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More transmog collections are getting completed! In the footsteps of DesMpehisto and his all Warrior plate transmogs done, redditor NoBromo1 has gathered up all currently available cloak appearances in the game: 982, to be exact. With a fair number of players now collecting various full transmogs (including DesMephisto's current all 1-handers run, which is already at 95%), it'll be interesting to see if we can get a fully unlocked all transmog gear available on a single character any time soon.
Now, I know what you're thinking, the above screenshot says 982/986, but NoBromo1 has the explanation:
So, congratulations on the collection, and let's see more players get their various transmog gatherings complete!
We have another round of US realm connections coming on August 20th, as 30 servers get joined in various configurations! There will be no extended maintenance this time around, as all mergers will be executed within the regular period.
We've recently covered the growing issue the community is having with these mergers, so you can check that out as well.
Realm Connections (source)
During a scheduled maintenance period planned for 7:00 a.m. to 3:00 p.m. PDT on Thursday, August 20, the following realm connections will be made:
The Eldre’Thalas and Korialstrasz realms will join the Akama, Dragonmaw, and Mug’thol realms. The Korgath realm will join the Cenarius, Perenolde, and Cairne realms. The Blood Furnace, Mannoroth, and Nazjatar realms will join the Azgalor, Azshara, and Destromath realms. The Ursin, Andorhal, Scilla, and Zuluhed realms will join the Eonar and Velen realms. The Madoran, and Dawnbringer realms will join the Azuremyst and Staghelm realms. The Garona realm will join the Icecrown and Malygos realms. Hyjal will join Proudmoore. We are planning more realm connections for low-population realms, and we will post further notifications like this one in the coming weeks.
There's been a long-running discussion going about the aesthetics (and general nature) of the Forsaken. Some players ask for options for less tattered clothes, fewer protruding bones and generally a more human look. Others, as you'd expect, think the Forsaken's visual identity as actual undead and more monster-like individuals is a core part of their uniqueness and should actually be even more emphasized. Redditor and artist Nez_the_Quiet is squarely in the second group, at least as far as this amazing art piece goes, as he's imagined Derek Proudmoore and Calia Menethil as more forsaken Forsaken!
While the double eyeless version of Calia may be a bit much, generally they do show off a lot more character than their in-game counterparts, but with Calia at least that's very intentional, as both her character and origins are a lot more on the light side of things. Derek, on the other hand, just looks straight-up awesome as the boniest pirate ever.
You can see the discussion about the Forsaken's looks and general themes, especially Calia's potential role (which, as we recently found out is NOT to be the leader of the Forsaken - at least not yet) over in the reddit thread.
The recent realm connections came with a few adverse side effects, it seems, as Blizzard merged realms of different languages, which creates issues on both ends of the spectrum.
We've got hit up by @Scholer, who says the recent merge of Al'akir, Skullcrusher, Xavius with Burning Legion (EU) had a negative impact on gameplay because Burning Legion is mainly comprised of Polish players that do not talk English in the channels, so with the merge, there are English-speaking folks who do not understand Polish and vice versa.
Here's how Trade Chat looks like after the recent realm connections.
The issue has also been brought up on the official forums and Reddit, where the threads accrued hundreds of responses, the main concern being the recent connection of Frostmane and Aggra, a Portuguese realm.
Currently, there are no other solutions other than buying a Paid Character Transfer off these realms, which can get quite expensive if you're planning on moving more characters from the affected realm to another.
One Redditor calculated that it would cost a whopping 13,370 Euros to move the entire guild off the server!
Has your server been affected by the recent realm connections? Let us know in the comments!
Happy second birthday to Battle for Azeroth! The current expansion has been very controversial and contentious, but it did experiment with quite a few new concepts that didn't make a fair portion of the player base happy, which they made very clear, and hopefully those interactions will make the game as a whole better in the future. The many layers of RNG were the biggest issue with players in BfA, as well as the massive alt-unfriendlyness aspect, and the story to a certain extent, but the many new power systems introduced do show a willingness for experimentation, which can only be a good thing in the long run. WoW Classic is also only 12 days away from it's first birthday.
As BfA turns two today, it's getting close to being the longest-running expansion since WoW's inception , so let's take a look at just how close it is. Here are all the expansions durations, as well as the base game for comparison:
0. Vanilla WoW
2 Years, 1 Month, 24 Days (784 Days Total)
The one that started it all, and was even remade as WoW Classic.
1. Wrath of the Lich King
2 Years, 25 Days (755 Days Total)
Many players' favorite period in WoW, WotLK was the first expansion to push a very strong story narrative and focus on the final villain throughout the entire expansion, giving the final confrontation atop Icecrown Citadel a lot more weight.
2. Mists of Pandaria
2 Years, 19 Days (749 Days Total)
A somewhat controversial expansion, as some players deemed it to be too childish, but it turned out to be one of WoW's best to date.
1 Year, 11 Months, 15 Days (714 Days Total)
Standing alongside Wrath of the Lich King, this is most players' favorite WoW expansion, as we saw the culmination of the Burning Legion storyline unfold.
4*. Battle for Azeroth
2 Years (731 Days Total), Ongoing
5. The Burning Crusade
1 Year, 9 Months, 29 Days (668 Days Total)
The first ever expansion, it opened up so many new avenues for the game to go in, and showed us how to fly in World of Warcraft.
1 Year, 9 Months, 19 Days (659 Days Total)
While revamping the old world was a brilliant move, the expansion itself wasn't that popular, with a rather anticlimactic ending in the Dragon Soul raid.
7. Warlords of Draenor
1 Year, 9 Months, 17 Days (656 Days Total)
As a large part of WoD was scrapped, we never got to see the expansion as it was intended, but the introduction to player housing through garrisons was very welcome, and is definitely one of the ideas that should be iterated on come future expansions.
WoW Classic is at 354 days, but technically isn't an expansion, so it doesn't get an entry, but it does make an interesting question to see when (if?) Classic TBC might be coming and how long it could last!
So, the expansion winner is clearly WotLK, only 30 days away from beating Vanilla's record, with MoP in second place merely 6 days behind. Meanwhile, BfA is only 25 days away from beating WotLK, 54 from Vanilla, starting today, and will almost certainly become the longest running WoW period in history, unless Shadowlands surprises us and comes out before mid-September.
And there we have it, we did some timewalking ourselves and took a look at the real numbers behind the expansions, as they most certainly differ from what it felt like while playing those same expansions - who would have thought WoD was the shortest expansion (despite it only having 2 major content patches, that post 6.2 period felt like an eternity)! As we look forward to Shadowlands we can see the expansions generally do conform to the 2-year period, with some 3-4 month exceptions. Whether that's the correct amount of time, given enough content, or if we'll see some changes in the future, perhaps longer individual expansion times with more patches in them, remains to be seen.
As BfA turns 2, we take a look at all the expansion and Vanilla durations and compare them!