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Starym

Limit Faction Transfer to Alliance for Ilevel 400 Gear

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Update: It seems Limit will be returning to Horde once their faction transfer cooldown expires, so we won't be seeing an epic Alliance vs. Horde showdown in the race after all, they just popped in on the blue side for some loot. Since they'll be transferring back before the reset they won't be getting net week's PvP ilvl 400 item, however, it seems there's another ilvl 400 in the mix as the Alliance Darkshore Warfront quest is up as well, so their total will stay at two.

___________________________________________________________

The pre-race preparation war has already started and has been turned up a notch, as Limit have faction transferred to Alliance in order to get the benefit from the Against Overwhelming Odds quest that, as of this reset, will reward an item level 400 piece of gear each week. The 30% buff to Artifact Power gains isn't that relevant, as most top raiders will have already gotten to the level 42 point necessary without it, although it could help some stragglers that took the grind a bit less hardcore.

The Limit GM commented on the matter, stating that they only used gold to buy transfers, and other sources say it was only 51 characters that were transferred.

Limit have said in the past that they'd go extra hard at it in this particular raid race, as they're taking more time off work to compete (aka going at it on the same level as Method and other guilds) and, unlike Method and Exorsus, they will not be streaming their progress, keeping their tactics to themselves. As you'll remember, Limit were extremely close to getting the World First in Uldir, missing out only due to them extending their lockout since they thought they could down G'huun with the gear they already had. If you want to go more in-depth on the discussion surrounding the transfer, head on over to the reddit page where, as you'd expect, MANY opinions were oh-so subtly shared.

So, it would seem that we will have a genuine Horde versus Alliance face-off in the race to world first in Battle of Dazar'alor, as the top two guilds find themselves on opposing factions. What's more, we may even see an Alliance endboss World First, which hasn't happened since Dragon Soul and the Madness of Deathwing encounter (taken down by Korean guild KIN Raiders).
Weird fact: the only other two Alliance endboss WFs are also on dragons, with Halion in Ruby Sanctum (which doesn't really count as the raid was a bit of a joke) and Nefarian back in the original Blackwing Lair!

It seems the incentive Blizzard has introduced for people to play Alliance has paid off, at least in terms of top-guild representation, unless of course Limit transfer back at a later date. In any case, the Battle of Dazar'alor Mythic progression race is already exciting and it hasn't even started yet!

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This is amazing. I'm really glad it happened, maybe the publicity will actually make Blizzard sit down and think of actual productive ways to solve this supposed 'imbalance' that don't revolve around giving faction a massive advantage.

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1 hour ago, tkioz said:

This is amazing. I'm really glad it happened, maybe the publicity will actually make Blizzard sit down and think of actual productive ways to solve this supposed 'imbalance' that don't revolve around giving faction a massive advantage.

At this point just about everything Blizzard does in WoW makes me laugh at how stupid they are. Giving one faction a massive advantage ruins the world first race for the horde. Only a moron would come up with an idea like that. Where did the Blizzard I know and love go?

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6 minutes ago, Foxie12 said:

But the darkshore warfront isn't 400 gear. It's 385 reward. It was up before the reset. 

It's not the warfront reward, it's the warmode quest that alliance as the 'outnumbered' faction gets every week. A bit of heroic quality azerite for killing 25 horde.

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2 hours ago, Foxie12 said:

But the darkshore warfront isn't 400 gear. It's 385 reward. It was up before the reset. 

After the reset it is 400+ ilvl for first darkshore warfront clear. I got 410 gloves. Also yes. Killing 25 horde will give you 400 ilvl item also.

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11 minutes ago, multiboxing said:

forgive me I really don't raid, but how the hell does one make 10 to 15 million gold running Uldir 1-2 times? 

By selling boosts.

 

It's allowed as long as you do it for gold.

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17 minutes ago, multiboxing said:

forgive me I really don't raid, but how the hell does one make 10 to 15 million gold running Uldir 1-2 times? 

You drag pay2win kids around for gold as you already outclass the content enough to do it with lower numbers and loot no longer interests you.

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This is straight up unfair, there are many different ways to boost Alliance population, You get good gears by putting times and effect in a game, not because you're playing at the unpopular side. Player base should not be a factor that effect anything in game. So you're saying you value your Alliance players more? We're playing the same game and paying the same money. I played Horde for like what 10, 11ys now, I can take a few kick in the *filtered* in story, lore, But this?

Blizzard has lost their mind, I wonder if Activision has anything to do behind this decision, the cynical side of my says they want to milk money from player/guild that do transfer.

 

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I honestly dont see the problem.

"oh its so bad for horde."

Then why are we playing horde?  Im horde, I dont feel slighted by one random extra piece of gear.  Not in the least.  

Hell, even these guys didnt switch to alli, they just got the gear and switched back.  There's a reason for that. 

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4 hours ago, PatrickHenry said:

I honestly dont see the problem.

"oh its so bad for horde."

Then why are we playing horde?  Im horde, I dont feel slighted by one random extra piece of gear.  Not in the least.  

Hell, even these guys didnt switch to alli, they just got the gear and switched back.  There's a reason for that. 

Actually no, they switched back due to some PvP tournaments where their players HAVE to be horde due to some technicalities (rank1 and some other stuff).

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On 1/24/2019 at 7:16 AM, Maxkitty said:

At this point just about everything Blizzard does in WoW makes me laugh at how stupid they are. Giving one faction a massive advantage ruins the world first race for the horde. Only a moron would come up with an idea like that. Where did the Blizzard I know and love go?

$$$$$ here $$$$$$$$$$,By the way dont you have a phone???

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Looks like folks might get only one week of benefit from the faction change with regard to the gear until there is a large participation disparity, so I hope it's worth the hassle for any other guilds contemplating such a switch. From the latest Q&A with IH:

Q: Can you explain the rationale behind Alliance getting the opportunity for ilvl 400 gear this week?

A: Blizzard doesn't think this quest is going to be here every week. Alliance participation is increasing and Horde participation is decreasing. The quest will only be offered when there's a large population disparity.

At the start of BFA, the population between Alliance and Horde was about equal. However, there were some phasing issues that lead to more Horde in a phase. Then they saw the trend of more Horde turning it ON, but Alliance turning it off.

However, they think that the Item Level 400 piece might be too high. When this was added, it was months into Uldir, but now most people haven't even stepped into the new raid and are getting Heroic pieces. They're thinking starting next week, it'll be a 385 with another bonus like Conquest points instead.

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On 1/24/2019 at 12:16 AM, Maxkitty said:

At this point just about everything Blizzard does in WoW makes me laugh at how stupid they are. Giving one faction a massive advantage ruins the world first race for the horde. Only a moron would come up with an idea like that. Where did the Blizzard I know and love go?

And giving Bloodlust to one faction and not the other ruined every world first race in vanilla. Almost every serious guild chose Horde just because of that, creating a faction imbalance with regard to representation that remains to this day. 

Balance has never been Blizzard's strong point, but unless people want complete homogenization of all but cosmetic differences between the two factions, things like this will happen and we just have to deal with it.

Edited by Larssen

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On 1/24/2019 at 6:28 PM, Starym said:

Actually no, they switched back due to some PvP tournaments where their players HAVE to be horde due to some technicalities (rank1 and some other stuff).

Fair enough, but the point remains theyre are STILL horde.  They havent found it to be so beneficial to be alliance that it would affect any of their WF race / MDI business.  And I think if this massive imbalance was created by giving alli side some random gear pieces quicker they'd be alliance by now.  

Just doesnt seem to be the issue several people posting here are making it out to be.

Edited by PatrickHenry

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Bloodlust.....wasn't around in vanilla. Both factions received these abilities (heroism and bloodlust at same time.)  https://wow.gamepedia.com/Heroism

Edited by WoWPoppets

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