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Stan

New World Bosses in Patch 8.2

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Blizzard's adding two new world bosses to Nazjatar in Rise of Azshara and in this post, we're taking a closer look at their dungeon journal entries and loot tables.

Although old world bosses are no longer relevant with the exception of Warfront Bosses, two new world bosses are coming in Patch 8.2, read on for details!

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Here's the map of Nazjatar, showing the precise locations of new world bosses.

Both world bosses drop ilvl 415 loot.

Ulmath, the Soulbinder

Ulmath, binder of souls, seeks to enthrall the restless spirits of Nazjatar. If left unchecked, it will amass an unstoppable undead force bound to its malevoment will.

worldboss.jpg

Overview

Ulmath is a powerful Merciless One with ultimate control of two minions, Moon Priestess Liara and Guardian Tannin.

fHrA7Z2.png Damage Dealers

nACJhxi.png Healers

iJc8x9S.png Tanks

Abilities

  • Forlorn Fate Forlorn Fate - Ulmath's minions share health with their master.
  • Endless Doom Endless Doom - Incites a chain reaction of void energy at targeted locations. Upon impact these locations inflict 26,261 Shadow damage within 5 yards and additionally trigger Endless Destruction.
    • Endless Destruction Endless Destruction - Void energy erupts, inflicting 52,523 Shadow damage and knocking back enemies within 10 yards.
  • Mental Collapse Mental Collapse (Deadly) - Commands Moon Priestess Liara to inflict 175,076 Shadow damage to targets within 30 yards. While casting, all players are drawn towards Moon Priestess Liara.
  • Void Dance Void Dance - Commands Guardian Tannin to enter a Void Dance, inflicting 26,261 Shadow damage to targets within 8 yards for 9 sec. This effect also creates 6 additional Void Dance areas nearby for 18 sec.
  • Soul Tether Soul Tether - When Moon Priestess Liara or Guardian Tannin move more than 75 yards from Ulmath, Ulmath tethers them to him, inflicting 17,507 Shadow damage to all targets within 100 yards of the tethered target while the tether remains.

Loot Tables

Wekemara

Summoned from the depths by an ancient naga ritual, Wekemara arises once more to wreak havoc upon the surface.

wekemara.jpg

Overview

Wekemara utilizies biolectricity to unleash devastating attacks on its enemies.

fHrA7Z2.png Damage Dealers

  • Defeat Spawn of Wekamara to force Wekamara to emerge.
  • Bioelectric Blast Bioelectric Blast inflicts massive damage to all targets caught in the impact.
  • Move away from allies when affected by Shock Burst Shock Burst.

nACJhxi.png Healers

iJc8x9S.png Tanks

  • Prevent Spawn of Wekemara from attacking allies.
  • Bioelectric Blast Bioelectric Blast inflicts massive damage to all targets caught in the impact.
  • Move away from allies when affected by Shock Burst Shock Burst.

Abilities

  • Bioelectric Blast Bioelectric Blast (Deadly) - Blasts the target area with electricity. Inflicts 65,654 Nature damage to enemies within 8 yards of the impact and creates a patch of Electrified Ground. Electrified Ground inflicts 14,882 Nature damage every 2 sec to players within it.
  • Shock Burst Shock Burst (Important) - Inflicts 4,377 Nature damage every 2 sec for 12 sec. Upon expiration, strikes all players, inflicting up to 26,261 Nature damage. This damage is reduced the further away players are from the blast.
  • Electric Discharge Electric Discharge (Healer Alert) - Wekemara discharges electricity from itself. Inflicts 13,131 Nature damage that chains to additional targets every 1.5 sec.
  • Submerge - Upon reaching 50% health, Wekamara will submerge and summon Spawns of Wekamara.
    • Electrified Splash Electrified Splash - While submerged, Wekemara rains electrified water from its pool. Inflicts 21,885 Nature damage to enemies within 3 yards of the impact area.
  • Spawn of Wekemara (Damage Dealer / Tank Alert)
    • Charged Bite Charged Bite - Inflicts Nature damage to an enemy
    • Conductive Spittle Conductive Spittle - Inflicts Nature damage to an enemy and increases Nature damage taken by 50% for 16 sec.

Loot Tables

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Seeing the loot:

Great awesome items for:

  • Warrior (seeing the weapons/boots (wekemara's warboots - haste/mastery)/cloak (cloak of restless spirits - crit/mastery)/trinket (Shockbiter's Fang - haste use)
  • Paladin (weapons and boots and trinket (shockbiter's Fang - haste use)
  • Demon Hunter (both trinkets (Shockbiter's Fang - haste use & Enthraller's Bindstone - versa + primary stat increase)

This is my conclusion. Seeing the boots and trinkets and weapons.

Edited by Glaiver

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