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A Summary of All Patch 9.1 Build 38511 Class Changes

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Here's an overview of all class changes that went live recently on the 9.1 PTR.

Death Knight

Blood

  • Blood Death Knight Blood Death Knight (Spec Aura) updated with a 6% buff to all spells.
    • Increases damage/healing by 6%:
      • Avalanche, Blood Boil, Blood Plague, Bonestorm, Breath of Sindragosa, Bursting Sores, Chill Streak, Cold Heart, Death and Decay, Death Coil, Death Strike, Death's Caress, Defile, Frost Fever, Frozen Pulse, Glacial Advance, Heart Strike, Inexorable Assault, Marrowrend, Rune of Razorice, Sacrificial Pact, Soul Reaper, Unholy Blight, Unholy Pact
    • Increases periodic damage/healing by 6%
      • Avalanche, Blood Boil, Blood Plague, Bonestorm, Breath of Sindragosa, Bursting Sores, Chill Streak, Cold Heart, Death and Decay, Death Coil, Death Strike, Death's Caress, Defile, Frost Fever, Frozen Pulse, Glacial Advance, Heart Strike, Inexorable Assault, Marrowrend, Rune of Razorice, Sacrificial Pact, Soul Reaper, Unholy Blight, Unholy Pact

Druid

Legendary Powers

  • Celestial Spirits Celestial Spirits Convoke the Spirits' cooldown is reduced by 60 secnds and has a chance to use an exceptional spell. Additionally, Convoke the Spirits' duration and number of spells cast are reduced by 50%. The cooldown and duration of Convoke the Spirits is reduced by 50%. Convoke the Spirits has an increased chance to use an exceptional spell or ability.

PvP Talents

  • Owlkin Adept Owlkin Adept - Owlkin Frenzy can stack up to 2 times and reduces the cast time of your next Cyclone or Entangling Roots by 50% and can stack up to 2 times 50%.
  • High Winds High Winds - Cyclone leaves the target reeling, reducing their damage and healing by 30% for 4 sec.
  • Grove Protection Grove Protection - Summon a grove to protect allies in the area for 8 sec, reducing damage taken by 40% from enemy players outside the grove.

Hunter

  • Wailing Arrow Wailing Arrow from the Sylvanas' bow added. Fire an enchanted arrow, dealing [ 92.5% of Attack Power ] Shadow damage to your target and an additional [ 37.5% of Attack Power ] Shadow damage to all enemies within 8 yds of your target. Lesser creatures struck by a Wailing Arrow are stunned for 5 sec. (Costs 15 Focus, 2 sec cast, 40 yd range, 30 sec cooldown)

Pets

Mammoth

  • Trample Trample changed from 6 sec cast to Instant.

Pterrordax

  • Updraft Updraft (NEW) - Your pet beats its powerful wings, slowing the fall speed of both itself and the hunter for 30 sec.

Survival

  • The damage of Kill Command Kill Command hasn't been increased by 15% in this build, as outlined here.
  • Raptor Strike Raptor Strike - A vicious slash dealing [ 100% [ 115% of Attack Power ] Physical damage.
  • Mongoose Bite Mongoose Bite (Level 45 Talent) - A brutal attack that deals [ 90% 103.5% of Attack Power ] Physical damage and grants you Mongoose Fury.
  • Flanking Strike Flanking Strike (Level 45 Talent) - You and your pet leap to the target and strike it as one, dealing a total of [ 117% 135% of Attack Power + 117% of Attack Power ] Physical damage.

Paladin

Holy

Legendary Powers

  • Radiant Embers Radiant Embers (Newly datamined Legendary Power) - Ashen Hallow's duration is increased by 50%. If you leave its area, its cooldown is reduced by up to 50%, proportional to its remaining duration.
  • Divine Resonance Divine Resonance Every 10 seconds after casting Divine Toll you cast it again at 60% effectiveness. This effect lasts 30 seconds. Every 10 sec after casting Divine Toll you cast it again at 20% effectiveness. This effect lasts 30 sec.
  • Duty-Bound Gavel Duty-Bound Gavel Vanquisher’s Hammer now has 2 charges and empowers an additional cast of [Templar’s Verdict/Word of Glory/Word of Glory]. Vanquisher's Hammer gains 1 charge. Word of Glory empowers Light of Dawn twice.
  • Seasons of Plenty Seasons of Plenty - Casting Blessing of Summer or Blessing of Winter grants Solstice to you and up to 4 allies, increasing Haste by 5% and increasing cooldown recovery by 10%. Casting Blessing of Summer or Blessing of Winter grants Solstice to you and up to 4 allies, increasing Haste by 5% and increasing cooldown recovery by 10% for 10 sec.

PvP Talents

  • Luminescence Luminescence When you are healed by an ally, up to 5 allies within 40 yards are also healed for 20% of the amount. When healed by an ally, allies within your Aura gain 5% increased damage and healing for 5 seconds.
  • Aura of Reckoning Aura of Reckoning At 50 stacks of Reckoning, your next weapon swing deals 250% increased damage and will critically strike. In addition, it activates Crusade for 9 sec. At 50 stacks of Reckoning, your next weapon swing deals 200% increased damage, will critically strike, and activates Crusade for 9 sec.
  • Jurisdiction Jurisdiction  - Increases the range of your Hammer of Justice by 10 yards.  Increase the range of Blade of Justice and Hammer of Justice by 10 yds, and radius of Divine Storm by 4 yds.
  • Divine Favor Divine Favor - Your next Holy Light or Flash of Light is increased by 100% 50%, casts 30% faster, and is unable to be interrupted.
  • Darkest before the Dawn Darkest before the Dawn - Every 5 sec the healing done by your next Light of Dawn is increased by 10% 20%. Stacks up to 10 5 times.
  • Light's Grace Light's Grace - Increases the healing done by your Holy Light by 50% 15%, and your Holy Light reduces all damage the target receives by 5% 15% for 8 5 sec. Stacks up to 3 times.

Priest

Shadow

  • Shadow Priest Shadow Priest (Spec Aura) - Increases periodic damage/healing by 20% 50%:
    • Unfurling Darkness and Vampiric Touch
  • Shadow Word: Pain Shadow Word: Pain damage increased by 25%.
  • Vampiric Touch Vampiric Touch damage increased by 25%.
  • Devouring Plague Devouring Plague - Afflicts the target with a disease that instantly causes [ 65% 53.3% of Spell Power ] Shadow damage plus an additional [ 108% 88.6% of Spell Power ] Shadow damage over 6 sec. Heals you for 50% of damage dealt.

Anima Powers

  • Maldo's Soul Exploder Maldo's Soul Exploder Killing an enemy has a 20% chance to trigger an Unholy Nova at its location. Enemies that die within 60 yds have a 20% chance to trigger an Unholy Nova at its location.

Legendary Powers

  • Shadowflame Prism Shadowflame Prism - Mind Blast and Shadow Word: Death cause your Shadowfiend/Mindbender to teleport behind your target, slashing up to 5 nearby enemies for [ 91.8% 77.5% of Spell Power ] Shadowflame damage. Each time a rift is triggered, the duration of Shadowfiend/Mindbender is increased by 1.0 sec.
  • Talbadar's Stratagem Talbadar's Stratagem - While you have Shadow Word: Pain, Devouring Plague, and Vampiric Touch active on the same target, your Mind Blast deals 60% 55% more damage.

PvP Talents

  • Improved Mass Dispel Improved Mass Dispel - Mass Dispel's cooldown is reduced to 15 sec and its mana cost cast time is reduced by 30% 1 sec.

Warlock

  • Dark Pact Dark Pact (Level 30 Talent) - Sacrifices 20% of your current health to shield you for 250% of the sacrificed health plus an additional [ 380% 500% of Spell Power ] for 20 sec. Usable while suffering from control impairing effects.

Affliction

  • Corruption Corruption - Corrupts the target, causing [ 12% of Spell Power ] Shadow damage and an additional [ 78.75% 91% of Spell Power ] Shadow damage over 14 sec.
  • Seed of Corruption Seed of Corruption - Embeds a demon seed in the enemy target that will explode after 12 sec, dealing [ 40% 50% of Spell Power ] Shadow damage to all enemies within 10 yards and applying Corruption to them.
  • Dark Caller Dark Caller is now baseline (was a Level 45 Talent).
  • Shadow Embrace Shadow Embrace is now a Level 45 Talent.

Soulbind Conduits

  • Cold Embrace renamed to Withering Bolt Withering Bolt and redesigned.
    • Shadow Bolt deals 20% increased damage per damage over time effect you have active on the target.
    • Drain Soul deals 10% increased damage per damage over time effect you have active on the target.

Warrior

Arms

  • Mastery: Deep Wounds Mastery: Deep Wounds (Arms Mastery) buffed by 12%.
    • Normal: Mortal Strike, Colossus Smash, and Bladestorm inflict Deep Wounds, dealing [ 60% 72% of Attack Power ] Bleed damage over 12 sec and increasing the damage the enemy takes from you by 8.8%.
    • Warbreaker: Mortal Strike, Warbreaker, and Bladestorm inflict Deep Wounds, dealing [ 60% 72% of Attack Power ] Bleed damage over 12 sec and increasing the damage the enemy takes from you by 8.8%.
    • Cleave: Mortal Strike, Colossus Smash, Cleave, and Bladestorm inflict Deep Wounds, dealing [ 60% 72% of Attack Power ] Bleed damage over 12 sec and increasing the damage the enemy takes from you by 8.8%.
    • Ravager: Mortal Strike, Colossus Smash, and Ravager inflict Deep Wounds, dealing [ 60% 72% of Attack Power ] Bleed damage over 12 sec and increasing the damage the enemy takes from you by 8.8%.
  • Mortal Strike Mortal Strike - A vicious strike that deals [ 144% 158.4% of Attack Power ] Physical damage and reduces the effectiveness of healing on the target by 50% for 10 sec.
  • Overpower Overpower - Overpower the enemy, dealing [ 91.5% 100.6% of Attack Power ] Physical damage. Cannot be blocked, dodged, or parried.

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as warrior im happy to see 20% execute dmg increase for all specs but i found this buff only on icy veins other sites have 10% and only for arms and some doesnt even contain the buff for execute so which one is right? :D

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