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Tune in to Masters Clash Championship this Weekend: April 10-11

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The Icy Veins Masters Clash Championship continues this weekend on Saturday at 6 PM Paris time! Check out the upcoming schedule for more information!

About the Event

Masters Clash Championship is a Heroes of the Storm tournament sponsored by Icy Veins, where teams compete for a prize pool of 10,000 EUR. Approximately 32% of matches have been played so far.

Event Schedule

April 10 (Saturday)

  • Match 1: 30K vs. Inting for Ruby at 6:00 PM Paris time
  • Match 2: ArthasStroitHram vs. Go Next at 8:00 Paris time.

April 11 (Sunday)

  • Match 1: SoundLess vs. The donuts at 6:00 PM Paris time.
  • Match 2: The Hardos vs. Chilly Mountain at 8:00 PM Paris time.

Here is the exact schedule of the upcoming matches.


Head over to the official site for more details.

Where to Watch

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    • By Staff
      A new Heroes of the Storm patch is now available for playtesting until May 17. It comes with multiple Hero reworks (Anduin, Johanna, Raynor, Stitches, and Valla). Warhead Junction returns to Ranked Play, and more.
      Our next Heroes of the Storm patch has just hit the Public Test Realm and will be available for playtesting until May 17, PDT. As always, if you encounter any bugs during your PTR play sessions, please stop by the PTR Bug Report forum to let us know about your experiences.
      Quick Navigation:
      Heroes Rework: Anduin Heroes Rework: Johanna Heroes Rework: Raynor Heroes Rework: Stitches Heroes Rework: Valla Heroes Bug Fixes Heroes Rework: Anduin
      Basic Attack Attack speed increased by 20%. Flash Heal [Q] Cooldown increased from 4 to 5 seconds. Divine Star [W] Cooldown increased from 9 to 10 seconds. Leap of Faith [Trait] New Passive Functionality - Pursued By Grace Basic Attacks against Heroes heal the lowest Heath ally near Anduin for 44. Talents
      Level 1 Evenhanded Blessings [Q] Moved from level 16. Healing bonus reduced from 20 to 10%. Cooldown bonus reduced from 50% to 40%. Power Word: Shield [W] Moved from level 7. Additional Functionality: While travelling outwards, allies in the path of Divine Star gain a shield absorbing 128 damage over 4 seconds. Lightwell [Active] Moved from level 16. Healing amount reduced from 75 to 50. Charges increased from 10 to 15. Level 4 Moral Compass [W] No longer has a maximum number of targets for the apex Basic Attacks. Basic Attack Damage increased from 70 to 100%. Additional Functionality: Increase Basic Attack range by 1.1. (New) Surge of Light [E] Basic Attacks reduce the cooldown of Chastise by .75 seconds. Basic attacks against Heroes rooted by Chastise launch an additional Basic Attack. (New) Piercing Light [E] Chastise pierces to hit an additional target. Quest: Hitting two Heroes with a single Chastise permanently increases Spell Power by 1, to a maximum of 10. Level 7 Desperate Prayer [Active] Moved from level 20. Cooldown increased from 30 to 40 seconds. Heal amount reduced from 530 to 360. Level 13 Push Forward! [Trait] New Functionality: Damaging an enemy Hero increases your Movement Speed by 2.5% and the amount healed by Pursued By Grace [Trait] by 5% for 6 seconds. Stacks up to 8 times. Level 16 Renew [Q] Moved from level 1. New Functionality: Flash Heal heals for an additional 130 over 5 seconds. The duration of this heal is refreshed each time Anduin hits an enemy Hero with a Basic Attack. Holy Nova [W] Damage increased from 105 to 135. Glyph of Faith [Trait] Moved from level 20. Level 20 (New) Inner Fire [R2] The target of Light Bomb gains 40% movement speed and 50 Armor for 3 seconds. (New) Censure [E] Chastise stuns for .75 seconds and its Root duration is increased by .5 seconds. Return to Top
      Heroes Rework: Johanna
      Level 1 Reinforce [Passive] Removed. Zealous Glare [E] Moved from Level 7. New Functionality: Gain a second charge of Shield Glare. Laws Of Hope [Active] New Functionality: Activate to Heal 20% of your maximum Health over 5 seconds. Quest: Every 10 Regeneration Globes collected increase the heal amount by 5% of your maximum Health. (New) Divine Fortress [Passive] Loan: Instantly gain 20% maximum Health. Every death reduces this bonus by 5%. Basic Attacks against enemy Heroes grant 8 Physical Armor for 2.5 seconds, stacking up to 40. Level 4 Subdue [Q] Moved from Level 7. Eternal Retaliation [W] New Functionality: Hitting enemies with Condemn marks them for 10 seconds. Johanna’s next Basic Attack removes the mark, lowering the cooldown of Condemn by 1 second, refunding 10 Mana, and killing Minions. Hold Your Ground [D] Moved from Level 1. Level 7 Sins Exposed [Q] New Functionality: Heroes hit by Punish receive 25% reduced Healing for 2 seconds. Basic Attacks against them refresh this duration. Conviction [W] Moved from level 4. Bonus Movement Speed bonus while Condemn is charging reduced from 25% to 20%. Additional Functionality: Gain 10% Movement Speed. (New) Steed Charge [D] Increase Iron Skin duration by 1 second. Activate to instantly become Mounted for 3 seconds, and damage dealt to Johanna during this time doesn’t dismount her. Level 10 Falling Sword [R1] Damage decreased from 210 to 150. Enemies hit are no longer Slowed. Cast range decreased from 15 to 10. Additional Functionality: While in the air, allies underneath Johanna gain Unstoppable. Level 13 Blessed Hammer [Active] Hammer damage reduced from 84 to 74. Adjusted Functionality: Damaging enemies with Basic Abilities reduce Blessed Hammer’s cooldown by 3 seconds. Additional Functionality: Passive: Every 3rd Basic Attack against enemy Heroes releases a hammer. Level 16 Fanaticism [D] Removed. Imposing Presence [Active] Removed. (New) Shrinking Vacuum [W] Enemies Heroes hit by Condemn have their damage reduced by 25% and are slowed by 25% for 2 seconds. Holy Renewal [E] New Functionality: Enemy Heroes hit by Shield Glare heal for 5% of Johanna’s maximum Health and reduce its cooldown by 1.5 seconds. Blessed Momentum [Passive] Moved from Level 7. New Functionality: Basic Attacks grant 10% Attack Speed for 4 seconds (up to 40%) and lower the cooldown of all Basic Abilities by .5 seconds. Level 20 Heaven’s Fury [R1] Cooldown reduction per holy bolt impact from 3 to 2 seconds. Additional functionality: Holy bolts can now also hit allies, healing them for 75. Return to Top
      Heroes Rework: Raynor
      Basic Attack Damage decreased from 101 to 92. Penetrating Round [Q] Cooldown reduced from 10 to 9 seconds. Mana cost reduced from 65 to 60. Damage reduced from 220 to 190. Talents
      Level 1 Ace In The Hole [Q] New Functionality: Give ‘Em Some Pepper Slows enemies hit by 10% for 2.5 seconds. Penetrating Round deals 25% more damage to enemy Heroes that are Stunned or Slowed. Exterminator [W] New Functionality: Increase Basic Attack damage against Minions, Monsters, and Mercenaries by 50%. This is increased to 125% while Inspire is active. Passive: Inspire does not expire on friendly Minions and Mercenaries. Veteran Marksman [Trait] New Functionality: Loan: Increase the damage of Give ‘Em Some Pepper by an additional 60%. Every death reduces this bonus by 15%. Quest damage bonus for hitting enemy Heroes reduced from 1% to .75% Level 4 Behemoth Armor [Passive] Bonus Health per Hero hit by Give ‘Em Some Pepper increased from 5 to 8. Level 7 Heavy Slugs [Q] New Functionality: Penetrating Round's Slow amount and duration are increased by 75%. Fuel The Rush [E] Cooldown reduction bonus while Inspire is active from 200 to 300%. Adrenaline Rush Mana cost reduction increased from 25 to 30. Unstable Compound [Trait] Penetrating Round cooldown reduction reduced from 1.5 to 1 second. Level 13 Debilitating Round [Q] Removed. (New) Line ‘Em Up [Q] Reduce the cooldown of Penetrating Round by 3 seconds. If two or more enemy Heroes are hit, reduce its cooldown by an additional 3 seconds. Giddy Up [W] Base Movement Speed bonus increased from 8% to 10%. Give Me More [E/W] Moved from level 13. Level 16 Rallying Cry [W] Moved from level 13. New Functionality: Increases Inspire’s attack speed bonus by 20%. Passive: Cast Inspire for free after every 12 Basic Attacks. Level 20 Weak Spot Acquired [Passive] Removed. Execute [Passive] Removed. Indomitable Resolve [R1] Removed. (New) Cavalry’s Arrived [R1] Give ‘Em Some Pepper lowers the cooldown of Hyperion by 5 seconds if the primary target is a Hero. These Heroes are targeted by Hyperion for 100% increased damage. Dusk Wing [R2] Additional Functionality: Banshee Basic Attacks lower enemy Hero’s by 2 for 1 second, stacking up to 25. (New) Raiders Roll [E] Adrenaline Rush grants Unstoppable and continues healing for 2 additional seconds. This additional duration ends immediately upon reaching 70% Health. (New) Sergeant Pepper [D] Give Em Some Pepper activates every 3rd Basic Attack. (New) Execute Orders [Passive] Reduce your Death Timer to 30 seconds. Upon death, cast Hyperion towards the nearest enemy Hero. Return to Top
      Heroes Rework: Stitches
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      Level 1 Patchwork Creation [W] New Functionality: Gain 3 Armor for each enemy afflicted by Vile Gas, doubled while Shambling Horror is active. This effect stacks up to 8 times. Passive: Gain 15% increased healing received. Savor the Flavor [E] New Functionality: Quest: Hitting a Hero with Devour increases Stitches’ health regeneration by 1.5 and the damage of Vile Gas by 2%, stacking up to 100 times. Hungry for More [Passive] New Functionality: Passive: Gain 5% Movement Speed. Quest: Gathering a Regeneration Globe increases Stitches’ maximum health by 30. Reward: Every 20 Regeneration Globes gathered increases Stiches’ Movement Speed by an additional 5%. Level 4 Playtime! [W] New Functionality: Basic attacks reduce the cooldown of Slam by .75 seconds and restore 5 Mana. Hitting Heroes with the inner area of Slam reduces its cooldown by 1 second. Tenderizer [Passive] Moved from Level 4. New Functionality: Basic Attacks against Heroes Slow by 25% for 2.5 seconds and restore 2% of Stitches’ Maximum Health. (New) Vile Cleaver [Trait] Basic Attacks against targets afflicted with Vile Gas deal 35% more damage and spread Vile Gas to nearby enemies. Level 7 Cannibalize [Passive] Removed. Serrated Edge [Q] Moved from Level 4. Cooldown reduction bonus increased from 3 to 5. Additional Functionality: Hitting an Enemy Hero with Hook also restores 35 Mana. Second Helping [E] Moved from Level 20. New Functionality: Devour gains an additional charge with a 6 second cooldown between uses. Loan: If Stitches is at max Heath after using Devour he gains a shield equal to 15% of his maximum health for 10 seconds. Every death, reduce this shield amount by 3%. (New) Putrefaction [Trait] While Shambling Horror is active Vile Gas reduces healing received by 30%. Passive: Vile Gas heals for 60% of the damage it deals. Level 13 Fishing Hook [Q] Removed. (New) Under Pressure [W/Trait] Increase Slam’s damage by 25. Quest: Every 6 times Vile Gas deals damage to a Hero, permanently increase the damage of Slam by 1, to a maximum of 75 additional damage. Chop Chop [Trait] Moved from Level 4. New Functionality: Hitting a Hero with Hook or activating Shambling Horror grants 50% increased Attack Speed for 5 seconds. Level 16 Lacerate [W] Removed. Pulverize [W] Moved from level 13. Additional Functionality: Heroes hit by Slam have their Armor reduced by 10 for 4 seconds. Digestive Juices [E] Additional Functionality: Deals an additional 140 damage over 5 seconds. Gas Flare [Passive] Renamed to ‘Flare Up’. Additional Functionality: Activating Shambling Horror also grants the 150% damage bonus. Bonus damage duration reduced from 8 to 4 seconds. Level 20 Potent Bile [R1] Removed. Shambling Horror [Active] Removed. (New) Gift From The Embalmer [R1] Putrid Bile deals 100% more damage to Heroes. Quest: Each time Putrid Bile deals damage to an enemy Hero, Stitches’ next death timer is reduced by 2%, to maximum of 80% total reduction. Half of this bonus is lost on death. (New) Master Hooker [Q] Reduce the cooldown of Hook by 5 seconds. Enemy Heroes hit by Hook receive 100% less healing for 2 seconds. Allied Heroes hit by Hook are Unkillable for 2 seconds. (New) Gas Bag [Trait] Activating Shambling Horror grants you Unstoppable for 3 seconds. Passive: Reduce Shambling Horror’s cooldown by 20 seconds. Return to Top
      Heroes Rework: Valla
      Basic Attack Damage decreased from 75 to 70. Multishot [W] Damage decreased from 172 to 165. Talents
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      Health reduced from 2675 to 2625. Health regeneration reduced from 5.5742 to 5.5703. Talents
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      Mech Health reduced from 2150 to 2100. Mech Health Regeneration reduced from 4.48 to 4.38. Fusion Cannons [Trait] Bonus damage to close enemies reduced from 50% to 40%. Talents
      Level 1 Full Metal [Trait] Fusion Cannons healing reduced from 20% to 16%. Liquid Cooling [Active] Healing Fountain duration bonus increased from 25% to 35%. Level 4 Rush-down [Q] Damage bonus to non-Heroic enemies reduced from 70% to 50%. Aggression Matrix [W] Reduced Healing received increased from 30% to 35%. Level 7 Fusion Generator [W] Fusion Cannons bonus increased from 75% to 100%. Level 10 Micro Missiles [R2] Slow reduced from 35% to 30%. Level 13 Target Locked [W] Duration required reduced from 1.25 seconds to 1 second. Level 20 Stop and Pop [R1] Additional Functionality: Bunny Hop duration increased by 4 seconds. Hogger
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      Click here to discuss this post with other players in the official Heroes of the Storm forums.

    • By Staff
      There's a new type of talent coming to Heroes of the Storm, as Blizz_Daybringer revealed on r/heroesofthestorm today. Loan talents are ment to be "the opposite of quests", as they give a lot of power up-front and then become weaker and weaker, with the Johanna example we got losing one quarter of it's power with each death, so they will lose some effect when something negative happens. 
      Loan Talents (source)
      Good morning Heroes!
      There is some new content coming right around the corner and I wanted to take a quick minute to share something that will be entering the Nexus shortly - Loan Talents. Here is a sneak-peek at one of them:
      Divine Fortress
      Basic Attacks against enemy Heroes grant 15 Physical Armor for 3 seconds, stacking up to 60.
      Loan: Johanna gains 20% maximum Health. Lose 5% of this bonus every time she dies.
      The idea behind these was to give fairly substantial up-front power spikes that can either help carry you to victory or potentially lose potency over time - think of them as sort of 'reverse-quests'. Play smart and they can be extremely powerful over the course of the game, but know that by choosing it, you also put a pretty substantial target over your head... cough, Convection, cough.
      Anyways, the team is excited to see what you think about these and get them into your hands as soon as possible! Have a wonderful day and we will see you in the Nexus! ❤️
    • By Staff
      The Icy Veins Masters Clash Championship continues today at 6 PM Paris time. Check out the schedule of all upcoming matches for this weekend!
      About the Event
      Masters Clash Championship is a Heroes of the Storm tournament sponsored by Icy Veins, where teams compete for a prize pool of 10,000 EUR.
      Event Schedule
      May 1 (Saturday)
      Match 1: Inting for Ruby vs. The Hardos at 6:00 PM Paris time Match 2: ArthasStroitHram vs. SoundLess at 8:00 PM Paris time. May 2 (Sunday)
      Match 1: Go Next vs. 30K at 6:00 PM Paris time. Match 2: The donuts vs. Chilly Mountain at 8:00 PM Paris time. Here is the exact schedule of all the matches for this weekend.

      Head over to the official site for more details about the event
      Where to Watch
       English stream (Khaldor)  French stream (Malganyr)  German stream (TazzDingo)  Russian stream (Noizen)  Spanish stream (Orhy)
    • By Staff
      The Icy Veins Masters Clash Championship continues tomorrow at 6 PM Paris time. Check out the schedule of upcoming matches for this weekend!
      About the Event
      Masters Clash Championship is a Heroes of the Storm tournament sponsored by Icy Veins, where teams compete for a prize pool of 10,000 EUR.
      Event Schedule
      April 24 (Saturday)
      Match 1: The donuts vs. Inting for Ruby at 6:00 PM Paris time Match 2: SoundLess vs. SoundLess at 8:00 PM Paris time. April 25 (Sunday)
      Match 1: Go Next vs. ArthasStroitHram at 6:00 PM Paris time. Match 2: The Hardos vs. 30K at 8:00 PM Paris time. Here is the exact schedule of the upcoming matches for this weekend.

      Head over to the official site for more details.
      Where to Watch
       English stream (Khaldor)  French stream (Malganyr)  German stream (TazzDingo)  Russian stream (Noizen)  Spanish stream (Orhy)
    • By Staff
      Here are the results of the latest Masters Clash Championship matches from Saturday and Sunday
      About the Event
      Masters Clash Championship is a Heroes of the Storm tournament sponsored by Icy Veins, where teams compete for a prize pool of 10,000 EUR. 48% of all matches have been played.
      Match Results
      On  Saturday, The Hardos defeated SoundLess in the first match and ArthasStroitHram won against Inting for Ruby.
      On Sunday, Chilly Mountain defeated Go Next 3:2 and in the second match, 30K claimed victory against The donuts.

      When Will We See More Matches?
      The event continues on April 24 at 6:00 PM Paris time. You can find a full schedule of all upcoming matches here.
      Where to Watch
      You can watch the event in multiple languages. Links to localized streams can be found below.
       English stream (Khaldor)  French stream (Malganyr)  German stream (TazzDingo)  Russian stream (Noizen)  Spanish stream (Orhy)
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