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Starym

Dragonflight Patch 10.0.2 Hotfixes: November 28th: Class Tuning

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The very first hotfixes of Dragonflight have arrived and it's a massive batch! We have a big class tuning pass, as well as some smaller class fixes, with achievement and PvP changes included too.

Blizzard LogoNovember 28 (Source)

Achievements

Classes

  • Death Knight

    • Fixed an issue with Insidious Chill Insidious Chill not properly slowing auto-attack speed.
    • Unholy
      • Fixed an issue with Unholy Aura Unholy Aura rank 2 not correctly increasing the damage of your summons by the intended amount.
  • Demon Hunter

  • Druid

    • Restoration
  • Evoker

    • Devastation
      • Fixed an issue that caused Disintegrate Disintegrate to not fully benefit from Iridescence: Blue Iridescence: Blue if two Disintegrate casts were chained together.

      • Fixed an issue where Burnout Burnout could trigger more often than intended with certain talent combinations.

  • Mage

    • Fixed an issue that caused Ignite to spread to targets under the effects of crowd control.
  • Monk

  • Paladin

  • Priest

  • Rogue

    • Assassination
      • Fixed an issue that prevented Envenom Envenom from consuming Amplifying Poison Amplifying Poison if it had exactly 10 stacks.
      • Fixed an issue that prevented Rupture Rupture’s duration from benefiting from Animacharged combo points (via Echoing Reprimand Echoing Reprimand) when casting Rupture on an enemy afflicted by Deathmark Deathmark.
      • Fixed an issue that prevented Deathmark Deathmark’s effect from being displayed on enemy nameplates.
      • Fixed an issue that prevented some weapon poisons from being applied at a guaranteed rate by Poisoned Knife Poisoned Knife.
    • Outlaw
      • Fixed an issue with the tooltip of Restless Blades Restless Blades which incorrectly had Sepsis Sepsis listed as an affected ability.
      • [With weekly restarts] Dispatch Dispatch damage reduced by 5%.
      • [With weekly restarts] Dreadblades Dreadblades duration reduced to 8 seconds (was 10 seconds) and Energy cost reduced to 40 (was 50).
    • Subtlety
      • Fixed an issue that prevented Silent Storm Silent Storm’s buff from being consumed by Shuriken Storm Shuriken Storm when cast via Shuriken Tornado Shuriken Tornado.

      • Fixed an issue where Shadow Dance Shadow Dance ’s recast cooldown was always 8 seconds, regardless of its duration. Recast cooldown now correctly matches duration.

      • Fixed an issue that prevented Shadow damage dealt by Secret Technique Secret Technique’s Shadow Clones from being correctly modified by talents that increase Shadow damage.

  • Warlock

  • Warrior

    • Arms
    • Fury
      • Onslaught Onslaught’s Rage generation reduced to 25 (was 30) but it is now again correctly affected by Recklessness Recklessness  causing it to generate 50 Rage while under Recklessness.

      • Odyn's Fury Odyn's Fury’s damage over time effect no longer incorrectly displays for other players on nameplates.

    • Protection
      • Fixed an issue that prevented Unnerving Focus Unnerving Focus from affecting several abilities.
      • Brace for Impact’s tooltip clarified to state it increases block value rather than percentage amount blocked.
      • Enduring Alacrity Enduring Alacrity now correctly modifies your Armor.
      • Focused Vigor Focused Vigor now correctly modifies your Armor.
      • [With weekly restarts] Execute Execute damage increased by 30%.

Player versus Player

  • Several spells that were persisting between Solo Shuffle rounds will now be cleared properly.
  • Rogue
    • [With weekly restarts] Recuperator Recuperator effectiveness is no longer reduced by 50% in PvP combat.
    • [With weekly restarts] Echoing Reprimand Echoing Reprimand damage is no longer reduced by 50% in PvP combat.
    • [With weekly restarts] Reverberation Reverberation damage is no longer reduced by 33% in PvP combat.
    • Outlaw
      • [With weekly restarts] Killing Spree Killing Spree damage is no longer reduced by 20% in PvP combat.
      • [With weekly restarts] Pistol Shot Pistol Shot damage is no longer reduced by 16% in PvP combat.
    • Subtlety

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