Jump to content
Sign in to follow this  

Blue Posts Roundup: September 5th

Recommended Posts


The latest blue posts roundup covers Conquest rewards for the first week of the new PvP Season, Uldir difficulty, and Xavius requirement removal from the Good SuramaritanGood Suramaritan achievement.

Conquest Rewards Item Level 280?

The weapon reward you'll get after collecting 500 Conquest Points will be of item level 345, not 280, it's just a visual bug.

Blizzard LogoBlizzard (Source)

280 ILVL from 500 conquest points?? IS this a bad joke?? How are we gonna get proper pvp gear like that?

Once you've hit the required Conquest Points you'll receive a quest where you can choose which weapon you want (based on the weapons your class can use), and the weapon will be of item level 345.

The 280 item level on the Conquest bar is a display error which should be fixed in an upcoming update.

Good SuramaritanGood Suramaritan No Longer Requires Xavius Kill

Defeating Xavius (The Stuff of Dreams) is no longer required to unlock the Nightborne.

Blizzard LogoBlizzard (Source)

Hey all,

This quest was actually just updated to no longer needing a Xavius kill.
The Nightfallen quest “The Stuff of Dreams” no longer requires defeating Xavius in Emerald Nightmare.
Good luck out in Suramar!

Uldir Difficulty & Pugs

Whereas the first three bosses pose no issues, Zul, Mythrax, and G'huun are a step up in difficulty for pugs that usually lack the the required coordination.

Blizzard LogoBlizzard (Source)

I mean...Zul was a total nightmare. Mythrax is a question mark. Every fight in there just feels really hard. When we won, we BARELY won...every time. I can't even imagine Ghuun. These are supposed to be tuned for 340 ilvl people. But it honestly just feels like heroic in difficulty. For a first raid, it's just too hard for normal. I realize difficulty is good, etc. But keep in mind that an average 340 pug with zero consumables should be able to clear normal with maybe 1 or 2 wipes per boss. That's not what is happening here. These bosses seem to be tuned at that level of difficulty if you are 355 ilvl. It's just way off. Did anyone else feel this way about their normal pug runs? (If you ran it with your guild and cleared everything, and want to brag, I don't care. I am talking about pugs clearing NORMAL mode.)

There are just so many pass fail mechanics. It really seems like they will kill pugs this expansion.

Normal was fairly easily, I think the jump of difficulty when you get to Zul might be a little too harsh if anything but I wouldn't say they're too hard at all.

My entire raid on average is about 343 ish (I'm at 346), and the first three bosses we could almost ignore abilities. In fact we pulled Fetid Devourer and actually thought it was a mini boss and didn't realize we were fighting the actual boss until it was already at 50%.

The first three are going to be fairly easy to pug, but once you get to Zek'voz people will need to actually know what's going on. Zul, Mythrax, and G'huun might be a little difficult for a while considering pugs typically lack the coordination that is required there. You'll see pugs start to get it though once people have seen the fights more, its still the first week so this is pretty normal.

Stop sitting on the fence and form an opinion you are saying its easy but its also hard?

I did, I said I think the first three are fine but the difficulty ramp of Zek'voz and Zul feels a little off for normal in comparison to the first three.

No idea what if any changes are in the works for the raid at this point in time but I'm just sharing what my experience last night was with it.

You are a community manager for Blizzard and you didn't know it was a boss until it was 50%? How disconnected are you from the game?

My guild is very much not a Normal difficulty raiding group, we're definitely more Mythic focused, so normal isn't a challenge and instead we goof off in it, finding ways to kill each other, messing around with each other in voice chat, etc. It's pretty easy to be doing that and not paying attention to what you're pulling.

N-no one's going to point out Yth's accidental "it's still the first week so that seems pretty normal" pun?

I can't believe it too more than a page for someone to catch that, GD is getting slower ?

Unable To Face Cenarius In The Emerald Nightmare

Blizzard is aware of a bug that causes Malfurion not to port you to Cenarius. Have all members leave the raid and tell your raid leader to Reset All Instances.

Blizzard LogoBlizzard (Source)

Hello! I killed the five bosses before cenarius, returned to the core of the nightmare and malfurion just won't open the way to cenarius. Why?

Hey there Morkhaz,

We are indeed seeing some more reports about Malfurion not always being too helpful in porting characters to Xavius. There is a small work-around that you can try though. 

Good luck! ?

  • Like 1

Share this post

Link to post
Share on other sites

I should hope it's a display error on the mythic chest. did a +4 and it says "210 ilvl" rewarded next week. lolwut?


 to be honest it better be much better than that. m0 give 340 by default. m+ better start increasing by 5 per rank ffs.

Edited by krapmyself

Share this post

Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Stan
      The Darkshore Warfront is available now on Heroic difficulty for Alliance players, meaning it's time to get your piece of gear that is equivalent to Heroic Ny'alotha loot (item level 460).
      Alliance players have access to the Warfront: The Battle for Darkshore quest in Boralus that rewards 15 7th Legion Service Medals, one item level 460 gear piece, and Artifact Power.
      You can purchase the Sandy Nightsaber mount if you completed the Battle for Darkshore on Heroic difficulty (Heroic: War for the Shore) and have spare  350 7th Legion Service Medals.
      "A rare color for a nightsaber, and rarely seen, they are prized amongst huntresses."

      You can find out more information on all mounts by visiting our 8.3 Mounts Compendium.
    • By Stan
      Blizzard is working on a set of class changes that will go into effect with the weekly maintenance on February 25 along with the previously-announced Horrific Visions changes.
      Blizzard (Source)
      We’re working on a series of hotfixes to adjust class balance. We currently plan to implement the following changes with weekly maintenance (the morning of February 25 in this region):
      Rejuvenation now costs 10% base mana (from 10.5%).
      Efflorescence now costs 17% base mana (from 21.6%).
      Tranquility direct healing increased 11%.
      Developers’ notes: These changes should improve Restoration Druid’s raid healing output, without much impact to their already strong capabilities in dungeons and Arenas. Hunter
      Damage of all abilities increased by 5%. Monk
      Damage of all abilities increased by 5%. Mage
      Damage of all abilities increased by 5%. Shaman
      Damage of all abilities increased by 3%. Warlock
      Damage of all abilities increased by 5%. Player vs. Player
      Tank Specializations
      Tank specialization player characters now take an additional 50% damage from enemy players (was 40%). Death Knight
      Unholy, Frost
      Death Strike now heals for 20% of damage taken when engaged in combat with enemy players (was 40%). Death Strike now heals for a minimum of 5% of maximum health when engaged in combat with enemy players (was 10%). Blood
      Death Strike now heals for 12.5% of damage taken when engaged in combat with enemy players (was 25%). Death Strike now heals for a minimum of 3.5% of maximum health when engaged in combat with enemy players (was 7%). Mage
      Ice Barrier now absorbs 40% less damage when engaged in combat with enemy players. Fire
      Blazing Barrier now absorbs 40% less damage when engaged in combat with enemy players. Arcane
      Prismatic Barrier now absorbs 40% less damage when engaged in combat with enemy players. Warlock
      Affliction, Destruction
      Demon Armor now increases Stamina by 5% (was 10%). Demon Armor now increases Armor by 90% (was 150%).
    • By Stan
      With weekly maintenance on February 25, more Coalescing Visions will start dropping from Assaults and Daily Quests. Blizzard is also removing the (5) inventory cap on Vessel of Horrific Visions, allowing you to cary as many as you like, and up to 4 Torn Pages of "Fear and Flesh" will drop in Horrific Visions on the rank 7-11 Legendary cloak upgrade quests (up from 2).
      Blizzard (Source)
      We’re working on a set of hotfixes to the game that should streamline upgrading your Legendary cloak via Horrific Visions.
      Coalescing Visions now drop in higher numbers from Assaults and Daily Quests. The Unique (5) inventory cap on Vessel of Horrific Visions has been removed, allowing you to carry as many Vessels as you like. Up to 4 Torn Pages of "Fear and Flesh" quest items can now drop in Horrific Visions from objectives on the rank 7-11 Legendary cloak upgrade quests (was a max of 2). You’ll need to clear more than two sides areas in one run to get more than two pages. The rank 13-15 quests will still drop a max of 2 pages, only from Lost Area objectives. These updates will go into effect with weekly maintenance (Tuesday, February 25 in this region).
    • By Stan
      The beta opt-in support page has been recently updated and now would be a good time to opt in for Shadowlands Beta if you haven't done that already.
      Blizzard (Source)
      To put your name into the pool of candidates interested in beta testing for Shadowlands, sign up on the Shadowlands home page using the Beta Opt-In link at the top of the page.

      Signing up for beta does not guarantee you will be chosen to participate, but players who have not signed up to indicate interest cannot be chosen. Customer Support is not able to provide access to beta. Blizzard has released the first encrypted Shadowlands Alpha build earlier this week and added the forthcoming expansion to the Battle.net App Catalog, suggesting that Friends & Family Alpha is really close. Opt in for Shadowlands Beta by visiting the link below!

    • By Starym
      A big batch has arrived after a few smaller ones, with some Monk, Karazhan and Ny'alotha fixes, as well as item tweaks and PvP Servant of N'Zoth issues.
      February 20 (source)
      Monk Windwalker Resolved an issue that prevented Spinning Crane Kick from tracking the correct number of targets with your Mark of the Crane active. Dungeons and Raids
      Return to Karazhan Players should now appear in the instance’s entrance after zoning in. Ny’alotha, the Waking City N'Zoth the Corruptor Azeroth's Radiance now properly restores Sanity to players who are under the effects of an Immunity spell on all difficulties. Horrific Visions Fixed a rare issue where more than 2 Torn Page of "Fear and Flesh" could drop in a Horrific Vision. Items and Rewards Ashjra'kamas, Shroud of Resolve ’s active ability now resets its cooldown when a boss encounter ends. Corrupted Items Fixed a bug which prevented Void Ritual from scaling down to the level of the content in Timewalking. Heart of Azeroth Resolved an issue that prevented the correct visual effects of Worldvein Resonance Rank 4 from displaying. Player versus Player
      Resolved an issue that allowed characters to remain as a Servant of N'Zoth while not in War Mode. The Alliance mount Vicious White Warsaber now correctly changes to Vicious White Bonesteed for Horde characters.
      Previous Hotfixes
      February 19th February 18th February 14th
  • Create New...