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Diablo 4 Will Be a Full Price Game With Expansions and Cosmetics Only

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Blizzard have clarified that while Diablo 4 will have an in-game shop, it will only have cosmetic items available, responding to player concerns of potential Diablo Immortal-like pay to win options. They've also emphasized the story driven expansion model as the basis for the game. 

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Well, they also promised that D:I would be fair and you wouldn't be able to buy power. We shall see! It still doesn't exclude paid passes with cosmetics. Hopefully normal armor isn't going to suffer due to the store, by them making it look bland and uninteresting. I still don't like how many people find this stuff acceptable in a full price games, especially when this base price is now increased (some publishers are testing 70-80 dollar price tag, even worse for people in Europe like me).

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As long as paid content is strictly cosmetic and not the cash grab that is Diablo 3 mobile game then we are all good. But time will tell.

 

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3 minutes ago, Rhondis said:

As long as paid content is strictly cosmetic and not the cash grab that is Diablo 3 mobile game then we are all good. But time will tell.

 

remember when cosmetics were actually earned in-game instead of being put on a cash shop?

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Oh suuuuure, it all starts with an innocent Horse Armor here, a Horadric Backpack there.... And then...

 

Jokes aside I hope they stay true to this stance!

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2 minutes ago, Dejo93 said:

remember when cosmetics were actually earned in-game instead of being put on a cash shop?

You'll probably be able to earn tons of cosmetics in game. I'm sure they're borrowing the model from World of Warcraft the way mounts are.

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34 minutes ago, Dejo93 said:

remember when cosmetics were actually earned in-game instead of being put on a cash shop?

That was pre-Activision.......Activision is all about the Moola and nothing else....Diablo Immortal is proof of that.

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31 minutes ago, TyZone said:

You'll probably be able to earn tons of cosmetics in game. I'm sure they're borrowing the model from World of Warcraft the way mounts are.

Since they promised a darker atmosphere in this game, I hope it's not ruined by shop stuff introducing some silly stuff. Something among the lines of: dress up as a Murloc and turn your mount into a mini-Azmodan.

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37 minutes ago, TyZone said:

Oh suuuuure, it all starts with an innocent Horse Armor here, a Horadric Backpack there.... And then...

 

Jokes aside I hope they stay true to this stance!

man Horse armor....

 

I remember when that was the biggest controversy

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47 minutes ago, Rhondis said:

As long as paid content is strictly cosmetic and not the cash grab that is Diablo 3 mobile game then we are all good. But time will tell.

 

Diablo Immortal is not actually Diablo 3. If I recall correct it's technically Diablo 2.5 taking place between Diablo 2 and 3.

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49 minutes ago, Dejo93 said:

remember when cosmetics were actually earned in-game instead of being put on a cash shop?

I remember.every game was full of dlcs. I'll take optianal cosmetics any time over that *filtered*.

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i hope they dont go with flash gear in the shop. if i was them i would keep the shop to dark theme cosmetic gear. mount stuff. but they could also change the colour or look of players ability with shop items. that would be 100% fine with me 

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remember when the phone guy said we will not be able to buy gear with money in immortal xD and after the shitshow he said "yes i said no gear but didnt mention legendary stones"... hope you guys dont fall too early on comments of devs they only say what the  marketing tells them. can *filtered* us afterwards nevertheless

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7 hours ago, Rhondis said:

As long as paid content is strictly cosmetic and not the cash grab that is Diablo 3 mobile game then we are all good. But time will tell.

 

AHAHAHAHAHAHAHAH how naive

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11 hours ago, crusder said:

i hope they dont go with flash gear in the shop. if i was them i would keep the shop to dark theme cosmetic gear. mount stuff. but they could also change the colour or look of players ability with shop items. that would be 100% fine with me 

Not my type of thing, but hey, i hope it get put in there for those that want it. :-)

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16 hours ago, xrraynor1991 said:

Diablo Immortal is not actually Diablo 3. If I recall correct it's technically Diablo 2.5 taking place between Diablo 2 and 3.

Of course it's not Diablo 3... it's a jest as to the fact that it's supposed to be a "different" game but it's just a slightly different story and elements to a game that feels, plays, and looks just like Diablo 3.

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D4 is coming out as a full price game built strictly for PC/console audiences. The game is huge & there will be tons of content after launch for all players. Paid content is built around optional cosmetic items & eventually full expansions. We will be sharing more info soon!

...So why did they build Diablo Immortal differently?   Hmmm?   I guess being a mobile game is moral grounds for tossing morality aside?

Jokes aside they blatently lied about the purchases in Immortal and how they'd not be pay to win, lead dev was on the leaderboards without paying, etc.    Would not be surprised to see something slip through that's subtler than "buy gear here".    Maybe "paying for a premium clan house" lets the clan all get 5% more experience along with many distracting cosmetic perks.

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They are really careful with the wording. "Anchored", "Built around" optional cosmetic items... I wish they could just flat out say: "There will not be progression or power related upgrades for money."

Remember how Wyatt was doing the rounds on social media pre Immortal release saying something along the lines of "It is very important to us that acquisition of gear is not tied to spending."

Then what happened? Post release he now says "Sorry I wasn't clear, we don't consider gems gear by the way, and by gear I meant the equipment slots..." and so Immortal got away with SO MUCH paid power on a f__king technicality in wording.

When did video games PR and marketing become misdirecting and distracting the audience instead of promoting the actual games?

I hate it, hate it, hate it! Why can't they just speak in a way that's crystal clear and not vague af.

Edited by MeOnIV

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15 minutes ago, MeOnIV said:

They are really careful with the wording. "Anchored", "Built around" optional cosmetic items... I wish they could just flat out say: "There will not be progression or power related upgrades for money."

Exactly, they didn't directly deny it. There could always be something like "+% to magic find", but it's not gear, it's just about getting a higher chance to get better gear!

Another option for them is to introduce some more aggressive microtransactions some time after release, so early impressions and reviews won't mention them.

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13 hours ago, Rhondis said:

Someone didn't read my comment.

I did
You thinking that "time would tell" and not "clear as day" considering they are hiring people to work on both in-game store AND who has experience in live services is beyond adorably naive
They will monetize the *filtered* out of this game

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      The Shop
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      The best-looking cosmetics aren’t exclusive to the Shop. Diablo IV will ship with hundreds of transmogs unlockable from drops in-game, including dozens of armor sets of the highest visual quality. There are incredible pieces—Unique and Legendary quality items—for players to find without ever going to the Shop. The Shop offers more diversity of choices, not systematically better choices.


      Screen captures of Legendary Armors earned through the game (left) versus Armor Cosmetics in the Shop (right).
      Armor Transmogs in the Shop are usable on all characters of that class. Many of the cosmetics in the Shop are class-specific fantasies, which wouldn’t necessarily make sense visually on other classes. Once you unlock a cosmetic from the Shop for a given class, you can use it on every character of that class on your account. There are special cosmetics exclusive to the Season Pass which celebrate the theme of the Season and look similar across all the classes.
      The most important guiding principle behind the Shop and Season Pass is to create something players love, look forward to, and appreciate being part of the game. Cosmetics in Diablo IV create new ways for players to express themselves and never provide advantages in-game. Players will experience all the fun of Seasons, whether they spend anything or not. We intend to continue our dialog with players about Shop and Season Pass, and we’ll always listen and seek out the community's feedback about it. It is our sincerest belief that we can work together with the community to keep Diablo IV a living, evolving world for many years to come! Thanks for reading, we’ll be sharing more soon!
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      Closing Thoughts
      Wrapping up this Quarterly Update blog, we want players to take comfort in knowing Diablo IV will continue to evolve its offerings post-launch. The introduction of new Seasons, alongside live events, and a returning Season Journey will work in tandem to breathe variety into the game, while also reinforcing its core principle: empowering players to experience Sanctuary as they see fit. We cannot wait for you to explore these systems in the future!
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    • By Staff
      A few days ago, Diablo 4 Beta appeared in the Battle.net Catalog. However, Rod Fergusson dispelled all rumors about the Beta in just one tweet claiming it was just an internal only test.
      We've got some sad news for everyone who expected an early Diablo 4 Beta. Senior Vice President of the Diablo franchise commented on Twitter that the Diablo 4 Beta showing up on Battle.net was intended only for internal testing.
      Placeholder for tweet 1550524852699861000
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