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Timewalking Mythic+ Dungeons Concept

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Dungeon scientist Dratnos came forward with an interesting concept of so-called “Timewalking Mythic+ Dungeons”. Check out what the idea entails.

Whenever a new WoW expansion releases, dungeons from previous expansions become somewhat obsolete, and we often only visit during leveling or Timewalking events.

To make old content relevant again, Dratnos proposes that dungeons from the past 4 expansions should be added to the current pool of Mythic+ dungeons, and each Season, there would be different dungeons rotating in and out. For instance, an Azshara-themed Season would include the Court of Stars dungeon from Legion, or a Tormented Season would have the Maw of Souls.

What do you think about the Timewalking Mythic+ Concept?

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Honestly, I think "World Of Warcraft" should be exactly that, a world.    We are funneled into tiny continents or islands or whatever and the rest of the world doesn't matter except for the AH in our capital city for the most part, random event quests aside.

Just scale everything to max level, have it have equal item levels, and let people do dungeons/raids as they please.    I'm sure there'd be a lot of min-maxing with previous weapons or trinkets but...that's fine?     Being able to go raid item level relevant Ulduar or Throne of the Thunder King would be great.   New raids would be opportunities for Blizzard to introduce new experiences and interesting loot, but wouldn't get stale so quickly because there's...what, a hundred or so other relevant raids to run?

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What few people (starting with me) asked since M+ was announced.

 

Would be an interesting thing but don't stop with dungeons. As I keep saying for years, they could be make zone events (with rewards) everywhere in the World.. of Warcraft. Dynamic timed-out events who could animate any zones  and make the leveling experience BUT ALSO the HL experience much better into the whole worlds of WoW.

Events would be zone-themed and rewards useful depending on your level.

For embellish this whole thing, they could do it at the same time by implementing Player Housing (and, for god sake dye). It would extend loot rewards from any sources AND adding new professions.

Here a very interesting topic about Player Housing for whoever is interested (topic in French, sorry^^).

https://eu.forums.blizzard.com/fr/wow/t/housing-un-second-souffle-pour-wow/25215

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