Jump to content
FORUMS
Sign in to follow this  
Staff

Two In-Game Paintings Desexualized in Patch 9.1.5

Recommended Posts

5 hours ago, SidonisAntares said:

Victim blaming, how cliche

he isn't victim blaming, he's raising a good point.
You can't completely control what other people do, but you do have power over yourself.
You COULD be the first to take action to prevent a bad situation. I'm not saying you should ever need to, but you could.
 

Share this post


Link to post
Share on other sites
5 hours ago, Calin said:

he isn't victim blaming, he's raising a good point.
You can't completely control what other people do, but you do have power over yourself.
You COULD be the first to take action to prevent a bad situation. I'm not saying you should ever need to, but you could.
 

Telling people they're inviting trouble by dressing sexy is removing at the very least some of the responsibility from the person who perpetrates the abuse, which is what blaming the victim means.

If I wear a nice watch, did I invite you to try and steal it? No. It's entirely your fault for lack of morals and/or control over your own impulses.

  • Like 1

Share this post


Link to post
Share on other sites
15 hours ago, Prophet001 said:

It does mean that you personally have significantly invited them to travel that road in their mind. Which ultimately leads to some people turning thoughts into reality.

You may consider someone's piece of clothing as such an invitation but the wearer of that piece of clothing may not share your sentiment. This is where your argument falls flat.

Share this post


Link to post
Share on other sites

This is...stupid.

Removing "Sexy Paintings" is a zero budget move that not only ignores the real issues (real life abuse, contract issues, bad behaivor by leadership, etc etc).    It also confuses the idea that a "sexually stimulating" image is wrong with the fact of a sexually abusive/harasssing action being wrong.

A painting can be sexy.   That's absolutely fine.    A real life woman (or man) can dress up in a sexually appealing way if they feel the urge to, that's their right as long as it doesn't interfere with the rights of others or legal guidelines (IE going nude near children as an extreme example).     This sort of censorship though feels like pandering to some hardcore zealotry to cover women up in burkas or something.

Share this post


Link to post
Share on other sites
3 hours ago, Gortan said:

You may consider someone's piece of clothing as such an invitation but the wearer of that piece of clothing may not share your sentiment. This is where your argument falls flat.

Yeah, for real.

People are allowed to express themselves through clothing. If you get tempted by what you see, that's on YOU.

Share this post


Link to post
Share on other sites
6 hours ago, SidonisAntares said:

Telling people they're inviting trouble by dressing sexy is removing at the very least some of the responsibility from the person who perpetrates the abuse, which is what blaming the victim means.

If I wear a nice watch, did I invite you to try and steal it? No. It's entirely your fault for lack of morals and/or control over your own impulses.

That's not what's being said though (at least how I read it). In your comparison, yes you are aware that wearing obviously expensive things raises the likelyhood of you being robbed. This doesn't remove ANY blame from the robber, nor does it add blame to you - you simply either didn't take that factor into consideration or you did and decided it was worth the (very small) risk. You should never EVER have to think about what you wear in a perfect world, but you know where you live and it's your choice whether to let that affect what you do. There are awful, terrible people out there that react in certain ways to certain things (aka the watch) and you can either ignore that and have a better life if nothing happens to you because of it or you can let the possibility of something bad happening make you not wear the watch/conceal it. It's a shitty shitty tradeoff but it's reality. I honestly don't know what I'd do personally if put in that position.

  • Like 1

Share this post


Link to post
Share on other sites
3 hours ago, Starym said:

That's not what's being said though (at least how I read it). In your comparison, yes you are aware that wearing obviously expensive things raises the likelyhood of you being robbed. This doesn't remove ANY blame from the robber, nor does it add blame to you - you simply either didn't take that factor into consideration or you did and decided it was worth the (very small) risk. You should never EVER have to think about what you wear in a perfect world, but you know where you live and it's your choice whether to let that affect what you do. There are awful, terrible people out there that react in certain ways to certain things (aka the watch) and you can either ignore that and have a better life if nothing happens to you because of it or you can let the possibility of something bad happening make you not wear the watch/conceal it. It's a shitty shitty tradeoff but it's reality. I honestly don't know what I'd do personally if put in that position.

Thank you for actually getting my point. 🙂
I completely agree that you shouldn't ever have to make that choice, but it IS the only preemptive move you can do to avoid ever even ending up in the shitty situation, and therefor worth considering regardless.
The person violating you is obviously fully to blame, but your choices can be the difference between you or someone else being the victim

Share this post


Link to post
Share on other sites
On 9/16/2021 at 9:53 PM, Calysia said:

Massive waste of time...

It sure is.. By axing all these dumb not important changes at Azeroth done in past couple / few months would've given precious time for developing better things. Ones that actually affect gameplay, improve it's QOL (don't mean simplifying it cause enough already) & more. 
@Devylknyght wrote: "Remember when they changed the /whistle emote because it was "offensive"?
^^ What :o It's been removed.. That's messed up & now even more happy (also very sad) to have 1x more reason added to bucket of reasons about why should not give $ to Blizz via Merch store or WoW Sub :/ Had return planned, but after seen these many mind boggling changes.. That plan got axed & staying with Hearthstone & Simplified Moba (sadly it is) known as Heroes of the Storm.

Agree on what was said by other person: "Hope that can still /spit to Illidan if didn't drop em shiny glaives. Or to Rag if no precious mace. Mean that there would be text ref. as always used to when do it to npc or human (or alien) controlled character. Yes i know that sadly woke pc warriors won by having it removed from PvP. Dream of normal future without this recent crap & that Blizz would some way get new leader who reverts em all..  

Edited by Fedaygin
Clarified things.

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Stan
      The Fatebout Hero Talent tree available to Assassination and Outlaw Rogues has been enabled for testing on the War Within Alpha, and so we're looking at the new talents!
      Talents with the NYI tag have not yet been implemented.
      Rogue
      Mean Streak (new) - Fatebound Coins flipped by Envenom multiple times in a row are 33% more likely to match the same outcome as the last flip. Edge Case (new) - Activating Deathmark causes your next Fatebound Coin flip to land on its edge, counting as both Heads and Tails. Tempted Fate (new) - You have a chance equal to your critical strike chance to absorb 10% of any damage taken, up to a maximum chance of 40%. Chosen's Revelry (new) - Leech increased by 0.5% for each time your Fatebound Coin has flipped the same face in a row. Deal Fate (new) - Sinister Strike generates an additional combo point when it strikes an additional time. Delivered Doom (new) - Damage dealt when your Fatebound Coin flips tails is increased by 35% while Blade Flurry is not active. Fateful Ending (new) - When your Fatebound Coin flips the same face for the seventh time in a row, the lucky coin grants 1% increase to all primary, secondary, and tertiary stats until you leave combat for 10 seconds. Threads of Fate [NYI] (new) - Dispatch critical strikes duplicate 20% of their damage to 2 additional nearby enemies. If there are no additional nearby targets, duplicate 20% to the primary target instead. Double Jeopardy (new) - Your first Fatebound Coin flip after breaking Stealth flips two coins that are guaranteed to match the same face. Inexorable March [NYI] (new) - You cannot be slowed below 70% of normal movement speed while your Fatebound Coin flips have an active streak of at least 2 flips matching the same face. Death's Arrival [NYI] (new) - Grappling Hook may be used a second time within 3 sec, with no cooldown. Inevitability [NYI] (new) - Cold Blood now benefits the next 2 abilities but only applies to Dispatch. Fatebound Coins flipped by these abilities are guaranteed to match the same face as the last flip. Destiny Defined (new) - Sinister Strike has 5% increased chance to strike an additional time and your Fatebound Coins flipped have an additional 5% chance to match the same face as the last flip.
    • By Staff
      To celebrate the next week's Patch 10.2.7 launch, Blizzard provided us with a code for the Lucky Quilen Cub pet that we're giving away on Twitter. Find out how to enter the giveaway!
      Blizzard was kind enough to provide us with 1x Lucky Quilen Cub battle pet code and we're giving it away via Twitter.
      Giveaway Rules
      For a chance to win, simply like and retweet the tweet linked below and follow our Twitter account. Act fast—the giveaway ends on May 7, 2024, at 2:00 PM Paris time. This code can be redeemed in either the EU or US. We’ll select the winner randomly after the contest concludes and reach out via Twitter DM.
      Placeholder for tweet 1786720824600190996 Lucky Quilen Cub

    • By Stan
      Blizzard added new Hero Talents for Priests in the latest War Within Alpha build.
      Priest
      Halo- Discipline, Holy, Initial: Creates a ring of Shadow energy around you that quickly expands to a 30 yd radius, healing allies for [ 161% of Spell Power ] and dealing [ 144.2% of Spell Power ] Shadow damage to enemies. Healing reduced beyond 6 targets. Shadow: Creates a ring of Shadow energy around you that quickly expands to a 30 yd radius, healing allies for [ 161% of Spell Power ] and dealing [ 144.2% of Spell Power ] Shadow damage to enemies. Healing reduced beyond 6 targets. Generates 10 0 Insanity. Word of Supremacy (new) - Power Word: Fortitude grants you an additional 5% stamina. Heightened Alteration (new) - Increases the duration of Dispersion by 2 sec. Manifested Power (new) - Creating a Halo grants Surge of Light. Empowered Surges (new) - Increases the healing done by Flash Heals affected by Surge of Light by 30%. Energy Cycle (new) - Consuming Surge of Insanity has a 100% chance to conjure Shadowy Apparitions. Concentrated Infusion (new) - Your Power Infusion effect grants you an additional 10% haste. Resonant Energy (new) - Allies healed by your Halo receive 10% increased healing from you for 5 sec. Shock Pulse (new) - Halo damage reduces enemy movement speed by 25% for 5 sec, stacking up to 2 times. Perfected Form (new) - Your damage dealt is increased by 10% while Dark Ascension is active and by 15% while Voidform is active. Incessant Screams (new) - Psychic Scream creates an image of you at your location. After 4 sec, the image will let out a Psychic Scream. Sustained Potency (new) - Creating a Halo extends the duration of Dark Ascension or Voidform by 1 sec. If Dark Ascension and Voidform are not active, up to 6 seconds is stored and applied the next time you gain Dark Ascension or Voidform.
    • By Staff
      We've all seen the giant Hallowfall crystal and just how great it looks, but as it turns out, the light emanating from it actually changes in a sort of strange day/night cycle, and we get a really awesome transition into Void light animation! 
      First off we can see a snippet of the change in Blizzard's official short preview of the zone:
      And then there's this extended look at the switch, showcasing just how impressive the animations are, by PreachGaming's Chunkeyninja:
      And here's a slightly better look at the Void to Light transition, courtesy of Kexman:
      The exact timing on the cycle isn't 100% clear, but MrGM noted how it works on the Alpha right now, with a 3 hour cycle, as the Void part remains active for 30 minutes:

      Hopefully we'll also get some lore to go with the transition, as the light into void thing is pretty thematically interesting, as well as being really visually impressive.
    • By Stan
      We've summarized all Paladin changes that went live in the third War Within Alpha build. Check them out!
      Paladin
      Mastery: Highlord's Judgment (Spec Aura) - Increases Holy damage done by 12.0%. Judgment has a 12.0% 6.0% chance to blast the target with the Light, dealing [ 120% of Attack Power ] Holy damage. Templar Strikes - Crusader Strike becomes a 2 part combo. Templar Strike slashes an enemy for [ 72.29% 90.37% of Attack Power ] Radiant damage and gets replaced by Templar Slash for 5 sec. Templar Slash strikes an enemy for [ 88.89% 111.12% of Attack Power ] Radiant damage, and burns the enemy for 50% of the damage dealt over 4 sec. Aegis of Protection- Divine Protection reduces damage you take by an additional 20% 10% and Shield of Vengeance absorbs 10% more damage. Boundless Judgment- Judgment generates 1 additional Holy Power and has a 50% increased chance to trigger Mastery: Highlord's Judgment. Radiant Glory (new) - Wake of Ashes grants you Avenging Wrath for 10 sec. Your other damaging abilities have a chance to grant you Avenging Wrath for 5 sec.
×
×
  • Create New...