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Nalar

New style AMR. (or the new Woodcutter class design thread)

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Ah the days of leveling up weapon skill. Find an elemental, banish it, and go afk.

Edited by Vipples

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So to conclude this thread, the trick to max DPS is 10% gemming, 10% play style and 80% wood chopping.

 

Good thing I spent all that time in Runescape maxing out my Woodcutting skill.

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Hey guys, Sorry for the noob questions but I need a bit of help.

 

A buddy of mine told me that with WooD so close to release I should not really worry much since everything is changing, but I want to make sure I am ready!  

 

What are the breakpoints I need for my woodcutter?  I have tried 3.131459 CPS (Chops Per Second) however I still seem to be getting lots of splinters and I am sure I could improve.  

 

What are the differences between 1H and 2H woodcutters?  I have always assumed 2H was best, but I've seen some impressive results from dual wielding.

 

Finally, what are your thoughts on the new lvl 100 talent?  IMO 'Hydraulic Chop' is a terribly designed talent that really dumbs down the spec.  A trap talent that completely nullifies our 'Axe to the Grindstone' passive.

 

Thanks guys, and as always really appreciate all you do for the community!

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Damn you guys are beasts. My CPS is only somewhere around 0.15-0.2. But I think you have to remember that splinters aren't always that bad, e.g. they can be really useful in the quest [start a Fire] so I don't worry too much about them. I'm usually running 2h for trash and dualwielding for bosses using the hammer&wedge strat.

I've been testing the Hydraulic Chop for a year now and I have mixed feelings about it. Sure, it gets the job done nice and swift, but it's really boring at the same time. Also, recent patch broke it and I returned to the old rotation and it felt quite good for a change. Made me feel like a real warlock again.

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Don't sleep on Hydraulic Chop guys. I understand that for single target, its extremely boring. However,when you have two targets that need to be burned down, its extremely effective to do your normal DW or 2H rotation on one of them, while setting Hydraulic on the other. Like most talents, it has its uses on certain fights.

Edited by Eddie
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Don't sleep on Hydraulic Chop guys. I understand that it for single target, its extremely boring. However,when you have two targets that need to be burned down, its extremely effective to do your normal DW or 2H rotation on one of them, while setting Hydraulic on the other. Like most talents, it has its uses on certain fights.

GET YOUR LOGIC OUT OF HERE!

 

Also, Brew, sorry for the side-step in discussion topic.  WoD - WooD - so close!  I think there is actual AMR discussion a page or two back!

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Wedge and Hammer is where it's at.  Ever go to split a tree and your axe gets stuck cuz the core of the tree still has some life left in it?  Instead of looking half-retarded and wiggling the axe back and forth to remove it, grab the other axe, flip it over, and start using it as a hammer and wedge.  Saves your back, saves frustration, and actually is a lot of fun.

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Wedge and Hammer is where it's at.  Ever go to split a tree and your axe gets stuck cuz the core of the tree still has some life left in it?

 

 

Only worse then this is this but with the Frozen to the Core buff. 

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Only worse then this is this but with the Frozen to the Core buff. 

Best to just pop Hibernation, maybe together with Feast, and wait for the next Sun phase.

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You need to wait for Feast to drop off before you use Hibernation.

If you clip it too early or macro them you run the risk of not having enough energy to even make it to Sun phase.

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Good thing I spent all that time in Runescape maxing out my Woodcutting skill.

 

Had to go look up my old runescape character Storm301. 87 Woodcutting, 99 fletching, 72 fire making

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Back on topic, before I discovered this site, I used AMR for all my toons. For the casual player, just doing norm SoO, the quick and dirty AMR suggestions were perfectly fine. Load in your toon, and bam - gems, reforges and chants in a easy to understand layout.

Obviously for the more experienced players these sugeestions were probably off, and thats where the custom weights feature stepped in.

As has been mentioned before, the biggest problem is, in my opinion, and experience, PABCAK.

I.e. Give an inexperienced player a toon in full MWF/M-tier perfectly balanced etc, and they would quite easily be out-dps'd by an experienced player in HWF/H-tier.

Edit: Don't look at my gems, I haven't checked then since before the patch. Hypocrisy at its finest! tongue.png

Edited by Ryoishi

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I heard Honey Boo Boo was getting cancelled?

 

Concerning the Woodcutter class, you have to always have you Hydratation uptime at 100%. Otherwise your CPS goes down, and you really lose a lot of Splinter Blast procs. 

Also don't forget our Woodcutting Skillcape, which greatly boosts output.

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When I got my lumber mill to lvl 2 and saw for the first time the timber lord descending and dual-wielding sawblades, my first thought was AMR.

 

Something's wrong with this community.

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