Jump to content
FORUMS
Sign in to follow this  
Staff

Redeemed Souls Improvements Coming in 9.1.5

Recommended Posts

56598-wanted-qol-feature-exchanging-rede
 

We have a few more quality of life improvements coming with patch 9.1.5, as Blizzard have announced the Redeemed Souls currency needed to upgrade Sanctum buildings will be getting some improvements! 

Blizzard LogoRedeemed Souls (Source)

We’re working on a couple of changes to address this in 9.1.5:

  1. We’d like to make it so that all players will have the 20 Redeemed Souls version of the weekly quest “Return Lost Souls”, regardless of Renown level.
  2. We’re designing a repeatable quest to gather 20 additional Redeemed Souls. This would be for players looking to progress their Covenant Sanctum faster.

Share this post


Link to post
Share on other sites

Honestly, just let the ghosts we collect in Torghast count.   That would literally fix everything.

  • Like 1

Share this post


Link to post
Share on other sites
Quote

We’re designing a repeatable quest to gather 20 additional Redeemed Souls. This would be for players looking to progress their Covenant Sanctum faster.

Oh wow. They actually managed to make Redeemed Souls even more annoying than they are now.

Go to the Maw > collect souls > back to sanctum for turn in > back to the Maw > collect more souls > back to the sanctum > back to the Maw again...

Ideally they'd just remove the stupid souls requirement entirely, but if they HAVE to keep it why not just increase the number we can collect at once?

Share this post


Link to post
Share on other sites

I wish they just get rid of the quest. You could collect as many souls you like in Maw and also in Torghast (the ones you free) and they would add instantly as a currency. Maybe with a week cap, 30, 40? Just loose the quest, let it be voluntary.

Edited by Bambiprsi

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Stan
      We continue our preview of this week's 9.1.5 class changes with Monks and Spinning Crane Kick is no longer hard-capped!
      Monk
      Baseline
      Spinning Crane Kick Brewmaster, Mistweaver: Spin while kicking in the air, dealing [ 40% of Attack Power ] Physical damage over 1.5 sec to up to 6 all enemies within 8 yds. Deals reduced damage beyond 5 targets. Windwalker: Spin while kicking in the air, dealing [ 26.7% of Attack Power + 26.7% of Off-hand Attack Power ] Physical damage over 1.5 sec to up to 6 all enemies within 8 yds. Deals reduced damage beyond 5 targets. Spinning Crane Kick's damage is increased by 15% 18% for each unique target you've struck in the last 20 sec with Tiger Palm, Blackout Kick, or Rising Sun Kick. Stacks up to 6 5 times.
    • By Staff
      In their continued effort to remove inappropriate references from the game, Blizzard desexualized two paintings in this week's Patch 9.1.5 Build 40196.
      The first in-game painting of a woman was completely replaced with a fruit painting. We compare both paintings below.
      Old 9.1.0 Painting

      New 9.1.5 Painting

      The second painting is an update that adds more armor and fidelity.
      Old 9.1.0 Painting

      New 9.1.5 Painting

      Blizzard continues to remove inappropriate references from the game. In Patch 9.1.5 alone, they renamed multiple achievements, Mac'Aree to Eredath, and more.
    • By Stan
      A preview of the new Druid starting gear in Patch 9.1.5.
      The Druid starting set includes the following items:
      Druid's Footwear Druid's Handwraps Druid's Waistband Druid's Leggings Druid's Tunic Druid Starting Gear Appearance

    • By Stan
      Here's the Warlock starting set introduced in Patch 9.1.5.
      The Warlock starting set is comprised of the following items:
      Warlock's Mitts Warlock's Sash Warlock's Robes Warlock's Wristwraps Warlock's Slippers Warlock's Trousers Warlock Starting Set Appearance

    • By Stan
      Finally, here's the Warrior starting set added in Patch 9.1.5.
      The Warrior starting set is comprised of the following items:
      Warrior's Cuffs Warrior's Chestplate Warrior's Gauntlets Warrior's Girdle Warrior's Sabatons Warrior's Greaves Warrior Starting Set Appearance

×
×
  • Create New...