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The patch is now live on EU, NA and AU servers, after some difficulties with offline realms and connectivity issues, so Blizzard have shared some known issues as well as some additional info on upcoming hotfixes for BoA legendary acquisition via Wakening Essences and the honor/prestige level changes.
Known Issues (source)
Below is a list of known issues for patch 8.0.1. Please note that this list is not a complete depiction of what we're aware of, but a sampling of issues we believe players may encounter more often. We'll try to keep this updated with trending issues when possible.
Mounts: Gladiator's Proto-Drakes do not display information on how to obtain mounts in journal.
Sometimes when summoning a player as they change zones, the summon prompt will not appear.
Stat & Spell Squish Impacts
There are multiple issues with legacy spells & monsters scaling incorrectly.
Dungeon and Raid
Legacy Loot: Many raid creatures no longer drop gold.
Highmaul: Highmaul bosses are not dropping the appropriate amount of gold when the raid is set to mythic.Dungeon Journal - Baradin Hold: There exists an option to view Baradin Hold in 10/25 man Heroic even though the difficulty does not exist.
A Lua error may occur if you try viewing the dungeon journal from the bonus roll prompt while outside of the instance.
Communities will reference "Starter Edition" accounts as "Veteran Trial".
Guild: Inviting players who are currently in your group to a guild may produce an assertion.
Opening the Character Pane after equipping a newly acquired item on a character may result in a crash.
Looting the corpse after a boss encounter while in a group may produce an assertion.
Communities: Blank spaces will appear in Guild rosters if players have not logged in for multiple years.
Players may be unable to whisper cross realm when selecting whisper from Communities UI.
DX12: Intel PSO caching issue with Intel unreleased driver.
DX12: Crash may occur when game uses more GPU Memory than hardware allows.
Performance on some GPUs while using DX12 is lower than DX11.
And here are some previous tweets we already covered, so you're up to date on everything in case you missed it, featuring Allied Race unlock requirements, Brawler's Guild currency conversion and Mythic mounts:
You can also check out the patch notes here.
Well, no one has to to buy base WoW anymore, ever! Everything you need to do to play up until the upcoming expansion, Battle for Azeroth, is an active subscription. No more battle chests and individual purchases, just pay that monthly fee and access the entire game as it is at the moment, with nothing missing until August 14th, when you'll have to buy BfA for the new content. Additional digital deluxe items from expansions are available at the Blizzard shop individually, but it's now easier than ever to jump into the game and just start playing through the six expansions and 110 levels!
Recruit a Friend has also been updated:
According to recent reports, all players who opens their Grand Challenger's Bounty this week will receive 1,000 Wakening Essences that can be used to purchase one specific Legendary item in the BfA pre-patch.
In Patch 8.0.1, players can purchase specific Legendary items from Arcanomancer Vridiel in Dalaran for 1,000 Wakening Essences each. You can now get Wakening Essences from World Quests and other Artifact Power sources. Legendaries will cease to work at level 116 in Battle for Azeroth. Some Legendary effects even stack with new talents. Check out our Patch 8.0.1 Survival Guide for more details!
Here's an update from Blizzard:
Due to changes to the Mythic+ system in Battle for Azeroth, players will not receive their normal Mythic Cache loot and keystone this week. As this was unintended, we will be providing 1000 Wakening Essence as well as a Keystone in the Mythic Cache. If you have a problem looting the Mythic Cache, the keystone will be mailed to you and the wakening essences will be granted after logging in again.
Our sincerest apologies for the inconvenience!
It seems Legion wasn't done with impressive boss kills. Just before the servers went down to usher in 8.0 and the new BfA systems, a group of 21 Discipline Priests took on the final two bosses of the expansion in Normal mode and won! They also downed Garothi Worldbreaker and Felhounds of Sargeras in Heroic, but fell short of Antoran High Command and the more difficult version of Aggramar. However, going back down to Normal, the Titan fell and it was on to the final boss of Antorus and Legion.
You can check out a fully detailed description of the run by Mend of Spike Flail over on Wowhead, where he goes over the forming of the group, Heroic attempts and the kills themselves.
The Battle for Azeroth pre-patch goes live in the Americas today and here are the latest hotfixes that have been recently deployed to PTR realms.
Last minute Class tuning continues for two days in a row as Blizzard's balance team constantly deploys hotfixes to Public Test / Beta realms...
Note: Some tooltips may display incorrect values.
July 17 Class Tuning Hotfixes
Marksmanship Hunter - Spec Aura buffed to -12% (from -17%). Rapid Fire - Shoot a stream of arrows at your target every, dealing [ 26% of Attack Power ] damage every 5 sec (down from 40% of Attack Power). Trick Shots - When Multi-Shot hits 3 or more targets, your next Aimed Shot will ricochet and hit up to 5 additional targets for 40% of normal damage, or each shot of your next Rapid Fire will ricochet to 2 additional nearby targets. (down from 50% of normal damage). Mongoose Bite - A brutal attack that deals [ 90% of Attack Power ] Physical damage and grants you Mongoose Fury (up from 85% of Attack Power). Mage
Frozen Orb - Spell Power buffed to 17.3% (up from 11.5%). Blizzard - Spell Power buffed to 14.3% (up from 13%) Time Anomaly - At any moment, you have a chance to gain Arcane Power for 8 seconds (down from 10 seconds). Flurry - Spell Power down from 34% to 31.6%. Frostbolt - Spell Power down to 51.1% (from 55%). Freezing Rain - Frozen Orb makes Blizzard instant cast and increases its damage done by 50% for 12 sec (up from 35%). Monk
Windwalker Monk - Spec Aura nerfed to -27% (from -23%.) Priest
Shadow Priest - Spec Aura buffed to -29% from -31%. Void Eruption - Spell Power buffed to 95% (up from 80%). Dark Ascension - Spell Power buffed to 95% (up from 80%). Warlock
Havoc - Has a 30 sec cooldown (up from 25 seconds). Affliction Warlock - Spec Aura decreased from 32% to 25%. Warrior
Arms Warrior - Spec Aura increased to 30% (up from 18%). Whirlwind - Attack Power down from 14.5% to 11.6%. Sweeping Strikes - Cooldown increased to 30 seconds (up from 25 seconds). Credit: SimC. Go check out their website!
July 16 Class Tuning Hotfixes
Mastery: Frozen Heart - Spell Power coefficient buffed from 1.5 to 2.0. Frost Death Knight Spec Aura nerfed from 4% to -1%. Hunter
Mastery: Master of Beasts - Spell Power coefficient down from 2.25 to 1.9. Survival Hunter - Spec Aura nerfed from 0% to -7%. Mongoose Bite - Attack Power down to 85% from 100%. Mastery: Spirit Bond - Spell Power coefficient buffed from 1.0 to 1.65. Flanking Strike - Buffed to 117% Attack Power (up from 90%). Mage
Pyroclasm - Down from 250% to 225%. Paladin
Retribution Paladin - Spec Aura nerfed from -7% to -25%. Justicar's Vengeance - Attack Power up to 150% (from 90%). Divine Storm - Attack Power up to 92.8% (from 55%). Templar's Verdict - Attack Power buffed from 115% to 194%. Wake of Ashes - Attack Power increased to 210% (from 170%). Execution Sentence - Attack Power up to 200% (from 120%). Rogue
Mastery: Main Gauche - Mastery buffed from 1% to 1.3% and from 0.02% to 0.26%. Mastery: Executioner - Mastery nerfed from 2.76% to 2.45%. Shadow Focus - Energy cost of abilities reduced by 20% (down from 25%). Subtlety Rogue - Spec Aura buffed to 33% (up from 25%). Outlaw Rogue - Spec Aura nerfed to 23% (from 28%). Shaman
Earthquake - Cost reduced to 60 Maelstrom (down from 75). Elemental Shaman - Spec Aura buffed to 6% (up from -3%). Chain Lightning - Generates 4 Maelstrom per hit (up from 3). Fulmination - Lightning Bolt generates 8 Maelstrom (up from 6) and Lava Burst generates 10 Maelstrom (up from 8). Roiling Storm - Maximum stack count reduced to 15 (from 30). Warlock
Immolate - 40% of Spell Power down to 36%, Spell Power coefficient decreased from 0.25% to 0.225%. Rain of Fire - Spell Power down from 16% to 13.5%. Mastery: Master Demonologist - Spec Aura down from 1.8% to 1.45%. Grimoire: Felguard - Cooldown increased to 120 seconds (up from 90 seconds). Demonology Warlock - Spec Aura decreased to 0% (from 5%). Implosion - 32.5% of Spell Power is down to 24%. Grimoire of Service - Deals 25% increased damage (down from 50%). Bilescourge Bombers - 10% of Spell Power now up to 14%. Warrior
Cleave - Cooldown increased to 9 seconds (up from 6 seconds). Now deals 45% of Attack Power (up from 30%). Whirlwind - Causes your next single-target attack to strike up to 4 additional targets for 50% damage. (down from 55%). Colossus Smash - 200% of Attack Power is down to 150%. Skullsplitter - Bash an enemy's skull, dealing [ 84% of Attack Power ] Physical damage (up from 67.704%). Sweeping Strikes - For 12 sec your single-target damaging abilities hit 1 additional targets within 8 yds for 75% damage (up from 60% damage). Warbreaker - Smash the ground and shatter the armor of all enemies within 8 yds, dealing [ 150% of Attack Power ] Physical damage... (down from 200% of Attack Power). Credit: SimC. You can check them out here.