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More hotfixes arrive.
June 7 (Source)
Paladin Retribution Fixed an issue causing the Indomitable Justice Azerite trait to sometimes provide an unintended speed bonus. Dungeons and Raids
Aberrus, the Shadowed Crucible The Vigilant Steward, Zskarn Developers’ notes: These changes are directed at reducing the burden on tanks in smaller groups where Shrapnel Bomb was more difficult to handle with more limited amounts of utility from the group. [With June 6 resets] Zskarn health reduced by 10% for small group sizes on Normal and Heroic difficulties. [With June 6 resets] Shrapnel Bomb initial damage and DOT damage reduced by 50% on Normal and Heroic difficulties. [With June 6 resets] Searing Claws damage reduced by 25% on Normal and Heroic difficulties. [With June 6 resets] Unstable Embers damage reduced by 30% on Heroic difficulty. Echo of Neltharion Calamitous Strike’s debuff duration reduced from 40 seconds to 37 seconds on all difficulties. This is done to remove a problematic overlap in phase one of the encounter. Calamitous Strike’s debuff will now be removed when the encounter enters intermission on all difficulties. Fixed an issue where Neltharion immediately melee his target after casting Calamitous Strike on all difficulties. Added a slight delay before the same player can trigger an additional stack of Shatter after destroying Twisted Earth on all difficulties. Volcanic Heart’s radius reduced from 25 yards to 20 yards on Mythic difficulty. Scalecommander Sarkareth Developers’ note: A series of changes have been made to ease up a bit on the difficulty of this encounter on lower player size raids. Each of these changes are for non-Mythic difficulties only and scale back as raid size increases, evening out to about no changes for the 30 player raid. [With June 6 resets] Health of Sarkareth and Null Glimmers reduced by 6% in 10 player raids. [With June 6 resets] Duration of Astral Flare buff increased from 23 seconds to 30 seconds in 10 player raids. [With June 6 resets] Oblivion damage per tick reduced by 50% in 10 player raids. [With June 6 resets] Void Surge damage per tick reduced by 40% in 10 player raids. [With June 6 resets] Dread raid wide damage reduced by 25% in 10 player raids. Halls of Infusion Fixed an issue where Infuser Sariya’s Inundate spell could inflict inconsistent amounts of damage. Items and Rewards
Fixed an issue that prevented the Drakewatcher Manuscript for the Cliffside Wylderdrake - Black Hair customization option from dropping in some circumstances. Zaralek Cavern Fixed an issue where Cobalt Shalewing’s drop rate was lower than intended. Its drop rate is now in line with other similar drops. Quests
Fixed an issue where Sparks of Life were not dropping in Zaralek Caverns from various content.
Another week has gone by in Mythic+ and we have plenty of changes, as Shamans surge, Retribution does well and more. This week's tuning hasn0t affected the rankings yet, but we'll see what happens next week!
Note: The logs are based on POINTS, and not actual damage or healing, meaning they log the timed completion for the specs, with higher keys getting more points, obviously. The time in which the dungeon is completed is also a factor, but a much, much smaller one, as it grants very few points if you do it significantly faster than just any in-time completion. We're also using the Normalized Aggregate Scores numbers, for clarity, meaning the top spec is marked as 100 and then the rest are ranked in relation to that peak point.
This past week was:
Fortified, Afflicted, Raging
95th percentile DPS
You just can't keep Fire down no matter what you do. While the top 2 remains the same, the Mage spec claws back up into 3rd after having gone down for a little while. The Shamans have united and are stronger together apparently, as they take over 5th and 6th, with Enhancement leading the way. The biggest mover this past week was definitely Retribution, as it gains 5 spots in 7th. Fury drops down 3 spots into 8th, just ahead of a very stable Havoc and a resurgent Survival, which leaps 5 up into 10th. Unholy joins Affliction and Assassination in the bottom 3.
Mythic+ All Keys 95th Percentile Data by Warcraft Logs.
The top 3 is more stable in the generalist bracket, but Fire also rises here, moving quite a bit more, 3 spots in fact. Enhancement is doing better here as well and Elemental is doing even more so, with the melee side of Shamans up 2 in 5th and the spellcaster up a giant 7 spots in 9th! Retribution is up here as well and Fury is down, Windwalker moves down as well and Havoc remains the rock of both rankings, anchoring it all in 10th here.
Mythic+ All Keys All Percentile Data by Warcraft Logs.
There's been quite the re-shuffle with tanks as we see Paladins on top and Brewmasters way down in 4th after being in the lead at the start of the season. Vengeance has also moved quite a bit up into 2nd, while Blood remains stable in 3rd and Druids and Warriors remain at the bottom.
Tank All Percentile Data by Warcraft Logs.
Shamans reign supreme still, while Discipline takes over 2nd and Holy also rises one into 3rd. Preservation is down two, while the bottom 3 remain the same as at the start of the season.
Healer All Percentile Data by Warcraft Logs.
For even more in-depth data for each individual key head on over to Warcraft Logs. And if you're interested in more info on the specs themselves you can always check out our class guides, as well as our Mythic+ guides and Mythic+ tier list.
Pattie's Cap is a new Alpaca mount coming in Patch 10.1.5.
The mount is rewarded upon earning the Whodunnit? achievement in Patch 10.1.5. The achievement references a new holiday called Secrets of Azeroth. We'll cover that in a separate post soon.
Provisionist Kathos encountered Pattie on her first assignment to Vol'dun. Pattie developed an affinity to Provisionist work but is eager to delve deeper, helping adventurers in their sleuthing.
The micro menu received new artwork in the latest Patch 10.1.5 Build on the PTR.
For comparison, we're showing you both the current and Patch 10.1.5 versions.
Micro Menu Live Version
Micro Menu Patch 10.1.5 Version
Which version do you prefer? Let us known in the comments!
As with other megadungeons, Dawn of the Infinite will be separated into two wings with Mythic+ and Heroic difficulty available in a future update to the game.
This will probably occur at around Season 3 when a new dungeon rotation's added.
The latest Patch 10.1.5 Build 49908 adds entries of two separate wings for the Dawn of the Infinite megadungeon, which means it will be enabled for Mythic+ in the future with Heroic difficulty available:
Dawn of the Infinite: Galakrond's Fall - The infinite dragonflight has invaded the Bronze Temple. Help Nozdormu and Chromie take back the Timeways! Dawn of the Infinite: Murozond's Rise - Murozond rises. Race against time with Chromie to correct the past!