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Find the best starter build for you in Path of Exile: Harvest!
The latest League is about to begin in Path of Exile and, with little time left until its launch, we've put together a list of some of the best starter builds for you to try out from our sister site, PoE Vault, as well as our new Affix tool.
Gear Affix Tool
The Affix tool is an up-to-date list of all the possible affixes that can exist on a given item base. You can filter by item level to see the different affix tiers, you can also select many different filters for affixes to only display the ones relevant to your needs. You can see an example of how it looks below for 1H-Axes, as well as a menu above the tool to navigate to whichever item slot you want to view.
This tool opens up new possibilities for crafting gear, allowing you a far better view on not only how good your current gear is, but how good it could be and where improvements could be made.
Starter Builds by Ascendancy
Here, you will find a list of some of the best starter builds for this league, sorted by Ascendancy. Note that some of the Ascendancies do not currently have suggested starter builds, due to the strength of the other available builds to them, such as Necromancers having 4 suggestions, while Occultist and Elementalist have none under Wizard.
For Slayers, there are 2 suggested builds this league: Rain of Arrows Doomfletch's Prism Slayer and Ultimate Cyclone Slayer.
The Rain of Arrows build from Lydia uses the Doomfletch's Prism bow, strong Elemental damage, and a fairly cheap starting build cost to act as a solid starter with excellent clearspeed.
Ultimate Cyclone Slayer, which comes from Furty, on the other hand, has a steeper build cost due to the popularty of the build, but is the epitome of a "spin to win" build. Once you have this one built, just don't stop spinning until the League is finished!
Gladiators have also got 2 solid builds for league starters, both of which rely on bleed damage: the Bow Bleed-based Gladiator and the Bleed Earthquake Gladiator.
Both of these builds come from Vvckd, with the former being both expensive and vulnerable to Physical reflect, and the latter having somewhat mediocre damage mitigation. Despite this, they both make great league starters, with solid clear speeds, single-target damage, and the Bleed Earthquake build even being Hardcore viable, for those of you that prefer playing Hardcore.
For Champions, the choice is much more clear, with the Shattering Steel Champion from Vvckd shining as the best starting option. Not only does it bring solid clear speed and single-target damage, but it also is another Hardcore viable build that doesn't even need massive financial investement to start building.
Chieftains have 2 builds that both have solid starting potential this league: the Tectonic Slam Chieftain, which is essentially a slow-moving juggernaught with solid survivability that is most certainly Hardcore viable, and the Facebreaker Ancestral Warchief Chieftain, which is another tanky build that focuses on totems and solid single-target damage potential, both of which come from Vvckd.
Juggernaughts and Berserkers both only have 1 starter build on this list: the Earthquake Juggernaught and Ground Slam Berserker, both of which come from Vvckd.
Both of these builds can be started with very low investment costs (especially the Juggernaught build), while still being very tanky and completely Hardcore viable. One down side of the Berserker build, however, is its lacking single-target damage when you are in the early stages of gearing.
Raider players are unfortunately going to have to look elsewhere this league for a solid starter, as the main focus is on Deadeyes and Pathfinders.
The Crit Elemental Hit Deadeye from Furty is an incredible build when played correctly, with huge single-target damage that can annihilate end-game bosses, excellent clear speeds, and great kiting tools. Unfortunately, that last strength does become a negative at the same time, as most of the survivability of this build relies on the player to be able to kite efficiently.
Pathfinders have 2 options this league, either the Kinetic Blast Power Siphon Pathfinder, from Furty, or the Poison Scourge Arrow Pathfinder, from Vvckd.
The former is blisteringly fast, with one of the highest clearing and movement speeds of all builds in the game, as well as having a huge chance to avoid attacks completely, excellent XP farming capabilities, and performing strongly as both a starter and finisher. For most players, the KB/PS Pathfinder is an excellent choice this league and, for the most part, is seen as an extremely fun build to play.
While it's definitely tough to follow the first build, the Poison Scourge Arrow Pathfinder is no pushover; it can be played on a smaller budget, has solid clearing times and still performs well on bosses, and it is even Hardcore viable.
Just as with Raiders, Assassin players are in the same boat of being somewhat outclassed as league starters in Harvest.
For Saboteurs, the Ultimate Arc Mines build from Furty can be played on a budget with excellent results. For a very modest investment, you can find a solid starter and finisher for the league that can clear extremely quickly, but it is definitely not a build for the inexperienced.
If you're comfortable with spending considerably more, you can try out one of the top single-target damage builds in the game: the Low-Life Ball Lightning Mine Saboteur from Vvckd.
Tricksters can turn to the Caustic Arrow build from Vvckd, which features a very versatile playstyle that has the potential to complete all end-game content. The major downside to it is, as always with these kinds of builds, not everyone will enjoy a damage-over-time build.
Hierophant players are going to be feeling slightly left out, as 2 of the strongest starter builds for Templar are for Inquisitor and Guardian.
The tried and tested Spark Inquisitor build has stood as one of the best starters for Templar for a while now and, just as before, this build from Furty will give you an extremely well-rounded build to play. It has strong damage for clearing and single-target, while still having solid defenses and being very beginner friendly.
The Dominating Blow Guardian from Vvckd is somewhat less effective, but is still most definitely present as a single-target damage dealer that can snowball very well if you can get your full set of minions summoned.
It looks like this league's start is going to be all undeath, with 4 starter builds for Necromancers!
Lydia has 2 builds for Necromancer starters this league, Summon Raging Spirit and Physical Summon Carrion Golem. Both builds are inexpensive to get started with and, with solid defenses and very fast clearspeeds, can definitely get you clearing all content in the game. Unfortunately, they both suffer from the same issue of playstyle preference: either you love or hate summoner/minion style builds.
Furty's Ultimate Raise Spectre build is an extremely strong starter and, with a fairly low level investment, can absolutely annihilate the endgame content of the league.
If you are looking to invest more into your build, then you can try the final suggested starter from Vvckd, the Baron Zombies & Skeletons Necromancer. Once you put your investment into gearing this build, you will find yourself with a simple playstyle that can clear any and all content the game has to offer.