.4 that was available for testing on PTR.
      Blizzard (Source)
      Hey everyone,

      In order to ensure a smooth transition between Seasons, and give players extra time to enjoy the Double Bounty Cache buff, we will be ending Season 15 on January 6. With this, Season 16 is scheduled to begin on January 11. 

      As a quick heads-up, we will also be resetting the current Era leaderboards on January 8, so you’ve still got some time to push for that final leaderboard placement before the rollover occurs!

      Good luck,
      - Tyvalir