Damien

Affliction Warlock 6.2

Sign in to follow this  

33 posts in this topic

This thread is for comments about our Affliction Warlock guide.

Share this post


Link to post
Share on other sites

On this singletarget priority list:

 

  1. Cast wow_icon_ability_warlock_haunt.jpgHaunt when:
    • one of the following is true
      • Haunt's debuff is not applied on the target;
      • you have 4 Soul Shards;
    • and one of the following is also true
      • you have a trinket proc;
      • wow_icon_spell_warlock_demonsoul.jpgDark Soul: Misery is up;
      • the boss is approaching death;
      • you have at least 3 Soul Shards (so that you have Soul Shards left when Dark Soul is up)

IF ( [Haunt not up] OR [>= 4 shards] ) AND ([Trinket] OR [Darksoul] OR [boss low] OR [>= 3 shards] )
Right, so basically, If haunt is not up, and you have trinket, darksoul, low boss or many shards, throw haunt. But logically also, as long as you have 4 or more sharrds, spam haunt regardless.

 

I guess the real question is, Should haunt ever be refreshed while it is still up? How many shards should i keep for a rainy day with which procs and conditions?

 

I get the feeling that you really meant:

IF [Haunt not up] AND { ( [Trinket] OR [Darksoul] OR [boss low] OR [>= 3 shards] ) OR [>= 4 shards] }

Aka: Dont refresh, keep 2 shards if buffed / low boss, keep 3 otherwise

 

Please clarify.

Thanks.

Share this post


Link to post
Share on other sites

IF [Haunt not up] AND { ( [Trinket] OR [Darksoul] OR [boss low] OR [>= 3 shards] ) OR [>= 4 shards] }

 

Made a mistake here, really meant:

 

IF [Haunt not up] AND ( ( ( [Trinket] OR [Darksoul] OR [boss low] ) AND [>= 3 shards] ) OR [4 shards] )

Share this post


Link to post
Share on other sites

If you have 4 Soul Shards and you go through the list of things to check, the only possible answer is to refresh Haunt. So, if you have 4 Soul Shards, cast Haunt, regardless of anything else, even if it means refreshing Haunt very early.

Share this post


Link to post
Share on other sites

Just noticed a spelling error under the 'Demon' subtopic. The Felhunter is spelled Felunter.

Thanks, it's fixed!

Share this post


Link to post
Share on other sites

Hey Damien,

there is a new glyph in the current game for soulswap which increases the duration of the time you can safe a dotline as a buff for 27 Sec.. That means you might be able to safe a fresh dotline for about 30 Sec.

Do you see any value there for the shard management, e.g. saving freshdots with agony on 10 stacks, about 15-20 Sec before an add is spawning. The time could be used to generate new shards and it could be a possibility to plan swaps.

Any thoughts on that?

 

Greeetings

Liox

Share this post


Link to post
Share on other sites

Hey Damien,

there is a new glyph in the current game for soulswap which increases the duration of the time you can safe a dotline as a buff for 27 Sec.. That means you might be able to safe a fresh dotline for about 30 Sec.

Do you see any value there for the shard management, e.g. saving freshdots with agony on 10 stacks, about 15-20 Sec before an add is spawning. The time could be used to generate new shards and it could be a possibility to plan swaps.

Any thoughts on that?

 

Greeetings

Liox

There is merit to using this glyph for what you suggest. The reason why we don't mention it in the guide is that it is a very niche use. Also, the main purpose of what you are suggesting is to add burst damage to your Affliction rotation, but for burst damage, you are usually better off going for Demonology or Destruction. I will discuss it with Gahddo and see if there is any need for Soul Swap explanations in the guide.

Share this post


Link to post
Share on other sites

Hi! Question: If you have the Tier 5 talent Grimoire of Surpremacy, which upgrades your Doomguard into a Terrorguard, does the Tier 7 talent Demonic Servitude, which states you can summon Doomguards and Infernals as permanent pets, make the tier 5 talent obsolete? What I mean is, will it turn your Terrorguard back into a Doomguard, and same for Abyssals? I haven't played WoD yet, so I have yet to see the changes.

Share this post


Link to post
Share on other sites

If my Seed of Corruption explodes before I could cast another Seed of Corruption, should I prioritise SoC or putting dots on other mobs?

Share this post


Link to post
Share on other sites

Hi! Question: If you have the Tier 5 talent Grimoire of Surpremacy, which upgrades your Doomguard into a Terrorguard, does the Tier 7 talent Demonic Servitude, which states you can summon Doomguards and Infernals as permanent pets, make the tier 5 talent obsolete? What I mean is, will it turn your Terrorguard back into a Doomguard, and same for Abyssals? I haven't played WoD yet, so I have yet to see the changes.

 

It will summon a Terrorguard or an Abyssal to stay at your side :)

 

If my Seed of Corruption explodes before I could cast another Seed of Corruption, should I prioritise SoC or putting dots on other mobs?

 

You prioritise casting Seed of Corruption, if you have a Soul Shard for Soulburn.

Share this post


Link to post
Share on other sites

.,..

You prioritise casting Seed of Corruption, if you have a Soul Shard for Soulburn.

OK so after I've got Corruption ticking on everything I should just DoT everything up with the other DoTs?

Share this post


Link to post
Share on other sites

Why should you only cast Haunt when you have atleast 3 shards? And how did you calculate the stat priorities? Because when you use the Terrorguard, he doesn't benefit from mastery, but he will benefit from haste. Isn't haste better than?

Share this post


Link to post
Share on other sites

Why should you only cast Haunt when you have atleast 3 shards? And how did you calculate the stat priorities? Because when you use the Terrorguard, he doesn't benefit from mastery, but he will benefit from haste. Isn't haste better than?

I don't think it says anywhere to only cast Haunt if you have at least 3 shards available. For the stat priorities, Terrorguard is accounted for, but is not enough to make Haste better than Mastery, especially with more than 1 target. We get stat weights with SimC.

 

OK so after I've got Corruption ticking on everything I should just DoT everything up with the other DoTs?

Yes.

Share this post


Link to post
Share on other sites

Hello! Its written that "Soulburn: Haunt is strong for sustained cleave damage and single-target burst damage. It gets stronger, compared to the other talents, as your item level increases."

Should we at some point change to soulburn instead of demonic servitide(at single target)? and if so, when? 

Share this post


Link to post
Share on other sites

Hello! Its written that "Soulburn: Haunt is strong for sustained cleave damage and single-target burst damage. It gets stronger, compared to the other talents, as your item level increases."

Should we at some point change to soulburn instead of demonic servitide(at single target)? and if so, when? 

 

There is a point at which all 3 talents are relatively equal single target. The tier 17 set bonuses play a major roll in that. Once you get the 2pc/4pc from blackrock foundry, soulburn haunt becomes much stronger. It also has slightly better scaling in general than the other talents.

 

Basically, you don't have to worry about it until BRF is released.

Share this post


Link to post
Share on other sites

You say in your update from January that haste is slightly ahead of mastery.

I think you should therefore adapt the recommendations for the enchantments. In the current version you still recommend mastery.

Share this post


Link to post
Share on other sites

You say in your update from January that haste is slightly ahead of mastery.

I think you should therefore adapt the recommendations for the enchantments. In the current version you still recommend mastery.

Oh, good catch!

Share this post


Link to post
Share on other sites

Why would you not want to also keep the unstable affliction DOT up on a single target fight? Is it not worth the mana or something?

Share this post


Link to post
Share on other sites

Glyph of Unstable Affliction Icon Glyph of Unstable Affliction reduces the cast time of Unstable Affliction Icon Unstable Affliction by 25%. This is not a DPS gain. The base cast-time of Unstable Affliction is already 1.5 second, which is the value of the global cooldown, so what this glyph does is allow you to finish your cast of Unstable Affliction faster, but once Unstable Affliction is applied on your target, you still need to wait for the global cooldown to finish, before you can cast something else.

 

Not true. Works fine.

Share this post


Link to post
Share on other sites

On the Rotation page you mention in the Soulburn paragraph that you'll never use Soulburn on Soul Swap while raiding, but then you recommend doing just that for both opening rotations. Just a bit confusing. Probably just forgot to edit that out for 6.2, as there was really no reason to use Soulburn-Soul Swap until now.

Share this post


Link to post
Share on other sites

Its funny how the guide is "approved" by "noname" warlock that not only hard, if not impossible" to find on any top logs, but also does not even have all mythic kills.

Share this post


Link to post
Share on other sites

On the Rotation page you mention in the Soulburn paragraph that you'll never use Soulburn on Soul Swap while raiding, but then you recommend doing just that for both opening rotations. Just a bit confusing. Probably just forgot to edit that out for 6.2, as there was really no reason to use Soulburn-Soul Swap until now.

 

Thank you for that! That was a general comment and I've amended it to say that you won't use Soul Swap, except during the pull, the idea being that at the pull, it is important to enter Dark Soul as soon as possible, to have it up with trinket procs for as long as possible.

 

Its funny how the guide is "approved" by "noname" warlock that not only hard, if not impossible" to find on any top logs, but also does not even have all mythic kills.

He's the main theorycrafter of the spec and everyone follows his advice. What more do you want?

  • Like 1

Share this post


Link to post
Share on other sites
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Stan

      Unreal Engine 4 is a suite of integrated tools for game developers to design and build games and visualizations. The talented Daniel L recreated a couple of Warcraft zones using the engine and the results are stunning!
      Durotar
      Duskwood
      Elwynn Forest
      Grizzly Hills
      Westfall
      For anyone interested, here's a development video of Goldshire. Notice the attention to detail and how long it must take do just one zone!
    • By Stan

      We compiled a list of undocumented changes in Patch 7.3.5.
      Patch 7.3.5 Undocumented Changes
      Below is a list of changes that were not found in the official Patch 7.3.5 Patch Notes. A list of known issues that will be fixed soon via hotfixes can be found here and the latest information about 7.3.5 here.
      General
      Uuna has a new secret scenario in Patch 7.3.5. (More Info) Lunarwing can now /sit. (More Info) Similar to how Glory of the Ulduar Raider rewards both mounts, so does the Observed title award <The Starcaller> & <The Astral Walker> titles at the same time. Alleria & Turalyon returned back to Azeroth. (More Info) Black Qiraji Resonating Crystal received a new model. (More Info) Levelling
      Cold Weather Flying, Flight Master's License and Wisdom of the Four Winds have been removed. You can now fly in Northrend, Pandaria and Cataclysm zones with Expert Riding. (More Info) Primary and secondary stats on heirlooms have been decreased, but the XP increase remains unchanged. All zones now have chapters. You no longer have to complete a fixed amount of quests to get credits toward The Loremaster achievements. (More Info) Micro-Holidays
      Trial of Style got a couple of new decoration items and set rewards. (More Info) Call of the Scarab received two new temporary qiraji mounts: Ruby Qiraji Resonating Crystal & Sapphire Qiraji Resonating Crystal. (More Info) Pets
      There's a new achievement from Pet Battles (Family Brawler) that rewards Master Trainer's Tabard. (More Info) A new quest chain is available in Dalaran that grants the Mailemental pet and the Postmaster title. (More Info) There's a new companion pet that should be available from the phased version of Silithus: The Wound - Silithid Mini-Tank. (More Info) New Hunter tames are available in Patch 7.3.5. (More Info) PvP
      The first battleground win of the day rewards Wakening Essences. (More Info) Vicious War Fox (PvP mount) can be purchased for 1 Vicious Saddle. (More Info) Quests
      Argus weekly quests Invasion Onslaught and Fuel of a Doomed World now reward 1,000 reputation with both Argussian Reach & Army of the Light factions. (More Info // More Info) Elite and Profession World Quests on Argus now reward reputation with Argussian Reach & Army of the Light factions. Many low-level items have been added to the game along with world scaling. (More Info) Ogmot the Mad is a new rare mob that can be found in Silithus. He drops Ogmot's Dream Journal, where we learn how eager he is to become the vessel of the Old Gods. The journal has ten pages and covers interesting events. (More Info) Toys
      Orb of Deception can turn Pandaren into Allied Races characters. (More Info)
    • By Stan

      The release date of Patch 7.3.5 draws close and our content hub contains all necessary information to guide you through it.
      The latest information about Legion's final content patch.
      Patch 7.3.5 is Legion's last content patch. The most prominent features are world scaling, Ulduar Timewalking and the Seething Shore battleground.
      Update: (January 17)
      Hotfixes for January 17 are out!
      Patch 7.3.5 is now live in all regions and the first bugs started to emerge. World scaling crippled soloing old content and Blizzard is currently working to fix the issue. We also reported about Orb of Deception transforming Pandaren into Allied Races characters. At this time we don't know if that's intended, but expect a round of hotfixes soon! We also compiled a list of undocumented changes in 7.3.5 that can be found below.
      Black Qiraji Battle Tank Model Update
      Scarab Lords rejoice! The Black Qiraji Resonating Crystal mount received a new model.

      Legion Epilogue Cinematics
      Two new cinematics are available to all players that start the new quest line in Silithus.

      Undocumented Changes
      A list of undocumented changes that were omitted from the official 7.3.5 patch notes.

      Uuna Secret Scenario Hunt
      WoW Secrets Community Finding Discord is currently solving a mystery involving Uuna. Her drop rate has been significantly increased and Blizzard added a scenario for her in Patch 7.3.5.

      Update: (January 15)
      Patch 7.3.5 goes live this week. Here are the official patch notes.
      Patch 7.3.5 Release Date Speculation
      Ruby Qiraji Resonating Crystal and Sapphire Qiraji Resonating Crystal are new Qiraji mounts that have been added to the game in Patch 7.3.5. They will be available only during Call of the Scarab micro-holiday. Call of the Scarab is scheduled for January 21, 2018, so Patch 7.3.5 should go live before the event.
      Possible Release Dates
      Extended maintenance is scheduled for this week. We'll update this hub with additional information as they become available (official patch notes, background download, etc.)
      January 2 January 9 January 16 New Qiraji Mounts (Call of the Scarab Micro-Holiday)

      Allied Races
      Patch 7.3.5 contains files for Allied Races, giving Blizzard the opportunity to enable them at any time after the patch goes live. During PTR testing, we looked at unlock requirements, special Heritage Armor, racials, tabards, and unlock scenarios. Four Allied Races will be available before Battle for Azeroth launches. Dark Iron Dwarves and Zandalari Trolls are gated behind the new expansion's campaign. We still have no information about their class options, but in a Q/A, Blizzard mentioned they are exploring the option to allow Dark Iron Dwarves to be Death Knights and Zandalari Trolls will be able to roll Druids.
      Unlock Requirements
      You must purchase Battle for Azeroth and have an existing character of at least level 110 on the destination realm of your Allied Race character. Allied Races are also gated behind reputation and various achievements. All requirements are account-wide.


      Heritage Armor
      Level up an Allied Race character from 20 to 110 and unlock special account-wide armor that's not restricted by type.

      Highmountain Tauren Druid Forms
      Highmountain Tauren have unique Druid forms. In our preview, we looked at their travel, cat, bear and flight forms!

      Mounts
      Four new racial mounts have been added for Allied Races. Check them out!

      Racials
      Explore new Racial abilities and passives available to Allied Races!

      Tabards
      We datamined four tabards for Allied Races and a new tabard from Pet Battles (Master Trainer's Tabard).

      Alleria & Turalyon Reunion
      After a bittersweet victory on Argus, Alleria & Turalyon return back to Azeroth.

      Dalaran Mailroom Quest Guide for Patch 7.3.5
      A new quest line is available in Patch 7.3.5. Pet collectors will be interested in the Mailemental pet and a portable mailbox (Katy's Stampwhistle) always comes in handy!

      Flying Changes in Patch 7.3.5
      You can now fly in Eastern Kingdoms, Kalimdor, Pandaria, Northrend and Deepholm just by purchasing Expert Riding.

      Legendary Items in Patch 7.3.5
      While there are no new Legendaries in Patch 7.3.5, you can now purchase an item for 175 Wakening Essences that allows spec-based Legendary item targeting.

      The devs also posted additional clarifications for the Purified Titan Essence token.

      New Companion Pets
      A new Pet Battle meta-achievement and two new companions can be earned in 7.3.5.

      New Hunter Pet Tames
      Hunters can tame new pets in Patch 7.3.5. Find out more by visiting the link below!

      New Zones
      Blizzard added new Allied Races Scenarios, faction embassies and there's even a scenario for Uuna! Please note that these Scenarios haven't been tested on PTR.
      Allied Races & Uuna Scenarios
      A preview of Fate's Veil, Forge of Aeons and other zones added in Patch 7.3.5.

      Faction Embassies
      Faction embassies have been added to Orgrimmar and Stormwind. They serve for recruiting Allied Races; almost all faction leaders can be found there. Additionally, Baine Bloodhoof, Saurfang, Trade Prince Gallywix and Nathanos all received new models.

      Faction Embassies Preview #2
      Our second preview focuses on changes to embassies throughout 7.3.5 testing.

      Nightborne Hub (Uninstanced Nighthold)
      The uninstanced version of the Nighthold has been updated with new NPCs and portals. Pandaren are teaching the Nightborne the way of the Monk and more!
       
      Legion Epilogue
      Both factions have established base camps in Silithus. Will the price of victory be the very lifeblood of Azeroth?

      Ogmot the Mad Foreshadowing Riddles
      Ogmot the Mad is a new rare mob that can be found in Silithus. He drops Journal of Ogmot the Mad, where we learn how eager he is to become the vessel of the Old Gods. The journal has ten pages and covers interesting events.

      Seething Shore Battleground
      The new battleground is located off the coast of Silithus. It's a resource battle and both factions need to collect Azerite nodes to claim victory.

      Trial of Style Season 2 Rewards
      A couple of new items and rewards have been added to the Trial of Style micro-holiday. New sets cost Trial of Style Tokens.

      Ulduar Timewalking
      Ulduar is the second Timewalking raid, available during Wrath Timewalking. Defeating Algalon now rewards both titles (Observed) and completing the Ulduar raid achievements both mounts (Glory of the Ulduar Raider). There are probably no plans to introduce a transmoggable Val'anyr, Hammer of Ancient Kings and the raid now has a single difficulty.

      Vicious War Fox Mount
      The PvP mount datamined back in Patch 7.3 is finally available for 1 Vicious Saddle.

      Zone Scaling
      A highly anticipated feature of 7.3.5 is the introduction of zone scaling. Zones have level caps, difficulty and quest rewards scale with your level. At level 58, you can choose between Outland or Northrend, at level 80 it becomes a choice between Cataclysm zones & Pandaria. Find out more about zone scaling below!

      Zone Chapters
      In addition to zone scaling, all zones now have chapters and completing a fixed number of quests is no longer required for Loremaster achievements.

    • By joat
      Who We Are
      Tequila Sundown is a growing raid team formed within the <Karma Horde> guild on US-Stormreaver. Lead by a husband/wife team with high-level raiding experience dating back to WotLK, we're a "positively determined" progression team that maintains a light-hearted atmosphere while tackling mythic difficulty content. We're mature adults with jobs and family seeking like-minded players who have a passion for the game but want to avoid the needless angst or drama that often gets associated with progression raiding. We log on to have fun - so come have some fun with us!

      A Team Within a Community
      Our raid team is one of four within the larger guild of <Karma Horde>, which was formed back during WotLK. As such, the guild and Discord are very active and social. There are always people around online and in-game. The community atmosphere is welcoming and friendly to players of all levels. The guild enforces a Code of Conduct that has zero tolerance for hate/offensive speech.

      We care more about the people we play with than their item levels or progression rankings. We want players who are going to log in on non-raid nights and be down for all the other things we're into: pushing mythic+, doing world quests, PVP shenanigans, achievement hunting, hyper-competitive fishing.. there's so much to do and so many ways to enjoy the game. This is our favorite hobby and we'd like to play with you if it is yours, too.

      Progression Goals
      We are 1/11 Mythic, Heroic AOTC Antorus progression.
      We strive for a fun environment that takes the challenges of mythic seriously and giving the content the respect it deserves. Our aim is, as all mythic teams, full clear of content but with always keeping the friendly spirit of camaraderie alive. Performance matters, but so does staying positive and finding the fun in the difficulty of a raid.
      We do not require mythic raid experience to join our team but we do expect mythic-level dedication and accountability from all of our raiders.

      Raid Days/Times
      Our mandatory raids are:
      Tuesdays 8:45pm PT - 11:45pm PT
      Thursdays 8:45pm PT - 11:45pm PT
      Optional:
      Sundays 8:45pm PT - 11:45pm PT
      Sundays are for raiding the previous raid difficulty.

      Recruitment Needs
      We have no immediate needs, but we will always consider exceptional applicants who match our progression goals and ability.

      The Nitty Gritty
      If you're intrigued, please check out our wiki on the <Karma Horde> subreddit. This will give you a deeper dive into the raid team.
      https://www.reddit.com/r/FTH/wiki/tequilasundown

      Contact Us
      You can reach us on bnet: joat#1832 & lambkill#1856
      or Discord: joat#6049 & saever#4432
    • By Starym

       
      The inaugural hotfixes of patch 7.3.5 are here and there's a lot to cover: Assassination Rogues get some bugs dealt with by changing the Poison Knives trait temporarily, Shamans and Warlocks get some bug fixes, a lot of quest items have had their level requirements lowered after the level scaling, certain World Bosses now drop loot for players that were unable to loot them and more:
      January 17 (source)
      Classes
      Rogue Assassination The Poison Knives trait has been temporarily disabled, and Poison Knives currently adds 3% damage to Deadly Poison per rank. This change will be reverted once a bug with the trait is corrected. Shaman Restoration Healing Tide Totem is now properly affected by Mastery: Deep Healing and Cumulative Upkeep. Healing Stream Totem is now properly affected by Mastery: Deep Healing. Warlock Affliction Grim Inquisitor's Regalia 2P Bonus now properly increases the duration of Unstable Affliction by 2 seconds. Dungeons and Raids
      Gnomeregan Electrocutioner 6000 again drops Electrocutioner Leg for Hunters. Trial of the Champion All bosses again properly drop Champion's Seals. Items
      Many quest items that had incorrectly high level requirements have been adjusted. World Quests
      Fixed issues preventing Naz'ak and Ana-Mouz from dropping loot for players who have previously killed them. Quests
      Significantly increased the Spinal Dust drop rate on the Ghostlands quest “Spinal Dust”. Arluin has returned to Suramar and is again willing to speak with outsiders. He was just having a bad day. 7.3.5 patch notes.