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Heroes of the Storm Balance Patch Notes: March 29th

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A new Heroes of the Storm balance patch went live today with many Hero changes. Here are the official patch notes with more details!

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Heroes of the Storm has just been updated with Hero balance changes! Read on for details.


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Heroes

TANK BRUISER HEALER MELEE RANGED
Anub'arak Artanis Alexstrasza Alarak Cassia
Johanna Thrall Rehgar   Chromie
  Varian Whitemane   Gul'dan
        Sgt. Hammer

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Tank

Anub'arak

Talents

  • Level 1
    • Nerubian Armor [W]
      • Spell Armor increased from 20 to 25.
  • Level 7
    • Subterranean Shield [E]
      • Shield increased from 345 to 400.
  • Level 13
    • Urticating Spines [W]
      • Damage increased from 80 to 90.
    • Acid Drenched Mandibles [Passive]
      • Damage bonus increased from 70% to 80%.
      • Duration increased from 3 to 4 seconds.
  • Level 20
    • Cryptweave [R2]
      • Damage over time increased from 50 to 60.
Developer Comment: These talents weren't quite matching up against the potential of a horde of beetles.

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Johanna

Talents

  • Level 1
    • Zealous Glare [E]
      • Bonus damage reduced from 125% to 75%.
  • Level 13
    • Roar [Q]
      • Maximum Punish damage bonus reduced from 175% to 150%.
    • Blessed Hammer [Active]
      • Basic Ability cooldown reduction reduced from 3 to 2.5 seconds.
  • Level 20
    • Heaven's Fury [R1]
      • Maximum targets hit per barrage increased from 4 to 6.
      • Cooldown reduction per bolt reduced from 2 to 1 second.
      • Damage reduced from 68 to 50.
Developer Comment: Johanna is dealing too much damage, so we’re partially reverting some of her recent buffs. We’re also taking this opportunity to alter how Heaven’s Fury functions. Heaven's Fury previously fired 8 barrages of bolts, hitting up to 2 enemies and up to 2 allies with each barrage. We're increasing both enemies and allies hit up to 3 while lowering its cooldown reduction to further differentiate good and great casts of Falling Sword.

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Bruiser

Artanis

Base

  • Health reduced from 2525 to 2490.
  • Health regeneration reduced from 5.26 to 5.19.
  • Shield Overload [Trait]
    • Shield reduced from 385 to 365.

Talents

  • Level 4
    • Shield Surge [Trait]
      • Shield bonus increased from 75% to 80%.
Developer Comment: Artanis has slowly gained the crowns of both our most popular and most winning Bruiser, so he gets a nerf.

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Thrall

Base

  • Health increased from 1876 to 1896.
  • Health regeneration increased from 3.91 to 3.95.

Talents

  • Level 20
    • Elemental Momentum [Passive]
      • Cooldown reduction against Heroes increased from doubled to tripled.
Developer Comment: Thrall is very close to being a competitive choice, but all his builds are just barely lagging behind.

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Varian

Base

  • Heroic Strike [Trait]
    • Cooldown reduction from Basic Attacks increased from 2 to 3 seconds.

Talents

  • Level 1
    • Lion's Maw [Q]
      • Damage bonus per stack increased from 6 to 7.
  • Level 4
    • Colossus Smash [R2]
      • Damage increased from 160 to 185.
      • Armor reduction increased from 20 to 25.
Developer Comment: The change to Heroic Strike is a mild buff to both Taunt and Colossus Smash Varians, which we’d like to see more often.

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Healer

Alexstrasza

Base

  • Gift of Life [Q]
    • Additional functionality: [Passive] Alexstrasza's Health regeneration is increased by 150%.

Talents

  • Level 16
    • Tough Love [Q]
      • Changed functionality: Gift of Life grants its target 10 Armor for 2.5 seconds, increased to 30 Armor while Alexstrasza is above 75% Health.
    • Overprotective [W]
      • Shield duration increased from 3 to 6 seconds.
    • Draconic Discipline [D]
      • Additional functionality: Increase Dragonqueen's Basic Attack healing by 50%.
Developer Comment: Alexstrasza usually lingers among the lowest win rates for our Healers. We're adding some baseline regeneration to keep her healthier than before when sacrificing her health for healing. Also, we're giving some oomph to her level 16 talents.

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Rehgar

Base

  • Health reduced from 1935 to 1900.
  • Health regeneration reduced from 4.03 to 3.96.
  • Purge [D]
    • Cooldown increased from 45 to 60 seconds.

Talents

  • Level 1
    • Colossal Totem [E]
      • Bonus Totem Health reduced from 50% to 25%.
  • Level 4
    • Earthliving Enchant [Q]
      • Healing reduced from 200 to 160.
  • Level 7
    • Grounded Totem [E]
      • Attack Speed reduction reduced from 30% to 25%.
    • Purification [D]
      • Purge's cooldown reduction increased from 10 to 15 seconds.
  • Level 16
    • Earthgrasp Totem [E]
      • Damage reduced from 145 to 115.
Developer Comment: Rehgar's most powerful talents are still a cut above their competition but they're not required for Rehgar to be a dominate force. We're again cutting his base Health, and now targeting Purge's cooldown, to lower his overall power.

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Whitemane

Base

  • Desperate Plea [Q]
    • Mana cost reduced from 45 to 40.
    • Mana cost increase per Desperation reduced from 45 to 40.
  • Zeal [D]
    • Armor reduction reduced from 25 to 15.

Talents

  • Level 7
    • Intercession [Active]
      • Cast range increased from 7 to 7.5.
      • Removed functionality: No longer gain a stack of Desperation.
  • Level 16
    • Radiance [Q]
      • Changed functionality: Radiance's heal now re-applies Zeal, resetting its duration.
      • No longer affects Whitemane's Armor.
    • Shared Punishment [W]
      • Chaining damage increased from 70% to 100% of Inquisition's damage.
    • Harsh Discipline [E]
      • Additional functionality: Reduce Inquisition's cooldown by 2 seconds.
Developer Comment: Similar to Alexstrasza, Whitemane has often struggled to compete with other Healers. We’re hoping these baseline changes smooth out her early game experience.

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Melee Assassin

Alarak

Talents

  • Level 1
    • Ruthless Momentum [W]
      • Cooldown recharge bonus increased from 75% to 100%.
  • Level 4
    • Negatively Charged [E]
      • Damage bonus per stack increased from 4% to 5%.
  • Level 16
    • Lightning Barrage [E]
      • Free cast duration increased from 2 to 3 seconds.
Developer Comment: We're happy with the success Alarak players are finding with Discord Strike and melee talents, but his other builds have slightly fallen behind.

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Ranged Assassin

Cassia

Base

  • Weapon damage increased from 120 to 122.

Talents

  • Level 1
    • Charged Strikes [Passive]
      • Damage bonus increased from 15% to 20%.
  • Level 4
    • Ring of the Leech [Passive]
      • Healing increased from 15% to 20%.
  • Level 7
    • Seraph's Hymn [W]
      • Cooldown reduction increased from 1.5 to 2 seconds.
  • Level 16
    • Martial Law [Passive]
      • Additional functionality: Requirement for damage bonus is also met if target is Blinded.
Developer Comment: Cassia's Basic Attack build requires a riskier playstyle, and players are not viewing the danger as worth it, so we're increasing the build's payoff across the board.

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Chromie

Talents

  • Level 8
    • Slowing Sands [R1]
      • Slowing Sands is no longer able to be picked in ARAM games.
Developer Comment: We're removing Slowing Sands from ARAM as it can be frustrating to handle with less space to move.

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Gul'dan

Talents

  • Level 4
    • Improved Life Tap [D]
      • Mana restored increased from 35% to 40%.
    • Consume Soul [Active]
      • Cooldown reduced from 30 to 25 seconds.
      • Maximum charges increased from 2 to 3.
  • Level 7
    • Bound by Shadow [Q]
      • Cooldown reduction increased from 1.5 to 1.75 seconds.
  • Level 13
    • Fel Armor [Q]
      • Spell Armor increased from 40 to 50.
    • Dark Bargain [Passive]
      • Health bonus increased from 30% to 40%.
    • Healthstone [Active]
      • Cooldown reduced from 60 to 45 seconds.
  • Level 16
    • Rampant Hellfire [Q]
      • Damage bonus per stack increased from 10% to 12%.
    • Ruinous Affliction [E]
      • Third hit damage increased from 233 to 268.
Developer Comment: Gul'dan's prominence is primarily tied to the strength of his Drain Life build. We don't view this build as out of bounds, so we're bringing both Fel Flame and Corruption up to par.

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Sgt. Hammer

Talents

  • Level 1
    • Ambush [D]
      • Bonus damage increased from 100% to 125%.
    • Advanced Artillery [D]
      • Splash damage increased from 50% to 60%.
    • Maelstrom Rounds [Active]
      • Cooldown reduced from 100 to 80 seconds.
  • Level 7
    • Hover Siege Mode [D]
      • Move speed increased from 40% to 50%.
    • Graduating Range [D]
      • Time between increased range reduced from 2 to 1.5 seconds.
  • Level 20
    • Shrapnel Mines [Q]
      • Maximum Armor reduction increased from 30 to 50.
    • Ultra Capacitors [D]
      • Attack Speed per stack increased from 5% to 10%.
      • Maximum Attack Speed increased from 40% to 60%.
Developer Comment: Sgt. Hammer has decent talent parity, so we’re just increasing the power of some keystone talents to further separate the different builds’ identities.

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Bug Fixes

Heroes

  • Rehgar
    • Colossal and Ground Totem talents are appended in the correct order in Earthbind Totem's advanced tooltip.

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40 minutes ago, Staff said:

Developer Comment: Artanis has slowly gained the crowns of both our most popular and most winning Bruiser, so he gets a nerf.

really? i guess those developers are zerg main.

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11 hours ago, Arcling said:

Did not expect a patch for HotS. I guess this is the most we can expect for this game.

Balance updates are the only updates that HotS still gets semi-regularly, and yet like clockwork someone acts shocked every time it happens.

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      Base
      Dark Swarm [W] Damage reduced from 52 to 48. Talents
      Level 4 Hero Stalker Essence gain is not increased when hitting more than 2 Heroes. Essence gain now requires Dark Swarm to hit 2 Heroes. Hitting more than 3 Heroes at once no longer grants additional Essence. Lurker Strain Cooldown reduction bonus reduced from 3 seconds to 2 seconds. Level 7 Feeding Frenzy REWORK: Cooldown reduction is now a Gambit bonus, starting from 1.5 second cooldown reduction. Each death lowers this by 0.25, up to 3 times. Paralyzing Enzymes REWORK: Gambit removed. Now reduces Drag's target's healing received by 40% while Drag is active and for 2 seconds after. Level 13 Ferocious Stalker Damage bonus reduced from 60% to 50%. Level 16 Tunnelling Claws Movement speed reduced from 125% to 120%. Level 20 Contagion Now also reduces the damage of Isolation by 60%. Greymane
      Talents
      Level 1 Wolfheart Rework: Now also increases Armor granted by Worgen Form from 10 to 15. Kharazim
      Base
      Health increased from 2027 to 2080. Breath of Heaven [W] Healing increased from 285 to 295. Talents
      Level 4 Air Ally Health increased from 200 to 300. Spell Power increased from 15% to 20%. Level 10 Divine Palm Duration increased from 3 to 4 seconds. Level 13 Sixth Sense Sixth Sense now starts expiring after the Stun expires, instead of as soon as the Stun is applied. Level 20 Epiphany Cooldown increased from 60 to 70. Mana restored increased from 33% to 70%. Lúcio
      Base
      Soundwave [Q] Cooldown increased from 7 seconds to 8 seconds. Mana cost increased from 30 to 45. Talents
      Level 1 Accelerando Time to maximum increased from 4 seconds to 6 seconds. Level 4 Off the Wall REWORK: Now also refunds 15 Mana when hitting an enemy with Soundwave while Wall Ride is active. Level 7 Good Vibrations Duration of Shield increased from 7 seconds to 8.5 seconds. Level 10 High Five Cooldown increased from 20 to 25 seconds. Level 13 Heavy Casters Now also prevents Push Off from hitting multiple targets. Push Off no longer Slows the first Hero hit and instead Stuns them for 0.5 seconds. Level 16 Up the Frequency Cooldown reduction reduced from 0.4 seconds to 0.3 seconds. Up To Eleven Duration bonus from Push Off increased from 0.3 seconds to 0.5 seconds. Duration bonus from Soundwave reduced from 0.3 seconds to 0.25 seconds. REWORK: Hitting Heroes while Amp It Up is not active increases the duration of the next Amp It Up by up to 1.5 seconds. This does not limit the amount able to be gained while Amp It Up is active. Whitemane
      Talents
      Level 1 Inquisitor's Prayer After Basic Attacking an enemy Hero 3 times, Whitemane also gains a stack of Inquisitor's Prayer. Level 13 Scarlet Wrath REWORK: Now also restores .5% Mana to all Zeal targets. Return to Top
      Bug Fixes
      General
      Fixed an issue that caused some effects to not display correctly on the Target Dummy in the Sandbox and Try Mode. Fixed an issue that caused some Movement Speed bonuses to display the incorrect value in the target info panel. Brawl
      Deathwing's Cataclysm no longer starts on Cooldown in Arena Mode. Deadman's Stand Fixed an issue that caused AI to not act. Fixed an issue that caused the Map Mechanic button to not be visible. Garden Arena Fixed an issued that caused the AI to not move. Punisher Arena Fixed an issued that caused the AI to not move. Trial Grounds Fixed an issued that caused the AI to not move. Map
      Braxis Holdout Fixed an issue that caused Archangel's visual effects to register as a pingable object. Volskaya Fixed an issue that caused the Triglav Protector's Shield Emitter Shields granted to allies to increase the Pilot's Self Healing score when absorbing damage. Heroes
      Abathur Level 10 Ultimate Evolution Clones of Kharazim that have selected Insight now treat the quest as completed. Alarak Level 10 Counter-Strike Now increases Alarak's Self Healing score for damage it absorbs. Ana Base Aim Down Sights [Trait] Fixed an issue that caused Aim Down Sight's Healing Dart bonus to last after Aim Down Sights has ended. Activating Aim Down Sights will now also Dismount Ana from the Toy Train. Azmodan Base Summon Demon Warrior [W] Fixed an issue that caused Azmodan's Demon Warrior's aura damage to not behave similar to other aura damage effects. Brightwing Base Soothing Mist [Trait] Fixed an issue that caused Smoothing Mist to activate around Brightwing when in Stasis. Dehaka Fixed an issue where Basic Attack's would potentially not consume evade stacks if attacking within .25 seconds of Drag ending. Jaina Level 16 Snowstorm Fixed an issue that caused Snowstorm's bonus to not apply correctly. Kael'thas Level 7 Sunfire Enchantment Fixed an issue that caused an active Sunfire Enchantment Spell Power buff to be removed when Kael'thas is killed. Kharazim Level 10 Divine Palm Fixed an issue that caused Divine Palm's Stasis to remove Damage Over Time effects from Kharazim. Fixed an issue that caused Divine Palm to not remove negative effects that were applied alongside the triggering effect. Greymane Level 4 Insatiable Fixed an issue that caused Human Form Basic Attacks to trigger Insatiable twice. Leoric Base Drain Hope [W] Fixed an issue that caused Stasis on Leoric or Drain Hope's target to not break Drain Hope. Li Li Fixed an issue that caused Water Serpent to move at a reduced speed. Level 4 Surging Winds Fixed an issue that caused an active Surging Winds buff to be removed when Li Li is killed. Li-Ming Level 1 Power Hungry Fixed an issue that caused an active Power Hungry buff to be removed when Li-Ming is killed. Lúcio Level 7 Good Vibrations Fixed an issue that caused Good Vibrations to not gain Shields from Soundwave hitting Neutral Mercenaries. Lunara Level 10 Leaping Strike Fixed an issue that caused Leaping Strike to stall game logic. Malthael Level 1 Fear The Reaper Fixed an issue that caused Fear the Reaper's duration indicator to not be tied to the ability button. Stitches Base Hook [Q] Fixed an issue that caused Hook to not reveal their caster if the Hook is visible. Tassadar Base Shock Ray [Q] Fixed an issue that caused Shock Ray to not reveal their caster if Shock Ray is visible. The Butcher Fixed an issue that allowed The Butcher to disjoint while collecting Fresh Meat. The Lost Vikings Fixed an issue that caused Longboat to move at a reduced speed. Tychus Level 20 Focusing Diodes Now grants an additive damage bonus. Tyrael Level 13 Law and Order Fixed an issue where maximum bonus was capped at 4 allied Heroes. The cap has been increased to 15. Whitemane Level 10 Divine Reckoning Updated Divine Reckoning's mana restoration based off of damage dealt to display only one instance of floating text. Zul'jin Level 20 Forest Medicine Selecting Forest Medicine will no longer interrupt an ongoing Regeneration channel. Return to Top
      Click here to discuss this post with other players in the official Heroes of the Storm forums.

    • By Staff
      Blizzard released a new Heroes of the Storm patch for testing on the PTR and here are the official patch notes.
      (Source)
      Our next Heroes of the Storm patch has just hit the Public Test Realm and will be available for playtesting. As always, if you encounter any bugs during your PTR play sessions, please stop by the PTR Bug Report forum to let us know about your experiences.
      Quick Navigation:
      Balance Update Bug Fixes Balance Update
      Heroes
      Auriel
      Base
      Bestow Hope [Trait] Decreased the amount of energy stored from 50% to 40% of damage to non-Heroes. Dehaka
      Base
      Dark Swarm [W] Damage reduced from 52 to 48. Talents
      Level 4 Hero Stalker Essence gain is not increased when hitting more than 2 Heroes. Essence gain now requires Dark Swarm to hit 2 Heroes. Lurker Strain Cooldown reduction bonus reduced from 3 seconds to 2 seconds. Level 7 Feeding Frenzy Rework: Cooldown reduction is now a Gambit bonus, starting from 1.5 second cooldown reduction. Each death lowers this by 0.25, up to 3 times. Paralyzing Enzymes Rework: Gambit removed. Now reduces Drag's target's healing received by 40% while Drag is active and for 2 seconds after. Level 13 Ferocious Stalker Damage bonus reduced from 60% to 50%. Level 16 Tunnelling Claws Movement speed reduced from 125% to 120%. Level 20 Contagion Now also reduces the damage of Isolation by 60%. Kharazim
      Base
      Health increased from 2027 to 2080. Breath of Heaven [W] Healing increased from 285 to 295. Talents
      Level 4 Air Ally Health increased from 200 to 300. Spell Power increased from 15% to 20%. Level 10 Divine Palm Duration increased from 3 to 4 seconds. Level 13 Sixth Sense Sixth Sense now starts expiring after the Stun expires, instead of as soon as the Stun is applied. Level 20 Epiphany Cooldown increased from 60 to 70. Mana restored increased from 33% to 70%. Lúcio
      Base
      Soundwave [Q] Cooldown increased from 7 seconds to 8 seconds. Mana cost increased from 30 to 45. Talents
      Level 1 Accelerando Time to maximum increased from 4 seconds to 6 seconds. Level 10 High Five Cooldown increased from 20 to 25 seconds. Level 13 Heavy Casters Now also prevents Push Off from hitting multiple targets. Level 16 Up the Frequency Cooldown reduction reduced from 0.4 seconds to 0.3 seconds. Tyrael
      Talents
      Level 13 Law and Order Fixed an issue where maximum bonus was capped at 4 allied Heroes. The cap has been increased to 15. Whitemane
      Talents
      Level 1 Inquisitor's Prayer After Basic Attacking an enemy Hero 3 times, Whitemane also gains a stack of Inquisitor's Prayer. Level 13 Scarlet Wrath Rework: Now also restores .5% Mana to all Zeal targets. Return to Top
      Bug Fixes
      General
      Fixed an issue that caused some effects to not display correctly on the Target Dummy in the Sandbox and Try Mode. Fixed an issue that caused some Movement Speed bonuses to display the incorrect value in the target info panel. Brawl
      Deathwing's Cataclysm no longer starts on Cooldown in Arena Mode. Map
      Braxis Holdout Fixed an issue that caused Archangel's visual effects to register as a pingable object. Volskaya Fixed an issue that caused the Triglav Protector's Shield Emitter Shields granted to allies to increase the Pilot's Self Healing score when absorbing damage. Heroes
      Abathur Level 10 Ultimate Evolution Clones of Kharazim that have selected Insight now treat the quest as completed. Alarak Level 10 Counter-Strike Now increases Alarak's Self Healing score for damage it absorbs. Ana Base Aim Down Sights [Trait] Fixed an issue that caused Aim Down Sight's Healing Dart bonus to last after Aim Down Sights has ended. Activating Aim Down Sights will now also Dismount Ana from the Toy Train. Azmodan Base Summon Demon Warrior [W] Fixed an issue that caused Azmodan's Demon Warrior's aura damage to not behave similar to other aura damage effects. Brightwing Base Soothing Mist [Trait] Fixed an issue that caused Smoothing Mist to activate around Brightwing when in Stasis. Dehaka Fixed an issue where Basic Attack's would potentially not consume evade stacks if attacking within .25 seconds of Drag ending. Jaina Level 16 Snowstorm Fixed an issue that caused Snowstorm's bonus to not apply correctly. Kael'thas Level 7 Sunfire Enchantment Fixed an issue that caused an active Sunfire Enchantment Spell Power buff to be removed when Kael'thas is killed. Kharazim Level 10 Divine Palm Fixed an issue that caused Divine Palm's Stasis to remove Damage Over Time effects from Kharazim. Fixed an issue that caused Divine Palm to not remove negative effects that were applied alongside the triggering effect. Leoric Base Drain Hope [W] Fixed an issue that caused Stasis on Leoric or Drain Hope's target to not break Drain Hope. Li Li Fixed an issue that caused Water Serpent to move at a reduced speed. Level 4 Surging Winds Fixed an issue that caused an active Surging Winds buff to be removed when Li Li is killed. Li-Ming Level 1 Power Hungry Fixed an issue that caused an active Power Hungry buff to be removed when Li-Ming is killed. Lunara Level 10 Leaping Strike Fixed an issue that caused Leaping Strike to stall game logic. Malthael Level 1 Fear The Reaper Fixed an issue that caused Fear the Reaper's duration indicator to not be tied to the ability button. The Butcher Fixed an issue that allowed The Butcher to disjoint while collecting Fresh Meat. The Lost Vikings Fixed an issue that caused Longboat to move at a reduced speed. Tychus Level 20 Focusing Diodes Now grants an additive damage bonus. Whitemane Level 10 Divine Reckoning Updated Divine Reckoning's mana restoration based off of damage dealt to display only one instance of floating text. Zul'jin Level 20 Forest Medicine Selecting Forest Medicine will no longer interrupt an ongoing Regeneration channel. Return to Top
      Click here to discuss this post with other players in the official Heroes of the Storm forums.

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