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Renown Requirement Removed from Dragon Isles Pathfinder

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Upon further review, Blizzard has decided to remove the Renown requirement from the Dragon Isles Pathfinder Dragon Isles Pathfinder, making it even easier to unlock regular flying in Patch 10.2.

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Upon further review, we’ve decided to remove the Freshscales Fifteen requirement from Dragon Isles Pathfinder. There will be no Renown level requirements.

I’ve updated the OP here, and we’re updating the Guardians of the Dream patch notes to reflect this.

Thank you for your feedback!

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this is great except guess i wasted my time leveling the factions to 15 was almost done with loaam as well...see this is why you never do anything until patch day lol

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25 minutes ago, Guz said:

this is great except guess i wasted my time leveling the factions to 15 was almost done with loaam as well...see this is why you never do anything until patch day lol

If you had waited until patch day to do anything then you'd likely be complaining about having to do it then. Better to do it and not need it than need it and not have done it.

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52 minutes ago, Arcling said:

This is a great change. Having regular flying will help in some situations.

If I don't have to fly a stupid dragon mount I just might get back into retail a bit. As it is, I'm happier playing hardcore with no mount than retail with dragon riding.

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14 hours ago, Arcling said:

This is a great change. Having regular flying will help in some situations.

I agree. For long distances dragonriding will almost always be better now, all you do is fly as high as you can, point in the direction you want to go and go that direction while slightly tilted down to keep momentum. You can easily grab a drank for a minute and the flying is a LOT faster than the regular flying mount while it takes pretty much the exact same effort. But having to do really small distances (like flying from mob to mob) or especially landing on a very small object (like the flags on top of mountains) could be really tedious.

Man, I still remember flying about 40 rounds around a mountain top just to get that flag planted in on the tiny tip of the mountain. That wasn't fun.

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5 hours ago, Pandabuffel said:

I agree. For long distances dragonriding will almost always be better now, all you do is fly as high as you can, point in the direction you want to go and go that direction while slightly tilted down to keep momentum.

Weird thing about dragonriding is how you still lose speed when falling after using 1 ability, the increase in speed from ability is temporary, then it goes back down to default maximum falling speed.

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16 hours ago, Arcling said:

Weird thing about dragonriding is how you still lose speed when falling after using 1 ability, the increase in speed from ability is temporary, then it goes back down to default maximum falling speed.

I think wording is the key here. You're not losing speed when falling after using an ability, but you're gaining an extra temporary speed bonus after using an ability. Don't know, but the first one sounds like it's not supposed to happen while it definitely is. 😊Even still, just with maximum gliding speed you'll be faster than the original flying. If you decide to stay in front of your screen during your trip you'll only have to press a button every now and then to make it even faster than it already was.

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