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Hardcore Bank Alts Griefed in Capital Cities by Spawning Mobs

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Things are getting even more dangerous in Classic Hardcore, as even bank alts sitting in capital cities are not safe anymore!

Creating bank alts is a very common way of helping yourself out in Hardcore. If/when your main character dies you can soften the blow if you offload some gold and other useful mats to a bank alt. This is increasingly useful the higher level your main gets, as you get more and more gear and gold to set up for your next character.

Well, even that safety net is being attacked! Recently players have been losing their bank alts to some very sneaky griefers. There are several ways of starting an alt massacre in the capital cities, with very specific effects and some items in the game being able to spawn enemies. I'm not going to go into how it's done since it's a pretty terrible thing to do.

Here's one such massacre, as spotted by Ethereal_Bulwark:

That particular mob was only level 22, but that's still a pretty big threat to low level bank alts. This griefing practice has been spreading, as some players even suggest fleeing to other cities!


So make sure to either only very quickly log your bank alts, get them to a "safe" city or, you know, level them to 20+!

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2 hours ago, blacktiger1974 said:

Hmmm... I have a question - WHY DO YOU NEED A BANK ACCESS on hardcore realm?

Seriously? The only difference in hardcore and vanilla is death being final in hardcore. Given that caveat, bank alts are drop off for copper/silver/gold along with other mats in the event you die.

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4 hours ago, TheRagingwolf said:

Can't wait to hear the whining from the griefers when Blizz hits them with suspensions or bans. "But it was an in-game mechanic!"

while im sure blizz will bend over the barrel like they always do killing a lvl1 bank ult is not hindering in anyway ones leveling experience

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1 hour ago, Borgoff33 said:

while im sure blizz will bend over the barrel like they always do killing a lvl1 bank ult is not hindering in anyway ones leveling experience

Griefing is griefing. Killing a bank alt that is holding the accumulated wealth and possessions of X number of toons could easily be seen as a hindrance.

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2 hours ago, Borgoff33 said:

while im sure blizz will bend over the barrel like they always do killing a lvl1 bank ult is not hindering in anyway ones leveling experience

You have clearly not played Classic, where flipping some small random item from copper into gold, even very few, results in being able to buy up all your permitted class spells.

This said, deliberate griefers deserve nothing, not even their own bank alt.  

I think the only time griefing was even briefly amusing was a worldwide scourge plague kicked off secretly by the CDC to see if the creepy-blood bug from a past raid was really a social problem too.   Will people choose to spread it just to be rude?  People do.

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The one big issue with any multiplayer game, there will be those douchebags who on having nothing better to do than ruin other players gaming experience.

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I personally think trading (and thus bank alts) shouldn't be a thing on hardcore, but I guess that's me confusing and leaning too much into Ironman territory and not Hardcore territory. I usually mistake these 2 things automatically go together, but the ability to use bank alts feels a bit 'off' to me.

Nevertheless, I don't condone grieving. That's just plain bad behaviour.

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14 hours ago, TheRagingwolf said:

Seriously? The only difference in hardcore and vanilla is death being final in hardcore. Given that caveat, bank alts are drop off for copper/silver/gold along with other mats in the event you die.

So what? See no problem here. You live only once. This is THE purpose of hardcore realms. Ideally you be able to have only one toon per server.

Edited by blacktiger1974
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1 hour ago, blacktiger1974 said:

So what? See no problem here. You live only once. This is THE purpose of hardcore realms. Ideally you be able to have only one toon per server.

WTF are you on about? Try reading the post I responded to before posting.

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3 hours ago, TheRagingwolf said:

WTF are you on about? Try reading the post I responded to before posting.

I think you misunderstood him. I'm not entirely sure, but it sounds like he shares my opinion on the matter of banking alts on Hardcore servers. Hardcore is punishing and I can understand why you'd prefer the use of bank alts in case of dying. That way you can still save some items and money for your new character, which will help tremendously to get back in the game with your new character. But where we differ from opinion is that I personally consider Hardcore a mode where there shouldn't be any safety nets, and I consider an banking alt quite the safety net. In my interpretation Hardcore should be punishing in that death means that you lose EVERYTHING, and not have a stash ready for the next character. Hence why blacktiger thinks you should only have access to 1 toon: so you wouldn't have a banking alt (though there will always be people willing to pay for an extra account to get around this).

I'm not blaming you for the use of banking alts. I'm only saying how I personally feel it should've been.

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49 minutes ago, Pandabuffel said:

I think you misunderstood him. I'm not entirely sure, but it sounds like he shares my opinion on the matter of banking alts on Hardcore servers. Hardcore is punishing and I can understand why you'd prefer the use of bank alts in case of dying. That way you can still save some items and money for your new character, which will help tremendously to get back in the game with your new character. But where we differ from opinion is that I personally consider Hardcore a mode where there shouldn't be any safety nets, and I consider an banking alt quite the safety net. In my interpretation Hardcore should be punishing in that death means that you lose EVERYTHING, and not have a stash ready for the next character. Hence why blacktiger thinks you should only have access to 1 toon: so you wouldn't have a banking alt (though there will always be people willing to pay for an extra account to get around this).

I'm not blaming you for the use of banking alts. I'm only saying how I personally feel it should've been.

Great statement and well said , there is many other things this affects to which being ' Selling under alt bank names with High End gear 'From shout outs , Economy in the auction house being somewhat prices flexing, and tons and tons of mats sold by alts/banks under so many names. Server full from AFK's banks low levels , many other things to , can be taken into this equation, Having a personal bank full of gold/items for your next class is huge impact on term of HC , thumbs up on this.

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1 hour ago, Topman said:

Great statement and well said , there is many other things this affects to which being ' Selling under alt bank names with High End gear 'From shout outs , Economy in the auction house being somewhat prices flexing, and tons and tons of mats sold by alts/banks under so many names. Server full from AFK's banks low levels , many other things to , can be taken into this equation, Having a personal bank full of gold/items for your next class is huge impact on term of HC , thumbs up on this.

Having a bank alt doesn't affect others. If I'm on my alt, I can't be on my main so, the server is no more full than normal. Additionally, selling under an alt doesn't change the dynamics of the economy anymore than if you sell through your main.

1 hour ago, Pandabuffel said:

I think you misunderstood him. I'm not entirely sure, but it sounds like he shares my opinion on the matter of banking alts on Hardcore servers.

Thanks for clarifying because his post made no sense. I disagree with your view on bank alts on hardcore, but only because official hardcore is not the same as what many have grown accustomed to with amateur setups. It doesn't make either side right or wrong in my book, but as long as Blizzard allows them, I'm going to use them.

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10 minutes ago, TheRagingwolf said:

Having a bank alt doesn't affect others. If I'm on my alt, I can't be on my main so, the server is no more full than normal. Additionally, selling under an alt doesn't change the dynamics of the economy anymore than if you sell through your main.

Thanks for clarifying because his post made no sense. I disagree with your view on bank alts on hardcore, but only because official hardcore is not the same as what many have grown accustomed to with amateur setups. It doesn't make either side right or wrong in my book, but as long as Blizzard allows them, I'm going to use them.

Quoting me on a reply that was not even mentioned to you. Going quote me on people afk level ones? ( other accounts used same time as their mains ) Selling on banks make no difference but them dying is a huge issue for you? just because they can't gain 10 lvls hard to do. Look up on that reddit post and youtube comments , because some what not really hardcore. This seems personal that you quote me.

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15 hours ago, Topman said:

Quoting me on a reply that was not even mentioned to you. Going quote me on people afk level ones? ( other accounts used same time as their mains ) Selling on banks make no difference but them dying is a huge issue for you? just because they can't gain 10 lvls hard to do. Look up on that reddit post and youtube comments , because some what not really hardcore. This seems personal that you quote me.

TF are you on about? Quoting people on a forum is standard practice. If it hurts your bottom, maybe don't post on forums. The rest of what you said makes next to no sense, it's just rambling.

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6 hours ago, TheRagingwolf said:

TF are you on about? Quoting people on a forum is standard practice. If it hurts your bottom, maybe don't post on forums. The rest of what you said makes next to no sense, it's just rambling.

 

On 9/24/2023 at 12:08 AM, TheRagingwolf said:

Seriously? The only difference in hardcore and vanilla is death being final in hardcore. Given that caveat, bank alts are drop off for copper/silver/gold along with other mats in the event you die.

Is this your Butthurt Chat ? Talking , ' Seriously? The only difference in hardcore and vanilla is death being final in hardcore. Given that caveat, bank alts are drop off for copper/silver/gold along with other mats in the event you die.'They had an opinion which you didn't agree with. And do you know I replied not even you when i posed my reply.?,

Check out reddit on that Post. No one cared about banks characters because it's not hardcore sense. 

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1 hour ago, Topman said:

 

Is this your Butthurt Chat ? Talking , ' Seriously? The only difference in hardcore and vanilla is death being final in hardcore. Given that caveat, bank alts are drop off for copper/silver/gold along with other mats in the event you die.'They had an opinion which you didn't agree with. And do you know I replied not even you when i posed my reply.?,

Check out reddit on that Post. No one cared about banks characters because it's not hardcore sense. 

What opinion was I disagreeing with exactly? This was the post from blacktiger1974:

Quote

Hmmm... I have a question - WHY DO YOU NEED A BANK ACCESS on hardcore realm?

To which I replied:

Quote

Seriously? The only difference in hardcore and vanilla is death being final in hardcore. Given that caveat, bank alts are drop off for copper/silver/gold along with other mats in the event you die.

That's not disagreeing with someone, that is being surprised that they don't understand why anyone use bank alts on hardcore, and then explaining the reason for it.

As for this, which you keep going on about:

Quote

And do you know I replied not even you when i posed my reply.?,

1. I have every right to reply to your posts or anyone elses posts. This is a public forum. That's how these things work.

2. You are doing the very same thing to me, and I'm not crying about it.

As a side note, it appears English is not your first language. There is nothing wrong with that, but you need to understand your posts are very hard to understand. So, if there is a point I am missing, it might behoove the discussion to use an online translator and see if that helps.

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12 minutes ago, TheRagingwolf said:

What opinion was I disagreeing with exactly? This was the post from blacktiger1974:

To which I replied:

That's not disagreeing with someone, that is being surprised that they don't understand why anyone use bank alts on hardcore, and then explaining the reason for it.

As for this, which you keep going on about:

1. I have every right to reply to your posts or anyone elses posts. This is a public forum. That's how these things work.

2. You are doing the very same thing to me, and I'm not crying about it.

As a side note, it appears English is not your first language. There is nothing wrong with that, but you need to understand your posts are very hard to understand. So, if there is a point I am missing, it might behoove the discussion to use an online translator and see if that helps.

My post are very understandable, You are just picking at weird and the most credulous things. Or I must reply to every single post you make on here from in and out. Never in my life have I ever said ' Is English is not your first language? ' ( Living In Oxfordshire, England which have huge amount of different cultures and background from so many people around the globe )

Two other people you replied to , somewhat don't agree with them. Beating around the Bush expression. Borgoff33 , blacktiger1974

 My FIRST post is Main intentions are for Pandabuffel

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3 minutes ago, Topman said:

My post are very understandable, You are just picking at weird and the most credulous things. Or I must reply to every single post you make on here from in and out. Never in my life have I ever said ' Is English is not your first language? ' ( Living In Oxfordshire, England which have huge amount of different cultures and background from so many people around the globe )

Two other people you replied to , somewhat don't agree with them. Beating around the Bush expression. Borgoff33 , blacktiger1974

 My FIRST post is Main intentions are for Pandabuffel

Again, you're not making any sense and it doesn't matter who your "FIRST post is Main intentions are for Pandabuffel". I have as much right to respond as anyone.

As for:

Quote

Two other people you replied to , somewhat don't agree with them. Beating around the Bush expression. Borgoff33 , blacktiger1974

It's called DISCUSSION. That's what forums are for, DISCUSSION. Get a clue. And while you're at it, stop being a hypocrite.

Edited by TheRagingwolf

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3 minutes ago, TheRagingwolf said:

Again, you're not making any sense and it doesn't matter who your "FIRST post is Main intentions are for Pandabuffel". I have as much right to respond as anyone.

As for:

It's called DISCUSSION. That's what forums are for, DISCUSSION. Get a clue. And while you're at it, stop being a hypocrite.

I spoke very clear in that text I sent. Are you the Police of these forums? or a Moderator need's to come inside here and close this post. Because my post are very clean and clear.

 

And I didn't reply to you , or mention your name or quote. So no , your not in this Discussion. Hence why Pandabuffel  liked my post. 

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On 9/23/2023 at 6:57 PM, SpilledStars said:

You have clearly not played Classic, where flipping some small random item from copper into gold, even very few, results in being able to buy up all your permitted class spells.

This said, deliberate griefers deserve nothing, not even their own bank alt.  

I think the only time griefing was even briefly amusing was a worldwide scourge plague kicked off secretly by the CDC to see if the creepy-blood bug from a past raid was really a social problem too.   Will people choose to spread it just to be rude?  People do.

i played Vanilla and Classic and classic was nothing like the Vanilla experience so i got 60 and stopped

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      Classes
      Druid Feral Fixed an issue preventing Smoldering Frenzy (Season 4 (2) Set Bonus) from triggering effects like Seal of Diurna’s Chosen. Dungeons and Raids
      Aberrus (Awakened) Fixed an issue that caused Thadrion to continually cast Unstable Essence after the encounter had concluded. Vault of the Incarnates Cuzolth now provides their item upgrade services to players in Vault of the Incarnates. Terros Fixed an issue where Explosive Reaction was hitting pets on Mythic difficulty. Nokhud Offensive Addressed a Primalist Thunderbeast issue where Thunderstrike’s target is not correctly reflected in the unit frame. Addressed an issue where the rim visual on Static Spear and Crackling Upheaval can disappear under certain situations. Algeth’ar Academy Echo of Doragosa Arcane Rift now spawns Uncontrolled Energy 20% less frequently. Overwhelming Power now spawns Arcane Rift at 4 stacks (was 3). Fixed an issue where Vile Lasher’s Detonation Seed was not spawning on the ground. Neltharus Lava Flare’s Melt now goes on cooldown after the cast is interrupted. Chargath, Bane of Scales Fiery Focus’s Fire damage reduced by 25%. Uldaman: Legacy of Tyr The Mythic+ timer increased by 1 minute. Items
      Fixed an issue that prevented Eye of Awakening from functioning on rings purchased from Antique Bronze Bullion vendors. Fixed an issue that prevented Tiered Medallion Setting from functioning on necklaces purchased from Antique Bronze Bullion vendors. Rings and necklaces purchased from Bullion vendors should now be eligible for socket upgrades. This fix is retroactive. Amber Skitterfly should now appear in the Mount Collection for players who purchased it from the Trading Post. Legendary items can now be upgraded as intended on the Awakened track. Fixed a bug preventing legendary item upgrades from receiving appropriate stone/crest discounts. Libergo, Head Librarian of the Azure Archives Annex in Valdrakken, has been watching your actions closely and now offers to reacquaint you with your legendary weapon if you happened to misplace it. PvP staves now properly filter for Warlocks on vendors. Non-player Characters
      Vaskarn in the Emerald Dream no longer erroneously mentions that they can upgrade your gear with the use of Flightstones. Vaskarn in Valdrakken is unchanged. Quests
      While Time Rifts are empowered, Cache of Embers will now be awarded once per character per week from the quest for defeating a Time Rift Boss. Prince Farondis drank his Conjured Protein Shakes and bulked up, allowing players to complete “Save Yourself”. Fixed a bug that sometimes caused the world quest “Zaqali Elders” to fail to start.  
      Season of Discovery
      Hunter Raptor Fury now increases the damage done of Raptor strike and Mongoose Bite by 10% per stack (was 15%). The Beast Mastery rune now increases pet damage by 10% (was 20%). Shaman The Burn rune now also grants a significant bonus to spell power when Flametongue Weapon is imbued on your weapon. Rolling Thunder now has a 50% chance to trigger (was 30%). Fixed a bug causing overload procs to not add a charge to Lightning Shield when the Shaman has the Rolling Thunder rune active. Warlock Invocation now also applies to Unstable Affliction. Invocation damage can now deal critical strikes if the Warlock also has the Pandemic rune active.  
      Cataclysm Classic
      Account wide achievements that reward titles now grant them at an account level. Fixed an issue that prevented players from receiving daily Random Battleground rewards. Smoke Bomb will now properly cancel Stealth, Prowl, and Shadowmeld from enemy players. Fixed an issue that would prevent Warden Stillwater from spawning during the “Lawn of the Dead” quest. Fixed an issue where Death Knights in Blood Presence could be incorrectly, critically hit by all melee attacks. Reduced the cost of all honor and arena gear from Wrath of the Lich King, to better match honor gain while at level 80 compared to level 85. Fixed a bug causing Hunters to do trap dropping animations twice. Account wide pet collection achievements now correctly grant rewards. Fixed an issue preventing Bloodlust and Heroism from working as intended. Mounting the Violet Proto Drake now grants Master Riding to players who are at least level 80 and have Artisan Riding trained. Heal-over-time and damage-over-time ticks should now behave as intended in Cataclysm when refreshed. Developers’ notes: Previously, refreshing a DoT just before it finished its last tick could cause it to miss out on a tick. That was the correct behavior in Wrath of the Lich King, but not Cataclysm. If a Paladin misplaces the Symbol of Faith during the quest “Materials of Significance”, they may now buy a replacement from the Lost and Found vendor in Booty Bay. Fixed the Children’s Week quest “Cruisin’ the Chasm” so that it can now be completed. Boosted Paladins should now have Collective Book of Healing or Secondhand Book of Healing as expected. Fixed an issue that prevented Worgen from being eligible for some daily quests. Archaeology digsites that appear in Uldum, Twilight Highlands, and Hyjal once players hit 450 Archaeology should no longer appear until the zones are accessible on official Expansion Launch. Holidays Made some improvements to the Children’s Week Quests “The Banshee Queen”, “Malfurion Has Returned!”, and “The Fallen Chieftain” to more consistently grant quest credit. The Children’s Week holiday is now extended for one additional week. “Ridin’ The Rocketway” can now be completed. Craggle Wobbletop and Blax Bottlerocket now sell Yellow and Green Balloons for Children’s Week. Darkmoon Faire will be closed until the launch of Cataclysm, when it will return with the newly updated Darkmoon Faire Island. Warlock The Warlock Demon Soul ability will now work with the Incubus pet. Fixed an issue where Warlock Demonology pets were not properly updating from Mastery. Fixed an issue with the incorrect tooltip on Demonic Pact. It should correctly read that it grants the Warlock 2% increased personal spell damage. Mage Ignite damage will no longer be counted double toward Combustion. Refreshed Ignite that now has 3 ticks over 6 seconds will do the same amount of damage on each tick. Ignite spread by Impact and Fire Blast will no longer have a missing 2nd or 3rd tick that adds damage to future Ignites. Paladin Fixed an issue with Seals of Command where Seal of Righteousness could trigger too many procs when it hits multiple targets.
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