Jump to content
FORUMS
Sign in to follow this  
Stan

Pelagos Reflects on His Mortal Life in Shadowlands

Recommended Posts

3ICTM8g.jpg

Pelagos is the first transgender character in World of Warcraft and one of the Kyrian Covenant soulbinds. Recently, Blizzard gave Pelagos more dialog options, giving players the opportunity to find out more about his mortal life.

Pelagos reveals to you in the game that he had a female form in life and appreciates that you listen to his story. We transcribed the whole dialog and you can read the lines below.

1.jpg

Quote

Precious little, in recent times.

The memories fade naturally as my former life draws ever more distant, and many others have let go of willingly to fulfill my duties here.

Except...

Pelagos

<Except what?>

2.jpg

Quote

Except for one.

It can be difficult to think about. I know I should let it go but...I want... maybe need...to remember it.

It is too much a part of who I am to forget.

Pelagos

<I'm listening.>

3.jpg

Quote

I appreciate your listening. Truly. As soulbinds, I know I can trust you.

<Pelagos takes a deep breath, then exhales slowly.>

I had a female form in life. I don't recall my former name, or even my race, but I...never felt like my physical form represented who I was inside.

It never felt as clear to me then as it does now. I struggled with that identity for my entire life...

Pelagos

<Continue to listen>

4.jpg

Quote

But when I arrived in Bastion I became an aspirant that looked like, well...

<Pelagos gestures to himself.>

This! A male form!

I felt...comfortable! Excited! like who I was inside matched what others saw for the first time!

All of those feelings in my life finally made sense.

Pelagos

<Continue to listen>

5.jpg

Quote

I may not reach ascension as fast as some. Pelagos, but I am truly happy on the path I follow.

Not many kyrian discuss their pasts, or even remember them! I believe we have much to learn as a people in that regard.

When I told Kleia, she listened--just as you have. And she has been as steadfast a friend as I could have hoped for--just as you have.

Thank you. I am glad that I was able to share my story with you.

Pelagos

<Thank you for sharing it, Pelagos>

Pelagos was a woman in his mortal life, but chose to be a man in his afterlife, so to respect his identity, Blizzard started referring to Pelagos as "he/him" instead of "they/them" on the Shadowlands Alpha.

Blizzard Logo(Source)

In an upcoming build for the Shadowlands alpha, we are updating some dialog and quest text referring to a key character to the Bastion storyline: Pelagos. While normally we wouldn’t share these changes in advance, we recognize there is a higher than usual possibility of this being misunderstood if (and when) it is discovered out of context through datamining, and wanted to make sure that our intentions are clear.

A key part of the Bastion storyline is that Aspirants are able to choose a physical form that represents their true self. Pelagos, who presented as a woman in his mortal life, chose to be a man in the Shadowlands. The team had originally written him to use they/them pronouns but received feedback that he/him would be more respectful of the character’s wishes to be identified as a man. This change is simply the result of us listening and responding to that feedback.

  • Like 1

Share this post


Link to post
Share on other sites

again virtue signaling by blizz but yeah..... not a "transgender" in anyway since it seems that when you die you can i guess somewhat be what ever you want to be in death so you are a completly new being

  • Like 1

Share this post


Link to post
Share on other sites

Right after the Method scandal. Thia reminds mw of Riot releasing Neeko right after it was revealed to be full of *filtered* pests 

71f.jpg

  • Like 1

Share this post


Link to post
Share on other sites

To be honest, I think everyone deserves the right to live their life as they please to, but why on earth do we need THIS much depth to a video game character?`Its not like we will sit down with them ever and talk about such things. It doesn't matter if the writers make them homosexual, transgender or have three extra limbs.
I for my part do not care, it is just annoying that everyone has to jump onto the bandwagon to not be called "sexist". I am aware that this is a much more complex discussion that we initially would think but can we maybe keep that topic out of things where everyone can get involved even if they don't want to? Not forcing someones opinion down your throat is an option. Just move on, be self- aware and respect others as individuals surely should be more than enough.

  • Like 1
  • Thanks 1

Share this post


Link to post
Share on other sites
2 minutes ago, Senou said:

To be honest, I think everyone deserves the right to live their life as they please to, but why on earth do we need THIS much depth to a video game character?`Its not like we will sit down with them ever and talk about such things. It doesn't matter if the writers make them homosexual, transgender or have three extra limbs.
I for my part do not care, it is just annoying that everyone has to jump onto the bandwagon to not be called "sexist". I am aware that this is a much more complex discussion that we initially would think but can we maybe keep that topic out of things where everyone can get involved even if they don't want to? Not forcing someones opinion down your throat is an option. Just move on, be self- aware and respect others as individuals surely should be more than enough.

Yes... and no.

As part of the LGBT+ community, I enjoy Blizzard do this kind of things. It feels really good when your favorite game has at least little representation. And Im sure it could be more, but the community it's not ready yet for this kind of things. 

 

"It doesn't matter if the writers make them homosexual, transgender or have three extra limbs.". It does, and a lot 🙂 

  • Like 1

Share this post


Link to post
Share on other sites
56 minutes ago, Ravenclaw89 said:

As part of the LGBT+ community, I enjoy Blizzard do this kind of things. It feels really good when your favorite game has at least little representation. 

Does it feel like a good representation to you? How about Mathias + Shaw? Does the quality even matter?

And that's not trying to catch you out or anything, just trying to work stuff out and I'd love your opinion. Something's been bugging me about both. 

Share this post


Link to post
Share on other sites
2 minutes ago, Fredfuchs said:

Anyone think that transgender NPC will make it into Chinese release. Hypocrisy and pandering.

Don't say that. You'll make Xinnie the Pooh sad

  • Sad 1

Share this post


Link to post
Share on other sites
17 minutes ago, Halock said:

Does it feel like a good representation to you? How about Mathias + Shaw? Does the quality even matter?

And that's not trying to catch you out or anything, just trying to work stuff out and I'd love your opinion. Something's been bugging me about both. 

Leaving my 5 cents, since I happen to belong to it as well, in case you're collecting opinions.

Absolutely hate the entire "token Asian/Black/Latino/Gay/Lesbian/Trans/Bi" tendency that's plaguing the modern media. Accent on "token". Most people I know want equal treatment, and acts like those of Blizzard on the subject, especially since the entire batch happens at the same time, looks like a bone thrown a dog's way, not "representation" and especially not after 15 years of lacking it.  To add insult to injury, it is "3rd-4th row" characters, that contribute next to nothing to the story, nor they are memorable. A token to appease, nothing more.

Execution matters A LOT. A side example, there's a show I watch and it has a spinoff - both have "diverse" casts. Except the latter shoves it down your throat from ep1 to the point a character unsubtly confirms to another character he's being hired  - with additional salary - mostly because he's a trans. Meanwhile, watching the former, the "diversity" part didn't even occur to me until the "racist *filtered*" character called it out, nor their character's storylines are rooted in their race/sexuality, so seamless it was written. That is what I think is "representation" done right.

WoW's universe in general lacks those social stigmas our society does to make such traits as sexuality or sexual identity matter and contribute to a character in a meaningful way. If it was gradual population of the world over the expansions with some minor LGBT characters here and there, like it is a common occurence, no one would bat an eye. As it is... well. Read above.

  • Thanks 1

Share this post


Link to post
Share on other sites
30 minutes ago, Halock said:

Does it feel like a good representation to you? How about Mathias + Shaw? Does the quality even matter?

And that's not trying to catch you out or anything, just trying to work stuff out and I'd love your opinion. Something's been bugging me about both. 

 

No, it could be better BUT it's something. It's the begining. Gamer community its kinda homophobic, so I get why they go slowly. 

Mathias + Flynn for me was amazing, I was sorpresed that a "main" character was canon-gay. I mean, does it matter the sexuality in a war game? Not at all, but as it doesn't matter if it is straight, why not gay? 

"Does the quality even matter?" I don't get this one 😛 You mean the way they introduce this details? 

  • Like 1
  • Thanks 1

Share this post


Link to post
Share on other sites
2 hours ago, Senou said:

To be honest, I think everyone deserves the right to live their life as they please to, but why on earth do we need THIS much depth to a video game character?`Its not like we will sit down with them ever and talk about such things. It doesn't matter if the writers make them homosexual, transgender or have three extra limbs.
I for my part do not care, it is just annoying that everyone has to jump onto the bandwagon to not be called "sexist". I am aware that this is a much more complex discussion that we initially would think but can we maybe keep that topic out of things where everyone can get involved even if they don't want to? Not forcing someones opinion down your throat is an option. Just move on, be self- aware and respect others as individuals surely should be more than enough.

What's wrong with adding more details and dialogue to create an interesting minor character? WoW has done that since 2004 and people have loved it. The world is full of NPCs, books, dialogue and other stuff that doesn't serve much of a purpose in terms of gameplay, but has a surprising amount of depth if you choose to interact with it, or just gives the player a subtle nod to tell them that they've found something special. It makes the world feel alive and more like a real place, and it rewards players who like to explore all the little details in the various nooks and crannies.

Edited by Monlyth
  • Like 3

Share this post


Link to post
Share on other sites
27 minutes ago, Teufel said:

... especially since the entire batch happens at the same time, looks like a bone thrown a dog's way...

You said a lot, and thanks, I was interested. But just picking this out --

It seems pretty clear to me that this is one of those big changes they save for the start of an expansion, and I would very much guess they're going forward with it. They've got to start somewhere, right? 

But it can easily feel bad, and I think it can do so on multiple fronts. To you it may feel like a bone thrown; but to some it could seem to be trying to change their opinion with a hammer.

It's a bit sad, really. There's so much discomfort around the subject all sides struggle to let it lie easy. 

Share this post


Link to post
Share on other sites
36 minutes ago, Ravenclaw89 said:

"Does the quality even matter?" I don't get this one 😛 You mean the way they introduce this details? 

I think so. 🙂 I gathered that the representation was important to you -- which you've further clarified. You look at Flynn and think something along the lines of 'it's nice that he's gay', right? But do you find it natural for him to be gay? Had you been able to pick any character to be gay, would you have picked a different one? 

Or, like I said, does it not really matter? Is whether he's a good fit a non-issue, provided someone's gay? 

See, that might be a stupid question. But I initially heard of Mathias + Flynn and thought little of it. After a few days, I realised it didn't feel like a good pairing to me. And then I saw your comment and thought 'well, there's somebody who's really keen on the representation part of it -- I wonder what they think about the quality?'

Share this post


Link to post
Share on other sites
1 hour ago, Halock said:

Does it feel like a good representation to you? How about Mathias + Shaw? Does the quality even matter?

And that's not trying to catch you out or anything, just trying to work stuff out and I'd love your opinion. Something's been bugging me about both. 

Not really, most heterosexual relationships/characters in these games are paper thin. Representation, even if its forced or awkward at first, can help, and *filtered* relationships and identities don't need to be perfect to still matter to people. They don't need to cross some higher bar, and in fact that's the usual over correction. When pop culture realizes its had some *filtered* representation, they swing so hard they end up creating the "magical old black man" or "*filtered* friend who has spot on perfect relationship advice" tropes. And for if it's needed, well no, but would that question come up had the character not had some elements of trans identity? It'd just be "oh cool this character has a bit more lore". If people don't care to read it, dope. Most of us skip quest text, this won't be any different. And for those for whom it's representing, great! They feel more at home in the game.

  • Like 2
  • Thanks 2

Share this post


Link to post
Share on other sites
48 minutes ago, Halock said:

You said a lot, and thanks, I was interested. But just picking this out --

It seems pretty clear to me that this is one of those big changes they save for the start of an expansion, and I would very much guess they're going forward with it. They've got to start somewhere, right? 

But it can easily feel bad, and I think it can do so on multiple fronts. To you it may feel like a bone thrown; but to some it could seem to be trying to change their opinion with a hammer.

It's a bit sad, really. There's so much discomfort around the subject all sides struggle to let it lie easy. 

My two problems are still timing - as explained above - and execution. The game is just too old, and this whole ordeal really looks like "Dumbledore is gay" thing back from HP's earlier days.

I've also heard there is some Night Fae content related to Night Warriors and even more "sudden homosexuality" in WoW, but unless someone can confirm it, I'd rather not bring that to the table.

And, again, it adds virtually nothing to the characters or the story, despite the author claiming he wants to give some "depth". Either the aftermentioned stigmas need to be introduced/retconned into the lore to create narratives (at least we knew for awhile that sexism is a thing in WoW. Looking at you, Magni.), or there's some creative next-level writing Blizz do not seem capable of these days. So, still most likely to end up a bland pandering.

PS: finding it pretty amusing that the Alliance characters are involved, when the whole "acceptance" thing is something usually attributed to the Horde. At least the way Thrall envisioned it.

Share this post


Link to post
Share on other sites
10 minutes ago, Teufel said:

And, again, it adds virtually nothing to the characters or the story, despite the author claiming he wants to give some "depth". Either the aftermentioned stigmas need to be introduced/retconned into the lore to create narratives (at least we knew for awhile that sexism is a thing in WoW. Looking at you, Magni.), or there's some creative next-level writing Blizz do not seem capable of these days.

I keep turning that problem over in my head. It is difficult to find what it adds. Not solely in this case, but generally. Not impossible, I think, but difficult. But I think that runs deeper, into the fact we haven't really examined these things closely. 

Defining these things by What A Bad Time They've Had possibly has its place, but is dangerous. That can turn shallow and bitter. 🙂

I feel like Pelagos does add something to his character, to the character of Bastion. I'm not sure it adds something that really works well, unfortunately, though I'm keeping an open mind on that. Blizzard's surprised me before.

Share this post


Link to post
Share on other sites
33 minutes ago, Teufel said:

My two problems are still timing - as explained above - and execution. The game is just too old, and this whole ordeal really looks like "Dumbledore is gay" thing back from HP's earlier days.

I dunno. It seems like people complain when minor characters are introduced because they're "meaningless token characters", but when they reveal the sexual orientation of a major character, people complain that it's a "Dumbledore is gay" moment instead. Seems like you can't win.

Personally, I don't take any issue with "Dumbledore is gay", anyhow. I don't recall Dumbledore ever saying or doing anything that made it clear he wasn't gay.

And in my opinion, this still does add depth to the story, because this implies that your soul's form can differ greatly from your mortal body's form after you die, to the point where you can have a mortal woman become a man. It adds worldbuilding and can be expanded upon with other characters.

  • Like 1

Share this post


Link to post
Share on other sites

People trying to label this 100 ways from Sunday - it's just representation, and if you think they are really pouring it on for Shadowlands, you should ask why there are so many gaps to be filled in the WoW universe to begin with. They have 15 years worth of content to evaluate.

 

Share this post


Link to post
Share on other sites

I would just like to point out, trans people use a lot of the same phrases and words as furries. 

Edited by Grumar

Share this post


Link to post
Share on other sites
10 hours ago, Monlyth said:

And in my opinion, this still does add depth to the story, because this implies that your soul's form can differ greatly from your mortal body's form after you die, to the point where you can have a mortal woman become a man. It adds worldbuilding and can be expanded upon with other characters.

Aren't all of these four factions formed from souls of different race? Like Kyrian, Venthyr, Necrolord and Night Fae could have been human, orc, dwarf etc. during their lives but once they are chosen, their souls are used to create a new being (afaik Kyrian even lose their memories?).

As for representation, it's not wrong, although no one should be praising them for it. Would have been a different thing, if they were doing it like 15 years ago. They are only introducing such characters, because it's safe and many other companies have been doing the same. Would have been a different story, if for example one of their RTS games had such characters, because it was unpopular back in the day and required to take some sort of risk. I wonder though, how that is going to be translated in Russian and Chinese version, since they actually do have laws against it, especially given game's age rating (are these texts the same or there is no Russian/Chinese beta?). Also, are Flynn/Shaw going to be just friends in these versions? 

Share this post


Link to post
Share on other sites

Half this page is angsty posts from people who've never had a problem being represented in entertainment, because they're cishet, and likely white on top of it. How sad is your life that you have to dump on others getting to feel represented when it doesn't affect you in any way.

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Starym
      Well, as Easter Eggs go, this one is pretty on-the-nose! Blizzard have added an NPC to the game in Maldraxxus (the home of Necromancy) and, well, he MIGHT just be a reference to... something?

      Source.
      As spotted by SilkyNightingale, it's a nice (and responsible) reference to the current pandemic, which was also part of the reason the expansion was delayed in the first place. Although we have to be honest, an eternal being (and skeletal on top of that) in the afterlife talking about masks and handwashing? Are even immortal bags of bones not safe from Covid?! Low blow Blizz!
    • By Starym
      The strange interactions have started already, as a spear you can pick up on the ground during a Bastion quest seems to have 1-shot PvP potential! The quest zone in question is the In Agthia's Memory, where you re-live the Void attack on Bastion and it has Kyrian spears scattered throughout which you can pick up. Streamer r6ron picked one up, flung it at an enemy player aaaand:

      Interestingly however, he tried the same thing later, and the spear did no damage whatsoever. He may have missed the second time, but it looked to land right on. So is this just a weird one-off interaction or are those spears really deadly? In any case the spear is only available during the memory in the quest itself, so you won't be able to run around with it in Bastion chasing down those who have wronged you.
      If you ever find yourself on that particular quest with War Mode on, maybe try it out and let us know!
      Source.
    • By Staff
      Another huge batch of hotfixes today! We have class fixes and changes (mostly for Covenant abilities), creatures, dungeons, items, professions and most of all, a huge number of quest fixes.
      November 24 (source)
      Classes
      Hunter General Resolved an issue where Hunters leaving their Resonating Arrow (Kyrian Ability) area effect could apply the Resonating Arrow debuff to unintended targets. Wild Spirit’s (Night Fae Ability) visual effects now appear for enemy players. Monk General Calculated Strikes (Potency Conduit) no longer causes Spinning Crane Kick to deal less damage than intended when using a two-handed weapon. Windwalker Resolved an issue that prevented Bonedust Brew (Necrolord Ability) from refunding Chi when using Spinning Crane Kick . Shaman General Deathseer Choker (Torghast Anima Power) now properly increases the damage of any summoned units. Vesper Totem (Kyrian Ability) will no longer incorrectly pulse a heal when casting Stormkeeper (Talent) as Elemental and Enhancement specializations. Elemental Fixed an issue that allowed Chain Harvest (Venthyr Ability) to work with Echoing Shock (Talent). Restoration Mana Tide Totem will no longer incorrectly applies to enemy players in PvP combat. Warlock General Fixed an issue that caused Smoking Shard of Teleportation (Torghast Anima Power) to not work properly if an active demon isn't summoned. Creatures and NPCs
      Zo'sorg and Purveyor Zo'kuul went on a brief hiatus while an issue was being resolved. The PvP vendors should now be back in Oribos at the usual location. Players above level 50 now properly retain their full combat bonus when fighting enemies from the Legion expansion. Fixed an issue where some of the Aspirant Defenders at Aspirant's Rest in Bastion would not help nearby players. They have since come to an agreement that you need no further training and are once again ready to assist. Indomitable Schmitd should now react to the Fuseless Special bomb more reliably. Foreman Thorodir is now immune to damage and will accept your quest turn in without interruption from nearby gorm. Dungeons and Raids
      Spires of Ascension The kyrian in Path of Ascension will stay lower to the ground when using their diving attacks. Items and Rewards
      The Phial of Ravenous Slime toy has been temporarily disabled. Clear Tormmok Tracking Quest should now only be usable in Ardenweald, and should be unavailable inside dungeons, including Mists of Tirna Scithe. Kyrian Javelins are no longer able to be used against enemy players. The Foul Energy trinket from the Spires of Ascension dungeon should now only drop for caster specializations. The Overflowing Ember Mirror trinket no longer double dips into Versatility. The Paladin Protector trinket channel has been reduced to 1.2 seconds (was 6 seconds) and the number of pulses during the channel has been increased. Additionally, the overall healing has been increased by 36% and the overall damage increased by 56%. Professions
      Alchemy Spectral Flask of Power should no longer provide a 2 hour duration for non-Alchemists. Leatherworking Launch Iron Star are now Bind on Equip. Quests
      Changed a setting that should allow players to consistently see and interact with others in their group in the four Shadowlands zones and the introductory Maw. The quest "Shadowlands: A Chilling Summons" should no longer be offered to players who have not activated the expansion. All quest credit for "Through the Shattered Sky" is now shared with all party members when Party Sync is enabled. Horde players on the Battle for Azeroth War Campaign will automatically be removed from the instanced version of Orgrimmar while on the introductory quests for Shadowlands. The Echoes of Mortality required for the quest "The Eternal Traveler" are now obtainable in the Shadowlands. Darion Mograine should no longer be phased out for some party members before accepting the quest "Field Seance". Fixed an issue that caused players to disconnect if they fall into the Maw’s dark abyss during the introduction questline. The Jailer won’t be pleased to hear the news of your escape… Fixed an issue where party members were unable to see Thanikos Spinerender during the Bastion quest "A Time for Courage". Fixed an issue during the Bastion quest "A Temple in Need" where Galistos' Burdens would appear before players had successfully completed the previous wave of Galistos’ Burdens. Fixed an issue where the Hurl Kyrian Hammer vehicle ability could fail to appear during the Bastion quest "The Enemy You Know". Players may now turn in the Bastion side quest "Functioning Anima Core" to Kalisthene when they first meet her during the campaign quest "Go in Service". Fixed an issue where players who were not eligible to close Swelling Tears in Bastion could see them. Fixed several issues that would prevent Andira from being retrieved for some players during the quest, “Larion at Large”. Fixed an issue where neutral enemies would attack players unprovoked during the Bastion world quest "A Crisis of Memory". Adjusted the Ardenweald Campaign so that it will no longer overlap with the Maldraxxus Campaign. "The Arbiter's Will" and "The Land of Strife" are now under Chapter 1 of the Maldraxxus Campaign. Secutive Mavix no longer disappears after abandoning the Maldraxxus quest, “A Deadly Distraction”. Ve'nari's Anima Shroud stealth aura has been buffed while on the quest, “Delving Deeper”. The quest objectives needed to complete “Hazardous Waste Collection” should now spawn more frequently. Players can no longer be attacked by enemy players while under the effects of Paralytic Plague during the quest “Fit For a Margrave” and while stunned in the air during the quest “Through the Fire and Flames”. Baroness Vashj is now able to multitask and will accept the turn in for the Maldraxxus quest “Straight to the Heart” while she’s engaged in combat. She does have four arms after all. Quest credit for “A Bond Beyond Death” will now continue after defeating Deslan the Torturer. Fixed an issue that could sometimes cause the cutscene in the Grove of Awakening to fail to play. Fixed an issue where grouped players could have a party member become unable to complete the Ardenweald quest "Wildseed Rescue". Fixed an issue where the Blighted Beast would become stuck with no way to complete the quest, “Toppling the Brute”. Dreamweaver’s position has been updated for accepting the quest, “Hungry for Animacones”. Flutterby has given her questly duties to Sesselie so now players can turn in the quest "Replenish the Reservoir". While on the Revendreth quest “A Reflection of Truth”, the ground visual for Crimson Barrage should remain visible when Projected Textures is disabled in the System Settings menu. Fixed an issue where grouped players could have a party member become unable to complete the Revendreth quest "A Reflection of Truth". "The Master of Lies" scenario will now advance beyond Stage 1 for the entire party, regardless of watching or exiting the cutscene. Additionally, the area required for completing Stage 3 is now easier to locate. The Signaling Beacon required for completing the Maw quest “Rule 3: Trust is Earned” should no longer be affected by combat in its vicinity.
    • By Staff
      Blizzard have fixed an issue that was preventing players from being able to see and interact with others in their party, with a note that it might work a little different in max level Maw.
      Grouping (source)
      With a hotfix to the game that was applied a little while ago, we’ve removed a setting that was restricting players’ ability to consistently see and interact with others in their group in the four Shadowlands zones and the introductory Maw.
      Now, as before in Battle for Azeroth, joining a group should bring you to the party leader’s perspective. Players who are in and out of War Mode will remain separate, as always.
      An exception that remains is the max-level version of the Maw. Players in the max-level Maw may not immediately be able to see one another when joining a party. However, leaving the max-level Maw (to Oribos) and returning should bring members of a party together.
    • By Staff
      We've recently detailed the Threads of Fate system which allows your alts to skip the story campaign quests and simply level via bonus objectives and World Quests etc, and now Blizzard have clarified when exactly you main will enable this feature, as well as clarified that all your alts get it, even if they had already finished the Maw intro scenario:
      Unfortunately it seems you still need to finisht the Maw intro, as the Threads of Fate quest giver is in Oribos. Read our recent article on the system for more info.
×
×
  • Create New...