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Patch 8.1 Hotfixes: February 26th

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Today's hotfixes bring nerfs for Normal Stormwall Blockade, visual changes for Jaina's abilities on all difficulties as well as the already announced G.M.O.D. mount dropping off of Jaina on LFR. In non-raid changes we have the Resto Druid and Bonded Souls PvP changes that were also announced already, as well as a fix for Ret Palas Hammer of Reckoning.

Blizzard LogoFebruary 26 (source)

Dungeons and Raids

  • Battle of Dazar’alor
    • Stormwall Blockade
      • Soul of the Tidepriest/Tidepriestess now waits 15 seconds before casting their empowerment spells on Normal difficulty (was 5 seconds).
      • Sea Storm's cast time has been increased to 4 seconds on Normal difficulty (was 2.5 seconds).
      • Sea Storm initial AOE damage reduced by 20% on Normal difficulty.
    • Lady Jaina Proudmoore
      • Glacial Shards border visibility increased, and move speed decreased by roughly 20%.
      • Howling Winds visual intensity lowered by 10%.
      • The G.M.O.D. mount now has a chance to drop on completion of the final wing on Raid Finder difficulty.

Items

  • Heart of Azeroth
    • Fixed an issue causing Endless Hunger Endless Hunger to repeatedly consume the essence of certain corpses.

Player versus Player

  • Heart of Azeroth
    • Bonded Souls Bonded Souls healing reduced by 85% when engaged in combat with enemy players (was 50%).
    • Developers’ notes: We’ve identified that Bonded Souls has been providing too much healing in an arena environment when multiple members of a team equip the trait.
  • Druid
    • Restoration
      • Focused Growth Focused Growth now reduces the mana cost of Lifebloom Lifebloom by 8% (was 20%).
      • Focused Growth Focused Growth now increases the healing of Lifebloom Lifebloom by 8% per stack (was 20%).
      • Developers’ notes: As we’ve monitored PvP matches since our PvP mana changes to healers and Restoration Druids, we’ve found that Lifebloom, as a source of healing, has become too-efficient. While the reduction to Focused Growth’s increased healing and mana cost savings is a sizeable change, Restoration Druids have a wide variety of well-performing PvP talent options to fit in its place.

Previous hotfixes.

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> nerfs to blockade and jaina

hooray, now nerf the raid size to make up for the fact that half my guild has quit out of boredom. 😞

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4 hours ago, thurk said:

> nerfs to blockade and jaina

hooray, now nerf the raid size to make up for the fact that half my guild has quit out of boredom. 😞

What? Normal and Heroic uses a flex system. If your guild is killing Mythic Jaina then you're in like 0.01% and devoting development resources to making it more interesting for that group would be silly.

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On 2/27/2019 at 1:52 PM, jeremy2020 said:

What? Normal and Heroic uses a flex system. If your guild is killing Mythic Jaina then you're in like 0.01% and devoting development resources to making it more interesting for that group would be silly.

Flex only goes down to ten, and we're getting close to that now. it was just a joke, but still a bit sad.

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