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Upcoming PvP Class Tuning: January 26th

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There's some significant PvP tuning coming next week and Blizzard have detailed it:

Blizzard LogoPvP Tuning (source)

We’re working on a new set of PvP tuning changes that will be applied to the game with weekly maintenance in each region (January 26 in this region). Here’s what we’re currently testing:

Player vs. Player

  • Players now deal 20% less damage to Death Knight, Hunter, and Warlock pets.
  • In 2v2 Arenas, Dampening will begin at 20% when both teams have either a tank or healer.
  • Druid
  • Mage
    • Triune Ward Triune Ward (legendary) now provides 50% effective barriers (was 65%) in PvP situations.**
    • Fire
  • Paladin
    • Holy
      • Divine Favor Divine Favor (Honor Talent) cooldown increased to 30 seconds (was 25 seconds), and now increases cast speed by 30% (was 60%).
    • Protection, Retribution
      • Word of Glory Word of Glory’s healing has been reduced by 20% in PVP situations.

As always, we’ll post updates if we make changes to the changes, and the final adjustments will appear in our hotfixes update soon after they go live.

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Solid direction. Full moon could rng kill people even if you interrupted it in a second or less. Prot and ret instant healing was  a fair bit out of line. 

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