Jump to content
FORUMS
Sign in to follow this  
Starym

Anchor Weed, Azerite Trait Scaling, Arcane Torrent GCD Blue Posts - September 24th

Recommended Posts

X1oNIFX.jpg
 

It's Monday so it's back to work for the devs, with several issues getting addressed over in the forums and on twitter. From an Anchor Weed harvesting buff, to Azerite traits in PvP getting increased damage when you lower your item level, as well as a long discussion on Arcane TorrentArcane Torrent being on the GCD, there's a lot to cover.

We start with Anchor Weed and a hotfix is coming up that will increase the amount harvested at Ranks 2 and 3, easing the slightly insane prices of flasks etc. right now, in addition to the upcoming 8.1 recipe cost tweaks.

Blizzard LogoAnchor Weed (source)

Posted by Margirita
Yeah though. Considering time invested people are not asking unreasonable prices for these pots. Something is very wrong with the supply of herbs to the market.


Right now its the lack of Anchor Weed driving it all up.

We've got a current hotfix in the works that should address some of the right now problems by increasing the amount of Anchor Weed per gather for ranks 2 and 3.

In case anyone hasn't seen the datamining for 8.1, we're also looking at tweaking the recipe costs a little to bring the material cost of recipes requiring Anchor Weed down as well. This of course isn't final and could change, but just wanted to let you guys know that we're looking into these kinds of things.

The there's the pretty weird Azerite trait damage scaling up when the overall item level goes down:

Blizzard LogoAzerite Trait PvP Scaling (source)

Posted by Dccw

Credit to u/Narabug on Reddit.
https://www.reddit.com/r/worldofpvp/comments/9hbnj4/tested_some_azerite_trait_scaling/

TLDR: Azerite trait dmg and healing scales inversely to your equipped iLVL. Traits with static numbers (not percentage based) will scale exponentially by lowering your equipped iLvL.

"PvP Scaling Magic" -
Damage - You become more balanced as you and your enemies iLvl are closer together. If your iLvl is significantly lower and your enemies is significantly higher, you will deal more and take less damage from them, and they will deal less and take more damage from you.

Healing - You will heal your teammates less if you lower your iLvl and they have a higher iLvl. However, they will be able to heal you significantly more in proportion to your total HP when your iLvl is low and the healers iLvl is high.

UPDATE:
Based on peoples testing it seems like the optimal gear setup would be -

Highest iLVL Azerite gear with triple stacked traits.
Low iLVL armor with the most gem sockets possible and most optimal secondary stats for your spec. Also, old world gear with special bonus effects on them.

The bonuses from lowering your iLvL seem to taper off once you get below 300 or above 370.

 

Hey guys!

There are indeed some issues that you guys have pointed out, which are in the process of being hotfixed. These have to do with Azerite gear slots (and gems) not being weighted in the system as much as they should, and bugs with lower level trinkets being usable at max level. As much fun as it is to relive Taunka Time, we will be working on getting these fixed up.

I've raised the cap on this thread so any further specific examples you guys have that haven't already mentioned would be great, as getting this resolved is a high priority at the moment. Thanks for all the examples so far.

Then there's a long discussion on Arcane Torrent and why it's on the GCD:

Blizzard LogoArcane Torrent GCD (source)

Arcane TorrentArcane Torrent is effectively a Mass Dispell/AoE Purge, as well as a free HP generation. I think it's pretty fair that one is on the GCD as its still very powerful.

ShadowmeldShadowmeld doesn't have near that much of an impact if you're comparing what the abilities actually do. I don't think the mentality should be "All Racials should be on or off GCD" but rather what they do individually that dictates that.

Of course the feedback is welcome but specific examples of why X or Y ability should be on or off is great as always.

...

Posted by Sifu
You don't think a VANISH that lets you escape from death every 2 minutes doesn't have as much impact?


When you're comparing the two abilities to each other, no. I think Arcane TorrentArcane Torrent is far more powerful in both a PvE and PvP standpoint.

The ability for classes like Paladins to purge a buff, and generate a HP, in a singular global is very strong. Imagine that off the GCD and it becomes even stronger.

...

Game worked fine for 11 years with a much better Arcane Torrent off the GCD isn't specific enough?

I think you need to look in the context of what Arcane TorrentArcane Torrent did originally. Since it was a Silence/Interrupt, it would be a little strange on the GCD as interrupts shouldn't be on the GCD. That's at is core is what the ability was made to used for, to silence. So it should be off.

Now with the rework since its more in line with a PurgePurge, it should be on the GCD. I'm not the biggest fan of some of the GCD changes personally but I think the new Arcane TorrentArcane Torrent is an example of something that definitely should be on the GCD.

...

Posted by Nexcoyotl
HP generation? Torrent only provides class resources like mana/runic power/energy. Kind of a shame how a blizz employee does not even know how the spell functions.

 

09/24/2018 12:41 PMPosted by Sifu
What HP generation? It generates a minuscule amount of resources that isn't even worth the 1.5s GCD it incurs. Unless there is something to dispel, it is worthess.

 

If you play Ret for example, it generates a Holy Power, which is a class resource for Ret. So if all your abilities are on CD waiting for the next ability, you can toss in Arcane TorrentArcane Torrent if there is nothing to purge. Which equates to a free Holy Power every time it's up. This can save your Relentless InquisitorRelentless Inquisitor, InquisitionInquisition, or Righteous VerdictRighteous Verdict, so that you can keep those buffs rolling. That's a lot of power for a racial ability.

There's a reason why its in the Ret opener, and mentioned in the overall rotation, for most if not all guides if you're a Blood Elf. It's small when compared to your regular class abilities but that's a pretty big for a racial.

09/24/2018 12:40 PMPosted by Dliver
Feel free to change it back whenever ?


I do find myself missing the AoE silence, but I actually prefer the newer version myself. I think it's a bit more of a niche being a purge and I think abilities like that can be pretty fun.

And finally, a reminder of when non-elite PvP ensembles will become available:

  • Like 1

Share this post


Link to post
Share on other sites
11 minutes ago, Rudy199 said:

''as well as a free HP generation''  You mean mana and other power generation not hp...

Holy Power is what he meant. I believe he was responding about ret pallies there

 

Edited by Kickemman
  • Like 1

Share this post


Link to post
Share on other sites
4 minutes ago, Kickemman said:

Holy Power is what he meant. I believe he was responding about ret pallies there

 

He/She is saying that HP meant to be Holy Power. People are just being ignorant know-it-all's and don't take the time to actually read what's being said, even the article thinks they are referring to HP when they are actually referring to Holy Power. They don't actually know what they are talking about, but guess what the Blizz Employee does.

  • Like 1

Share this post


Link to post
Share on other sites
7 hours ago, Starym said:

We've got a current hotfix in the works that should address some of the right now problems by increasing the amount of Anchor Weed per gather for ranks 2 and 3.

Just to be clear this hotfix means it's come right now or we need to wait+-2 months until 8.1? Btw. really hope they are really thinking about tweaking down the recipes costs.

7 hours ago, Starym said:

I do find myself missing the AoE silence

Ahaha I still use sometimes and try to interrupt groups.

Share this post


Link to post
Share on other sites
1 hour ago, Xavenir said:

One big bullshit about Arcane Torrent which is 100% pointless racial, if you're not a paladin. Blizzard as always small indie company

I don't know my raid is finding it rather usual on Zul and there are lots of placing an AoE purge is really handy in Mythic+ if you don't have a priest.

  • Like 1

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Stan
      Blizzard today clarified how the minor power on Memory of Lucid Dreams works. If a spell doesn't have a 50% value to refund, any partial resources are saved and granted when they accumulate up to a whole. Check out our Heart of Azeroth Essence guide for more details!
      Blizzard (Source)
      A question we have seen come up in a few places regarding the Minor effect of Memory of Lucid Dreams that warrants some clarification:
      If you use an ability like Templar's Verdict which consumes 3 Holy Power, or Unstable Affliction consuming 1 Soul Shard, how is a 50% refund handled?
      There’s no concept of half of a Holy Power, or half of a non-Destruction Warlock Soul Shard. For things that don’t cleanly have a 50% value we can refund, any partial resources are saved and granted to you when they accumulate up to a whole. Templar's Verdict will refund 2 Holy Power, or 1 Holy Power, alternating. Unstable Affliction will refund 1 full Soul Shard every other time the proc occurs.
    • By Stan
      Blizzard today confirmed that Patch 8.2 will go live next week! Check out our Rise of Azshara hub for everything you need to know about WoW's latest content update!
      Game Director Ion Hazzikostas talked about Class balance in the latest video and confirmed that some Classes almost feel like completely new when changing to a different specialization and they want to pull back from that design in the next expansion.
      Blizzard (Source)
      Something sinister churns beneath the waves—the Queen of Tides’ return is imminent! Rise of Azshara, the next major Battle for Azeroth content update goes live June 25 and is packed with many new features, including the addition of Essences to the Heart of Azeroth system; two new zones to explore, Nazjatar and Mechagon; Heritage Armor for tauren and gnomes; new Benthic gear; a raid that takes players into the depths of Azshara’s Eternal Palace; and much more.
      Learn more about this epic content update in our new Developer Insights video with Game Director Ion Hazzikostas.
      Pack your most water-resistant bags, and get ready for new adventures!
      Patch 8.2 will go live next week on June 25th!
    • By Stan
      Azshara's Eternal Palace will open on July 9th, two weeks after Patch 8.2 hits live servers. The eight-boss raid houses unique encounters including an underwater boss and a Naga hatchery!
      Blizzard (Source)
      Face Queen Azshara’s most devoted champions in an epic new raid—The Eternal Palace.
      Ten thousand years ago, as the seas engulfed Zin-Azshari, Queen Azshara forged a dark bargain with N’Zoth that transformed her loyal subjects into the sinister naga. Through millennia of brutal conquest, Azshara has built a new empire from the ruins of the old and now holds dominion over the depths that once threatened to claim her. Ever the gracious host, she has invited the Alliance and Horde alike into her eternal palace to witness her glorious ascension… and their ultimate demise.
      Raid bosses: 8
      Difficulties: Raid Finder, Normal, Heroic, Mythic
      Level: 120
      Raid Finder Minimum Item Level: 380
      RAID UNLOCK SCHEDULE:
      July 9 – Normal and Heroic Difficulties
      July 16 – Mythic and Raid Finder Wing 1 (Abyssal Commander Sivara, Blackwater Behemoth, Radiance of Azshara)
      July 30 – Raid Finder Wing 2 (Lady Ashvane, Orgozoa, The Queen’s Court)
      August 13 – Raid Finder Wing 3  (Za’qul, Queen Azshara)
      ABYSSAL COMMANDER SIVARA
      A master of both martial and magical arts, Abyssal Commander Sivara has ruthlessly led Azshara’s vanguard to countless victories. BLACKWATER BEHEMOTH
      Summoned from depths unknown, the Blackwater Behemoth lurks in an abyss so dark that not even the naga dare to venture into it. Only Azshara is capable of taming the beast, and she has trained it to faithfully guard her treasures.
      RADIANCE OF AZSHARA
      Using her handmaiden as a willing sacrifice, Azshara has forged into being an elemental of storm and arcana. Powered by the soul of the devoted vassal, the resulting monstrosity is the avatar of Azshara’s radiance.
      LADY ASHVANE
      Priscilla Ashvane’s relentless pursuit of power has ultimately led her to the Eternal Palace and into a dark pact with Queen Azshara. But what Ashvane receives in return for her loyalty may be more than she bargained for.
      ORGOZOA
      Orgozoa tends to Azshara’s hatchery, preparing for the day her incubating horrors are unleashed upon Azeroth.
      THE QUEEN’S COURT
      For ten thousand years, the Queen’s Court has never failed to enforce the word of Azshara. Now, the queen’s most powerful servants stand ready to fulfill her final decree. ZA’QUL, HARBINGER OF NY’ALOTHA
      The harbinger for the end of days, Za’qul shreds the last vestiges of sanity from a world in chaos, laying the foundations for Azeroth’s new master.
      QUEEN AZSHARA
      Queen of the Naga, Empress of Nazjatar, and one of the most powerful entities Azeroth has ever known, Azshara has plotted and schemed for millennia in preparation for this fateful moment. Now, with all the pieces in place, the time has finally come to reveal her endgame.
      New Achievements
      Completing the following achievements will earn players the meta-achievement Glory of the Palace Raider and reward the Azshari Bloatray mount: You and What Army?, Fun Run, Intro to Marine Biology, Simple Geometry, If It Please the Court, A Smack of Jellyfish, Lactose Intolerant, ‘The Best of Us
      ALL DIFFICULTIES
      The Grand Reception: Defeat the following bosses in The Eternal Palace—Abyssal Commander Sivara, Blackwater Behemoth, Radiance of Azshara Depths of the Devoted: Defeat the following bosses in The Eternal Palace—Lady Ashvane, Orgozoa, The Queen’s Court The Circle of Stars: Defeat the following bosses in The Eternal Palace—Za’qul, Queen Azshara NORMAL DIFFICULTY AND HIGHER
      Normal Difficulty Raid Set
      You and What Army?: Defeat Abyssal Commander Sivara in The Eternal Palace while all three of her lieutenants are alive and engaged in the fight on Normal difficulty or higher. Intro to Marine Biology: Defeat the Blackwater Behemoth in The Eternal Palace after collecting 50 samples of sea life from within the Darkest Depths on Normal difficulty or higher. Fun Run: Defeat Radiance of Azshara in The Eternal Palace after running eight consecutive complete laps around her arena on Normal difficulty or higher. Simple Geometry: Defeat Lady Ashvane in The Eternal Palace after having each cast of Arcing Azerite pass through her on Normal difficulty or higher. A Smack of Jellyfish: Defeat Orgozoa in the Hatchery in The Eternal Palace after incubating a baby Zoatroid on Normal difficulty or higher. If It Please the Court: Perform various emotes to earn Queen Azshara's Favor in The Eternal Palace, then defeat the Queen’s Court on Normal difficulty or higher. Lactose Intolerant: Defeat Za’qul in The Eternal Palace right after killing ten Twinklehoof Bovine on Normal difficulty or higher. The Best of Us: Defeat Queen Azshara in The Eternal Palace with one player still alive who is currently affected by Essence of Azeroth on Normal difficulty or higher. THE ETERNAL PALACE META-ACHIEVEMENT
      Glory of the Eternal Raider: Complete the Eternal Palace raid achievements listed—You and What Army?, Fun Run, Intro to Marine Biology, Simple Geometry, If It Please the Court, A Smack of Jellyfish, Lactose Intolerant, The Best of Us. Reward: Azshari Bloatray Mount
      HEROIC DIFFICULTY OR HIGHER
      Ahead of the Curve: Queen Azshara: Defeat Queen Azshara in The Eternal Palace on Heroic difficulty or higher, before the release of the next raid tier. Cutting Edge: Queen Azshara: Defeat Queen Azshara in The Eternal Palace on Heroic difficulty or higher, before the release of the next raid tier. MYTHIC DIFFICULTY
      Mythic Difficulty Raid Set
      Mythic: Abyssal Commander Sivara: Defeat Commander Sivara in The Eternal Palace on Mythic difficulty. Mythic: Radiance of Azshara: Defeat Radiance of Azshara in The Eternal Palace on Mythic difficulty. Mythic: Blackwater Behemoth: Defeat Blackwater Behemoth in The Eternal Palace. Mythic: Lady Ashvane: Defeat Lady Ashvane in The Eternal Palace on Mythic difficulty. Mythic: Orgozoa: Defeat Orgozoa in The Eternal Palace on Mythic difficulty. Mythic: The Queen’s Court: Defeat the Queen’s Court in The Eternal Palace on Mythic difficulty. Mythic: Za’qul: Defeat Za’qul in The Eternal Palace on Mythic difficulty. Mythic: Queen Azshara: Defeat Queen Azshara in The Eternal Palace on Mythic difficulty. Title Reward: The Eternal
    • By Starym
      We have our 100 Mythic Crucible of Storms Horde champion guilds already! The Hall of Fame for the red faction is now closed with the guilds that managed to get in being set in stone, with a few more getting the Cutting Edge: Uu'nat, Harbinger of the Void achievement, as it remained available until the end of this last reset. So if you're looking for the achievement or the "Famed Slayer of the Harbinger" title, you'll have to try on the Alliance side of things, where there's 88 slots left! Once the remaining Alliance guilds down Mythic Uu'nat, cross-realm Mythic will be enabled, but at this rate it's going to be a bit tight to reach that 100 number, as the Hall of Fame will close when the next raid, Azshara's Eternal Palace, opens. Cross-realm Mythic will also be enabled at that time, even if there aren't 100 Alliance guilds done with Mythic Crucible at that point.

      In any case, check out the full Horde Hall of Fame entry here.

    • By Starym
      We have some new info on the change to how grouped players with their XP off function in 8.2, a change which was implemented to curtail players leveling much faster with an XP off person (usually a Demon Hunter in Island Expeditions or Freehold) in the group.

      Blizzard clarified that this change is only aimed at pre-made groups, aka groups where players have been invited directly, not via the matchmaker.
      XP Boost (source)
      I don’t want my XP to be 5% because some random troll que’d up on twink char and joined our group.

      This won’t happen.
      The change only affects groups that manually invite player characters who have XP off. There is no impact on players who find themselves automatically grouped by the matchmaker while doing PvP or Group Finder dungeons.
      This change also doesn’t affect anyone who has turned off XP for their own benefit, such as plundering old raids while keeping their level low enough to use their Aggramar’s Stride boots.
      Here's the aura in question:
×
×
  • Create New...