Jump to content
FORUMS
Stan

WoW Esports in 2019

Recommended Posts

Rm10MQe.jpg

Arena World Championship (AWC) and the Mythic Dungeon Invitational (MDI) will return in 2019 with a few twists. MDI will be split into two regions and for the first time, players will be able to crowdfund both events and increase the prize pools by purchasing in-game toys in spring.

Blizzard LogoBlizzard (Source)

Today we are very excited to share details for the 2019 Arena World Championship (AWC) and rebranded Mythic Dungeon International (still MDI!), including increases to both programs’ prize pools, which will come from a portion of the sales of two new toys. Let’s get right into it.

Arena Returns for 2019

We are pleased to bring back the Arena World Championship in similar form as last year—just with a few fun twists. Here’s a visual representation of the system in 2019:

ArenaFormat_Inline.jpg

North America and Europe: The NA and EU regions will have two Arena seasons each, with six cups per season. Each cup will see teams battle for their share of a USD $10,000 prize pool. This represents an increase over last year’s competition, with more cups and more chances for players to win. Like last year, each cup will award points. For each finals event, the top four point-earners per season from both NA and EU will compete for a USD $100,000 prize pool. The first cup begins on Feb. 8; signups start today and will close Monday, Jan. 28, at 10 a.m. PDT/6 p.m. CET.

Asia-Pacific, China, and Latin America: These regions also will run cups based on the Arena World Championship ruleset. Signups for KoreaTaiwan/Hong Kong/Macau, Australia/New Zealand, China, and Latin America will kick off later in the year. Keep an eye on regional channels for more information.

Arena World Championship Finals: At the end of the year, we will celebrate the global scope of Arena with the AWC Finals. Invitations will be extended to:

  • 1st place from NA and EU Season 1
  • 1st and 2nd place from NA and EU Summer Finals
  • Top point-earner from NA and top point-earner from EU
  • Winners of the China, APAC, and Latin America finals.

Introducing the Mythic Dungeon International

An invitational no more, we are pleased to announce the Mythic Dungeon International for 2019—a seasonal competition that will showcase the world’s best dungeon-running teams. We decided to update the name of the program in order to better reflect its increased scope and global reach.

The Upgrades

MDI will be split into two regions: MDI East (China, Korea, Southeast Asia, Taiwan, and Australia/New Zealand) and MDI West (North America, Latin America, and Europe). Here is how the year will flow:

MythicDungeonFormat_Inline.jpg

The Proving Grounds are a qualification period open to any player with a Blizzard Battle.net account in good standing. Think you’ve got what it takes to be Mythic Dungeon International champions? Grab a team of five players and prove it! All you and your team need to do is complete five level 14 Mythic Keystone Dungeons in time between February 26 and March 12. (Note: Keystone level is subject to change, and will be determined sometime after the start of Season 2, on Jan. 22.) If successful, you and your team will be granted access to the Tournament Realm, where you will be able to create max-level characters, equip them with the items you feel are most optimal, and build out talents as you please. You and your team will have access to the Tournament Realm for the duration of the season.

Each season, those who have gained access to the Tournament Realm via the Proving Grounds will be able to participate in Time Trials—a limited number of attempts at the week’s dungeons during a designated time period, of which your team’s best results will be submitted automatically. Each week will alternate between East and West, beginning with the Time Trial in ending in the week’s Cup, a double-elimination bracket featuring the top eight teams for that week’s region. All teams on the Tournament Realm will be able to run in their region’s Time Trials every alternating week, which means more opportunities to participate in Cups.

  • Each Cup for MDI East and MDI West will be broadcast live on Twitch each weekend across six weeks. There is a USD $12,000 prize pool per Cup, as well as MDI points.
  • Points will be awarded each week according to results, which will be used to determine who will be invited to each end-of-season LAN final.
  • The end-of-season LAN events will be cross-regional, meaning the best teams of MDI East and MDI West will meet to race for their share of USD $100,000.
  • The Proving Grounds for MDI Season 1 for both East and West will begin the week of February 26, when keystone affixes roll over. Closer to the event we will share more information about how to participate, qualification specifics, and more.

NEW TOYS FOR ME? I PROMISE I WON’T BREAK THEM THIS TIME!

As both Arena and MDI grow, we want to give fans a chance to further support the programs—and have some fun along the way! Soon we will introduce two new in-game toys to our shop (details to follow). A portion of the sale of these toys will contribute to the prize pools for both WoW esports programs.

These toys will go on sale in the spring. As the proceeds will contribute to the year’s final LAN event prize pools for AWC and MDI, those prize pools will be announced later this year.

We can’t wait to get things started. Be sure to follow World of Warcraft on Twitter and Twitch to stay up to date on all the latest WoW esports news, and bookmark WorldOfWarcraft.com/esports so you don’t miss a thing!

Share this post


Link to post
Share on other sites

Makes you wonder why Heroes of the Storm didn't get the same treatment? I'm pretty sure people would have bought extra cosmetic items if they knew this would save HGC.

Share this post


Link to post
Share on other sites

First time I might do this , is the 5 level 14s need to be completed ( depleated time ) or in the time limit to gain access to the tournament realms 

 

Share this post


Link to post
Share on other sites

I really wish they'd stop it with esports, it's only detrimental to the common player when things are changed to suit the 'competition'.

Share this post


Link to post
Share on other sites
3 hours ago, tkioz said:

I really wish they'd stop it with esports, it's only detrimental to the common player when things are changed to suit the 'competition'.

eh, I think esports is appealing to more people than less because single player AI is no where near human intellect. and AI is highly predictable. and people are prone to hunger, tilting, etc. probably not addressing your statement entirely, but meh. 

3 hours ago, Damien said:

Makes you wonder why Heroes of the Storm didn't get the same treatment? I'm pretty sure people would have bought extra cosmetic items if they knew this would save HGC.

I know right...I'm so jealous. 

Edited by greatCraft

Share this post


Link to post
Share on other sites
1 hour ago, greatCraft said:

eh, I think esports is appealing to more people than less because single player AI is no where near human intellect. and AI is highly predictable. and people are prone to hunger, tilting, etc. probably not addressing your statement entirely, but meh.

Personally I wouldn't mind the esport aspect if they didn't do silly things like design an entire expansion's worth instanced content around .0001% of the playerbase that goes to the MDI.

  • Thanks 1

Share this post


Link to post
Share on other sites
On 1/18/2019 at 6:43 AM, tkioz said:

Personally I wouldn't mind the esport aspect if they didn't do silly things like design an entire expansion's worth instanced content around .0001% of the playerbase that goes to the MDI.

enough internet for today.

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Starym
      We have some Lady Inverva nerfs coming with the weekly reset as well as a Spires fix!
      May 7 (source)
      Dungeons and Raids
      Castle Nathria Lady Inerva Darkvein [With regional restarts] Health reduced by 10% on Mythic difficulty. [With regional restarts] Conjured Manifestation and Harnessed Specter health reduced by 10% on Mythic difficulty. [With regional restarts] Fixed an issue where Concentrated Anima and Shared Suffering could choose a player currently affected by Forgeborne Reveries (Necrolord Soulbind). Spires of Ascension Kin-Tara Fixed an issue where she would sometimes choose to fly out of the area and reset the encounter.
    • By Starym
      We have another extremely impressive Mythic+ run, as Aeristides and company have managed to clear a +21 Mists of Tirna Scithe without a healer! The Prot Pala-lead group had a 226 average item level and managed to be 2 minutes under time on this very high key, and while there was healing, there was not a healing spec anywhere to be found!
       
      And here's the composition and more details on the gear:

      Source.
    • By Stan
      Today, we're taking a look at which specs perform best in Mythic+ based on this week's affixes.
      Introduction
      Welcome to our new format, where we explore the best specs for Mythic+ each week based on the current affixes. The data is taken from bestkeystone.com. The site gathers data from all regions and ranks each spec based on its "Average Score," depending on how well it performs in Mythic+ 10 runs that week.
      This article is based on 124K Mythic runs that have been completed so far this week on live servers.
      This Week's Affixes (Week of May 4)
      Tyrannical Bursting Explosive Prideful Best Healers for Mythic+ This Week
      Holy Paladin is the best healer for this week's affix combination, followed by Discipline Priest, and Restoration Shaman. Mistweaver Monk is the worst one with an Average Score of 158.1.

      Best Tanks for Mythic+ This Week
      This week's top-performing tank is Vengeance Demon Hunter with an Average Score of 165.3. In 2nd place is Brewmaster Monk (164.4). The third is Guardian Druid. The worst tanks are Protection Warrior and Protection Paladin.

      Best DPS for Mythic+ This Week
      The best DPS specs for this week are Fire Mage, Balance Druid, Outlaw Rogue, Shadow Priest, and Affliction Warlock. On the other side of the spectrum, we have Retribution Paladin, Subtlety Rogue, and Arms Warrior.

    • By Stan
      Dunegorger Kraulok is up this week and drops Slightly Damp Pile of Fur, so don't forget to head to Vol'dun and defeat the world boss for a chance at Mollie.
      Slightly Damp Pile of Fur is one of the Alpaca mounts added in Visions of N'Zoth. It has a small chance to drop from Dunegorger Kraulok in Vol'dun. Battle for Azeroth world bosses are on a fixed rotation, so you won't be able to kill Kraulok for a weeks. You can try to kill the world boss on your alts too for an increased chance at Mollie.
      "The kind nature of alpacas makes them perfect as companions for the intrepid adventurer."

      Mollie the Alpaca mount in WoW.
    • By Stan
      Blizzard changed the rarity of the Sylvanas bow to Legendary on the 9.1 PTR, which means Hunters will be the first class in Shadowlands to wear 2 Legendary Items at the same time.
      While Blizzard made it clear they want to allow players to equip more than 1 Legendary Item at some point in the Shadowlands expansion, the limit of (1) equipped Legendary isn't going anywhere in Chains of Domination.
      However, the fun side of the story is that Blizzard changed the rarity of the Hunter Bow that drops from Sylvanas from Epic (DNT - PH - 9.1 Raid Bow 2 (Sylvanas)) to Legendary in the latest 9.1 build, meaning that Hunters will be the first class to equip 2 Legendary Items at the same time in Shadowlands, and even 3 when the limit is removed!

      The bow also received a unique appearance that you can find here.
×
×
  • Create New...