Jump to content
FORUMS
Sign in to follow this  
Stan

Level 70 Needed to Complete Final 2 Chapters of the Dragonflight Campaign

Recommended Posts

JaaaKWR.jpg

Currently, on the Dragonflight Beta, you won't reach Level 70 just by completing the campaign. You also need to run dungeons or complete side quests.

The first gating occurs in Azure Span where you need to be Level 66 to continue the Dragonflight campaign. However, you will be safe if you complete at least 3 dungeons at Level 60 and higher and you won't need to complete any side quests.

The second gating, however, is more noticeable and you will need to reach Level 70 to be able to start the final two chapters of the Dragonflight campaign.

Completing the Dragonflight campaign unlocks World Quests.

image.png

Dragonflight includes a ton of side quests that you can easily find by opening the map for each zone and they reward you with reputation that increases your Renown with the main factions, so you would probably complete them anyway.

image.png

What do you think about gating the main campaign behind levels? Let us know your thoughts in the comments!

Share this post


Link to post
Share on other sites

Question 1: What's locked behind finishing the campaign? Is this like SL where you have to do EVERYTHING before endgame finally unlocks, or more like Legion and BfA where finishing the campaign was more optional? Because as someone who hit level 60 in SL for the first time halfway through Ardenweald, having to slog through the rest of the main story for no benefit was absolutely miserable.

Question 2: How good is the story? If the story and questing is good enough it could potentially negate question 1 entirely, but going from past experience the odds of that are pretty low.

Question 3: How long is it? If you look over at FFXIV, when an expansion launches the campaigns are very tightly designed such that if you do only the required dungeons and the important sidequests (FFXIV flags certain sidequests with special rewards with a special quest icon) you'll hit level cap very close to the end of the story so you don't end up "wasting" much time, exp, etc. WoW has historically been incredibly bad at that.

Share this post


Link to post
Share on other sites
2 hours ago, Stan said:

What do you think about gating the main campaign behind levels? Let us know your thoughts in the comments!

I'm okay with them gating behind levels, as you can do more content than just the main storyline. And you can do it at your own leisure.

Whereas Shadowlands was gated by a weekly maximum.

  • Like 2

Share this post


Link to post
Share on other sites
2 hours ago, Brightamethyst said:

Question 1: What's locked behind finishing the campaign? Is this like SL where you have to do EVERYTHING before endgame finally unlocks, or more like Legion and BfA where finishing the campaign was more optional? Because as someone who hit level 60 in SL for the first time halfway through Ardenweald, having to slog through the rest of the main story for no benefit was absolutely miserable.

Question 2: How good is the story? If the story and questing is good enough it could potentially negate question 1 entirely, but going from past experience the odds of that are pretty low.

Question 3: How long is it? If you look over at FFXIV, when an expansion launches the campaigns are very tightly designed such that if you do only the required dungeons and the important sidequests (FFXIV flags certain sidequests with special rewards with a special quest icon) you'll hit level cap very close to the end of the story so you don't end up "wasting" much time, exp, etc. WoW has historically been incredibly bad at that.

World Quests unlock after you finish the campaign 🙂. The optional side quests are fun and the new continent is full of them, so there's plenty of room for exploration. To me, the campaign feels shorter than the Shadowlands campaign. I blasted through Ohn'ahran Plains and Azure Span. The campaign in the Waking Shores was a bit longer and of course, the Thaldraszus one was the longest.

Share this post


Link to post
Share on other sites

Well, the issue for me, i like to do things in the right order, in all games i play, so when everything is tied to something specific, they all unlock and bam, you need to do this, to do this.

 

Like for example, say you are in Chromie Time at level 45 with xp turned off, i need to speak to Khadgar to go to one of the zones, but the quest to start the whole thing leading up to the Legion Raid needs to be started to resume....i don't like that...this is why i love games that are fully phased to the point of where you never encounter other players unless you group.....it makes these things so much more easier.

Share this post


Link to post
Share on other sites
Uncommon Patron

gating main story behind levels is fine, would be nice actually if they made it so you could hit level cap just doing main quest story too and pace it accordingly 

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Starym
      Dragonriding has been extremely well received, and is probably one of the best additions to WoW since its launch, with players flying around and enjoying themselves immensely. However, with new highs must come new lows as well, and a new villain has shown their face (and it's not just the fact that dragonriding doesn't work outside the Dragon Isles). Forget elevator bosses, we have a brand new environmental hazard that's out to get us!
      That last turn to the camera is especially great.
      This seems to be a pretty wide-spread "problem", as the community is having some fun with it.

      Have you had any tree problems or have one specific tree-nemesis you keep running into?
    • By Stan
      We're looking at how to get the Scrappy Worldsnail mount in Dragonflight.
      It will take approximately 2-4 hours to farm materials for the mount. The prerequisite is to complete one of the side-quests in the Waking Shores called "The Shadow of His Wings." Below, you will find a map with the exact coordinates for the starter quest.
      The intro quest can be found at 39.81 47.85.

      Once you complete four quests in this area, head to the Obsidian Citadel and pick between Wrathion or Sabellian, it does not matter which one you select.
      Now you must kill mobs near Obsidian Citadel and loot 30 Key Fragments along with 3 Key Framing to combine them into a Restored Obsidian Key. You must hand the first key to Wrathion, but any subsequent keys can be given to IIgys the Believer.
      Once you hand that in, you will receive a Twilight Cache. Inside the cache is Worldbreaker Membership which puts a buff on you and lasts for two days. The item does not have a guaranteed chance to drop, however. If you die, you will lose the Worldbreaker Membership debuff and must start from the beginning, so don't die!
      The debuff allows you to loot items from djardin NPCs called Magmotes; a currency used to purchase the mount. At this point, you can go to Premade Groups and search for Keys of Loyalty because there will be many people farming in the area.
      You should keep handing in keys and fragments, providing additional Magmotes. Once you have 1,000 Magmotes, head to Dealer Vexil and buy Slumbering Worldsnail Shell. The vendor is located in a cave with the entrance at 35.99 47.82 in the Waking Shores. You must first complete "The Shadow of His Wings" questline for the vendor to become Friendly.


      MrGM has uploaded a video guide for Scrappy Worldsnail that you can watch below.
    • By Stan
      You can easily farm 2 Renown (or 5K reputation) with the Dragonscale Expedition by flying to select locations and clicking flags.
      Before clicking the flags, don't forget to pick up the +10% Darkmoon Faire buff.
      Zone maps from the Reddit post are not embedding, so we're including them below. The maps are a courtesy of Reddit user Gualtieris.
      The Waking Shores -- 5 Flags

      Ohn'ahran Plains -- 4 Flags

      Azure Span -- 6 Flags

      Thaldraszus -- 5 Flags

    • By Stan
      A few moments ago, Doubleagent has reached Level 66 in Dragonflight.
      Four levels to go for Doubleagent, who's on the way to reach Level 70 without leaving the Wandering Isle or choosing a faction.
      Placeholder for tweet 1599466001724485632
    • By Staff
      Join us on Twitch for Episode 2 of the Icy Veins Podcast.
      About the Podcast
      Icy Veins is hosting a podcast every Sunday from 18:00-21:00 CEST with Petko as the main host. Petko is our Mythic+ veteran guide writer who will guide you through the latest news and Mythic+. Don't forget to subscribe to the Icy Veins Twitch channel for updates!
      Stream Link

×
×
  • Create New...