Jump to content
FORUMS
Sign in to follow this  
Starym

Hardcore Bank Alts Griefed in Capital Cities by Spawning Mobs

Recommended Posts

74158-classic-hardcore-primer.jpg
 

Things are getting even more dangerous in Classic Hardcore, as even bank alts sitting in capital cities are not safe anymore!

Creating bank alts is a very common way of helping yourself out in Hardcore. If/when your main character dies you can soften the blow if you offload some gold and other useful mats to a bank alt. This is increasingly useful the higher level your main gets, as you get more and more gear and gold to set up for your next character.

Well, even that safety net is being attacked! Recently players have been losing their bank alts to some very sneaky griefers. There are several ways of starting an alt massacre in the capital cities, with very specific effects and some items in the game being able to spawn enemies. I'm not going to go into how it's done since it's a pretty terrible thing to do.

Here's one such massacre, as spotted by Ethereal_Bulwark:

That particular mob was only level 22, but that's still a pretty big threat to low level bank alts. This griefing practice has been spreading, as some players even suggest fleeing to other cities!


So make sure to either only very quickly log your bank alts, get them to a "safe" city or, you know, level them to 20+!

Share this post


Link to post
Share on other sites
2 hours ago, blacktiger1974 said:

Hmmm... I have a question - WHY DO YOU NEED A BANK ACCESS on hardcore realm?

Seriously? The only difference in hardcore and vanilla is death being final in hardcore. Given that caveat, bank alts are drop off for copper/silver/gold along with other mats in the event you die.

Share this post


Link to post
Share on other sites
4 hours ago, TheRagingwolf said:

Can't wait to hear the whining from the griefers when Blizz hits them with suspensions or bans. "But it was an in-game mechanic!"

while im sure blizz will bend over the barrel like they always do killing a lvl1 bank ult is not hindering in anyway ones leveling experience

  • Like 1

Share this post


Link to post
Share on other sites
1 hour ago, Borgoff33 said:

while im sure blizz will bend over the barrel like they always do killing a lvl1 bank ult is not hindering in anyway ones leveling experience

Griefing is griefing. Killing a bank alt that is holding the accumulated wealth and possessions of X number of toons could easily be seen as a hindrance.

  • Like 1
  • Thanks 1

Share this post


Link to post
Share on other sites
Uncommon Patron
2 hours ago, Borgoff33 said:

while im sure blizz will bend over the barrel like they always do killing a lvl1 bank ult is not hindering in anyway ones leveling experience

You have clearly not played Classic, where flipping some small random item from copper into gold, even very few, results in being able to buy up all your permitted class spells.

This said, deliberate griefers deserve nothing, not even their own bank alt.  

I think the only time griefing was even briefly amusing was a worldwide scourge plague kicked off secretly by the CDC to see if the creepy-blood bug from a past raid was really a social problem too.   Will people choose to spread it just to be rude?  People do.

Share this post


Link to post
Share on other sites

The one big issue with any multiplayer game, there will be those douchebags who on having nothing better to do than ruin other players gaming experience.

Share this post


Link to post
Share on other sites

I personally think trading (and thus bank alts) shouldn't be a thing on hardcore, but I guess that's me confusing and leaning too much into Ironman territory and not Hardcore territory. I usually mistake these 2 things automatically go together, but the ability to use bank alts feels a bit 'off' to me.

Nevertheless, I don't condone grieving. That's just plain bad behaviour.

  • Like 2

Share this post


Link to post
Share on other sites
14 hours ago, TheRagingwolf said:

Seriously? The only difference in hardcore and vanilla is death being final in hardcore. Given that caveat, bank alts are drop off for copper/silver/gold along with other mats in the event you die.

So what? See no problem here. You live only once. This is THE purpose of hardcore realms. Ideally you be able to have only one toon per server.

Edited by blacktiger1974
  • Like 1
  • Confused 1

Share this post


Link to post
Share on other sites
1 hour ago, blacktiger1974 said:

So what? See no problem here. You live only once. This is THE purpose of hardcore realms. Ideally you be able to have only one toon per server.

WTF are you on about? Try reading the post I responded to before posting.

Share this post


Link to post
Share on other sites
3 hours ago, TheRagingwolf said:

WTF are you on about? Try reading the post I responded to before posting.

I think you misunderstood him. I'm not entirely sure, but it sounds like he shares my opinion on the matter of banking alts on Hardcore servers. Hardcore is punishing and I can understand why you'd prefer the use of bank alts in case of dying. That way you can still save some items and money for your new character, which will help tremendously to get back in the game with your new character. But where we differ from opinion is that I personally consider Hardcore a mode where there shouldn't be any safety nets, and I consider an banking alt quite the safety net. In my interpretation Hardcore should be punishing in that death means that you lose EVERYTHING, and not have a stash ready for the next character. Hence why blacktiger thinks you should only have access to 1 toon: so you wouldn't have a banking alt (though there will always be people willing to pay for an extra account to get around this).

I'm not blaming you for the use of banking alts. I'm only saying how I personally feel it should've been.

Share this post


Link to post
Share on other sites
49 minutes ago, Pandabuffel said:

I think you misunderstood him. I'm not entirely sure, but it sounds like he shares my opinion on the matter of banking alts on Hardcore servers. Hardcore is punishing and I can understand why you'd prefer the use of bank alts in case of dying. That way you can still save some items and money for your new character, which will help tremendously to get back in the game with your new character. But where we differ from opinion is that I personally consider Hardcore a mode where there shouldn't be any safety nets, and I consider an banking alt quite the safety net. In my interpretation Hardcore should be punishing in that death means that you lose EVERYTHING, and not have a stash ready for the next character. Hence why blacktiger thinks you should only have access to 1 toon: so you wouldn't have a banking alt (though there will always be people willing to pay for an extra account to get around this).

I'm not blaming you for the use of banking alts. I'm only saying how I personally feel it should've been.

Great statement and well said , there is many other things this affects to which being ' Selling under alt bank names with High End gear 'From shout outs , Economy in the auction house being somewhat prices flexing, and tons and tons of mats sold by alts/banks under so many names. Server full from AFK's banks low levels , many other things to , can be taken into this equation, Having a personal bank full of gold/items for your next class is huge impact on term of HC , thumbs up on this.

  • Like 1

Share this post


Link to post
Share on other sites
1 hour ago, Topman said:

Great statement and well said , there is many other things this affects to which being ' Selling under alt bank names with High End gear 'From shout outs , Economy in the auction house being somewhat prices flexing, and tons and tons of mats sold by alts/banks under so many names. Server full from AFK's banks low levels , many other things to , can be taken into this equation, Having a personal bank full of gold/items for your next class is huge impact on term of HC , thumbs up on this.

Having a bank alt doesn't affect others. If I'm on my alt, I can't be on my main so, the server is no more full than normal. Additionally, selling under an alt doesn't change the dynamics of the economy anymore than if you sell through your main.

1 hour ago, Pandabuffel said:

I think you misunderstood him. I'm not entirely sure, but it sounds like he shares my opinion on the matter of banking alts on Hardcore servers.

Thanks for clarifying because his post made no sense. I disagree with your view on bank alts on hardcore, but only because official hardcore is not the same as what many have grown accustomed to with amateur setups. It doesn't make either side right or wrong in my book, but as long as Blizzard allows them, I'm going to use them.

Share this post


Link to post
Share on other sites
10 minutes ago, TheRagingwolf said:

Having a bank alt doesn't affect others. If I'm on my alt, I can't be on my main so, the server is no more full than normal. Additionally, selling under an alt doesn't change the dynamics of the economy anymore than if you sell through your main.

Thanks for clarifying because his post made no sense. I disagree with your view on bank alts on hardcore, but only because official hardcore is not the same as what many have grown accustomed to with amateur setups. It doesn't make either side right or wrong in my book, but as long as Blizzard allows them, I'm going to use them.

Quoting me on a reply that was not even mentioned to you. Going quote me on people afk level ones? ( other accounts used same time as their mains ) Selling on banks make no difference but them dying is a huge issue for you? just because they can't gain 10 lvls hard to do. Look up on that reddit post and youtube comments , because some what not really hardcore. This seems personal that you quote me.

  • Confused 1

Share this post


Link to post
Share on other sites
15 hours ago, Topman said:

Quoting me on a reply that was not even mentioned to you. Going quote me on people afk level ones? ( other accounts used same time as their mains ) Selling on banks make no difference but them dying is a huge issue for you? just because they can't gain 10 lvls hard to do. Look up on that reddit post and youtube comments , because some what not really hardcore. This seems personal that you quote me.

TF are you on about? Quoting people on a forum is standard practice. If it hurts your bottom, maybe don't post on forums. The rest of what you said makes next to no sense, it's just rambling.

Share this post


Link to post
Share on other sites
6 hours ago, TheRagingwolf said:

TF are you on about? Quoting people on a forum is standard practice. If it hurts your bottom, maybe don't post on forums. The rest of what you said makes next to no sense, it's just rambling.

 

On 9/24/2023 at 12:08 AM, TheRagingwolf said:

Seriously? The only difference in hardcore and vanilla is death being final in hardcore. Given that caveat, bank alts are drop off for copper/silver/gold along with other mats in the event you die.

Is this your Butthurt Chat ? Talking , ' Seriously? The only difference in hardcore and vanilla is death being final in hardcore. Given that caveat, bank alts are drop off for copper/silver/gold along with other mats in the event you die.'They had an opinion which you didn't agree with. And do you know I replied not even you when i posed my reply.?,

Check out reddit on that Post. No one cared about banks characters because it's not hardcore sense. 

  • Confused 1

Share this post


Link to post
Share on other sites
1 hour ago, Topman said:

 

Is this your Butthurt Chat ? Talking , ' Seriously? The only difference in hardcore and vanilla is death being final in hardcore. Given that caveat, bank alts are drop off for copper/silver/gold along with other mats in the event you die.'They had an opinion which you didn't agree with. And do you know I replied not even you when i posed my reply.?,

Check out reddit on that Post. No one cared about banks characters because it's not hardcore sense. 

What opinion was I disagreeing with exactly? This was the post from blacktiger1974:

Quote

Hmmm... I have a question - WHY DO YOU NEED A BANK ACCESS on hardcore realm?

To which I replied:

Quote

Seriously? The only difference in hardcore and vanilla is death being final in hardcore. Given that caveat, bank alts are drop off for copper/silver/gold along with other mats in the event you die.

That's not disagreeing with someone, that is being surprised that they don't understand why anyone use bank alts on hardcore, and then explaining the reason for it.

As for this, which you keep going on about:

Quote

And do you know I replied not even you when i posed my reply.?,

1. I have every right to reply to your posts or anyone elses posts. This is a public forum. That's how these things work.

2. You are doing the very same thing to me, and I'm not crying about it.

As a side note, it appears English is not your first language. There is nothing wrong with that, but you need to understand your posts are very hard to understand. So, if there is a point I am missing, it might behoove the discussion to use an online translator and see if that helps.

Share this post


Link to post
Share on other sites
12 minutes ago, TheRagingwolf said:

What opinion was I disagreeing with exactly? This was the post from blacktiger1974:

To which I replied:

That's not disagreeing with someone, that is being surprised that they don't understand why anyone use bank alts on hardcore, and then explaining the reason for it.

As for this, which you keep going on about:

1. I have every right to reply to your posts or anyone elses posts. This is a public forum. That's how these things work.

2. You are doing the very same thing to me, and I'm not crying about it.

As a side note, it appears English is not your first language. There is nothing wrong with that, but you need to understand your posts are very hard to understand. So, if there is a point I am missing, it might behoove the discussion to use an online translator and see if that helps.

My post are very understandable, You are just picking at weird and the most credulous things. Or I must reply to every single post you make on here from in and out. Never in my life have I ever said ' Is English is not your first language? ' ( Living In Oxfordshire, England which have huge amount of different cultures and background from so many people around the globe )

Two other people you replied to , somewhat don't agree with them. Beating around the Bush expression. Borgoff33 , blacktiger1974

 My FIRST post is Main intentions are for Pandabuffel

  • Confused 1

Share this post


Link to post
Share on other sites
3 minutes ago, Topman said:

My post are very understandable, You are just picking at weird and the most credulous things. Or I must reply to every single post you make on here from in and out. Never in my life have I ever said ' Is English is not your first language? ' ( Living In Oxfordshire, England which have huge amount of different cultures and background from so many people around the globe )

Two other people you replied to , somewhat don't agree with them. Beating around the Bush expression. Borgoff33 , blacktiger1974

 My FIRST post is Main intentions are for Pandabuffel

Again, you're not making any sense and it doesn't matter who your "FIRST post is Main intentions are for Pandabuffel". I have as much right to respond as anyone.

As for:

Quote

Two other people you replied to , somewhat don't agree with them. Beating around the Bush expression. Borgoff33 , blacktiger1974

It's called DISCUSSION. That's what forums are for, DISCUSSION. Get a clue. And while you're at it, stop being a hypocrite.

Edited by TheRagingwolf

Share this post


Link to post
Share on other sites
3 minutes ago, TheRagingwolf said:

Again, you're not making any sense and it doesn't matter who your "FIRST post is Main intentions are for Pandabuffel". I have as much right to respond as anyone.

As for:

It's called DISCUSSION. That's what forums are for, DISCUSSION. Get a clue. And while you're at it, stop being a hypocrite.

I spoke very clear in that text I sent. Are you the Police of these forums? or a Moderator need's to come inside here and close this post. Because my post are very clean and clear.

 

And I didn't reply to you , or mention your name or quote. So no , your not in this Discussion. Hence why Pandabuffel  liked my post. 

Share this post


Link to post
Share on other sites
On 9/23/2023 at 6:57 PM, SpilledStars said:

You have clearly not played Classic, where flipping some small random item from copper into gold, even very few, results in being able to buy up all your permitted class spells.

This said, deliberate griefers deserve nothing, not even their own bank alt.  

I think the only time griefing was even briefly amusing was a worldwide scourge plague kicked off secretly by the CDC to see if the creepy-blood bug from a past raid was really a social problem too.   Will people choose to spread it just to be rude?  People do.

i played Vanilla and Classic and classic was nothing like the Vanilla experience so i got 60 and stopped

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Staff
      We have some details on difficulty tuning coming with this week's maintenance in Season of Discovery, with specific changes coming to individual Heat levels and bosses!
      Molten Core (Source)
      We’re working on a series of hotfixes to adjust Molten Core, and we don’t expect to get these changes implemented until some hours have passed after weekly maintenance tomorrow morning.
      Ragnaros no longer submerges twice on Heat 1. Baron Geddon now casts Armageddon at 5% on Heat 1 (was 10%). Baron Geddon now casts 2 Living Bombs at a time on Heat 2 (was 3 casts). Living Bomb no longer leaves Living Fallout pools on Heat 1. Flamewaker Protectors now cast Dominante Mind much less frequently. We’re maximized the cast and recast times of several dispel mechanics. We’ll let you know when these changes go live tomorrow afternoon.
    • By Staff
      Blizzard have announced there was an issue with non-boss mobs in Molten Core not having the correct immunities in the first few minutes of the raid's launch. A hotfix has been deployed, but players that entered the raid in that period can also resolve the issue by soft resetting the instance or switching Hear level. 
      Molten Core (Source)
      About 5 minutes after Molten Core opened, we deployed a hotfix to correct immunities on non-boss enemies. Players who zoned in during the first few minutes can expect to find boss adds that have unexpected immunities.
      If you wish to, a soft reset of the instance should result in the non-boss enemies spawning correctly. Also, quickly swapping to a different Heat level and back to your original Heat level at the Hydraxian NPC near the entrance will reset the boss add immunities without needing an instance reset.
      Thank you!
    • By Staff
      The new Molten Core and Onyxia's Lair are now live in SoD Phase 4! 
      (Source)
      It's time to put on your fire resist gear to face Onyxia in her lair and Ragnaros, the fire lord, in the Molten Core.
      World Bosses Now Live
      Experience Lord Kazzak and Azuregos as brand-new instanced versions of these encounters. These encounters can be experienced with up to 40 players but will be tuned as 20-player content, making them both pick-up-group-friendly with 40 players, but also giving players the option to maximize their rewards by attempting them with 20-players.
      Onyxia's Lair and Molten Core Now Live

      Experience Molten core as a 20-player dungeon with 10 classic bosses (+1,) revamped loot, redesigned Tier 1 sets, and more. Players will also be able to turn up the heat with a new variable difficulty mechanic allowing players to earn more rewards from undertaking a higher difficulty. Don’t forget your fire resist gear! You are going to need it. We’ll be adding one more surprise to this classic raid dungeon for intrepid adventurers to discover.
      Onyxia will also be adjusted to accommodate 40 or fewer players along with some additional loot adjustments.
      New Raid Lockout interval
      Raid lockouts for Season of Discovery Phase 4 raids will occur regularly once a week for Molten Core and two times a week on static reset days for Onyxia’s Lair, Lord Kazzak, and Azuregos. Players in North America will have their resets for these bosses on Tuesdays and Saturdays, in Europe, on Wednesdays and Sundays, and in Asia on Thursdays and Mondays.
      Gather your allies and go forth to battle!
    • By Staff
      Blizzard will be increasing the drop rate for Librams of Resilience in BRD and BRS, as well as Burning Essence rates from the Dark Coffer with a hotfix today. They also explained some of the fire resistance numbers found in today's Molten Core post, pointing out that those listed were fully buffed.
      (Source)
      We agree, actually. We are sending a hotfix very soon to add a chance for Librams of Resilence to drop from certain Blackrock Depths and Blackrock Spire bosses, and increase the liklihood you get Burning Essence from the Dark Coffer in Blackrock Depths. This should help make these items a bit more available, but still require the same process and ceremony to complete the arcanum.
      I want to also take this opportunity to also clarify that the fire resistance numbers listed in the blog post are fully buffed. So that ~100 fire resistance breakpoint for Blistering/Heat 2 only requires you to have ~40 unbuffed if you have a shaman or paladin in your group. For many classes that is a single item and the new +20 Fire Resist cloak enchant from Hydraxian Waterlords reputation. For Molten/Heat 3 you’ll need to do a bit more prep and that is intended, but as alluded in my previous post, Heat 2 should be very approachable for almost anyone.
    • By Staff
      Blizzard have detailed the changes coming to Molten Core in Phase 4 of Season of Discovery, from the new Heat mechanic to the new boss behind it (with no unique loot)! The raid opens tomorrow, July 25th, at 1 PM PDT/10 PM CET! 
      Molten Core (Source)
      The temperature rises with the release of Molten Core on 25 July, at 21:00 BST. Season of Discovery is presented with a unique challenge, as a new “Heat” mechanic is introduced in the Molten Core, which is not to be taken lightly.
      When you first zone into Molten Core, speak with a Hydraxian Waterlords NPC at the entrance to choose one of three different Heat levels—Sweltering, Blistering, or Molten—with an increase in difficulty at each level.
      If things get too hot to handle, you can swap Heat levels anytime. Simply speak with the NPC at the entrance to the Molten Core while not in combat. You will also have another opportunity to swap Heat level again with NPCs that spawn after using Aqual Quintessence to douse boss runes.
      Sweltering Heat – Level 1 The easiest of the three modes is designed to be approachable to almost all groups. Sweltering Heat is for those visiting the Molten Core who are less prepared to handle the Heat—fewer consumables, fewer fire resist buffs, etc. Blistering Heat – Level 2 A normal mode that requires more coordination and basic preparation. For those who have a moderate amount of consumables, enchants, buffs, nominal fire resistance, etc., Blistering Heat should be a breeze. Gear rewards for Blistering Heat are the same as Sweltering Heat, with an additional drop for most bosses. Recommended Fire Resistance: +96 or higher Molten Heat – Level 3 The Heat turns up in Molten Heat for skilled groups prepared to face the fire. The rewards for Molten Heat are the same as Blistering Heat, with a few additional items available from later in the Raid, along with unique weapon cosmetics. Recommended Fire Resistance: +226 or higher Can You Handle the Heat?
      With each heat level comes increased difficulty with additional mechanics, damage, and an increased requirement for “fire resistance.” In original World of Warcraft, Resistance was often an inconsistent statistic. Sometimes, you would fully resist all damage; sometimes, you would resist none, even with the maximum fire resistance being worn. Resistances still work this way; however, once you get to Blistering Heat or Molten Heat, those difficulties will require a certain amount of fire resistance to progress consistently, and the required amount will increase between Blistering and Molten Heat levels. This is an additional layer to the usual “have some resist gear and hope it saves your healers some mana” mechanic from the original WoW. Some mechanics could leave you burnt to a crisp if you don't meet the required Fire Resistance requirements.
      We point this out because the need for resistance and resistance fights has long been contentious in World of Warcraft. While it’s an iconic part of WoW, it’s easy to see in hindsight that it’s not always a great feeling to be incentivized to NOT wear your best gear for appropriate fights. We recognize this, and that’s part of why we felt it important to explain the intended design of this mechanic. One of the most fun and iconic things about Classic is preparation (or, at times, over-preparation) for challenges, and the base game heavily rewards players for that preparation. We want to use fire resistance to play up that aspect of raid preparation and promote healthy and satisfying gear progression as you gear up within Molten Core.
      When you first enter the Molten Core and want to tackle Blistering or Molten Heat difficulty, you may need to wear sub-optimal pieces of gear simply to survive. Fairly quickly, however, more and more gear will drop in the raid that is optimal for you to be wearing, including tier sets, which you will notice all already have a certain amount of fire resistance. The idea here is that as you obtain items you want to wear, they convey much of the same benefit as the less powerful pieces of fire resistance you may have farmed or crafted before your first trips into Molten Core. The eventual goal of this gear progression is to allow you to succeed on the highest difficulty level primarily by using your tier set, appropriate group or raid buffs and consumables, and good group coordination.
      A New Boss Heats Things Up
      Lastly, the Molten Core raid will have an additional not-yet-known bonus boss. When Molten Core releases, this bonus boss will only be available for Molten Heat, requiring players to clear every boss before gaining access. This boss is an optional challenge that groups can work towards over time.
      We do not wish to gate exclusive rewards behind this challenging content. Because this boss will be tricky and require progression through the rest of Molten Core on the highest difficulty, the boss will NOT drop unique or exclusive loot. Instead, he will drop tier gear tokens and a chance at a few other exciting items, but all gear can be obtained elsewhere in the Molten Core.
      We hope to see a wide variety of groups attempt Molten Heat difficulty, have a satisfying progression, and not feel like they are missing out on exclusive power-impacting gear if they aren’t able to clear every boss on Molten Heat each week. Like many things in Season of Discovery, this is an experiment—we hope to use lessons we learn from this boss and the Heat system and apply those lessons to future Classic Raid tiers and potential future content.
      We hope this helps set the groundwork for what to expect going into the Molten Core and also helps illustrate our intentions for resistance fights and Raid difficulty with this raid tier. We want to emulate the feeling of gear progression from original WoW as much as possible, with the added benefit of more powerful, bespoke gear for a wider variety of playstyles within each class.
      We look forward to seeing you beat the heat in Molten Core and Onyxia!
×
×
  • Create New...